diff options
Diffstat (limited to 'backends/platform/psp/osys_psp.cpp')
-rw-r--r-- | backends/platform/psp/osys_psp.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp index d4691e38c1..78081db384 100644 --- a/backends/platform/psp/osys_psp.cpp +++ b/backends/platform/psp/osys_psp.cpp @@ -408,7 +408,7 @@ void OSystem_PSP::updateScreen() { sceGuAmbientColor(0xFFFFFFFF); sceGuColor(0xFFFFFFFF); - struct Vertex *vertices = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); + Vertex *vertices = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex)); vertices[0].u = 0.5f; vertices[0].v = 0.5f; vertices[1].u = _screenWidth - 0.5f; @@ -456,7 +456,7 @@ void OSystem_PSP::updateScreen() { sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices); if (_screenWidth == 640) { // 2nd draw - struct Vertex *vertices2 = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); + Vertex *vertices2 = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex)); sceGuTexImage(0, 512, 512, _screenWidth, _offscreen+512); vertices2[0].u = 512 + 0.5f; vertices2[0].v = vertices[0].v; @@ -474,7 +474,7 @@ void OSystem_PSP::updateScreen() { // draw overlay if (_overlayVisible) { - struct Vertex *vertOverlay = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); + Vertex *vertOverlay = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex)); vertOverlay[0].x = 0; vertOverlay[0].y = 0; vertOverlay[0].z = 0; @@ -501,7 +501,7 @@ void OSystem_PSP::updateScreen() { sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertOverlay); // need to render twice for textures > 512 if ( _overlayWidth > 512) { - struct Vertex *vertOverlay2 = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); + Vertex *vertOverlay2 = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex)); sceGuTexImage(0, 512, 512, _overlayWidth, _overlayBuffer + 512); vertOverlay2[0].u = 512 + 0.5f; vertOverlay2[0].v = vertOverlay[0].v; @@ -528,7 +528,7 @@ void OSystem_PSP::updateScreen() { sceGuTexImage(0, MOUSE_SIZE, MOUSE_SIZE, MOUSE_SIZE, _mouseBuf); sceGuTexFunc(GU_TFX_MODULATE, GU_TCC_RGBA); - struct Vertex *vertMouse = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); + Vertex *vertMouse = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex)); vertMouse[0].u = 0.5f; vertMouse[0].v = 0.5f; vertMouse[1].u = _mouseWidth - 0.5f; @@ -632,7 +632,7 @@ void OSystem_PSP::updateScreen() { } sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA); - struct Vertex *vertKB = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); + Vertex *vertKB = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex)); vertKB[0].u = 0.5f; vertKB[0].v = 0.5f; vertKB[1].u = PSP_SCREEN_WIDTH - 0.5f; @@ -643,7 +643,7 @@ void OSystem_PSP::updateScreen() { vertKB[1].x = PSP_SCREEN_WIDTH; vertKB[1].y = PSP_SCREEN_HEIGHT; vertKB[1].z = 0; - sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertKB); + sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertKB); sceGuDisable(GU_BLEND); } //sceKernelDcacheWritebackAll(); |