diff options
Diffstat (limited to 'backends/platform/linuxmoto/linuxmoto-events.cpp')
-rw-r--r-- | backends/platform/linuxmoto/linuxmoto-events.cpp | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/backends/platform/linuxmoto/linuxmoto-events.cpp b/backends/platform/linuxmoto/linuxmoto-events.cpp new file mode 100644 index 0000000000..2a40d734b0 --- /dev/null +++ b/backends/platform/linuxmoto/linuxmoto-events.cpp @@ -0,0 +1,190 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + + +#include "backends/platform/linuxmoto/linuxmoto-sdl.h" +#include "backends/platform/sdl/sdl.h" + +static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) { + if (key >= SDLK_F1 && key <= SDLK_F9) { + return key - SDLK_F1 + Common::ASCII_F1; + } else if (key >= SDLK_KP0 && key <= SDLK_KP9) { + return key - SDLK_KP0 + '0'; + } else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) { + return key; + } else if (unicode) { + return unicode; + } else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) { + return key & ~0x20; + } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) { + return 0; + } + return key; +} + +bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) { + // Motorol A1200/E6/A1600 remapkey by Lubomyr +#ifdef MOTOEZX + // Quit on MOD+Camera Key on A1200 + if (ev.key.keysym.sym == SDLK_e) { + event.type = Common::EVENT_QUIT; + return true; + } + // '1' Bypass security protection - MOD+Call key + if (ev.key.keysym.sym == SDLK_f) { + ev.key.keysym.sym=SDLK_1; + } + // F5 Game Menu - Call key + else if (ev.key.keysym.sym == SDLK_SPACE) { + ev.key.keysym.sym=SDLK_F5; + } + // Camera to VirtualKeyboard + else if (ev.key.keysym.sym == SDLK_PAUSE) { + ev.key.keysym.sym=SDLK_F7; + } + // mod+fire to enter + else if (ev.key.keysym.sym == SDLK_b) { + ev.key.keysym.sym=SDLK_RETURN; + } +#endif + // Motorola Z6/V8 remapkey by Ant-On +#ifdef MOTOMAGX + // Quit on cancel + if (ev.key.keysym.sym == SDLK_ESCAPE) { + event.type = Common::EVENT_QUIT; + return true; + } else + // F5 Game Menu - Call key + if (ev.key.keysym.sym == SDLK_SPACE) { + ev.key.keysym.sym=SDLK_F5; + } + // 'y' - Mod+Right key + // 'y' - Left soft + else if (ev.key.keysym.sym == SDLK_F9) { + ev.key.keysym.sym=SDLK_y; + } + // 'n' - Mod+Left key + // 'n' - rigth soft + else if (ev.key.keysym.sym == SDLK_F11) { + ev.key.keysym.sym=SDLK_n; + } +#endif + +// Joystick to Mouse + else if (ev.key.keysym.sym == SDLK_LEFT) { + if (ev.type == SDL_KEYDOWN) { + _km.x_vel = -1; + _km.x_down_count = 1; + } else { + _km.x_vel = 0; + _km.x_down_count = 0; + } + + event.type = Common::EVENT_MOUSEMOVE; + fillMouseEvent(event, _km.x, _km.y); + return true; + } else if (ev.key.keysym.sym == SDLK_RIGHT) { + if (ev.type == SDL_KEYDOWN) { + _km.x_vel = 1; + _km.x_down_count = 1; + } else { + _km.x_vel = 0; + _km.x_down_count = 0; + } + + event.type = Common::EVENT_MOUSEMOVE; + fillMouseEvent(event, _km.x, _km.y); + return true; + } else if (ev.key.keysym.sym == SDLK_DOWN) { + if (ev.type == SDL_KEYDOWN) { + _km.y_vel = 1; + _km.y_down_count = 1; + } else { + _km.y_vel = 0; + _km.y_down_count = 0; + } + + event.type = Common::EVENT_MOUSEMOVE; + fillMouseEvent(event, _km.x, _km.y); + return true; + } else if (ev.key.keysym.sym == SDLK_UP) { + if (ev.type == SDL_KEYDOWN) { + _km.y_vel = -1; + _km.y_down_count = 1; + } else { + _km.y_vel = 0; + _km.y_down_count = 0; + } + + event.type = Common::EVENT_MOUSEMOVE; + fillMouseEvent(event, _km.x, _km.y); + return true; + } + // Joystick center to pressing Left Mouse + else if (ev.key.keysym.sym == SDLK_RETURN) { + // _km.y_vel = 0; + // _km.y_down_count = 0; + if (ev.key.type == SDL_KEYDOWN) { + event.type = Common::EVENT_LBUTTONDOWN; + } else { + event.type = Common::EVENT_LBUTTONUP; + } + fillMouseEvent(event, _km.x, _km.y); + return true; + } + // Volume Up to pressing Right Mouse + else if (ev.key.keysym.sym == SDLK_PLUS) { + // _km.y_vel = 0; + // _km.y_down_count = 0; + if (ev.key.type == SDL_KEYDOWN ) { + event.type = Common::EVENT_RBUTTONDOWN; + } else { + event.type = Common::EVENT_RBUTTONUP; + } + fillMouseEvent(event, _km.x, _km.y); + return true; + } + // Volume Down to pressing Left Mouse + else if (ev.key.keysym.sym == SDLK_MINUS) { + //_km.y_vel = 0; + //_km.y_down_count = 0; + if (ev.key.type == SDL_KEYDOWN) { + event.type = Common::EVENT_LBUTTONDOWN; + } else { + event.type = Common::EVENT_LBUTTONUP; + } + fillMouseEvent(event, _km.x, _km.y); + return true; + } else { + // Let the events fall through if we didn't change them, this may not be the best way to + // set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though. + // and yes i have an huge terminal size so i dont wrap soon enough. + event.type = Common::EVENT_KEYDOWN; + event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym; + event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode); + } + + return false; +} |