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Diffstat (limited to 'backends/platform/iphone/iphone_main.m')
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diff --git a/backends/platform/iphone/iphone_main.m b/backends/platform/iphone/iphone_main.m
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#import <UIKit/UIKit.h>
+#import <Foundation/NSThread.h>
+#include "iphone_video.h"
+
+void iphone_main(int argc, char *argv[]);
+
+@interface iPhoneMain : UIApplication {
+ UIWindow* _window;
+ iPhoneView* _view;
+}
+
+- (void) mainLoop: (id)param;
+- (iPhoneView*) getView;
+- (UIWindow*) getWindow;
+@end
+
+static int gArgc;
+static char** gArgv;
+
+int main(int argc, char** argv) {
+ gArgc = argc;
+ gArgv = argv;
+
+ [[NSAutoreleasePool alloc] init];
+
+ return UIApplicationMain(argc, argv, [iPhoneMain class]);
+}
+
+@implementation iPhoneMain
+
+-(id) init {
+ [super init];
+ _window = nil;
+ _view = nil;
+ return self;
+}
+
+- (void) mainLoop: (id)param {
+ [[NSAutoreleasePool alloc] init];
+
+ iphone_main(gArgc, gArgv);
+ [UIApp terminate];
+}
+
+- (iPhoneView*) getView {
+ return _view;
+}
+
+- (void)applicationDidFinishLaunching:(NSNotification *)aNotification {
+ // hide the status bar
+ [UIHardware _setStatusBarHeight:0.0f];
+ [self setStatusBarMode:2 orientation:0 duration:0.0f fenceID:0];
+
+ _window = [[UIWindow alloc] initWithContentRect: [UIHardware fullScreenApplicationContentRect]];
+ [_window retain];
+
+ _view = [[iPhoneView alloc] initWithFrame: [UIHardware fullScreenApplicationContentRect]];
+ [_window setContentView: _view];
+
+ [_window orderFront: self];
+ [_window makeKey: self];
+
+ [NSThread detachNewThreadSelector:@selector(mainLoop:) toTarget:self withObject:nil];
+}
+
+- (UIWindow*) getWindow {
+ return _window;
+}
+
+@end
+