diff options
Diffstat (limited to 'backends/platform/ds/arm9/source/osystem_ds.cpp')
-rw-r--r-- | backends/platform/ds/arm9/source/osystem_ds.cpp | 61 |
1 files changed, 33 insertions, 28 deletions
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp index cad6ad6b78..32eafe1af7 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.cpp +++ b/backends/platform/ds/arm9/source/osystem_ds.cpp @@ -37,6 +37,7 @@ #include "common/str.h" #include "cdaudio.h" #include "graphics/surface.h" +#include "touchkeyboard.h" OSystem_DS* OSystem_DS::_instance = NULL; @@ -138,9 +139,12 @@ void OSystem_DS::setPalette(const byte *colors, uint start, uint num) { green >>= 3; blue >>= 3; - BG_PALETTE[r] = red | (green << 5) | (blue << 10); - if (!DS::getKeyboardEnable()) { - BG_PALETTE_SUB[r] = red | (green << 5) | (blue << 10); +// if (r != 255) + { + BG_PALETTE[r] = red | (green << 5) | (blue << 10); + if (!DS::getKeyboardEnable()) { + BG_PALETTE_SUB[r] = red | (green << 5) | (blue << 10); + } } // if (num == 16) consolePrintf("pal:%d r:%d g:%d b:%d\n", r, red, green, blue); @@ -173,8 +177,8 @@ void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int u16* src = (u16 *) buf; if (DS::getKeyboardEnable()) { - for (int dy = y; dy < y + h; dy++) - { + + for (int dy = y; dy < y + h; dy++) { u16* dest = bg + (dy << 8) + (x >> 1); DC_FlushRange(src, w << 1); @@ -185,8 +189,7 @@ void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int } } else { - for (int dy = y; dy < y + h; dy++) - { + for (int dy = y; dy < y + h; dy++) { u16* dest1 = bg + (dy << 8) + (x >> 1); u16* dest2 = bgSub + (dy << 8) + (x >> 1); @@ -294,6 +297,7 @@ int16 OSystem_DS::getOverlayWidth() bool OSystem_DS::showMouse(bool visible) { + DS::setShowCursor(visible); return true; } @@ -302,7 +306,7 @@ void OSystem_DS::warpMouse(int x, int y) } void OSystem_DS::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int targetCursorScale) { - DS::setCursorIcon(buf, w, h, keycolor); + DS::setCursorIcon(buf, w, h, keycolor, hotspotX, hotspotY); } void OSystem_DS::addEvent(Common::Event& e) { @@ -323,11 +327,11 @@ bool OSystem_DS::pollEvent(Common::Event &event) event.kbd.ascii = 0; event.kbd.keycode = 0; event.kbd.flags = 0; - consolePrintf("type: %d\n", event.type); +// consolePrintf("type: %d\n", event.type); return false; } else { event = eventQueue[eventNum++]; - consolePrintf("type: %d\n", event.type); +// consolePrintf("type: %d\n", event.type); return true; } } @@ -474,36 +478,25 @@ Common::SaveFileManager* OSystem_DS::getSavefileManager() } } -Graphics::Surface *OSystem_DS::lockScreen() { - // For now, we create a full temporary screen surface, to which we copy the - // the screen content. Later unlockScreen will copy everything back. - // Not very nice nor efficient, but at least works, and is not worse - // than in the bad old times where we used grabRawScreen + copyRectToScreen. - - _framebuffer.create(DS::getGameWidth(), DS::getGameHeight(), 1); +bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) { + surf->create(DS::getGameWidth(), DS::getGameHeight(), 1); // Ensure we copy using 16 bit quantities due to limitation of VRAM addressing + size_t imageStrideInBytes = DS::isCpuScalerEnabled()? DS::getGameWidth() : 512; + size_t imageStrideInWords = imageStrideInBytes / 2; u16* image = (u16 *) DS::get8BitBackBuffer(); for (int y = 0; y < DS::getGameHeight(); y++) { - DC_FlushRange(image + (y << 8), DS::getGameWidth()); + DC_FlushRange(image + (y * imageStrideInWords), DS::getGameWidth()); for (int x = 0; x < DS::getGameWidth() >> 1; x++) { - *(((u16 *) (_framebuffer.pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[y << 8 + x]; + *(((u16 *) (surf->pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[y * imageStrideInWords + x]; } } - return &_framebuffer; -} - -void OSystem_DS::unlockScreen() { - // Copy temp framebuffer back to screen - copyRectToScreen((byte *)_framebuffer.pixels, _framebuffer.pitch, 0, 0, _framebuffer.w, _framebuffer.h); - - // Free memory - _framebuffer.free(); + return true; } void OSystem_DS::setFocusRectangle(const Common::Rect& rect) { @@ -515,6 +508,18 @@ void OSystem_DS::clearFocusRectangle() { } +void OSystem_DS::addAutoComplete(const char *word) { + DS::addAutoComplete((char *) word); +} + +void OSystem_DS::clearAutoComplete() { + DS::clearAutoComplete(); +} + +void OSystem_DS::setCharactersEntered(int count) { + DS::setCharactersEntered(count); +} + OSystem *OSystem_DS_create() { return new OSystem_DS(); } |