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Diffstat (limited to 'backends/platform/linuxmoto/linuxmoto-sdl.cpp')
-rw-r--r--backends/platform/linuxmoto/linuxmoto-sdl.cpp69
1 files changed, 69 insertions, 0 deletions
diff --git a/backends/platform/linuxmoto/linuxmoto-sdl.cpp b/backends/platform/linuxmoto/linuxmoto-sdl.cpp
new file mode 100644
index 0000000000..bc163c807c
--- /dev/null
+++ b/backends/platform/linuxmoto/linuxmoto-sdl.cpp
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+
+#include "backends/platform/linuxmoto/linuxmoto-sdl.h"
+
+void OSystem_LINUXMOTO::preprocessEvents(SDL_Event *event) {
+ if (event->type == SDL_ACTIVEEVENT) {
+ if (event->active.state == SDL_APPINPUTFOCUS && !event->active.gain) {
+ suspendAudio();
+ for (;;) {
+ if (!SDL_WaitEvent(event)) {
+ SDL_Delay(10);
+ continue;
+ }
+ if (event->type == SDL_QUIT)
+ return;
+ if (event->type != SDL_ACTIVEEVENT)
+ continue;
+ if (event->active.state == SDL_APPINPUTFOCUS && event->active.gain) {
+ resumeAudio();
+ return;
+ }
+ }
+ }
+ }
+}
+
+void OSystem_LINUXMOTO::suspendAudio() {
+ SDL_CloseAudio();
+ _audioSuspended = true;
+}
+
+int OSystem_LINUXMOTO::resumeAudio() {
+ if (!_audioSuspended)
+ return -2;
+ if (SDL_OpenAudio(&_obtained, NULL) < 0){
+ return -1;
+ }
+ SDL_PauseAudio(0);
+ _audioSuspended = false;
+ return 0;
+}
+
+void OSystem_LINUXMOTO::setupMixer() {
+ OSystem_SDL::setupMixer();
+}