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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BACKENDS_PLATFORM_IPHONE_IPHONE_COMMON_H
+#define BACKENDS_PLATFORM_IPHONE_IPHONE_COMMON_H
+
+#include "graphics/surface.h"
+
+enum InputEvent {
+ kInputMouseDown,
+ kInputMouseUp,
+ kInputMouseDragged,
+ kInputMouseSecondDragged,
+ kInputMouseSecondDown,
+ kInputMouseSecondUp,
+ kInputOrientationChanged,
+ kInputKeyPressed,
+ kInputApplicationSuspended,
+ kInputApplicationResumed,
+ kInputSwipe,
+ kInputTap
+};
+
+enum ScreenOrientation {
+ kScreenOrientationPortrait,
+ kScreenOrientationLandscape,
+ kScreenOrientationFlippedLandscape
+};
+
+enum UIViewSwipeDirection {
+ kUIViewSwipeUp = 1,
+ kUIViewSwipeDown = 2,
+ kUIViewSwipeLeft = 4,
+ kUIViewSwipeRight = 8
+};
+
+enum UIViewTapDescription {
+ kUIViewTapSingle = 1,
+ kUIViewTapDouble = 2
+};
+
+enum GraphicsModes {
+ kGraphicsModeLinear = 0,
+ kGraphicsModeNone = 1,
+
+ kGraphicsMode2xSaI,
+ kGraphicsModeSuper2xSaI,
+ kGraphicsModeSuperEagle,
+ kGraphicsModeAdvMame2x,
+ kGraphicsModeAdvMame3x,
+ kGraphicsModeHQ2x,
+ kGraphicsModeHQ3x,
+ kGraphicsModeTV2x,
+ kGraphicsModeDotMatrix
+};
+
+struct VideoContext {
+ VideoContext() : asprectRatioCorrection(), screenWidth(), screenHeight(), overlayVisible(false),
+ overlayWidth(), overlayHeight(), mouseX(), mouseY(),
+ mouseHotspotX(), mouseHotspotY(), mouseWidth(), mouseHeight(),
+ mouseIsVisible(), graphicsMode(kGraphicsModeNone), shakeOffsetY() {
+ }
+
+ // Game screen state
+ bool asprectRatioCorrection;
+ uint screenWidth, screenHeight;
+ Graphics::Surface screenTexture;
+
+ // Overlay state
+ bool overlayVisible;
+ uint overlayWidth, overlayHeight;
+ Graphics::Surface overlayTexture;
+
+ // Mouse cursor state
+ uint mouseX, mouseY;
+ int mouseHotspotX, mouseHotspotY;
+ uint mouseWidth, mouseHeight;
+ bool mouseIsVisible;
+ Graphics::Surface mouseTexture;
+
+ // Misc state
+ GraphicsModes graphicsMode;
+ int shakeOffsetY;
+};
+
+struct InternalEvent {
+ InternalEvent() : type(), value1(), value2() {}
+ InternalEvent(InputEvent t, int v1, int v2) : type(t), value1(v1), value2(v2) {}
+
+ InputEvent type;
+ int value1, value2;
+};
+
+// On the ObjC side
+
+extern int iOS7_argc;
+extern char **iOS7_argv;
+
+void iOS7_updateScreen();
+bool iOS7_fetchEvent(InternalEvent *event);
+bool iOS7_isBigDevice();
+
+void iOS7_main(int argc, char **argv);
+const char *iOS7_getDocumentsDir();
+bool iOS7_touchpadModeEnabled();
+
+uint getSizeNextPOT(uint size);
+
+#endif