diff options
Diffstat (limited to 'backends/platform/ds')
| -rw-r--r-- | backends/platform/ds/arm9/source/dsmain.cpp | 18 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/dsmain.h | 2 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/osystem_ds.cpp | 6 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/osystem_ds.h | 8 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/touchkeyboard.cpp | 156 | ||||
| -rw-r--r-- | backends/platform/ds/arm9/source/touchkeyboard.h | 8 | 
6 files changed, 93 insertions, 105 deletions
diff --git a/backends/platform/ds/arm9/source/dsmain.cpp b/backends/platform/ds/arm9/source/dsmain.cpp index 556cfc3f43..4ba0b35472 100644 --- a/backends/platform/ds/arm9/source/dsmain.cpp +++ b/backends/platform/ds/arm9/source/dsmain.cpp @@ -194,9 +194,6 @@ enum MouseMode {  #define SCUMM_GAME_HEIGHT 142  #define SCUMM_GAME_WIDTH 227 -static int textureID; -static u16* texture; -  static int frameCount;  static int currentTimeMillis; @@ -235,7 +232,6 @@ static bool indyFightState;  static bool indyFightRight;  static OSystem_DS::SoundProc soundCallback; -static void *soundParam;  static int lastCallbackFrame;  static bool bufferFirstHalf;  static bool bufferSecondHalf; @@ -1450,7 +1446,6 @@ void doButtonSelectMode(OSystem_DS* system)  			}  			if (rightButtonDown) { -				Common::Event event;  				event.mouse = Common::Point(getPenX(), getPenY());  				event.type = Common::EVENT_RBUTTONUP;  				system->addEvent(event); @@ -1464,7 +1459,6 @@ void doButtonSelectMode(OSystem_DS* system)  				} else {  					// If we're playing sam and max, click and release the right mouse  					// button to change verb -					Common::Event event;  					if (s_currentGame->control == CONT_FUTURE_WARS) {  						event.mouse = Common::Point(320 - 128, 200 - 128); @@ -1579,8 +1573,7 @@ void addEventsToQueue() {  				bool release = getKeysReleased() & (KEY_LEFT | KEY_RIGHT | KEY_UP | KEY_DOWN);  				bool shoulders = getKeysHeld() & (KEY_L | KEY_R); -				if ( (down && (!shoulders)) || release) -				{ +				if ( (down && (!shoulders)) || release) {  					if (getKeysChanged() & KEY_LEFT) {  						event.kbd.keycode = Common::KEYCODE_LEFT; @@ -1658,8 +1651,6 @@ void addEventsToQueue() {  		updateStatus(); -		Common::Event event; -  		if ((tapScreenClicks) && (getIsDisplayMode8Bit())) {  			if ((!keyboardEnable) || (!isInsideKeyboard(penDownX, penDownY))) { @@ -1713,8 +1704,6 @@ void addEventsToQueue() {  				if (s_currentGame->control == CONT_SIMON) {  					// Extra controls for Simon the Sorcerer  					if ((getKeysDown() & KEY_DOWN)) { -						Common::Event event; -  						event.type = Common::EVENT_KEYDOWN;  						event.kbd.keycode = Common::KEYCODE_F10;		// F10 or # - show hotspots  						event.kbd.ascii = Common::ASCII_F10; @@ -1732,8 +1721,6 @@ void addEventsToQueue() {  				if (s_currentGame->control == CONT_SCUMM_ORIGINAL) {  					// Extra controls for Scumm v1-5 games  					if ((getKeysDown() & KEY_DOWN)) { -						Common::Event event; -  						event.type = Common::EVENT_KEYDOWN;  						event.kbd.keycode = Common::KEYCODE_PERIOD;		// Full stop - skips current dialogue line  						event.kbd.ascii = '.'; @@ -2371,7 +2358,7 @@ void uploadSpriteGfx() {  	vramSetBankE(VRAM_E_MAIN_SPRITE);  	// Convert texture from 24bit 888 to 16bit 1555, remembering to set top bit! -	u8* srcTex = (u8 *) ::icons_raw; +	const u8* srcTex = (const u8 *) ::icons_raw;  	for (int r = 32 * 256 ; r >= 0; r--) {  		SPRITE_GFX_SUB[r] = 0x8000 | (srcTex[r * 3] >> 3) | ((srcTex[r * 3 + 1] >> 3) << 5) | ((srcTex[r * 3 + 2] >> 3) << 10);  		SPRITE_GFX[r] = 0x8000 | (srcTex[r * 3] >> 3) | ((srcTex[r * 3 + 1] >> 3) << 5) | ((srcTex[r * 3 + 2] >> 3) << 10); @@ -3361,7 +3348,6 @@ extern "C" void consolePrintf(char * format, ...) __attribute__ ((no_instrument_  extern "C" void consolePrintf(const char * format, ...) { -	char buffer[256];  	va_list args;  	va_start(args, format);  	viprintf(format, args); diff --git a/backends/platform/ds/arm9/source/dsmain.h b/backends/platform/ds/arm9/source/dsmain.h index 88a7ca2b22..5669f7feaf 100644 --- a/backends/platform/ds/arm9/source/dsmain.h +++ b/backends/platform/ds/arm9/source/dsmain.h @@ -38,7 +38,7 @@ enum controlType {  	CONT_FUTURE_WARS,  	CONT_AGI,  	CONT_GOBLINS, -	CONT_NIPPON, +	CONT_NIPPON  };  struct gameListType { diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp index 9171151fde..5e21a7d78f 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.cpp +++ b/backends/platform/ds/arm9/source/osystem_ds.cpp @@ -310,7 +310,7 @@ void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int  			for (int dy = y; dy < y + h; dy++) {  				u8* dest = ((u8 *) (bg)) + (dy * stride) + x; -				u8* src = (u8 *) buf + (pitch * by); +				const u8* src = (const u8 *) buf + (pitch * by);  				u32 dx; @@ -362,7 +362,7 @@ void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int  			for (int dy = y; dy < y + h; dy++) {  				u8* dest = ((u8 *) (bg)) + (dy * stride) + x;  				u8* destSub = ((u8 *) (bgSub)) + (dy * 512) + x; -				u8* src = (u8 *) buf + (pitch * by); +				const u8* src = (const u8 *) buf + (pitch * by);  				u32 dx; @@ -591,7 +591,7 @@ void OSystem_DS::refreshCursor() {  	DS::setCursorIcon(_cursorImage, _cursorW, _cursorH, _cursorKey, _cursorHotX, _cursorHotY);  } -void OSystem_DS::addEvent(Common::Event& e) { +void OSystem_DS::addEvent(const Common::Event& e) {  	eventQueue[queuePos++] = e;  } diff --git a/backends/platform/ds/arm9/source/osystem_ds.h b/backends/platform/ds/arm9/source/osystem_ds.h index 10b4c87f66..dc8b65a1c8 100644 --- a/backends/platform/ds/arm9/source/osystem_ds.h +++ b/backends/platform/ds/arm9/source/osystem_ds.h @@ -136,8 +136,8 @@ public:  	virtual Common::SaveFileManager *getSavefileManager(); -	void addEvent(Common::Event& e); -	bool isEventQueueEmpty() { return queuePos == 0; } +	void addEvent(const Common::Event& e); +	bool isEventQueueEmpty() const { return queuePos == 0; }  	virtual bool grabRawScreen(Graphics::Surface* surf); @@ -161,8 +161,8 @@ public:  	virtual void clearAutoComplete();  	virtual void setCharactersEntered(int count); -	u16 getDSPaletteEntry(u32 entry) { return _palette[entry]; } -	u16 getDSCursorPaletteEntry(u32 entry) { return !_disableCursorPalette? _cursorPalette[entry]: _palette[entry]; } +	u16 getDSPaletteEntry(u32 entry) const { return _palette[entry]; } +	u16 getDSCursorPaletteEntry(u32 entry) const { return !_disableCursorPalette? _cursorPalette[entry]: _palette[entry]; }  	virtual void setCursorPalette(const byte *colors, uint start, uint num); diff --git a/backends/platform/ds/arm9/source/touchkeyboard.cpp b/backends/platform/ds/arm9/source/touchkeyboard.cpp index 88bf0ae991..ef931899be 100644 --- a/backends/platform/ds/arm9/source/touchkeyboard.cpp +++ b/backends/platform/ds/arm9/source/touchkeyboard.cpp @@ -47,100 +47,100 @@ key_data keys[DS_NUM_KEYS] = {  	// Key number		x		y		character  	// Numbers -	{28,				3,		0,		'1'}, -	{29,				5,		0,		'2'}, -	{30,				7,		0,		'3'}, -	{31,				9,		0,		'4'}, -	{32,				11,		0,		'5'}, -	{33,				13,		0,		'6'}, -	{34,				15,		0,		'7'}, -	{35,				17,		0,		'8'}, -	{36,				19,		0,		'9'}, -	{27,				21,		0,		'0'}, -	{45,				23,		0,		Common::KEYCODE_MINUS}, -	{50,				25,		0,		Common::KEYCODE_EQUALS}, -	{52,				27,		0,		Common::KEYCODE_BACKSPACE}, +	{28,				3,		0,		'1', false}, +	{29,				5,		0,		'2', false}, +	{30,				7,		0,		'3', false}, +	{31,				9,		0,		'4', false}, +	{32,				11,		0,		'5', false}, +	{33,				13,		0,		'6', false}, +	{34,				15,		0,		'7', false}, +	{35,				17,		0,		'8', false}, +	{36,				19,		0,		'9', false}, +	{27,				21,		0,		'0', false}, +	{45,				23,		0,		Common::KEYCODE_MINUS, false}, +	{50,				25,		0,		Common::KEYCODE_EQUALS, false}, +	{52,				27,		0,		Common::KEYCODE_BACKSPACE, false},  	// Top row -	{'Q'-'A' + 1,		4,		2,		'Q'}, -	{'W'-'A' + 1,		6,		2,		'W'}, -	{'E'-'A' + 1,		8,		2,		'E'}, -	{'R'-'A' + 1,		10,		2,		'R'}, -	{'T'-'A' + 1,		12,		2,		'T'}, -	{'Y'-'A' + 1,		14,		2,		'Y'}, -	{'U'-'A' + 1,		16,		2,		'U'}, -	{'I'-'A' + 1,		18,		2,		'I'}, -	{'O'-'A' + 1,		20,		2,		'O'}, -	{'P'-'A' + 1,		22,		2,		'P'}, -	{43,				24,		2,		Common::KEYCODE_LEFTBRACKET}, -	{44,				26,		2,		Common::KEYCODE_RIGHTBRACKET}, +	{'Q'-'A' + 1,		4,		2,		'Q', false}, +	{'W'-'A' + 1,		6,		2,		'W', false}, +	{'E'-'A' + 1,		8,		2,		'E', false}, +	{'R'-'A' + 1,		10,		2,		'R', false}, +	{'T'-'A' + 1,		12,		2,		'T', false}, +	{'Y'-'A' + 1,		14,		2,		'Y', false}, +	{'U'-'A' + 1,		16,		2,		'U', false}, +	{'I'-'A' + 1,		18,		2,		'I', false}, +	{'O'-'A' + 1,		20,		2,		'O', false}, +	{'P'-'A' + 1,		22,		2,		'P', false}, +	{43,				24,		2,		Common::KEYCODE_LEFTBRACKET, false}, +	{44,				26,		2,		Common::KEYCODE_RIGHTBRACKET, false},  	// Middle row -	{55,				3,		4,		DS_CAPSLOCK}, -	{'A'-'A' + 1,		5,		4,		'A'}, -	{'S'-'A' + 1,		7,		4,		'S'}, -	{'D'-'A' + 1,		9,		4,		'D'}, -	{'F'-'A' + 1,		11,		4,		'F'}, -	{'G'-'A' + 1,		13,		4,		'G'}, -	{'H'-'A' + 1,		15,		4,		'H'}, -	{'J'-'A' + 1,		17,		4,		'J'}, -	{'K'-'A' + 1,		19,		4,		'K'}, -	{'L'-'A' + 1,		21,		4,		'L'}, -	{42,				23,		4,		Common::KEYCODE_SEMICOLON}, -	{41,				25,		4,		Common::KEYCODE_QUOTE}, -	{46,				27,		4,		Common::KEYCODE_RETURN}, +	{55,				3,		4,		DS_CAPSLOCK, false}, +	{'A'-'A' + 1,		5,		4,		'A', false}, +	{'S'-'A' + 1,		7,		4,		'S', false}, +	{'D'-'A' + 1,		9,		4,		'D', false}, +	{'F'-'A' + 1,		11,		4,		'F', false}, +	{'G'-'A' + 1,		13,		4,		'G', false}, +	{'H'-'A' + 1,		15,		4,		'H', false}, +	{'J'-'A' + 1,		17,		4,		'J', false}, +	{'K'-'A' + 1,		19,		4,		'K', false}, +	{'L'-'A' + 1,		21,		4,		'L', false}, +	{42,				23,		4,		Common::KEYCODE_SEMICOLON, false}, +	{41,				25,		4,		Common::KEYCODE_QUOTE, false}, +	{46,				27,		4,		Common::KEYCODE_RETURN, false},  	// Bottom row -	{51,				4,		6,		DS_SHIFT}, -	{'Z'-'A' + 1,		6,		6,		'Z'}, -	{'X'-'A' + 1,		8,		6,		'X'}, -	{'C'-'A' + 1,		10,		6,		'C'}, -	{'V'-'A' + 1,		12,		6,		'V'}, -	{'B'-'A' + 1,		14,		6,		'B'}, -	{'N'-'A' + 1,		16,		6,		'N'}, -	{'M'-'A' + 1,		18,		6,		'M'}, -	{38,				20,		6,		Common::KEYCODE_COMMA}, -	{39,				22,		6,		Common::KEYCODE_PERIOD}, -	{40,				24,		6,		Common::KEYCODE_SLASH}, +	{51,				4,		6,		DS_SHIFT, false}, +	{'Z'-'A' + 1,		6,		6,		'Z', false}, +	{'X'-'A' + 1,		8,		6,		'X', false}, +	{'C'-'A' + 1,		10,		6,		'C', false}, +	{'V'-'A' + 1,		12,		6,		'V', false}, +	{'B'-'A' + 1,		14,		6,		'B', false}, +	{'N'-'A' + 1,		16,		6,		'N', false}, +	{'M'-'A' + 1,		18,		6,		'M', false}, +	{38,				20,		6,		Common::KEYCODE_COMMA, false}, +	{39,				22,		6,		Common::KEYCODE_PERIOD, false}, +	{40,				24,		6,		Common::KEYCODE_SLASH, false},  	// Space bar -	{47,				9,		8,		Common::KEYCODE_SPACE}, -	{48,				11,		8,		Common::KEYCODE_SPACE}, -	{48,				13,		8,		Common::KEYCODE_SPACE}, -	{48,				15,		8,		Common::KEYCODE_SPACE}, -	{48,				17,		8,		Common::KEYCODE_SPACE}, -	{49,				19,		8,		Common::KEYCODE_SPACE}, +	{47,				9,		8,		Common::KEYCODE_SPACE, false}, +	{48,				11,		8,		Common::KEYCODE_SPACE, false}, +	{48,				13,		8,		Common::KEYCODE_SPACE, false}, +	{48,				15,		8,		Common::KEYCODE_SPACE, false}, +	{48,				17,		8,		Common::KEYCODE_SPACE, false}, +	{49,				19,		8,		Common::KEYCODE_SPACE, false},  	// Cursor arrows -	{52,				27,		8,		Common::KEYCODE_LEFT}, -	{54,				29,		8,		Common::KEYCODE_DOWN}, -	{53,				31,		8,		Common::KEYCODE_RIGHT}, -	{51,				29,		6,		Common::KEYCODE_UP}, +	{52,				27,		8,		Common::KEYCODE_LEFT, false}, +	{54,				29,		8,		Common::KEYCODE_DOWN, false}, +	{53,				31,		8,		Common::KEYCODE_RIGHT, false}, +	{51,				29,		6,		Common::KEYCODE_UP, false},  	// Close button -	{56,				30,		0,		Common::KEYCODE_INVALID}, +	{56,				30,		0,		Common::KEYCODE_INVALID, false},  	// Function keys (needed for AGI) -	{57,				4,		-2,		Common::KEYCODE_F1}, -	{58,				6,		-2,		Common::KEYCODE_F2}, -	{59,				8,		-2,		Common::KEYCODE_F3}, -	{60,				10,		-2,		Common::KEYCODE_F4}, -	{61,				14,		-2,		Common::KEYCODE_F5}, -	{62,				16,		-2,		Common::KEYCODE_F6}, -	{63,				18,		-2,		Common::KEYCODE_F7}, -	{64,				20,		-2,		Common::KEYCODE_F8}, -	{65,				24,		-2,		Common::KEYCODE_F9}, -	{66,				26,		-2,		Common::KEYCODE_F10}, -	{67,				28,		-2,		Common::KEYCODE_F11}, -	{68,				30,		-2,		Common::KEYCODE_F12}, +	{57,				4,		-2,		Common::KEYCODE_F1, false}, +	{58,				6,		-2,		Common::KEYCODE_F2, false}, +	{59,				8,		-2,		Common::KEYCODE_F3, false}, +	{60,				10,		-2,		Common::KEYCODE_F4, false}, +	{61,				14,		-2,		Common::KEYCODE_F5, false}, +	{62,				16,		-2,		Common::KEYCODE_F6, false}, +	{63,				18,		-2,		Common::KEYCODE_F7, false}, +	{64,				20,		-2,		Common::KEYCODE_F8, false}, +	{65,				24,		-2,		Common::KEYCODE_F9, false}, +	{66,				26,		-2,		Common::KEYCODE_F10, false}, +	{67,				28,		-2,		Common::KEYCODE_F11, false}, +	{68,				30,		-2,		Common::KEYCODE_F12, false},  };  int keyboardX;  int keyboardY; -int mapBase; -int tileBase; +static int s_mapBase; +static int s_tileBase;  u16* baseAddress; @@ -212,7 +212,7 @@ void drawKeyboard(int tileBase, int mapBase, u16* saveSpace) {  	for (int tile = 0; tile < 94; tile++) {  		u16* tileAddr = (u16 *) (CHAR_BASE_BLOCK_SUB(tileBase) + ((KEYBOARD_DATA_SIZE) + (tile * 32))); -		u8* src = ((u8 *) (::_8x8font_tga_raw)) + 18 + tile * 8; +		const u8* src = ((const u8 *) (::_8x8font_tga_raw)) + 18 + tile * 8;  		for (int y = 0 ; y < 8; y++) {  			for (int x = 0; x < 2; x++) { @@ -247,8 +247,8 @@ void drawKeyboard(int tileBase, int mapBase, u16* saveSpace) {  	keyboardX = -2;  	keyboardY = 2; -	DS::mapBase = mapBase; -	DS::tileBase = tileBase; +	DS::s_mapBase = mapBase; +	DS::s_tileBase = tileBase;  	shiftState = false;  	capsLockState = false; @@ -314,7 +314,7 @@ bool getKeyboardClosed() {  }  void setKeyHighlight(int key, bool highlight) { -	u16* base = ((u16 *) SCREEN_BASE_BLOCK_SUB(DS::mapBase)); +	u16* base = ((u16 *) SCREEN_BASE_BLOCK_SUB(DS::s_mapBase));  	if (highlight) {  		base[(keyboardY + keys[key].y) * 32 + keyboardX + keys[key].x] |= 0x1000; diff --git a/backends/platform/ds/arm9/source/touchkeyboard.h b/backends/platform/ds/arm9/source/touchkeyboard.h index 6ceb83bfc7..33dab253a9 100644 --- a/backends/platform/ds/arm9/source/touchkeyboard.h +++ b/backends/platform/ds/arm9/source/touchkeyboard.h @@ -27,9 +27,11 @@  namespace DS { -static const int NUM_WORDS = 12; -static const int KEYBOARD_DATA_SIZE = 4736 * 2; -static const int KEYBOARD_BOTTOM_Y = 105; +enum { +	NUM_WORDS = 12, +	KEYBOARD_DATA_SIZE = 4736 * 2, +	KEYBOARD_BOTTOM_Y = 105 +};  void createKeyEvent(int keyNum, Common::Event& event);  | 
