diff options
Diffstat (limited to 'backends/platform/bada/form.cpp')
-rw-r--r-- | backends/platform/bada/form.cpp | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/backends/platform/bada/form.cpp b/backends/platform/bada/form.cpp index 418cdc482b..6163053c96 100644 --- a/backends/platform/bada/form.cpp +++ b/backends/platform/bada/form.cpp @@ -39,7 +39,7 @@ using namespace Osp::Ui::Controls; // cursor to be positioned at the top of the screen #define MIN_TOUCH_Y 10 -// block for up to 2.5 seconds during shutdown to +// block for up to 2.5 seconds during shutdown to // allow the game thread to exit gracefully. #define EXIT_SLEEP_STEP 10 #define EXIT_SLEEP 250 @@ -47,8 +47,8 @@ using namespace Osp::Ui::Controls; // // BadaAppForm // -BadaAppForm::BadaAppForm() : - _gameThread(0), +BadaAppForm::BadaAppForm() : + _gameThread(0), _state(InitState), _buttonState(LeftButton), _shortcut(SetVolume) { @@ -67,7 +67,7 @@ result BadaAppForm::Construct() { badaSystem = new BadaSystem(this); r = badaSystem != NULL ? E_SUCCESS : E_OUT_OF_MEMORY; - + if (!IsFailed(r)) { r = badaSystem->Construct(); } @@ -105,7 +105,7 @@ BadaAppForm::~BadaAppForm() { _gameThread->Stop(); if (_state != ErrorState) { _gameThread->Join(); - } + } delete _gameThread; _gameThread = NULL; @@ -205,13 +205,13 @@ void BadaAppForm::pushEvent(Common::EventType type, BadaSystem *system = (BadaSystem *)g_system; BadaGraphicsManager *graphics = system->getGraphics(); if (graphics) { - // graphics could be NULL at startup or when + // graphics could be NULL at startup or when // displaying the system error screen Common::Event e; e.type = type; e.mouse.x = currentPosition.x; e.mouse.y = currentPosition.y > MIN_TOUCH_Y ? currentPosition.y : 1; - + bool moved = graphics->moveMouse(e.mouse.x, e.mouse.y); _eventQueueLock->Acquire(); @@ -245,7 +245,7 @@ void BadaAppForm::pushKey(Common::KeyCode keycode) { _eventQueueLock->Release(); } -void BadaAppForm::OnOrientationChanged(const Control &source, +void BadaAppForm::OnOrientationChanged(const Control &source, OrientationStatus orientationStatus) { logEntered(); if (_state == InitState) { @@ -334,8 +334,8 @@ void BadaAppForm::showKeypad() { pushKey(Common::KEYCODE_F7); } -void BadaAppForm::OnTouchDoublePressed(const Control &source, - const Point ¤tPosition, +void BadaAppForm::OnTouchDoublePressed(const Control &source, + const Point ¤tPosition, const TouchEventInfo &touchInfo) { if (_buttonState != MoveOnly) { pushEvent(_buttonState == LeftButton ? Common::EVENT_LBUTTONDOWN : Common::EVENT_RBUTTONDOWN, @@ -345,32 +345,32 @@ void BadaAppForm::OnTouchDoublePressed(const Control &source, } } -void BadaAppForm::OnTouchFocusIn(const Control &source, - const Point ¤tPosition, +void BadaAppForm::OnTouchFocusIn(const Control &source, + const Point ¤tPosition, const TouchEventInfo &touchInfo) { } -void BadaAppForm::OnTouchFocusOut(const Control &source, - const Point ¤tPosition, +void BadaAppForm::OnTouchFocusOut(const Control &source, + const Point ¤tPosition, const TouchEventInfo &touchInfo) { } -void BadaAppForm::OnTouchLongPressed(const Control &source, - const Point ¤tPosition, +void BadaAppForm::OnTouchLongPressed(const Control &source, + const Point ¤tPosition, const TouchEventInfo &touchInfo) { if (_buttonState != LeftButton) { pushKey(Common::KEYCODE_RETURN); } } -void BadaAppForm::OnTouchMoved(const Control &source, - const Point ¤tPosition, +void BadaAppForm::OnTouchMoved(const Control &source, + const Point ¤tPosition, const TouchEventInfo &touchInfo) { pushEvent(Common::EVENT_MOUSEMOVE, currentPosition); } -void BadaAppForm::OnTouchPressed(const Control &source, - const Point ¤tPosition, +void BadaAppForm::OnTouchPressed(const Control &source, + const Point ¤tPosition, const TouchEventInfo &touchInfo) { if (_buttonState != MoveOnly) { pushEvent(_buttonState == LeftButton ? Common::EVENT_LBUTTONDOWN : Common::EVENT_RBUTTONDOWN, @@ -378,8 +378,8 @@ void BadaAppForm::OnTouchPressed(const Control &source, } } -void BadaAppForm::OnTouchReleased(const Control &source, - const Point ¤tPosition, +void BadaAppForm::OnTouchReleased(const Control &source, + const Point ¤tPosition, const TouchEventInfo &touchInfo) { if (_buttonState != MoveOnly) { pushEvent(_buttonState == LeftButton ? Common::EVENT_LBUTTONUP : Common::EVENT_RBUTTONUP, @@ -434,7 +434,7 @@ void BadaAppForm::OnKeyPressed(const Control &source, KeyCode keyCode) { break; case EscapeKey: - pushKey(Common::KEYCODE_ESCAPE); + pushKey(Common::KEYCODE_ESCAPE); break; case GameMenu: @@ -446,7 +446,7 @@ void BadaAppForm::OnKeyPressed(const Control &source, KeyCode keyCode) { break; default: - setVolume(false, false); + setVolume(false, false); break; } break; |