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Diffstat (limited to 'backends/platform/gph/devices/common/README-GPH')
-rw-r--r-- | backends/platform/gph/devices/common/README-GPH | 60 |
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diff --git a/backends/platform/gph/devices/common/README-GPH b/backends/platform/gph/devices/common/README-GPH new file mode 100644 index 0000000000..ea196f6649 --- /dev/null +++ b/backends/platform/gph/devices/common/README-GPH @@ -0,0 +1,60 @@ +ScummVM - GPH DEVICE SPECIFIC README +------------------------------------------------------------------------ + +Contents: + + * About the backend/port <#About_the_backendport> + * Supported audio options <#Supported_audio_options> + * Credits <#Credits> + +------------------------------------------------------------------------ + +Please refer to the: + +GPH ScummVM Forum: <http://forums.scummvm.org/viewforum.php?f=14> + +WiKi: (Select your device) + +<http://wiki.scummvm.org/index.php/GP2X> +<http://wiki.scummvm.org/index.php/GP2XWiz> +<http://wiki.scummvm.org/index.php/Caanoo> + +for the most current information on the port and any updates to this +documentation. + +The wiki includes detailed instructions on how to use the port and +control information. + +------------------------------------------------------------------------ +About the backend/port + +This is the readme for the official GPH ScummVM backend (also known as +the GP2X port/GP2XWiz port or Caanoo port). + +This is an SVN test release of ScummVM for GPH devices, it would be +appreciated if this SVN test distribution was not mirrored and that +people be directed to http://scummvm.distant-earth.com/ instead for +updated SVN builds. + +Fully supported official releases of the GPH ScummVM backend are made in +line with main official releases and are avalalble from the ScummVM +downloads page <http://www.scummvm.org/downloads.php> for the GP2X, +GP2XWiz and Caanoo. + +------------------------------------------------------------------------ +Supported audio options + +Raw audio. +MP3 audio. +OGG Vorbis audio. + +FLAC audio is currently unsupported. + +For best results use uncompressed audio in games. + +------------------------------------------------------------------------ +Credits + +Core ScummVM code (c) The ScummVM Team +Portions of the GPH backend (c) John Willis +Detailed (c) information can be found within the source code |