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Diffstat (limited to 'backends/networking/sdl_net/localwebserver.h')
-rw-r--r-- | backends/networking/sdl_net/localwebserver.h | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/backends/networking/sdl_net/localwebserver.h b/backends/networking/sdl_net/localwebserver.h new file mode 100644 index 0000000000..5c94d6d091 --- /dev/null +++ b/backends/networking/sdl_net/localwebserver.h @@ -0,0 +1,115 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BACKENDS_NETWORKING_SDL_NET_LOCALWEBSERVER_H +#define BACKENDS_NETWORKING_SDL_NET_LOCALWEBSERVER_H + +#include "backends/networking/sdl_net/client.h" +#include "backends/networking/sdl_net/handlers/basehandler.h" +#include "backends/networking/sdl_net/handlers/createdirectoryhandler.h" +#include "backends/networking/sdl_net/handlers/downloadfilehandler.h" +#include "backends/networking/sdl_net/handlers/filesajaxpagehandler.h" +#include "backends/networking/sdl_net/handlers/filespagehandler.h" +#include "backends/networking/sdl_net/handlers/indexpagehandler.h" +#include "backends/networking/sdl_net/handlers/listajaxhandler.h" +#include "backends/networking/sdl_net/handlers/resourcehandler.h" +#include "backends/networking/sdl_net/handlers/uploadfilehandler.h" +#include "common/hash-str.h" +#include "common/mutex.h" +#include "common/singleton.h" +#include "common/scummsys.h" + +namespace Common { +class SeekableReadStream; +} + +typedef struct _SDLNet_SocketSet *SDLNet_SocketSet; +typedef struct _TCPsocket *TCPsocket; + +namespace Networking { + +#define NETWORKING_LOCALWEBSERVER_ENABLE_PORT_OVERRIDE + +class LocalWebserver : public Common::Singleton<LocalWebserver> { + static const uint32 FRAMES_PER_SECOND = 20; + static const uint32 TIMER_INTERVAL = 1000000 / FRAMES_PER_SECOND; + static const uint32 MAX_CONNECTIONS = 10; + + friend void localWebserverTimer(void *); //calls handle() + + SDLNet_SocketSet _set; + TCPsocket _serverSocket; + Client _client[MAX_CONNECTIONS]; + int _clients; + bool _timerStarted, _stopOnIdle, _minimalMode; + Common::HashMap<Common::String, BaseHandler*> _pathHandlers; + BaseHandler *_defaultHandler; + IndexPageHandler _indexPageHandler; + FilesPageHandler _filesPageHandler; + CreateDirectoryHandler _createDirectoryHandler; + DownloadFileHandler _downloadFileHandler; + UploadFileHandler _uploadFileHandler; + ListAjaxHandler _listAjaxHandler; + FilesAjaxPageHandler _filesAjaxPageHandler; + ResourceHandler _resourceHandler; + uint32 _idlingFrames; + Common::Mutex _handleMutex; + Common::String _address; + uint32 _serverPort; + + void startTimer(int interval = TIMER_INTERVAL); + void stopTimer(); + void handle(); + void handleClient(uint32 i); + void acceptClient(); + void resolveAddress(void *ipAddress); + void addPathHandler(Common::String path, BaseHandler *handler); + +public: + static const uint32 DEFAULT_SERVER_PORT = 12345; + + LocalWebserver(); + virtual ~LocalWebserver(); + + void start(bool useMinimalMode = false); + void stop(); + void stopOnIdle(); + + Common::String getAddress(); + IndexPageHandler &indexPageHandler(); + bool isRunning(); + static uint32 getPort(); + + static void setClientGetHandler(Client &client, Common::String response, long code = 200, const char *mimeType = nullptr); + static void setClientGetHandler(Client &client, Common::SeekableReadStream *responseStream, long code = 200, const char *mimeType = nullptr); + static void setClientRedirectHandler(Client &client, Common::String response, Common::String location, const char *mimeType = nullptr); + static void setClientRedirectHandler(Client &client, Common::SeekableReadStream *responseStream, Common::String location, const char *mimeType = nullptr); + static Common::String urlDecode(Common::String value); + static Common::String urlEncodeQueryParameterValue(Common::String value); +}; + +/** Shortcut for accessing the local webserver. */ +#define LocalServer Networking::LocalWebserver::instance() + +} // End of namespace Networking + +#endif |