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-rw-r--r--backends/platform/linuxmoto/linuxmoto-events.cpp190
1 files changed, 190 insertions, 0 deletions
diff --git a/backends/platform/linuxmoto/linuxmoto-events.cpp b/backends/platform/linuxmoto/linuxmoto-events.cpp
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+++ b/backends/platform/linuxmoto/linuxmoto-events.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+
+#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
+#include "backends/platform/sdl/sdl.h"
+
+static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode) {
+ if (key >= SDLK_F1 && key <= SDLK_F9) {
+ return key - SDLK_F1 + Common::ASCII_F1;
+ } else if (key >= SDLK_KP0 && key <= SDLK_KP9) {
+ return key - SDLK_KP0 + '0';
+ } else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) {
+ return key;
+ } else if (unicode) {
+ return unicode;
+ } else if (key >= 'a' && key <= 'z' && (mod & KMOD_SHIFT)) {
+ return key & ~0x20;
+ } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) {
+ return 0;
+ }
+ return key;
+}
+
+bool OSystem_LINUXMOTO::remapKey(SDL_Event &ev, Common::Event &event) {
+ // Motorol A1200/E6/A1600 remapkey by Lubomyr
+#ifdef MOTOEZX
+ // Quit on MOD+Camera Key on A1200
+ if (ev.key.keysym.sym == SDLK_e) {
+ event.type = Common::EVENT_QUIT;
+ return true;
+ }
+ // '1' Bypass security protection - MOD+Call key
+ if (ev.key.keysym.sym == SDLK_f) {
+ ev.key.keysym.sym=SDLK_1;
+ }
+ // F5 Game Menu - Call key
+ else if (ev.key.keysym.sym == SDLK_SPACE) {
+ ev.key.keysym.sym=SDLK_F5;
+ }
+ // Camera to VirtualKeyboard
+ else if (ev.key.keysym.sym == SDLK_PAUSE) {
+ ev.key.keysym.sym=SDLK_F7;
+ }
+ // mod+fire to enter
+ else if (ev.key.keysym.sym == SDLK_b) {
+ ev.key.keysym.sym=SDLK_RETURN;
+ }
+#endif
+ // Motorola Z6/V8 remapkey by Ant-On
+#ifdef MOTOMAGX
+ // Quit on cancel
+ if (ev.key.keysym.sym == SDLK_ESCAPE) {
+ event.type = Common::EVENT_QUIT;
+ return true;
+ } else
+ // F5 Game Menu - Call key
+ if (ev.key.keysym.sym == SDLK_SPACE) {
+ ev.key.keysym.sym=SDLK_F5;
+ }
+ // 'y' - Mod+Right key
+ // 'y' - Left soft
+ else if (ev.key.keysym.sym == SDLK_F9) {
+ ev.key.keysym.sym=SDLK_y;
+ }
+ // 'n' - Mod+Left key
+ // 'n' - rigth soft
+ else if (ev.key.keysym.sym == SDLK_F11) {
+ ev.key.keysym.sym=SDLK_n;
+ }
+#endif
+
+// Joystick to Mouse
+ else if (ev.key.keysym.sym == SDLK_LEFT) {
+ if (ev.type == SDL_KEYDOWN) {
+ _km.x_vel = -1;
+ _km.x_down_count = 1;
+ } else {
+ _km.x_vel = 0;
+ _km.x_down_count = 0;
+ }
+
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_RIGHT) {
+ if (ev.type == SDL_KEYDOWN) {
+ _km.x_vel = 1;
+ _km.x_down_count = 1;
+ } else {
+ _km.x_vel = 0;
+ _km.x_down_count = 0;
+ }
+
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_DOWN) {
+ if (ev.type == SDL_KEYDOWN) {
+ _km.y_vel = 1;
+ _km.y_down_count = 1;
+ } else {
+ _km.y_vel = 0;
+ _km.y_down_count = 0;
+ }
+
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else if (ev.key.keysym.sym == SDLK_UP) {
+ if (ev.type == SDL_KEYDOWN) {
+ _km.y_vel = -1;
+ _km.y_down_count = 1;
+ } else {
+ _km.y_vel = 0;
+ _km.y_down_count = 0;
+ }
+
+ event.type = Common::EVENT_MOUSEMOVE;
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ }
+ // Joystick center to pressing Left Mouse
+ else if (ev.key.keysym.sym == SDLK_RETURN) {
+ // _km.y_vel = 0;
+ // _km.y_down_count = 0;
+ if (ev.key.type == SDL_KEYDOWN) {
+ event.type = Common::EVENT_LBUTTONDOWN;
+ } else {
+ event.type = Common::EVENT_LBUTTONUP;
+ }
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ }
+ // Volume Up to pressing Right Mouse
+ else if (ev.key.keysym.sym == SDLK_PLUS) {
+ // _km.y_vel = 0;
+ // _km.y_down_count = 0;
+ if (ev.key.type == SDL_KEYDOWN ) {
+ event.type = Common::EVENT_RBUTTONDOWN;
+ } else {
+ event.type = Common::EVENT_RBUTTONUP;
+ }
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ }
+ // Volume Down to pressing Left Mouse
+ else if (ev.key.keysym.sym == SDLK_MINUS) {
+ //_km.y_vel = 0;
+ //_km.y_down_count = 0;
+ if (ev.key.type == SDL_KEYDOWN) {
+ event.type = Common::EVENT_LBUTTONDOWN;
+ } else {
+ event.type = Common::EVENT_LBUTTONUP;
+ }
+ fillMouseEvent(event, _km.x, _km.y);
+ return true;
+ } else {
+ // Let the events fall through if we didn't change them, this may not be the best way to
+ // set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though.
+ // and yes i have an huge terminal size so i dont wrap soon enough.
+ event.type = Common::EVENT_KEYDOWN;
+ event.kbd.keycode = (Common::KeyCode)ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+ }
+
+ return false;
+}