diff options
Diffstat (limited to 'backends/platform/ds/arm9/source/osystem_ds.cpp')
| -rw-r--r-- | backends/platform/ds/arm9/source/osystem_ds.cpp | 26 |
1 files changed, 11 insertions, 15 deletions
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp index 6e6b457115..79b0c5390b 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.cpp +++ b/backends/platform/ds/arm9/source/osystem_ds.cpp @@ -67,10 +67,12 @@ void OSystem_DS::initBackend() { ConfMan.setInt("autosave_period", 0); ConfMan.setBool("FM_medium_quality", true); - _mixer = new DSAudioMixer; - _timer = new DSTimerManager; - DS::setSoundProc(Audio::Mixer::mixCallback, _mixer); - DS::setTimerCallback(&OSystem_DS::timerHandler, 10); + _mixer = new DSAudioMixer(this); + _timer = new DSTimerManager(); + DS::setTimerCallback(&OSystem_DS::timerHandler, 10); + + _mixer->setOutputRate(11025 /*DS::getSoundFrequency()*/); + _mixer->setReady(true); OSystem::initBackend(); } @@ -139,7 +141,7 @@ void OSystem_DS::setPalette(const byte *colors, uint start, uint num) { green >>= 3; blue >>= 3; -// if (r != 255) + if (r != 255) { BG_PALETTE[r] = red | (green << 5) | (blue << 10); if (!DS::getKeyboardEnable()) { @@ -158,13 +160,13 @@ bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) { // Ensure we copy using 16 bit quantities due to limitation of VRAM addressing - u16* image = (u16 *) DS::get8BitBackBuffer(); + const u16* image = (const u16 *) DS::get8BitBackBuffer(); for (int y = 0; y < DS::getGameHeight(); y++) { DC_FlushRange(image + (y << 8), DS::getGameWidth()); for (int x = 0; x < DS::getGameWidth() >> 1; x++) { - *(((u16 *) (surf->pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[y << 8 + x]; + *(((u16 *) (surf->pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[(y << 8) + x]; } } @@ -277,7 +279,7 @@ void OSystem_DS::grabOverlay (OverlayColor *buf, int pitch) { void OSystem_DS::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h) { u16* bg = (u16 *) DS::get16BitBackBuffer(); - u16* src = (u16 *) buf; + const u16* src = (const u16 *) buf; // if (x + w > 256) w = 256 - x; //if (x + h > 256) h = 256 - y; @@ -433,13 +435,7 @@ void OSystem_DS::unlockMutex(MutexRef mutex) { void OSystem_DS::deleteMutex(MutexRef mutex) { } -void OSystem_DS::clearSoundCallback() { -// consolePrintf("Clearing sound callback"); -// DS::setSoundProc(NULL, NULL); -} - -int OSystem_DS::getOutputSampleRate() const -{ +int OSystem_DS::getOutputSampleRate() const { return DS::getSoundFrequency(); } |
