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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifdef IPHONE_BACKEND
+
+#include "graphics/surface.h"
+
+// #include <AudioToolbox/AudioQueue.h>
+//
+// /* Audio Resources */
+// #define AUDIO_BUFFERS 3
+// #define AUDIO_PRECACHE 4
+// #define WAVE_BUFFER_SIZE 735
+// #define WAVE_BUFFER_BANKS 25
+//
+// typedef struct AQCallbackStruct {
+// AudioQueueRef queue;
+// UInt32 frameCount;
+// AudioQueueBufferRef mBuffers[AUDIO_BUFFERS];
+// AudioStreamBasicDescription mDataFormat;
+// } AQCallbackStruct;
+
+class OSystem_IPHONE : public OSystem {
+protected:
+ static const OSystem::GraphicsMode s_supportedGraphicsModes[];
+
+ Common::SaveFileManager *_savefile;
+ Audio::Mixer *_mixer;
+ Common::TimerManager *_timer;
+
+ Graphics::Surface _framebuffer;
+ byte *_offscreen;
+ OverlayColor *_overlayBuffer;
+ uint16 *_fullscreen;
+
+ uint16 _palette[256];
+ bool _overlayVisible;
+ uint16 _screenWidth;
+ uint16 _screenHeight;
+
+ struct timeval _startTime;
+
+ bool _mouseVisible;
+ byte *_mouseBuf;
+ byte _mouseKeyColour;
+ uint _mouseWidth, _mouseHeight;
+ int _mouseX, _mouseY;
+ int _mouseHotspotX, _mouseHotspotY;
+ long _lastMouseDown;
+ long _lastMouseTap;
+ Common::Event _queuedInputEvent;
+ bool _secondaryTapped;
+ long _lastSecondaryDown;
+ long _lastSecondaryTap;
+ int _gestureStartX, _gestureStartY;
+
+public:
+
+ OSystem_IPHONE();
+ virtual ~OSystem_IPHONE();
+
+ virtual void initBackend();
+
+ virtual bool hasFeature(Feature f);
+ virtual void setFeatureState(Feature f, bool enable);
+ virtual bool getFeatureState(Feature f);
+ virtual const GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+ bool setGraphicsMode(const char *name);
+ virtual bool setGraphicsMode(int mode);
+ virtual int getGraphicsMode() const;
+ virtual void initSize(uint width, uint height);
+ virtual int16 getHeight();
+ virtual int16 getWidth();
+ virtual void setPalette(const byte *colors, uint start, uint num);
+ virtual void grabPalette(byte *colors, uint start, uint num);
+ virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
+ virtual void updateScreen();
+ virtual Graphics::Surface *lockScreen();
+ virtual void unlockScreen();
+ virtual void setShakePos(int shakeOffset);
+
+ virtual void showOverlay();
+ virtual void hideOverlay();
+ virtual void clearOverlay();
+ virtual void grabOverlay(OverlayColor *buf, int pitch);
+ virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ virtual int16 getOverlayHeight();
+ virtual int16 getOverlayWidth();
+
+ virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
+ virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);
+
+ virtual bool showMouse(bool visible);
+
+ virtual void warpMouse(int x, int y);
+ virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1);
+
+ virtual bool pollEvent(Common::Event &event);
+ virtual uint32 getMillis();
+ virtual void delayMillis(uint msecs);
+
+ virtual MutexRef createMutex(void);
+ virtual void lockMutex(MutexRef mutex);
+ virtual void unlockMutex(MutexRef mutex);
+ virtual void deleteMutex(MutexRef mutex);
+
+ typedef void (*SoundProc)(void *param, byte *buf, int len);
+ virtual bool setSoundCallback(SoundProc proc, void *param);
+ virtual void clearSoundCallback();
+ virtual int getOutputSampleRate() const;
+
+ virtual void quit();
+
+ virtual void setWindowCaption(const char *caption);
+
+ virtual Common::SaveFileManager *getSavefileManager();
+ virtual Audio::Mixer *getMixer();
+ virtual Common::TimerManager *getTimerManager();
+};
+
+#endif