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Diffstat (limited to 'backends/networking/sdl_net/getclienthandler.h')
-rw-r--r-- | backends/networking/sdl_net/getclienthandler.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/backends/networking/sdl_net/getclienthandler.h b/backends/networking/sdl_net/getclienthandler.h new file mode 100644 index 0000000000..3486ceef8a --- /dev/null +++ b/backends/networking/sdl_net/getclienthandler.h @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +#ifndef BACKENDS_NETWORKING_SDL_NET_GETCLIENTHANDLER_H +#define BACKENDS_NETWORKING_SDL_NET_GETCLIENTHANDLER_H + +#include "backends/networking/sdl_net/client.h" +#include "common/hashmap.h" +#include "common/stream.h" +#include "common/hash-str.h" + +namespace Networking { + +#define CLIENT_HANDLER_BUFFER_SIZE 1 * 1024 * 1024 + +class GetClientHandler: public ClientHandler { + Common::HashMap<Common::String, Common::String> _specialHeaders; + long _responseCode; + bool _headersPrepared; + Common::String _headers; + Common::SeekableReadStream *_stream; + byte *_buffer; + + static const char *responseMessage(long responseCode); + void prepareHeaders(); + +public: + GetClientHandler(Common::SeekableReadStream *stream); + virtual ~GetClientHandler(); + + virtual void handle(Client *client); + void setHeader(Common::String name, Common::String value); + void setResponseCode(long code); +}; + +} // End of namespace Networking + +#endif |