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-rw-r--r--backends/platform/dc/display.cpp6
-rw-r--r--backends/platform/dc/selector.cpp2
2 files changed, 2 insertions, 6 deletions
diff --git a/backends/platform/dc/display.cpp b/backends/platform/dc/display.cpp
index cc5798fc10..54ee6000ed 100644
--- a/backends/platform/dc/display.cpp
+++ b/backends/platform/dc/display.cpp
@@ -711,11 +711,7 @@ Graphics::Surface *OSystem_Dreamcast::lockScreen()
if (!screen)
return 0;
- _framebuffer.pixels = screen;
- _framebuffer.w = _screen_w;
- _framebuffer.h = _screen_h;
- _framebuffer.pitch = SCREEN_W*2;
- _framebuffer.format = screenFormats[_screenFormat];
+ _framebuffer.init(_screen_w, _screen_h, SCREEN_W*2, screen, screenFormats[_screenFormat]);
return &_framebuffer;
}
diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp
index 339e5df62d..4026c7dde6 100644
--- a/backends/platform/dc/selector.cpp
+++ b/backends/platform/dc/selector.cpp
@@ -219,7 +219,7 @@ static int findGames(Game *games, int max, bool use_ini)
if (use_ini) {
ConfMan.loadDefaultConfigFile();
- Common::ConfigManager::DomainMap &game_domains = ConfMan.getGameDomains();
+ const Common::ConfigManager::DomainMap &game_domains = ConfMan.getGameDomains();
for(Common::ConfigManager::DomainMap::const_iterator i =
game_domains.begin(); curr_game < max && i != game_domains.end(); i++) {
Common::String path = (*i)._value["path"];