diff options
Diffstat (limited to 'backends/platform/ps2/ps2input.cpp')
-rw-r--r-- | backends/platform/ps2/ps2input.cpp | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/backends/platform/ps2/ps2input.cpp b/backends/platform/ps2/ps2input.cpp index 6f36c5ff90..636176e06c 100644 --- a/backends/platform/ps2/ps2input.cpp +++ b/backends/platform/ps2/ps2input.cpp @@ -8,12 +8,12 @@ * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. - + * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. - + * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. @@ -170,7 +170,7 @@ bool Ps2Input::pollEvent(Common::Event *event) { } if (checkPadMouse || checkPadKbd) { // no usb mouse, simulate it using the pad - uint16 buttons; + uint16 buttons; int16 joyh, joyv; _pad->readPad(&buttons, &joyh, &joyv); uint16 btnChange = buttons ^ _padLastButtons; @@ -474,11 +474,11 @@ const Common::KeyCode Ps2Input::_usbToSdlk[0x100] = { /* DD */ Common::KEYCODE_INVALID, /* DE */ Common::KEYCODE_INVALID, /* DF */ Common::KEYCODE_INVALID, - /* E0 */ Common::KEYCODE_LCTRL, + /* E0 */ Common::KEYCODE_LCTRL, /* E1 */ Common::KEYCODE_LSHIFT, /* E2 */ Common::KEYCODE_LALT, /* E3 */ Common::KEYCODE_INVALID, - /* E4 */ Common::KEYCODE_RCTRL, + /* E4 */ Common::KEYCODE_RCTRL, /* E5 */ Common::KEYCODE_RSHIFT, /* E6 */ Common::KEYCODE_RALT, /* E7 */ Common::KEYCODE_INVALID, @@ -509,39 +509,39 @@ const Common::KeyCode Ps2Input::_usbToSdlk[0x100] = { }; const Common::KeyCode Ps2Input::_padCodes[16] = { - Common::KEYCODE_1, // Select - Common::KEYCODE_INVALID, // L3 - Common::KEYCODE_INVALID, // R3 - Common::KEYCODE_F5, // Start - Common::KEYCODE_INVALID, // Up - Common::KEYCODE_INVALID, // Right - Common::KEYCODE_INVALID, // Down - Common::KEYCODE_INVALID, // Left - Common::KEYCODE_KP0, // L2 - Common::KEYCODE_PERIOD, // R2 - Common::KEYCODE_n, // L1 - Common::KEYCODE_y, // R1 - Common::KEYCODE_ESCAPE, // Triangle - Common::KEYCODE_INVALID, // Circle => Right mouse button - Common::KEYCODE_INVALID, // Cross => Left mouse button - Common::KEYCODE_RETURN // Square + Common::KEYCODE_1, // Select + Common::KEYCODE_INVALID, // L3 + Common::KEYCODE_INVALID, // R3 + Common::KEYCODE_F5, // Start + Common::KEYCODE_INVALID, // Up + Common::KEYCODE_INVALID, // Right + Common::KEYCODE_INVALID, // Down + Common::KEYCODE_INVALID, // Left + Common::KEYCODE_KP0, // L2 + Common::KEYCODE_PERIOD, // R2 + Common::KEYCODE_n, // L1 + Common::KEYCODE_y, // R1 + Common::KEYCODE_ESCAPE, // Triangle + Common::KEYCODE_INVALID, // Circle => Right mouse button + Common::KEYCODE_INVALID, // Cross => Left mouse button + Common::KEYCODE_RETURN // Square }; const Common::KeyCode Ps2Input::_padFlags[16] = { - Common::KEYCODE_INVALID, // Select - Common::KEYCODE_INVALID, // L3 - Common::KEYCODE_INVALID, // R3 - Common::KEYCODE_INVALID, // Start - Common::KEYCODE_INVALID, // Up - Common::KEYCODE_INVALID, // Right - Common::KEYCODE_INVALID, // Down - Common::KEYCODE_INVALID, // Left - Common::KEYCODE_INVALID, // L2 - Common::KEYCODE_INVALID, // R2 - Common::KEYCODE_INVALID, // L1 - Common::KEYCODE_INVALID, // R1 - Common::KEYCODE_INVALID, // Triangle - Common::KEYCODE_INVALID, // Circle - Common::KEYCODE_INVALID, // Cross - Common::KEYCODE_INVALID // Square + Common::KEYCODE_INVALID, // Select + Common::KEYCODE_INVALID, // L3 + Common::KEYCODE_INVALID, // R3 + Common::KEYCODE_INVALID, // Start + Common::KEYCODE_INVALID, // Up + Common::KEYCODE_INVALID, // Right + Common::KEYCODE_INVALID, // Down + Common::KEYCODE_INVALID, // Left + Common::KEYCODE_INVALID, // L2 + Common::KEYCODE_INVALID, // R2 + Common::KEYCODE_INVALID, // L1 + Common::KEYCODE_INVALID, // R1 + Common::KEYCODE_INVALID, // Triangle + Common::KEYCODE_INVALID, // Circle + Common::KEYCODE_INVALID, // Cross + Common::KEYCODE_INVALID // Square }; |