diff options
Diffstat (limited to 'backends/platform/dc')
-rw-r--r-- | backends/platform/dc/dc-fs.cpp | 8 | ||||
-rw-r--r-- | backends/platform/dc/selector.cpp | 2 |
2 files changed, 4 insertions, 6 deletions
diff --git a/backends/platform/dc/dc-fs.cpp b/backends/platform/dc/dc-fs.cpp index c4f1d76f10..4baba5b7dc 100644 --- a/backends/platform/dc/dc-fs.cpp +++ b/backends/platform/dc/dc-fs.cpp @@ -54,7 +54,7 @@ public: virtual AbstractFilesystemNode *getParent() const; virtual Common::SeekableReadStream *openForReading(); - virtual Common::WriteStream *openForWriting(); + virtual Common::WriteStream *openForWriting() { return 0; } static AbstractFilesystemNode *makeFileNodePath(const Common::String &path); }; @@ -67,6 +67,7 @@ public: virtual bool isDirectory() const { return true; } virtual AbstractFilesystemNode *getChild(const Common::String &n) const; virtual bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const; + virtual Common::SeekableReadStream *openForReading() { return 0; } }; /* A file/directory which does not exist */ @@ -76,6 +77,7 @@ public: virtual bool exists() const { return false; } virtual bool isReadable() const { return false; } + virtual Common::SeekableReadStream *openForReading() { return 0; } }; AbstractFilesystemNode *RoninCDFileNode::makeFileNodePath(const Common::String &path) { @@ -152,10 +154,6 @@ Common::SeekableReadStream *RoninCDFileNode::openForReading() { return StdioStream::makeFromPath(getPath().c_str(), false); } -Common::WriteStream *RoninCDFileNode::openForWriting() { - return StdioStream::makeFromPath(getPath().c_str(), true); -} - AbstractFilesystemNode *OSystem_Dreamcast::makeRootFileNode() const { return new RoninCDDirectoryNode("/"); } diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp index a4a53e0f65..883787781a 100644 --- a/backends/platform/dc/selector.cpp +++ b/backends/platform/dc/selector.cpp @@ -26,8 +26,8 @@ #include <common/scummsys.h> #include <engines/engine.h> #include <engines/metaengine.h> +#include <engines/game.h> #include <base/plugins.h> -#include <base/game.h> #include <common/fs.h> #include <common/events.h> #include "dc.h" |