diff options
Diffstat (limited to 'backends/platform/psp/osys_psp_gu.cpp')
-rw-r--r-- | backends/platform/psp/osys_psp_gu.cpp | 601 |
1 files changed, 0 insertions, 601 deletions
diff --git a/backends/platform/psp/osys_psp_gu.cpp b/backends/platform/psp/osys_psp_gu.cpp deleted file mode 100644 index 76f6b42e37..0000000000 --- a/backends/platform/psp/osys_psp_gu.cpp +++ /dev/null @@ -1,601 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - */ - -#include "osys_psp_gu.h" -#include "trace.h" -#include "common/events.h" - -#include <zlib.h> - -#include <pspdisplay.h> - -#define PIXEL_SIZE (4) -#define BUF_WIDTH (512) -#define PSP_SCREEN_WIDTH 480 -#define PSP_SCREEN_HEIGHT 272 -#define PSP_FRAME_SIZE (BUF_WIDTH * PSP_SCREEN_HEIGHT * PIXEL_SIZE) -#define MOUSE_SIZE 128 -#define KBD_DATA_SIZE 130560 - -unsigned int __attribute__((aligned(16))) list[262144]; -unsigned short __attribute__((aligned(16))) clut256[256]; -unsigned short __attribute__((aligned(16))) mouseClut[256]; -unsigned short __attribute__((aligned(16))) kbClut[256]; -//unsigned int __attribute__((aligned(16))) offscreen256[640*480]; -//unsigned int __attribute__((aligned(16))) overlayBuffer256[640*480*2]; -unsigned int __attribute__((aligned(16))) mouseBuf256[MOUSE_SIZE*MOUSE_SIZE]; - -extern unsigned long RGBToColour(unsigned long r, unsigned long g, unsigned long b); - -extern unsigned int size_keyboard_symbols_compressed; -extern unsigned char keyboard_symbols_compressed[]; -extern unsigned int size_keyboard_symbols_shift_compressed; -extern unsigned char keyboard_symbols_shift_compressed[]; -extern unsigned int size_keyboard_letters_compressed; -extern unsigned char keyboard_letters_compressed[]; -extern unsigned int size_keyboard_letters_shift_compressed; -extern unsigned char keyboard_letters_shift_compressed[]; -unsigned char *keyboard_symbols; -unsigned char *keyboard_symbols_shift; -unsigned char *keyboard_letters; -unsigned char *keyboard_letters_shift; - -unsigned char kbd_ascii[] = {'1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', '[', ']', '\\', ';', '\'', ',', '.', '/', '`'}; -Common::KeyCode kbd_code[] = {Common::KEYCODE_1, Common::KEYCODE_2, Common::KEYCODE_3, Common::KEYCODE_4, Common::KEYCODE_5, Common::KEYCODE_6, Common::KEYCODE_7, Common::KEYCODE_8, Common::KEYCODE_9, Common::KEYCODE_0, Common::KEYCODE_MINUS, Common::KEYCODE_EQUALS, Common::KEYCODE_LEFTBRACKET, Common::KEYCODE_RIGHTBRACKET, - Common::KEYCODE_BACKSLASH, Common::KEYCODE_SEMICOLON, Common::KEYCODE_QUOTE, Common::KEYCODE_COMMA, Common::KEYCODE_PERIOD, Common::KEYCODE_SLASH, Common::KEYCODE_BACKQUOTE}; -unsigned char kbd_ascii_cl[] = {'!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '{', '}', '|', ':', '"', '<', '>', '?', '~'}; -Common::KeyCode kbd_code_cl[] = {Common::KEYCODE_EXCLAIM, Common::KEYCODE_AT, Common::KEYCODE_HASH, Common::KEYCODE_DOLLAR, (Common::KeyCode)37, Common::KEYCODE_CARET, Common::KEYCODE_AMPERSAND, Common::KEYCODE_ASTERISK, Common::KEYCODE_LEFTPAREN, Common::KEYCODE_RIGHTPAREN, Common::KEYCODE_UNDERSCORE, - Common::KEYCODE_PLUS, (Common::KeyCode)123, (Common::KeyCode)125, (Common::KeyCode)124, Common::KEYCODE_COLON, Common::KEYCODE_QUOTEDBL, Common::KEYCODE_LESS, Common::KEYCODE_GREATER, Common::KEYCODE_QUESTION, (Common::KeyCode)126}; -#define CAPS_LOCK (1 << 0) -#define SYMBOLS (1 << 1) - - -OSystem_PSP_GU::OSystem_PSP_GU() { - //sceKernelDcacheWritebackAll(); - - // setup - sceGuInit(); - sceGuStart(0, list); - sceGuDrawBuffer(GU_PSM_8888, (void *)0, BUF_WIDTH); - sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)PSP_FRAME_SIZE, BUF_WIDTH); - sceGuDepthBuffer((void*)(PSP_FRAME_SIZE * 2), BUF_WIDTH); - sceGuOffset(2048 - (PSP_SCREEN_WIDTH/2), 2048 - (PSP_SCREEN_HEIGHT/2)); - sceGuViewport(2048, 2048, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT); - sceGuDepthRange(0xc350, 0x2710); - sceGuScissor(0, 0, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT); - sceGuEnable(GU_SCISSOR_TEST); - sceGuFrontFace(GU_CW); - sceGuEnable(GU_TEXTURE_2D); - sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT); - sceGuFinish(); - sceGuSync(0,0); - - sceDisplayWaitVblankStart(); - sceGuDisplay(1); - - //decompress keyboard data - uLongf kbdSize = KBD_DATA_SIZE; - keyboard_letters = (unsigned char *)memalign(16, KBD_DATA_SIZE); - if (Z_OK != uncompress((Bytef *)keyboard_letters, &kbdSize, (const Bytef *)keyboard_letters_compressed, size_keyboard_letters_compressed)) - error("OSystem_PSP_GU: uncompressing keyboard_letters failed"); - - kbdSize = KBD_DATA_SIZE; - keyboard_letters_shift = (unsigned char *)memalign(16, KBD_DATA_SIZE); - if (Z_OK != uncompress((Bytef *)keyboard_letters_shift, &kbdSize, (const Bytef *)keyboard_letters_shift_compressed, size_keyboard_letters_shift_compressed)) - error("OSystem_PSP_GU: uncompressing keyboard_letters_shift failed"); - - kbdSize = KBD_DATA_SIZE; - keyboard_symbols = (unsigned char *)memalign(16, KBD_DATA_SIZE); - if (Z_OK != uncompress((Bytef *)keyboard_symbols, &kbdSize, (const Bytef *)keyboard_symbols_compressed, size_keyboard_symbols_compressed)) - error("OSystem_PSP_GU: uncompressing keyboard_symbols failed"); - - kbdSize = KBD_DATA_SIZE; - keyboard_symbols_shift = (unsigned char *)memalign(16, KBD_DATA_SIZE); - if (Z_OK != uncompress((Bytef *)keyboard_symbols_shift, &kbdSize, (const Bytef *)keyboard_symbols_shift_compressed, size_keyboard_symbols_shift_compressed)) - error("OSystem_PSP_GU: uncompressing keyboard_symbols_shift failed"); - - _keyboardVisible = false; - _clut = (unsigned short*)(((unsigned int)clut256)|0x40000000); - _kbdClut = (unsigned short*)(((unsigned int)kbClut)|0x40000000); - _mouseBuf = (byte *)mouseBuf256; - _graphicMode = STRETCHED_480X272; - _keySelected = 1; - _keyboardMode = 0; - _mouseX = PSP_SCREEN_WIDTH >> 1; - _mouseY = PSP_SCREEN_HEIGHT >> 1; -} - -OSystem_PSP_GU::~OSystem_PSP_GU() { - free(keyboard_symbols_shift); - free(keyboard_symbols); - free(keyboard_letters_shift); - free(keyboard_letters); - - _offscreen = 0; - _overlayBuffer = 0; - _mouseBuf = 0; - sceGuTerm(); -} - -void OSystem_PSP_GU::initSize(uint width, uint height) { - PSPDebugTrace("initSize\n"); - _screenWidth = width; - _screenHeight = height; - - _overlayWidth = PSP_SCREEN_WIDTH; //width; - _overlayHeight = PSP_SCREEN_HEIGHT; //height; - -// _offscreen = (byte *)offscreen256; - _overlayBuffer = (OverlayColor *)0x44000000 + PSP_FRAME_SIZE; - - _offscreen = (byte *)_overlayBuffer + _overlayWidth * _overlayHeight * sizeof(OverlayColor); - bzero(_offscreen, width * height); - clearOverlay(); - memset(_palette, 0xffff, 256 * sizeof(unsigned short)); - _kbdClut[0] = 0xffff; - _kbdClut[246] = 0x4ccc; - _kbdClut[247] = 0x0000; - for (int i=1;i<31;i++) - _kbdClut[i] = 0xf888; - _mouseVisible = false; - sceKernelDcacheWritebackAll(); -} - -int OSystem_PSP_GU::getDefaultGraphicsMode() const { - return STRETCHED_480X272; -} - -bool OSystem_PSP_GU::setGraphicsMode(int mode) { - _graphicMode = mode; - return true; -} - -bool OSystem_PSP_GU::setGraphicsMode(const char *name) { - int i = 0; - - while (s_supportedGraphicsModes[i].name) { - if (!strcmpi(s_supportedGraphicsModes[i].name, name)) { - _graphicMode = s_supportedGraphicsModes[i].id; - return true; - } - i++; - } - - return false; -} - -int OSystem_PSP_GU::getGraphicsMode() const { - return _graphicMode; -} - -void OSystem_PSP_GU::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale) { - //TODO: handle cursorTargetScale - _mouseWidth = w; - _mouseHeight = h; - - _mouseHotspotX = hotspotX; - _mouseHotspotY = hotspotY; - - _mouseKeyColour = keycolor; - - memcpy(mouseClut, _palette, 256*sizeof(unsigned short)); - mouseClut[_mouseKeyColour] = 0; - sceKernelDcacheWritebackAll(); - - for (unsigned int i=0;i<h;i++) - memcpy(_mouseBuf+i*MOUSE_SIZE, buf+i*w, w); -} - -void OSystem_PSP_GU::setPalette(const byte *colors, uint start, uint num) { - const byte *b = colors; - - for (uint i = 0; i < num; ++i) { - _palette[start + i] = RGBToColour(b[0], b[1], b[2]); - b += 4; - } - - //copy to CLUT - memcpy(_clut, _palette, 256*sizeof(unsigned short)); - - //force update of mouse CLUT as well, as it may have been set up before this palette was set - memcpy(mouseClut, _palette, 256*sizeof(unsigned short)); - mouseClut[_mouseKeyColour] = 0; - - sceKernelDcacheWritebackAll(); -} - - -void OSystem_PSP_GU::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { - //Clip the coordinates - if (x < 0) { - w += x; - buf -= x; - x = 0; - } - - if (y < 0) { - h += y; - buf -= y * pitch; - y = 0; - } - - if (w > _screenWidth - x) { - w = _screenWidth - x; - } - - if (h > _screenHeight - y) { - h = _screenHeight - y; - } - - if (w <= 0 || h <= 0) - return; - - - byte *dst = _offscreen + y * _screenWidth + x; - - if (_screenWidth == pitch && pitch == w) - { - memcpy(dst, buf, h * w); -/* - sceGuStart(0,list); - sceGuCopyImage( 3, 0, 0, w/2, h, w/2, (void *)buf, x/2, y, _screenWidth /2, _offscreen); - sceGuFinish(); - sceGuSync(0,0); -*/ - } - else - { - do - { - memcpy(dst, buf, w); - buf += pitch; - dst += _screenWidth; - } while (--h); - } -} - -void OSystem_PSP_GU::updateScreen() { - sceGuStart(0,list); - - sceGuClearColor(0xff000000); - sceGuClear(GU_COLOR_BUFFER_BIT); - - sceGuClutMode(GU_PSM_5551, 0, 0xff, 0); - sceGuClutLoad(32, clut256); // upload 32*8 entries (256) - sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image - if (_screenWidth == 320) - sceGuTexImage(0, 512, 256, _screenWidth, _offscreen); - else - sceGuTexImage(0, 512, 512, _screenWidth, _offscreen); - sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB); - sceGuTexFilter(GU_LINEAR, GU_LINEAR); - sceGuTexOffset(0,0); - sceGuAmbientColor(0xffffffff); - sceGuColor(0xffffffff); - - struct Vertex* vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex)); - vertices[0].u = 0.5; vertices[0].v = 0.5; - vertices[1].u = _screenWidth - 0.5; vertices[1].v = _screenHeight - 0.5; - switch(_graphicMode) { - case CENTERED_320X200: - vertices[0].x = (PSP_SCREEN_WIDTH - 320) / 2; vertices[0].y = (PSP_SCREEN_HEIGHT - 200) / 2; vertices[0].z = 0; - vertices[1].x = PSP_SCREEN_WIDTH - (PSP_SCREEN_WIDTH - 320) / 2; vertices[1].y = PSP_SCREEN_HEIGHT - (PSP_SCREEN_HEIGHT - 200) / 2; vertices[1].z = 0; - break; - case CENTERED_435X272: - vertices[0].x = (PSP_SCREEN_WIDTH - 435) / 2; vertices[0].y = 0; vertices[0].z = 0; - vertices[1].x = PSP_SCREEN_WIDTH - (PSP_SCREEN_WIDTH - 435) / 2; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0; - break; - case STRETCHED_480X272: - vertices[0].x = 0; vertices[0].y = 0; vertices[0].z = 0; - vertices[1].x = PSP_SCREEN_WIDTH; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0; - break; - case CENTERED_362X272: - vertices[0].x = (PSP_SCREEN_WIDTH - 362) / 2; vertices[0].y = 0; vertices[0].z = 0; - vertices[1].x = PSP_SCREEN_WIDTH - (PSP_SCREEN_WIDTH - 362) / 2; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0; - break; - } - - if (_shakePos) { - vertices[0].y += _shakePos; - vertices[1].y += _shakePos; - } - - sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices); - if (_screenWidth == 640) { - sceGuTexImage(0, 512, 512, _screenWidth, _offscreen+512); - vertices[0].u = 512 + 0.5; vertices[1].v = _screenHeight - 0.5; - vertices[0].x += (vertices[1].x - vertices[0].x) * 511 / 640; vertices[0].y = 0; vertices[0].z = 0; - sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices); - } - - - // draw overlay - if (_overlayVisible) { - vertices[0].x = 0; vertices[0].y = 0; vertices[0].z = 0; - vertices[1].x = PSP_SCREEN_WIDTH; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0; - vertices[0].u = 0.5; vertices[0].v = 0.5; - vertices[1].u = _overlayWidth - 0.5; vertices[1].v = _overlayHeight - 0.5; - sceGuTexMode(GU_PSM_4444, 0, 0, 0); // 16-bit image - sceGuDisable(GU_ALPHA_TEST); - sceGuEnable(GU_BLEND); - - //sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0); - sceGuBlendFunc(GU_ADD, GU_FIX, GU_ONE_MINUS_SRC_ALPHA, 0xFFFFFFFF, 0); - - if (_overlayWidth > 320) - sceGuTexImage(0, 512, 512, _overlayWidth, _overlayBuffer); - else - sceGuTexImage(0, 512, 256, _overlayWidth, _overlayBuffer); - - sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA); - sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertices); - // need to render twice for textures > 512 - if ( _overlayWidth > 512) { - sceGuTexImage(0, 512, 512, _overlayWidth, _overlayBuffer + 512); - vertices[0].u = 512 + 0.5; vertices[1].v = _overlayHeight - 0.5; - vertices[0].x = PSP_SCREEN_WIDTH * 512 / 640; vertices[0].y = 0; vertices[0].z = 0; - sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices); - } - sceGuDisable(GU_BLEND); - } - - // draw mouse - if (_mouseVisible) { - sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image - sceGuClutMode(GU_PSM_5551, 0, 0xff, 0); - sceGuClutLoad(32, mouseClut); // upload 32*8 entries (256) - sceGuAlphaFunc(GU_GREATER,0,0xff); - sceGuEnable(GU_ALPHA_TEST); - sceGuTexImage(0, MOUSE_SIZE, MOUSE_SIZE, MOUSE_SIZE, _mouseBuf); - sceGuTexFunc(GU_TFX_MODULATE, GU_TCC_RGBA); - - vertices[0].u = 0.5; vertices[0].v = 0.5; - vertices[1].u = _mouseWidth - 0.5; vertices[1].v = _mouseHeight - 0.5; - - //adjust cursor position - int mX = _mouseX - _mouseHotspotX; - int mY = _mouseY - _mouseHotspotY; - - if (_overlayVisible) { - float scalex, scaley; - - scalex = (float)PSP_SCREEN_WIDTH /_overlayWidth; - scaley = (float)PSP_SCREEN_HEIGHT /_overlayHeight; - - vertices[0].x = mX * scalex; vertices[0].y = mY * scaley; vertices[0].z = 0; - vertices[1].x = vertices[0].x + _mouseWidth * scalex; vertices[1].y = vertices[0].y + _mouseHeight * scaley; vertices[0].z = 0; - } else - switch(_graphicMode) { - case CENTERED_320X200: - vertices[0].x = (PSP_SCREEN_WIDTH - 320) / 2 + mX; vertices[0].y = (PSP_SCREEN_HEIGHT - 200) / 2 + mY; vertices[0].z = 0; - vertices[1].x = vertices[0].x+_mouseWidth; vertices[1].y = vertices[0].y + _mouseHeight; vertices[1].z = 0; - break; - case CENTERED_435X272: - { - float scalex, scaley; - - scalex = 435.0f / _screenWidth; - scaley = 272.0f / _screenHeight; - - vertices[0].x = (PSP_SCREEN_WIDTH - 435) / 2 + mX * scalex; vertices[0].y = mY * scaley; vertices[0].z = 0; - vertices[1].x = vertices[0].x + _mouseWidth * scalex; vertices[1].y = vertices[0].y + _mouseHeight * scaley; vertices[0].z = 0; - - } - break; - case CENTERED_362X272: - { - float scalex, scaley; - - scalex = 362.0f / _screenWidth; - scaley = 272.0f / _screenHeight; - - vertices[0].x = (PSP_SCREEN_WIDTH - 362) / 2 + mX * scalex; vertices[0].y = mY * scaley; vertices[0].z = 0; - vertices[1].x = vertices[0].x + _mouseWidth * scalex; vertices[1].y = vertices[0].y + _mouseHeight * scaley; vertices[0].z = 0; - } - break; - case STRETCHED_480X272: - { - float scalex, scaley; - - scalex = (float)PSP_SCREEN_WIDTH / _screenWidth; - scaley = (float)PSP_SCREEN_HEIGHT / _screenHeight; - - vertices[0].x = mX * scalex; vertices[0].y = mY * scaley; vertices[0].z = 0; - vertices[1].x = vertices[0].x + _mouseWidth * scalex; vertices[1].y = vertices[0].y + _mouseHeight * scaley; vertices[0].z = 0; - } - break; - } - sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices); - } - - if (_keyboardVisible) { - sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image - sceGuClutMode(GU_PSM_4444, 0, 0xff, 0); - sceGuClutLoad(32, kbClut); // upload 32*8 entries (256) - sceGuDisable(GU_ALPHA_TEST); - sceGuEnable(GU_BLEND); - sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0); - switch(_keyboardMode) { - case 0: - sceGuTexImage(0, 512, 512, 480, keyboard_letters); - break; - case CAPS_LOCK: - sceGuTexImage(0, 512, 512, 480, keyboard_letters_shift); - break; - case SYMBOLS: - sceGuTexImage(0, 512, 512, 480, keyboard_symbols); - break; - case (CAPS_LOCK | SYMBOLS): - sceGuTexImage(0, 512, 512, 480, keyboard_symbols_shift); - break; - } - sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA); - - vertices[0].u = 0.5; vertices[0].v = 0.5; - vertices[1].u = PSP_SCREEN_WIDTH-0.5; vertices[1].v = PSP_SCREEN_HEIGHT-0.5; - vertices[0].x = 0; vertices[0].y = 0; vertices[0].z = 0; - vertices[1].x = PSP_SCREEN_WIDTH; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[0].z = 0; - sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertices); - sceGuDisable(GU_BLEND); - } - sceKernelDcacheWritebackAll(); - - sceGuFinish(); - sceGuSync(0,0); - - sceDisplayWaitVblankStart(); - sceGuSwapBuffers(); - - //sceKernelDcacheWritebackAll(); -} - -bool OSystem_PSP_GU::pollEvent(Common::Event &event) { - float nub_angle = -1; - int x, y; - - sceCtrlSetSamplingCycle(0); - sceCtrlSetSamplingMode(1); - sceCtrlReadBufferPositive(&pad, 1); - - uint32 buttonsChanged = pad.Buttons ^ _prevButtons; - - if ((buttonsChanged & PSP_CTRL_SELECT) || (pad.Buttons & PSP_CTRL_SELECT)) { - if ( !(pad.Buttons & PSP_CTRL_SELECT) ) - _keyboardVisible = !_keyboardVisible; - _prevButtons = pad.Buttons; - return false; - } - - if (!_keyboardVisible) - return OSystem_PSP::pollEvent(event); - - if ( (buttonsChanged & PSP_CTRL_RTRIGGER) && !(pad.Buttons & PSP_CTRL_RTRIGGER)) - _keyboardMode ^= CAPS_LOCK; - - if ( (buttonsChanged & PSP_CTRL_LTRIGGER) && !(pad.Buttons & PSP_CTRL_LTRIGGER)) - _keyboardMode ^= SYMBOLS; - - if ( (buttonsChanged & PSP_CTRL_LEFT) && !(pad.Buttons & PSP_CTRL_LEFT)) { - event.kbd.flags = 0; - event.kbd.ascii = 0; - event.kbd.keycode = Common::KEYCODE_LEFT; - _prevButtons = pad.Buttons; - return true; - } - - if ( (buttonsChanged & PSP_CTRL_RIGHT) && !(pad.Buttons & PSP_CTRL_RIGHT)) { - event.kbd.flags = 0; - event.kbd.ascii = 0; - event.kbd.keycode = Common::KEYCODE_RIGHT; - _prevButtons = pad.Buttons; - return true; - } - - if ( (buttonsChanged & PSP_CTRL_UP) && !(pad.Buttons & PSP_CTRL_UP)) { - event.kbd.flags = 0; - event.kbd.ascii = 0; - event.kbd.keycode = Common::KEYCODE_UP; - _prevButtons = pad.Buttons; - return true; - } - - if ( (buttonsChanged & PSP_CTRL_DOWN) && !(pad.Buttons & PSP_CTRL_DOWN)) { - event.kbd.flags = 0; - event.kbd.ascii = 0; - event.kbd.keycode = Common::KEYCODE_DOWN; - _prevButtons = pad.Buttons; - return true; - } - - // compute nub direction - x = pad.Lx-128; - y = pad.Ly-128; - _kbdClut[_keySelected] = 0xf888; - if (x*x + y*y > 10000) { - nub_angle = atan2(y, x); - _keySelected = (int)(1 + (M_PI + nub_angle) * 30 / (2 * M_PI)); - _keySelected -= 2; - if (_keySelected < 1) - _keySelected += 30; - _kbdClut[_keySelected] = 0xffff; - - if (buttonsChanged & PSP_CTRL_CROSS) { - event.type = (pad.Buttons & PSP_CTRL_CROSS) ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP; - if (_keySelected > 26) { - event.kbd.flags = 0; - switch(_keySelected) { - case 27: - event.kbd.ascii = ' '; - event.kbd.keycode = Common::KEYCODE_SPACE; - break; - case 28: - event.kbd.ascii = 127; - event.kbd.keycode = Common::KEYCODE_DELETE; - break; - case 29: - event.kbd.ascii = 8; - event.kbd.keycode = Common::KEYCODE_BACKSPACE; - break; - case 30: - event.kbd.ascii = 13; - event.kbd.keycode = Common::KEYCODE_RETURN; - break; - } - } else { - switch( _keyboardMode) { - case 0: - event.kbd.flags = 0; - event.kbd.ascii = 'a'+_keySelected-1; - event.kbd.keycode = (Common::KeyCode)(Common::KEYCODE_a + _keySelected-1); - break; - case CAPS_LOCK: - event.kbd.ascii = 'A'+_keySelected-1; - event.kbd.keycode = (Common::KeyCode)(Common::KEYCODE_a + _keySelected-1); - event.kbd.flags = Common::KBD_SHIFT; - break; - case SYMBOLS: - if (_keySelected < 21) { - event.kbd.flags = 0; - event.kbd.ascii = kbd_ascii[_keySelected-1]; - event.kbd.keycode = kbd_code[ _keySelected-1]; - } - break; - case (SYMBOLS|CAPS_LOCK): - if (_keySelected < 21) { - event.kbd.flags = 0; - event.kbd.ascii = kbd_ascii_cl[_keySelected-1]; - event.kbd.keycode = kbd_code_cl[ _keySelected-1]; - } - break; - } - } - _prevButtons = pad.Buttons; - return true; - } - } - - _prevButtons = pad.Buttons; - return false; -} - |