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Diffstat (limited to 'backends/platform/dc/vmsave.cpp')
-rw-r--r--backends/platform/dc/vmsave.cpp51
1 files changed, 37 insertions, 14 deletions
diff --git a/backends/platform/dc/vmsave.cpp b/backends/platform/dc/vmsave.cpp
index 75fc1ed0df..df02813b67 100644
--- a/backends/platform/dc/vmsave.cpp
+++ b/backends/platform/dc/vmsave.cpp
@@ -266,18 +266,19 @@ public:
{ return ::readSaveGame(buffer, _size, filename); }
};
-class OutVMSave : public Common::OutSaveFile {
+class OutVMSave : public Common::WriteStream {
private:
char *buffer;
- int pos, size, committed;
+ int _pos, size, committed;
char filename[16];
bool iofailed;
public:
uint32 write(const void *buf, uint32 cnt);
+ virtual int32 pos() const { return _pos; }
OutVMSave(const char *_filename)
- : pos(0), committed(-1), iofailed(false)
+ : _pos(0), committed(-1), iofailed(false)
{
strncpy(filename, _filename, 16);
buffer = new char[size = MAX_SAVE_SIZE];
@@ -291,12 +292,34 @@ public:
};
class VMSaveManager : public Common::SaveFileManager {
+private:
+ static int nameCompare(const unsigned char *entry, const char *match) {
+ return !scumm_strnicmp(reinterpret_cast<const char *>(entry), match, 12);
+ }
+
public:
+ virtual void updateSavefilesList(Common::StringArray &lockedFiles) {
+ // TODO: implement this (locks files, preventing them from being listed, saved or loaded)
+ }
- virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true) {
- OutVMSave *s = new OutVMSave(filename.c_str());
- return compress ? Common::wrapCompressedWriteStream(s) : s;
- }
+ VMSaveManager() {
+ vmsfs_name_compare_function = nameCompare;
+ }
+
+ virtual Common::InSaveFile *openRawFile(const Common::String &filename) {
+ InVMSave *s = new InVMSave();
+ if (s->readSaveGame(filename.c_str())) {
+ return s;
+ } else {
+ delete s;
+ return NULL;
+ }
+ }
+
+ virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true) {
+ OutVMSave *s = new OutVMSave(filename.c_str());
+ return new Common::OutSaveFile(compress ? Common::wrapCompressedWriteStream(s) : s);
+ }
virtual Common::InSaveFile *openForLoading(const Common::String &filename) {
InVMSave *s = new InVMSave();
@@ -320,14 +343,14 @@ void OutVMSave::finalize()
extern const char *gGameName;
extern Icon icon;
- if (committed >= pos)
+ if (committed >= _pos)
return;
char *data = buffer;
- int len = pos;
+ int len = _pos;
vmsaveResult r = writeSaveGame(gGameName, data, len, filename, icon);
- committed = pos;
+ committed = _pos;
if (r != VMSAVE_OK)
iofailed = true;
displaySaveResult(r);
@@ -386,13 +409,13 @@ bool InVMSave::seek(int32 offs, int whence)
uint32 OutVMSave::write(const void *buf, uint32 cnt)
{
int nbyt = cnt;
- if (pos + nbyt > size) {
- cnt = (size - pos);
+ if (_pos + nbyt > size) {
+ cnt = (size - _pos);
nbyt = cnt;
}
if (nbyt)
- memcpy(buffer + pos, buf, nbyt);
- pos += nbyt;
+ memcpy(buffer + _pos, buf, nbyt);
+ _pos += nbyt;
return cnt;
}