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path: root/backends/platform/n64/osys_n64_base.cpp
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Diffstat (limited to 'backends/platform/n64/osys_n64_base.cpp')
-rw-r--r--backends/platform/n64/osys_n64_base.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/backends/platform/n64/osys_n64_base.cpp b/backends/platform/n64/osys_n64_base.cpp
index 1b9c704225..54eab0fd52 100644
--- a/backends/platform/n64/osys_n64_base.cpp
+++ b/backends/platform/n64/osys_n64_base.cpp
@@ -113,8 +113,8 @@ OSystem_N64::OSystem_N64() {
// Clear palette array
_screenPalette = (uint16*)memalign(8, 256 * sizeof(uint16));
#ifndef N64_EXTREME_MEMORY_SAVING
- _screenExactPalette = (uint32*)memalign(8, 256 * sizeof(uint32));
- memset(_screenExactPalette, 0, 256 * sizeof(uint32));
+ _screenExactPalette = (uint8*)memalign(8, 256 * 3);
+ memset(_screenExactPalette, 0, 256 * 3);
#endif
memset(_screenPalette, 0, 256 * sizeof(uint16));
memset(_cursorPalette, 0, 256 * sizeof(uint16));
@@ -350,12 +350,13 @@ int16 OSystem_N64::getWidth() {
}
void OSystem_N64::setPalette(const byte *colors, uint start, uint num) {
- for (uint i = 0; i < num; ++i) {
- _screenPalette[start + i] = colRGB888toBGR555(colors[2], colors[1], colors[0]);
#ifndef N64_EXTREME_MEMORY_SAVING
- _screenExactPalette[start + i] = *((uint32*)(colors));
+ memcpy(_screenExactPalette + start * 3, colors, num * 3);
#endif
- colors += 4;
+
+ for (uint i = 0; i < num; ++i) {
+ _screenPalette[start + i] = colRGB888toBGR555(colors[2], colors[1], colors[0]);
+ colors += 3;
}
// If cursor uses the game palette, we need to rebuild the hicolor buffer
@@ -413,10 +414,9 @@ void OSystem_N64::grabPalette(byte *colors, uint start, uint num) {
*colors++ = ((color & 0x1F) << 3);
*colors++ = (((color >> 5) & 0x1F) << 3);
*colors++ = (((color >> 10) & 0x1F) << 3);
- *colors++ = 0;
}
#else
- memcpy(colors, (uint8*)(_screenExactPalette + start), num * 4);
+ memcpy(colors, _screenExactPalette + start * 3, num * 3);
#endif
return;
@@ -425,7 +425,7 @@ void OSystem_N64::grabPalette(byte *colors, uint start, uint num) {
void OSystem_N64::setCursorPalette(const byte *colors, uint start, uint num) {
for (uint i = 0; i < num; ++i) {
_cursorPalette[start + i] = colRGB888toBGR555(colors[2], colors[1], colors[0]);
- colors += 4;
+ colors += 3;
}
_cursorPaletteDisabled = false;