diff options
Diffstat (limited to 'backends/platform/3ds/main.cpp')
-rw-r--r-- | backends/platform/3ds/main.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/backends/platform/3ds/main.cpp b/backends/platform/3ds/main.cpp new file mode 100644 index 0000000000..6cc2c5cf5d --- /dev/null +++ b/backends/platform/3ds/main.cpp @@ -0,0 +1,54 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "osystem.h" +#include <3ds.h> + +int main(int argc, char *argv[]) { + // Initialize basic libctru stuff + gfxInitDefault(); + cfguInit(); + osSetSpeedupEnable(true); +// consoleInit(GFX_TOP, NULL); + + g_system = new _3DS::OSystem_3DS(); + assert(g_system); + + // Invoke the actual ScummVM main entry point +// if (argc > 2) +// res = scummvm_main(argc-2, &argv[2]); +// else +// res = scummvm_main(argc, argv); + scummvm_main(0, nullptr); + + delete dynamic_cast<_3DS::OSystem_3DS*>(g_system); + + // Turn on both screen backlights before exiting. + if (R_SUCCEEDED(gspLcdInit())) { + GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTH); + gspLcdExit(); + } + + cfguExit(); + gfxExit(); + return 0; +} |