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Diffstat (limited to 'backends/platform/PalmOS/Src/builder/b_globals.c')
-rw-r--r--backends/platform/PalmOS/Src/builder/b_globals.c85
1 files changed, 0 insertions, 85 deletions
diff --git a/backends/platform/PalmOS/Src/builder/b_globals.c b/backends/platform/PalmOS/Src/builder/b_globals.c
deleted file mode 100644
index ad0bd3a014..0000000000
--- a/backends/platform/PalmOS/Src/builder/b_globals.c
+++ /dev/null
@@ -1,85 +0,0 @@
-#include <PalmOS.h>
-#include "b_globals.h"
-
-
-//#define BUILD_COMMON
-//#define BUILD_AGOS
-#define BUILD_SCUMM
-//#define BUILD_SKY
-//#define BUILD_QUEEN
-//#define BUILD_SWORD1
-
-#ifdef BUILD_COMMON
-# define BUILD_RES GBVARS_COMMON
-# define BUILD_NAME "Common"
-#else
-# define BUILD_RES GBVARS_ENGINE
-# define BUILD_NAME "Engine"
-#endif
-
-DmOpenRef dbP[GBVARS_COUNT];
-///////////////////////////////////////////////////////////////////
-
-void writeRecord(MemPtr ptr, UInt32 size, UInt16 index, UInt16 dbID) {
- Err e;
-
- MemHandle recordH = DmNewRecord(dbP[dbID], &index, size);
- MemPtr save = MemHandleLock(recordH);
- e = DmWrite(save, 0, ptr, size);
- MemHandleUnlock(recordH);
- DmReleaseRecord (dbP[dbID], index, 0);
-}
-///////////////////////////////////////////////////////////////////
-
-void buildAll() {
- Err err;
- LocalID olddb;
-
- olddb = DmFindDatabase(0, "Glbs::" BUILD_NAME);
- if (olddb) {
- DmDeleteDatabase(0,olddb);
- FrmCustomAlert(1000,"delete old " BUILD_NAME " DB",0,0);
- }
- err = DmCreateDatabase (0, "Glbs::" BUILD_NAME, 'ScVM', 'GLBS', false);
- olddb = DmFindDatabase(0, "Glbs::" BUILD_NAME);
- dbP[BUILD_RES] = DmOpenDatabase(0, olddb, dmModeReadWrite);
-
-#if defined(BUILD_COMMON)
- addNewGui();
-
-#elif defined(BUILD_SCUMM)
- addDimuseTables();
- // temp removed
- // TODO ::scummvm use sizeof(OLD256_MIDI_HACK) so i need to fix it
- // directly in the code or call MemHandleSize but it may slow down
- // code execution
- addAkos();
- addDimuseCodecs();
- addCodec47();
- addGfx();
- addDialogs();
- addCharset();
- addCostume();
- addPlayerV2();
- addScummTables();
-
-#elif defined(BUILD_AGOS)
- addAGOS();
- AGOS_addCharset();
-
-#elif defined(BUILD_SKY)
- Sky_addHufftext();
-
-#elif defined(BUILD_QUEEN)
- Queen_addTalk();
- Queen_addRestables();
- Queen_addGraphics();
- Queen_addDisplay();
- Queen_addMusicdata();
-
-#elif defined(BUILD_SWORD1)
- Sword1_addStaticres();
-#endif
-
- DmCloseDatabase(dbP[BUILD_RES]);
-}