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Diffstat (limited to 'backends/networking/sdl_net/handlers/filesbasehandler.h')
-rw-r--r-- | backends/networking/sdl_net/handlers/filesbasehandler.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/backends/networking/sdl_net/handlers/filesbasehandler.h b/backends/networking/sdl_net/handlers/filesbasehandler.h new file mode 100644 index 0000000000..1c7f4dd799 --- /dev/null +++ b/backends/networking/sdl_net/handlers/filesbasehandler.h @@ -0,0 +1,52 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. +* +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. +* +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +#ifndef BACKENDS_NETWORKING_SDL_NET_FILESBASEHANDLER_H +#define BACKENDS_NETWORKING_SDL_NET_FILESBASEHANDLER_H + +#include "backends/networking/sdl_net/handlers/basehandler.h" + +namespace Networking { + +class FilesBaseHandler: public BaseHandler { +protected: + Common::String parentPath(Common::String path); + + /** + * Transforms virtual <path> into actual file system path. + * + * Fills prefixes with actual file system prefix ("to remove") + * and virtual path prefix ("to add"). + * + * Returns true on success. + */ + bool transformPath(Common::String &path, Common::String &prefixToRemove, Common::String &prefixToAdd, bool isDirectory = true); +public: + FilesBaseHandler(); + virtual ~FilesBaseHandler(); + + virtual void handle(Client &client) = 0; +}; + +} // End of namespace Networking + +#endif |