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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "iphone_keyboard.h"
+
+@interface UITextInputTraits
+- (void)setAutocorrectionType:(int)type;
+- (void)setAutocapitalizationType:(int)type;
+- (void)setEnablesReturnKeyAutomatically:(BOOL)val;
+@end
+
+@interface TextInputHandler : UITextView {
+ SoftKeyboard *softKeyboard;
+}
+
+- (id)initWithKeyboard:(SoftKeyboard *)keyboard;
+
+@end
+
+
+@implementation TextInputHandler
+
+- (id)initWithKeyboard:(SoftKeyboard *)keyboard {
+ self = [super initWithFrame:CGRectMake(0.0f, 0.0f, 0.0f, 0.0f)];
+ softKeyboard = keyboard;
+
+ [self setAutocorrectionType:UITextAutocorrectionTypeNo];
+ [self setAutocapitalizationType:UITextAutocapitalizationTypeNone];
+ [self setEnablesReturnKeyAutomatically:NO];
+
+ return self;
+}
+
+@end
+
+
+@implementation SoftKeyboard
+
+- (id)initWithFrame:(CGRect)frame {
+ self = [super initWithFrame:frame];
+ inputDelegate = nil;
+ inputView = [[TextInputHandler alloc] initWithKeyboard:self];
+ inputView.delegate = self;
+ return self;
+}
+
+- (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text {
+ unichar c;
+ if (text.length) {
+ c = [text characterAtIndex:0];
+ }
+ else {
+ c = '\b';
+ }
+ [inputDelegate handleKeyPress:c];
+ return YES;
+}
+
+- (UITextView *)inputView {
+ return inputView;
+}
+
+- (void)setInputDelegate:(id)delegate {
+ inputDelegate = delegate;
+}
+
+- (void)handleKeyPress:(unichar)c {
+ [inputDelegate handleKeyPress:c];
+}
+
+- (void)showKeyboard {
+ [inputView becomeFirstResponder];
+}
+
+- (void)hideKeyboard {
+ [inputView endEditing:YES];
+}
+
+@end