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Diffstat (limited to 'backends/platform/iphone/osys_iphone.h')
-rw-r--r-- | backends/platform/iphone/osys_iphone.h | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/backends/platform/iphone/osys_iphone.h b/backends/platform/iphone/osys_iphone.h new file mode 100644 index 0000000000..43d7897b6c --- /dev/null +++ b/backends/platform/iphone/osys_iphone.h @@ -0,0 +1,144 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifdef IPHONE_BACKEND + +#include "graphics/surface.h" + +// #include <AudioToolbox/AudioQueue.h> +// +// /* Audio Resources */ +// #define AUDIO_BUFFERS 3 +// #define AUDIO_PRECACHE 4 +// #define WAVE_BUFFER_SIZE 735 +// #define WAVE_BUFFER_BANKS 25 +// +// typedef struct AQCallbackStruct { +// AudioQueueRef queue; +// UInt32 frameCount; +// AudioQueueBufferRef mBuffers[AUDIO_BUFFERS]; +// AudioStreamBasicDescription mDataFormat; +// } AQCallbackStruct; + +class OSystem_IPHONE : public OSystem { +protected: + static const OSystem::GraphicsMode s_supportedGraphicsModes[]; + + Common::SaveFileManager *_savefile; + Audio::Mixer *_mixer; + Common::TimerManager *_timer; + + Graphics::Surface _framebuffer; + byte *_offscreen; + OverlayColor *_overlayBuffer; + uint16 *_fullscreen; + + uint16 _palette[256]; + bool _overlayVisible; + uint16 _screenWidth; + uint16 _screenHeight; + + struct timeval _startTime; + + bool _mouseVisible; + byte *_mouseBuf; + byte _mouseKeyColour; + uint _mouseWidth, _mouseHeight; + int _mouseX, _mouseY; + int _mouseHotspotX, _mouseHotspotY; + long _lastMouseDown; + long _lastMouseTap; + Common::Event _queuedInputEvent; + bool _secondaryTapped; + long _lastSecondaryDown; + long _lastSecondaryTap; + int _gestureStartX, _gestureStartY; + +public: + + OSystem_IPHONE(); + virtual ~OSystem_IPHONE(); + + virtual void initBackend(); + + virtual bool hasFeature(Feature f); + virtual void setFeatureState(Feature f, bool enable); + virtual bool getFeatureState(Feature f); + virtual const GraphicsMode *getSupportedGraphicsModes() const; + virtual int getDefaultGraphicsMode() const; + bool setGraphicsMode(const char *name); + virtual bool setGraphicsMode(int mode); + virtual int getGraphicsMode() const; + virtual void initSize(uint width, uint height); + virtual int16 getHeight(); + virtual int16 getWidth(); + virtual void setPalette(const byte *colors, uint start, uint num); + virtual void grabPalette(byte *colors, uint start, uint num); + virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); + virtual void updateScreen(); + virtual Graphics::Surface *lockScreen(); + virtual void unlockScreen(); + virtual void setShakePos(int shakeOffset); + + virtual void showOverlay(); + virtual void hideOverlay(); + virtual void clearOverlay(); + virtual void grabOverlay(OverlayColor *buf, int pitch); + virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); + virtual int16 getOverlayHeight(); + virtual int16 getOverlayWidth(); + + virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b); + virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b); + + virtual bool showMouse(bool visible); + + virtual void warpMouse(int x, int y); + virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1); + + virtual bool pollEvent(Common::Event &event); + virtual uint32 getMillis(); + virtual void delayMillis(uint msecs); + + virtual MutexRef createMutex(void); + virtual void lockMutex(MutexRef mutex); + virtual void unlockMutex(MutexRef mutex); + virtual void deleteMutex(MutexRef mutex); + + typedef void (*SoundProc)(void *param, byte *buf, int len); + virtual bool setSoundCallback(SoundProc proc, void *param); + virtual void clearSoundCallback(); + virtual int getOutputSampleRate() const; + + virtual void quit(); + + virtual void setWindowCaption(const char *caption); + + virtual Common::SaveFileManager *getSavefileManager(); + virtual Audio::Mixer *getMixer(); + virtual Common::TimerManager *getTimerManager(); +}; + +#endif |