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Diffstat (limited to 'backends/platform/ds/arm9/source/osystem_ds.cpp')
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp82
1 files changed, 41 insertions, 41 deletions
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index 455327f530..2044448923 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -63,7 +63,7 @@ int OSystem_DS::timerHandler(int t)
tm->handler();
return t;
}
-
+
void OSystem_DS::initBackend() {
ConfMan.setInt("autosave_period", 0);
ConfMan.setBool("FM_medium_quality", true);
@@ -72,7 +72,7 @@ void OSystem_DS::initBackend() {
_timer = new DSTimerManager;
DS::setSoundProc(Audio::Mixer::mixCallback, _mixer);
DS::setTimerCallback(&OSystem_DS::timerHandler, 10);
-
+
OSystem::initBackend();
}
@@ -135,20 +135,20 @@ void OSystem_DS::setPalette(const byte *colors, uint start, uint num) {
int red = *colors;
int green = *(colors + 1);
int blue = *(colors + 2);
-
+
red >>= 3;
green >>= 3;
blue >>= 3;
-
+
// if (r != 255)
- {
+ {
BG_PALETTE[r] = red | (green << 5) | (blue << 10);
if (!DS::getKeyboardEnable()) {
BG_PALETTE_SUB[r] = red | (green << 5) | (blue << 10);
}
}
// if (num == 16) consolePrintf("pal:%d r:%d g:%d b:%d\n", r, red, green, blue);
-
+
colors += 4;
}
}
@@ -157,7 +157,7 @@ bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) {
surf->create(DS::getGameWidth(), DS::getGameHeight(), 1);
// Ensure we copy using 16 bit quantities due to limitation of VRAM addressing
-
+
u16* image = (u16 *) DS::get8BitBackBuffer();
for (int y = 0; y < DS::getGameHeight(); y++)
@@ -174,7 +174,7 @@ bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) {
void OSystem_DS::grabPalette(unsigned char *colors, uint start, uint num) {
// consolePrintf("Grabpalette");
-
+
for (unsigned int r = start; r < start + num; r++) {
*colors++ = (BG_PALETTE[r] & 0x001F) << 3;
*colors++ = (BG_PALETTE[r] & 0x03E0) >> 5 << 3;
@@ -186,47 +186,47 @@ void OSystem_DS::grabPalette(unsigned char *colors, uint start, uint num) {
void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h)
{
// consolePrintf("Copy rect %d, %d %d, %d ", x, y, w, h);
-
+
if (w <= 1) return;
if (h < 0) return;
if (!DS::getIsDisplayMode8Bit()) return;
-
+
u16* bgSub = (u16 *) BG_GFX_SUB;
u16* bg = (u16 *) DS::get8BitBackBuffer();
u16* src = (u16 *) buf;
-
+
if (DS::getKeyboardEnable()) {
-
+
for (int dy = y; dy < y + h; dy++) {
u16* dest = bg + (dy << 8) + (x >> 1);
-
+
DC_FlushRange(src, w << 1);
DC_FlushRange(dest, w << 1);
dmaCopyHalfWords(3, src, dest, w);
-
+
src += pitch >> 1;
}
-
+
} else {
for (int dy = y; dy < y + h; dy++) {
u16* dest1 = bg + (dy << 8) + (x >> 1);
u16* dest2 = bgSub + (dy << 8) + (x >> 1);
-
+
DC_FlushRange(src, w << 1);
DC_FlushRange(dest1, w << 1);
DC_FlushRange(dest2, w << 1);
-
+
dmaCopyHalfWords(3, src, dest1, w);
dmaCopyHalfWords(3, src, dest2, w);
-
+
src += pitch >> 1;
}
}
-
+
// consolePrintf("Done\n");
-
-
-
+
+
+
}
void OSystem_DS::updateScreen()
@@ -236,7 +236,7 @@ void OSystem_DS::updateScreen()
{
// Copy temp framebuffer back to screen
copyRectToScreen((byte *)_framebuffer.pixels, _framebuffer.pitch, 0, 0, _framebuffer.w, _framebuffer.h);
-
+
// Free memory
_framebuffer.free();
@@ -279,36 +279,36 @@ void OSystem_DS::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, i
{
u16* bg = (u16 *) DS::get16BitBackBuffer();
u16* src = (u16 *) buf;
-
+
// if (x + w > 256) w = 256 - x;
//if (x + h > 256) h = 256 - y;
// consolePrintf("Copy rect ovl %d, %d %d, %d %d\n", x, y, w, h, pitch);
-
-
+
+
for (int dy = y; dy < y + h; dy++) {
-
-
+
+
// Slow but save copy:
for (int dx = x; dx < x + w; dx++) {
-
+
*(bg + (dy * 512) + dx) = *src;
//if ((*src) != 0) consolePrintf("%d,%d: %d ", dx, dy, *src);
//consolePrintf("%d,", *src);
src++;
}
src += (pitch - w);
-
+
// Fast but broken copy: (why?)
/*
REG_IME = 0;
dmaCopy(src, bg + (dy << 9) + x, w * 2);
REG_IME = 1;
-
+
src += pitch;*/
}
-
+
// consolePrintf("Copy rect ovl done");
}
@@ -325,7 +325,7 @@ int16 OSystem_DS::getOverlayWidth()
return getWidth();
}
-
+
bool OSystem_DS::showMouse(bool visible)
{
DS::setShowCursor(visible);
@@ -366,7 +366,7 @@ bool OSystem_DS::pollEvent(Common::Event &event)
return true;
}
}
-
+
return false;
/* if (lastPenFrame != DS::getMillis()) {
@@ -379,7 +379,7 @@ bool OSystem_DS::pollEvent(Common::Event &event)
if (eventNum == 1) {
eventNum = 0;
lastPenFrame = DS::getMillis();
- if (DS::getPenDown()) {
+ if (DS::getPenDown()) {
event.type = Common::EVENT_LBUTTONDOWN;
event.mouse = Common::Point(DS::getPenX(), DS::getPenY());
consolePrintf("Down %d, %d ", event.mouse.x, event.mouse.y);
@@ -408,12 +408,12 @@ void OSystem_DS::delayMillis(uint msecs)
int st = getMillis();
DS::addEventsToQueue();
DS::CD::update();
-
+
DS::doSoundCallback();
while (st + msecs >= getMillis()) {
DS::doSoundCallback();
}
-
+
DS::doTimerCallback();
DS::checkSleepMode();
DS::addEventsToQueue();
@@ -476,7 +476,7 @@ void OSystem_DS::quit()
/* consolePrintf("Soft resetting...");
IPC->reset = 1;
REG_IE = 0;
-
+
asm("swi 0x26\n");
swiSoftReset();*/
}
@@ -498,10 +498,10 @@ Common::SaveFileManager* OSystem_DS::getSavefileManager()
} else {
forceSram = false;
}
- if (forceSram) {
+ if (forceSram) {
consolePrintf("Using SRAM save method!\n");
}
-
+
if (DS::isGBAMPAvailable() && (!forceSram)) {
return &mpSaveManager;
} else {
@@ -519,7 +519,7 @@ Graphics::Surface* OSystem_DS::createTempFrameBuffer() {
_framebuffer.create(DS::getGameWidth(), DS::getGameHeight(), 1);
// Ensure we copy using 16 bit quantities due to limitation of VRAM addressing
-
+
size_t imageStrideInBytes = DS::isCpuScalerEnabled()? DS::getGameWidth() : 512;
size_t imageStrideInWords = imageStrideInBytes / 2;