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diff --git a/backends/platform/ios7/README.md b/backends/platform/ios7/README.md new file mode 100644 index 0000000000..1f34c15cc6 --- /dev/null +++ b/backends/platform/ios7/README.md @@ -0,0 +1,150 @@ +# ScummVM for iOS 7.1+ # + +This is a quick fix of the latest ScummVM (1.8.0) for iOS 7.1. It has been tested on real iPhone 6S+, and iPad Pro, and also on all the available Xcode simulators. + +I tried to use all the latest iOS features to replace the old code. For instance, it uses gesture recognizers most of the time, it supports the new iPhones 6 / 6+ / 6s / 6s+ resolution, and you can copy your game files using iTunes. + +## Compilation ## + +First, clone the repository: +``` +$ git clone -b ios-fix --recursive https://github.com/bSr43/scummvm.git +``` + +### Compilation from Xcode ### + +This is the recommended way to compile ScummVM, and the only one which makes it possible to run ScummVM on a non-jailbroken device! + +The next step is to compile the **create_project** tool. Open the Xcode project you'll found in the **devtools/create\_project/xcode/** directory. Once compiled, copy the binary somewhere in your *PATH*, and create a **build** directory somewhere on your harddisk. It is recommended to create this directory next to the cloned repository (they share the same parent). + +Execute the following commands in a terminal: +``` +$ cd path_to_the_build_directory +$ create_project path_to_scummvm_repository --xcode --enable-fluidsynth --disable-jpeg --disable-bink --disable-16bit --disable-mt32emu --disable-nasm --disable-opengl --disable-theora --disable-taskbar +``` + +This will create an Xcode project for ScummVM, for both the OS X, and the iOS target. + +Now, download the external libraries from http://bsr43.free.fr/scummvm/ScummVM-iOS-libraries.zip. Unzip the archive in your **build** directory. Please make sure that the **lib**, and **include** directories are at the root of the **build** directory, not in a subdirectory. + +Now, your **build** directory should contain: +* a generated **engines** directory, +* a generated **scummvm.xcodeproj** project, +* an **include** directory, +* a **lib** directory. + +You are ready to compile ScummVM: open the **scummvm.xcodeproj** project, and build it. + +### Compilation from command line ### + +For jailbroken devices, it is also possible to compile the project from command line. You'll need a working toolchain, and some tools, like **ldid**, to fake the code signature. + +Here is a script to download, and compile all the required tools. This script has been wrote for Debian 8.2, and should be run as root. + +``` +#!/bin/bash + +if [ $UID -ne 0 ]; then + echo "This script should be run by the root user" + exit 1 +fi + +# Install the Clang compiler +apt-get install -y clang-3.4 libclang-3.4-dev llvm-3.4 libtool bison flex automake subversion git pkg-config wget libssl-dev uuid-dev libxml2-dev || exit 1 + +# Add LLVM to the linker library path +echo /usr/lib/llvm-3.4/lib > /etc/ld.so.conf.d/libllvm-3.4.conf +ldconfig + +# Add symlinks for the LLVM headers +ln -s /usr/lib/llvm-3.4/bin/llvm-config /usr/bin/llvm-config || exit 1 +ln -s /usr/include/llvm-3.4/llvm /usr/include/llvm || exit 1 +ln -s /usr/include/llvm-c-3.4/llvm-c /usr/include/llvm-c || exit 1 +ln -s /usr/bin/clang-3.4 /usr/bin/clang || exit 1 +ln -s /usr/bin/clang++-3.4 /usr/bin/clang++ || exit 1 + +# Build the linker +svn checkout http://ios-toolchain-based-on-clang-for-linux.googlecode.com/svn/trunk/cctools-porting || exit 1 +cd cctools-porting +sed -i'' 's/proz -k=20 --no-curses/wget/g' cctools-ld64.sh +./cctools-ld64.sh || exit 1 + +cd cctools-855-ld64-236.3 +./autogen.sh || exit 1 +./configure --prefix=/usr/local --target=arm-apple-darwin11 || exit 1 +make || exit 1 +make install || exit 1 +cd ../.. + +# Install ios-tools +wget https://ios-toolchain-based-on-clang-for-linux.googlecode.com/files/iphonesdk-utils-2.0.tar.gz || exit 1 +tar xzf iphonesdk-utils-2.0.tar.gz +cd iphonesdk-utils-2.0 +patch -p0 <<_EOF +*** genLocalization2/getLocalizedStringFromFile.cpp 2015-04-02 04:45:39.309837816 +0530 +--- genLocalization2/getLocalizedStringFromFile.cpp 2015-04-02 04:45:11.525700021 +0530 +*************** +*** 113,115 **** + clang::HeaderSearch headerSearch(headerSearchOptions, +- fileManager, + *pDiagnosticsEngine, +--- 113,115 ---- + clang::HeaderSearch headerSearch(headerSearchOptions, ++ sourceManager, + *pDiagnosticsEngine, +*************** +*** 129,134 **** + false); +- clang::HeaderSearch headerSearch(fileManager, + *pDiagnosticsEngine, + languageOptions, +- pTargetInfo); + ApplyHeaderSearchOptions(headerSearch, headerSearchOptions, languageOptions, pTargetInfo->getTriple()); +--- 129,134 ---- + false); ++ clang::HeaderSearch headerSearch(fileManager);/*, + *pDiagnosticsEngine, + languageOptions, ++ pTargetInfo);*/ + ApplyHeaderSearchOptions(headerSearch, headerSearchOptions, languageOptio +_EOF + +./autogen.sh || exit 1 +CC=clang CXX=clang++ ./configure --prefix=/usr/local || exit 1 +make || exit 1 +make install || exit 1 + +# Install the iOS SDK 8.1 +mkdir -p /usr/share/ios-sdk +cd /usr/share/ios-sdk +wget http://iphone.howett.net/sdks/dl/iPhoneOS8.1.sdk.tbz2 || exit 1 +tar xjf iPhoneOS8.1.sdk.tbz2 +rm iPhoneOS8.1.sdk.tbz2 +``` + +Now, in order to compile ScummVM, execute the following commands: +``` +$ export SDKROOT=/usr/share/ios-sdk/iPhoneOS8.1.sdk +$ export CC=ios-clang +$ export CXX=ios-clang++ +$ ./configure --host=ios7 --disable-mt32emu --enable-release +$ make ios7bundle +``` + +At the end of the compilation, you'll find a **ScummVM.app** application: copy it over SSH, and reboot your device. + +## Usage ## + +The game data files can be copied on the iOS device using iTunes. Once done, add your games in ScummVM as usual. + +Here is a list of the in-game gestures: + +|Gesture|Description| +|-------|-----------| +|Two fingers swipe down|Display the ScummVM menu for loading, saving, etc.| +|Two fingers swipe right|Enable / disable the touchpad mode| +|Two fingers swipe up|Enable / disable the mouse-click-and-drag mode| +|Two fingers tap|Simulate a right click. You should tap with one finger, and then tap with another while keeping your first finger on the screen.| +|Two fingers double-tap|Skip the cinematic / video| + +The iOS keyboard is visible when the device is in portrait mode, and hidden in landscape mode. |