diff options
Diffstat (limited to 'backends/platform/iphone/osys_video.cpp')
-rw-r--r-- | backends/platform/iphone/osys_video.cpp | 432 |
1 files changed, 0 insertions, 432 deletions
diff --git a/backends/platform/iphone/osys_video.cpp b/backends/platform/iphone/osys_video.cpp deleted file mode 100644 index e26c360c82..0000000000 --- a/backends/platform/iphone/osys_video.cpp +++ /dev/null @@ -1,432 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -// Disable symbol overrides so that we can use system headers. -#define FORBIDDEN_SYMBOL_ALLOW_ALL - -#include "osys_main.h" - -const OSystem::GraphicsMode *OSystem_IPHONE::getSupportedGraphicsModes() const { - return s_supportedGraphicsModes; -} - - -int OSystem_IPHONE::getDefaultGraphicsMode() const { - return kGraphicsModeLinear; -} - -bool OSystem_IPHONE::setGraphicsMode(int mode) { - switch (mode) { - case kGraphicsModeNone: - case kGraphicsModeLinear: - _currentGraphicsMode = mode; - iPhone_setGraphicsMode((GraphicsModes)mode); - return true; - - default: - return false; - } -} - -int OSystem_IPHONE::getGraphicsMode() const { - return _currentGraphicsMode; -} - -void OSystem_IPHONE::initSize(uint width, uint height, const Graphics::PixelFormat *format) { - //printf("initSize(%i, %i)\n", width, height); - - _screenWidth = width; - _screenHeight = height; - - free(_gameScreenRaw); - - _gameScreenRaw = (byte *)malloc(width * height); - bzero(_gameScreenRaw, width * height); - - //free(_overlayBuffer); - - int fullSize = _screenWidth * _screenHeight * sizeof(OverlayColor); - //_overlayBuffer = (OverlayColor *)malloc(fullSize); - clearOverlay(); - - free(_gameScreenConverted); - - _gameScreenConverted = (uint16 *)malloc(fullSize); - bzero(_gameScreenConverted, fullSize); - - iPhone_initSurface(width, height); - - if (_overlayBuffer == NULL) { - _overlayHeight = iPhone_getScreenHeight(); - _overlayWidth = iPhone_getScreenWidth(); - - printf("Overlay: (%u x %u)\n", _overlayWidth, _overlayHeight); - _overlayBuffer = new OverlayColor[_overlayHeight * _overlayWidth]; - } - - _fullScreenIsDirty = false; - dirtyFullScreen(); - _mouseVisible = false; - _mouseCursorPaletteEnabled = false; - _screenChangeCount++; - updateScreen(); -} - -int16 OSystem_IPHONE::getHeight() { - return _screenHeight; -} - -int16 OSystem_IPHONE::getWidth() { - return _screenWidth; -} - -void OSystem_IPHONE::setPalette(const byte *colors, uint start, uint num) { - assert(start + num <= 256); - const byte *b = colors; - - for (uint i = start; i < start + num; ++i) { - _gamePalette[i] = Graphics::RGBToColor<Graphics::ColorMasks<565> >(b[0], b[1], b[2]); - _gamePaletteRGBA5551[i] = Graphics::RGBToColor<Graphics::ColorMasks<5551> >(b[0], b[1], b[2]); - b += 3; - } - - dirtyFullScreen(); -} - -void OSystem_IPHONE::grabPalette(byte *colors, uint start, uint num) { - assert(start + num <= 256); - byte *b = colors; - - for (uint i = start; i < start + num; ++i) { - Graphics::colorToRGB<Graphics::ColorMasks<565> >(_gamePalette[i], b[0], b[1], b[2]); - b += 3; - } -} - -void OSystem_IPHONE::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { - //printf("copyRectToScreen(%i, %i, %i, %i)\n", x, y, w, h); - //Clip the coordinates - if (x < 0) { - w += x; - buf -= x; - x = 0; - } - - if (y < 0) { - h += y; - buf -= y * pitch; - y = 0; - } - - if (w > _screenWidth - x) { - w = _screenWidth - x; - } - - if (h > _screenHeight - y) { - h = _screenHeight - y; - } - - if (w <= 0 || h <= 0) - return; - - if (!_fullScreenIsDirty) { - _dirtyRects.push_back(Common::Rect(x, y, x + w, y + h)); - } - - - byte *dst = _gameScreenRaw + y * _screenWidth + x; - if (_screenWidth == pitch && pitch == w) - memcpy(dst, buf, h * w); - else { - do { - memcpy(dst, buf, w); - buf += pitch; - dst += _screenWidth; - } while (--h); - } -} - -void OSystem_IPHONE::updateScreen() { - //printf("updateScreen(): %i dirty rects.\n", _dirtyRects.size()); - - if (_dirtyRects.size() == 0 && _dirtyOverlayRects.size() == 0 && !_mouseDirty) - return; - - internUpdateScreen(); - _mouseDirty = false; - _fullScreenIsDirty = false; - _fullScreenOverlayIsDirty = false; - - iPhone_updateScreen(_mouseX, _mouseY); -} - -void OSystem_IPHONE::internUpdateScreen() { - if (_mouseNeedTextureUpdate) { - updateMouseTexture(); - _mouseNeedTextureUpdate = false; - } - - while (_dirtyRects.size()) { - Common::Rect dirtyRect = _dirtyRects.remove_at(_dirtyRects.size() - 1); - - //printf("Drawing: (%i, %i) -> (%i, %i)\n", dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom); - drawDirtyRect(dirtyRect); - updateHardwareSurfaceForRect(dirtyRect); - } - - if (_overlayVisible) { - while (_dirtyOverlayRects.size()) { - Common::Rect dirtyRect = _dirtyOverlayRects.remove_at(_dirtyOverlayRects.size() - 1); - - //printf("Drawing: (%i, %i) -> (%i, %i)\n", dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom); - drawDirtyOverlayRect(dirtyRect); - } - } -} - -void OSystem_IPHONE::drawDirtyRect(const Common::Rect &dirtyRect) { - int h = dirtyRect.bottom - dirtyRect.top; - int w = dirtyRect.right - dirtyRect.left; - - byte *src = &_gameScreenRaw[dirtyRect.top * _screenWidth + dirtyRect.left]; - uint16 *dst = &_gameScreenConverted[dirtyRect.top * _screenWidth + dirtyRect.left]; - for (int y = h; y > 0; y--) { - for (int x = w; x > 0; x--) - *dst++ = _gamePalette[*src++]; - - dst += _screenWidth - w; - src += _screenWidth - w; - } -} - -void OSystem_IPHONE::drawDirtyOverlayRect(const Common::Rect &dirtyRect) { - iPhone_updateOverlayRect(_overlayBuffer, dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom); -} - -void OSystem_IPHONE::updateHardwareSurfaceForRect(const Common::Rect &updatedRect) { - iPhone_updateScreenRect(_gameScreenConverted, updatedRect.left, updatedRect.top, updatedRect.right, updatedRect.bottom); -} - -Graphics::Surface *OSystem_IPHONE::lockScreen() { - //printf("lockScreen()\n"); - - _framebuffer.pixels = _gameScreenRaw; - _framebuffer.w = _screenWidth; - _framebuffer.h = _screenHeight; - _framebuffer.pitch = _screenWidth; - _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8(); - - return &_framebuffer; -} - -void OSystem_IPHONE::unlockScreen() { - //printf("unlockScreen()\n"); - dirtyFullScreen(); -} - -void OSystem_IPHONE::setShakePos(int shakeOffset) { - //printf("setShakePos(%i)\n", shakeOffset); - iPhone_setShakeOffset(shakeOffset); - // HACK: We use this to force a redraw. - _mouseDirty = true; -} - -void OSystem_IPHONE::showOverlay() { - //printf("showOverlay()\n"); - _overlayVisible = true; - dirtyFullOverlayScreen(); - updateScreen(); - iPhone_enableOverlay(true); -} - -void OSystem_IPHONE::hideOverlay() { - //printf("hideOverlay()\n"); - _overlayVisible = false; - _dirtyOverlayRects.clear(); - dirtyFullScreen(); - iPhone_enableOverlay(false); -} - -void OSystem_IPHONE::clearOverlay() { - //printf("clearOverlay()\n"); - bzero(_overlayBuffer, _overlayWidth * _overlayHeight * sizeof(OverlayColor)); - dirtyFullOverlayScreen(); -} - -void OSystem_IPHONE::grabOverlay(OverlayColor *buf, int pitch) { - //printf("grabOverlay()\n"); - int h = _overlayHeight; - OverlayColor *src = _overlayBuffer; - - do { - memcpy(buf, src, _overlayWidth * sizeof(OverlayColor)); - src += _overlayWidth; - buf += pitch; - } while (--h); -} - -void OSystem_IPHONE::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) { - //printf("copyRectToOverlay(buf, pitch=%i, x=%i, y=%i, w=%i, h=%i)\n", pitch, x, y, w, h); - - //Clip the coordinates - if (x < 0) { - w += x; - buf -= x; - x = 0; - } - - if (y < 0) { - h += y; - buf -= y * pitch; - y = 0; - } - - if (w > _overlayWidth - x) - w = _overlayWidth - x; - - if (h > _overlayHeight - y) - h = _overlayHeight - y; - - if (w <= 0 || h <= 0) - return; - - if (!_fullScreenOverlayIsDirty) { - _dirtyOverlayRects.push_back(Common::Rect(x, y, x + w, y + h)); - } - - OverlayColor *dst = _overlayBuffer + (y * _overlayWidth + x); - if (_overlayWidth == pitch && pitch == w) - memcpy(dst, buf, h * w * sizeof(OverlayColor)); - else { - do { - memcpy(dst, buf, w * sizeof(OverlayColor)); - buf += pitch; - dst += _overlayWidth; - } while (--h); - } -} - -int16 OSystem_IPHONE::getOverlayHeight() { - return _overlayHeight; -} - -int16 OSystem_IPHONE::getOverlayWidth() { - return _overlayWidth; -} - -bool OSystem_IPHONE::showMouse(bool visible) { - bool last = _mouseVisible; - _mouseVisible = visible; - iPhone_showCursor(visible); - _mouseDirty = true; - - return last; -} - -void OSystem_IPHONE::warpMouse(int x, int y) { - //printf("warpMouse()\n"); - - _mouseX = x; - _mouseY = y; - _mouseDirty = true; -} - -void OSystem_IPHONE::dirtyFullScreen() { - if (!_fullScreenIsDirty) { - _dirtyRects.clear(); - _dirtyRects.push_back(Common::Rect(0, 0, _screenWidth, _screenHeight)); - _fullScreenIsDirty = true; - } -} - -void OSystem_IPHONE::dirtyFullOverlayScreen() { - if (!_fullScreenOverlayIsDirty) { - _dirtyOverlayRects.clear(); - _dirtyOverlayRects.push_back(Common::Rect(0, 0, _overlayWidth, _overlayHeight)); - _fullScreenOverlayIsDirty = true; - } -} - -void OSystem_IPHONE::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) { - //printf("setMouseCursor(%i, %i, scale %u)\n", hotspotX, hotspotY, cursorTargetScale); - - if (_mouseBuf != NULL && (_mouseWidth != w || _mouseHeight != h)) { - free(_mouseBuf); - _mouseBuf = NULL; - } - - if (_mouseBuf == NULL) - _mouseBuf = (byte *)malloc(w * h); - - _mouseWidth = w; - _mouseHeight = h; - - _mouseHotspotX = hotspotX; - _mouseHotspotY = hotspotY; - - _mouseKeyColor = (byte)keycolor; - - memcpy(_mouseBuf, buf, w * h); - - _mouseDirty = true; - _mouseNeedTextureUpdate = true; -} - -void OSystem_IPHONE::setCursorPalette(const byte *colors, uint start, uint num) { - assert(start + num <= 256); - - for (uint i = start; i < start + num; ++i, colors += 3) - _mouseCursorPalette[i] = Graphics::RGBToColor<Graphics::ColorMasks<5551> >(colors[0], colors[1], colors[2]); - - // FIXME: This is just stupid, our client code seems to assume that this - // automatically enables the cursor palette. - _mouseCursorPaletteEnabled = true; - - if (_mouseCursorPaletteEnabled) - _mouseDirty = _mouseNeedTextureUpdate = true; -} - -void OSystem_IPHONE::updateMouseTexture() { - int texWidth = getSizeNextPOT(_mouseWidth); - int texHeight = getSizeNextPOT(_mouseHeight); - int bufferSize = texWidth * texHeight * sizeof(int16); - uint16 *mouseBuf = (uint16 *)malloc(bufferSize); - memset(mouseBuf, 0, bufferSize); - - const uint16 *palette; - if (_mouseCursorPaletteEnabled) - palette = _mouseCursorPalette; - else - palette = _gamePaletteRGBA5551; - - for (uint x = 0; x < _mouseWidth; ++x) { - for (uint y = 0; y < _mouseHeight; ++y) { - const byte color = _mouseBuf[y * _mouseWidth + x]; - if (color != _mouseKeyColor) - mouseBuf[y * texWidth + x] = palette[color] | 0x1; - else - mouseBuf[y * texWidth + x] = 0x0; - } - } - - iPhone_setMouseCursor(mouseBuf, _mouseWidth, _mouseHeight, _mouseHotspotX, _mouseHotspotY); -} |