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path: root/backends/platform/psp/osys_psp_gu.cpp
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Diffstat (limited to 'backends/platform/psp/osys_psp_gu.cpp')
-rw-r--r--backends/platform/psp/osys_psp_gu.cpp601
1 files changed, 0 insertions, 601 deletions
diff --git a/backends/platform/psp/osys_psp_gu.cpp b/backends/platform/psp/osys_psp_gu.cpp
deleted file mode 100644
index 76f6b42e37..0000000000
--- a/backends/platform/psp/osys_psp_gu.cpp
+++ /dev/null
@@ -1,601 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- */
-
-#include "osys_psp_gu.h"
-#include "trace.h"
-#include "common/events.h"
-
-#include <zlib.h>
-
-#include <pspdisplay.h>
-
-#define PIXEL_SIZE (4)
-#define BUF_WIDTH (512)
-#define PSP_SCREEN_WIDTH 480
-#define PSP_SCREEN_HEIGHT 272
-#define PSP_FRAME_SIZE (BUF_WIDTH * PSP_SCREEN_HEIGHT * PIXEL_SIZE)
-#define MOUSE_SIZE 128
-#define KBD_DATA_SIZE 130560
-
-unsigned int __attribute__((aligned(16))) list[262144];
-unsigned short __attribute__((aligned(16))) clut256[256];
-unsigned short __attribute__((aligned(16))) mouseClut[256];
-unsigned short __attribute__((aligned(16))) kbClut[256];
-//unsigned int __attribute__((aligned(16))) offscreen256[640*480];
-//unsigned int __attribute__((aligned(16))) overlayBuffer256[640*480*2];
-unsigned int __attribute__((aligned(16))) mouseBuf256[MOUSE_SIZE*MOUSE_SIZE];
-
-extern unsigned long RGBToColour(unsigned long r, unsigned long g, unsigned long b);
-
-extern unsigned int size_keyboard_symbols_compressed;
-extern unsigned char keyboard_symbols_compressed[];
-extern unsigned int size_keyboard_symbols_shift_compressed;
-extern unsigned char keyboard_symbols_shift_compressed[];
-extern unsigned int size_keyboard_letters_compressed;
-extern unsigned char keyboard_letters_compressed[];
-extern unsigned int size_keyboard_letters_shift_compressed;
-extern unsigned char keyboard_letters_shift_compressed[];
-unsigned char *keyboard_symbols;
-unsigned char *keyboard_symbols_shift;
-unsigned char *keyboard_letters;
-unsigned char *keyboard_letters_shift;
-
-unsigned char kbd_ascii[] = {'1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', '[', ']', '\\', ';', '\'', ',', '.', '/', '`'};
-Common::KeyCode kbd_code[] = {Common::KEYCODE_1, Common::KEYCODE_2, Common::KEYCODE_3, Common::KEYCODE_4, Common::KEYCODE_5, Common::KEYCODE_6, Common::KEYCODE_7, Common::KEYCODE_8, Common::KEYCODE_9, Common::KEYCODE_0, Common::KEYCODE_MINUS, Common::KEYCODE_EQUALS, Common::KEYCODE_LEFTBRACKET, Common::KEYCODE_RIGHTBRACKET,
- Common::KEYCODE_BACKSLASH, Common::KEYCODE_SEMICOLON, Common::KEYCODE_QUOTE, Common::KEYCODE_COMMA, Common::KEYCODE_PERIOD, Common::KEYCODE_SLASH, Common::KEYCODE_BACKQUOTE};
-unsigned char kbd_ascii_cl[] = {'!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '{', '}', '|', ':', '"', '<', '>', '?', '~'};
-Common::KeyCode kbd_code_cl[] = {Common::KEYCODE_EXCLAIM, Common::KEYCODE_AT, Common::KEYCODE_HASH, Common::KEYCODE_DOLLAR, (Common::KeyCode)37, Common::KEYCODE_CARET, Common::KEYCODE_AMPERSAND, Common::KEYCODE_ASTERISK, Common::KEYCODE_LEFTPAREN, Common::KEYCODE_RIGHTPAREN, Common::KEYCODE_UNDERSCORE,
- Common::KEYCODE_PLUS, (Common::KeyCode)123, (Common::KeyCode)125, (Common::KeyCode)124, Common::KEYCODE_COLON, Common::KEYCODE_QUOTEDBL, Common::KEYCODE_LESS, Common::KEYCODE_GREATER, Common::KEYCODE_QUESTION, (Common::KeyCode)126};
-#define CAPS_LOCK (1 << 0)
-#define SYMBOLS (1 << 1)
-
-
-OSystem_PSP_GU::OSystem_PSP_GU() {
- //sceKernelDcacheWritebackAll();
-
- // setup
- sceGuInit();
- sceGuStart(0, list);
- sceGuDrawBuffer(GU_PSM_8888, (void *)0, BUF_WIDTH);
- sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)PSP_FRAME_SIZE, BUF_WIDTH);
- sceGuDepthBuffer((void*)(PSP_FRAME_SIZE * 2), BUF_WIDTH);
- sceGuOffset(2048 - (PSP_SCREEN_WIDTH/2), 2048 - (PSP_SCREEN_HEIGHT/2));
- sceGuViewport(2048, 2048, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
- sceGuDepthRange(0xc350, 0x2710);
- sceGuScissor(0, 0, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT);
- sceGuEnable(GU_SCISSOR_TEST);
- sceGuFrontFace(GU_CW);
- sceGuEnable(GU_TEXTURE_2D);
- sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT);
- sceGuFinish();
- sceGuSync(0,0);
-
- sceDisplayWaitVblankStart();
- sceGuDisplay(1);
-
- //decompress keyboard data
- uLongf kbdSize = KBD_DATA_SIZE;
- keyboard_letters = (unsigned char *)memalign(16, KBD_DATA_SIZE);
- if (Z_OK != uncompress((Bytef *)keyboard_letters, &kbdSize, (const Bytef *)keyboard_letters_compressed, size_keyboard_letters_compressed))
- error("OSystem_PSP_GU: uncompressing keyboard_letters failed");
-
- kbdSize = KBD_DATA_SIZE;
- keyboard_letters_shift = (unsigned char *)memalign(16, KBD_DATA_SIZE);
- if (Z_OK != uncompress((Bytef *)keyboard_letters_shift, &kbdSize, (const Bytef *)keyboard_letters_shift_compressed, size_keyboard_letters_shift_compressed))
- error("OSystem_PSP_GU: uncompressing keyboard_letters_shift failed");
-
- kbdSize = KBD_DATA_SIZE;
- keyboard_symbols = (unsigned char *)memalign(16, KBD_DATA_SIZE);
- if (Z_OK != uncompress((Bytef *)keyboard_symbols, &kbdSize, (const Bytef *)keyboard_symbols_compressed, size_keyboard_symbols_compressed))
- error("OSystem_PSP_GU: uncompressing keyboard_symbols failed");
-
- kbdSize = KBD_DATA_SIZE;
- keyboard_symbols_shift = (unsigned char *)memalign(16, KBD_DATA_SIZE);
- if (Z_OK != uncompress((Bytef *)keyboard_symbols_shift, &kbdSize, (const Bytef *)keyboard_symbols_shift_compressed, size_keyboard_symbols_shift_compressed))
- error("OSystem_PSP_GU: uncompressing keyboard_symbols_shift failed");
-
- _keyboardVisible = false;
- _clut = (unsigned short*)(((unsigned int)clut256)|0x40000000);
- _kbdClut = (unsigned short*)(((unsigned int)kbClut)|0x40000000);
- _mouseBuf = (byte *)mouseBuf256;
- _graphicMode = STRETCHED_480X272;
- _keySelected = 1;
- _keyboardMode = 0;
- _mouseX = PSP_SCREEN_WIDTH >> 1;
- _mouseY = PSP_SCREEN_HEIGHT >> 1;
-}
-
-OSystem_PSP_GU::~OSystem_PSP_GU() {
- free(keyboard_symbols_shift);
- free(keyboard_symbols);
- free(keyboard_letters_shift);
- free(keyboard_letters);
-
- _offscreen = 0;
- _overlayBuffer = 0;
- _mouseBuf = 0;
- sceGuTerm();
-}
-
-void OSystem_PSP_GU::initSize(uint width, uint height) {
- PSPDebugTrace("initSize\n");
- _screenWidth = width;
- _screenHeight = height;
-
- _overlayWidth = PSP_SCREEN_WIDTH; //width;
- _overlayHeight = PSP_SCREEN_HEIGHT; //height;
-
-// _offscreen = (byte *)offscreen256;
- _overlayBuffer = (OverlayColor *)0x44000000 + PSP_FRAME_SIZE;
-
- _offscreen = (byte *)_overlayBuffer + _overlayWidth * _overlayHeight * sizeof(OverlayColor);
- bzero(_offscreen, width * height);
- clearOverlay();
- memset(_palette, 0xffff, 256 * sizeof(unsigned short));
- _kbdClut[0] = 0xffff;
- _kbdClut[246] = 0x4ccc;
- _kbdClut[247] = 0x0000;
- for (int i=1;i<31;i++)
- _kbdClut[i] = 0xf888;
- _mouseVisible = false;
- sceKernelDcacheWritebackAll();
-}
-
-int OSystem_PSP_GU::getDefaultGraphicsMode() const {
- return STRETCHED_480X272;
-}
-
-bool OSystem_PSP_GU::setGraphicsMode(int mode) {
- _graphicMode = mode;
- return true;
-}
-
-bool OSystem_PSP_GU::setGraphicsMode(const char *name) {
- int i = 0;
-
- while (s_supportedGraphicsModes[i].name) {
- if (!strcmpi(s_supportedGraphicsModes[i].name, name)) {
- _graphicMode = s_supportedGraphicsModes[i].id;
- return true;
- }
- i++;
- }
-
- return false;
-}
-
-int OSystem_PSP_GU::getGraphicsMode() const {
- return _graphicMode;
-}
-
-void OSystem_PSP_GU::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale) {
- //TODO: handle cursorTargetScale
- _mouseWidth = w;
- _mouseHeight = h;
-
- _mouseHotspotX = hotspotX;
- _mouseHotspotY = hotspotY;
-
- _mouseKeyColour = keycolor;
-
- memcpy(mouseClut, _palette, 256*sizeof(unsigned short));
- mouseClut[_mouseKeyColour] = 0;
- sceKernelDcacheWritebackAll();
-
- for (unsigned int i=0;i<h;i++)
- memcpy(_mouseBuf+i*MOUSE_SIZE, buf+i*w, w);
-}
-
-void OSystem_PSP_GU::setPalette(const byte *colors, uint start, uint num) {
- const byte *b = colors;
-
- for (uint i = 0; i < num; ++i) {
- _palette[start + i] = RGBToColour(b[0], b[1], b[2]);
- b += 4;
- }
-
- //copy to CLUT
- memcpy(_clut, _palette, 256*sizeof(unsigned short));
-
- //force update of mouse CLUT as well, as it may have been set up before this palette was set
- memcpy(mouseClut, _palette, 256*sizeof(unsigned short));
- mouseClut[_mouseKeyColour] = 0;
-
- sceKernelDcacheWritebackAll();
-}
-
-
-void OSystem_PSP_GU::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
- //Clip the coordinates
- if (x < 0) {
- w += x;
- buf -= x;
- x = 0;
- }
-
- if (y < 0) {
- h += y;
- buf -= y * pitch;
- y = 0;
- }
-
- if (w > _screenWidth - x) {
- w = _screenWidth - x;
- }
-
- if (h > _screenHeight - y) {
- h = _screenHeight - y;
- }
-
- if (w <= 0 || h <= 0)
- return;
-
-
- byte *dst = _offscreen + y * _screenWidth + x;
-
- if (_screenWidth == pitch && pitch == w)
- {
- memcpy(dst, buf, h * w);
-/*
- sceGuStart(0,list);
- sceGuCopyImage( 3, 0, 0, w/2, h, w/2, (void *)buf, x/2, y, _screenWidth /2, _offscreen);
- sceGuFinish();
- sceGuSync(0,0);
-*/
- }
- else
- {
- do
- {
- memcpy(dst, buf, w);
- buf += pitch;
- dst += _screenWidth;
- } while (--h);
- }
-}
-
-void OSystem_PSP_GU::updateScreen() {
- sceGuStart(0,list);
-
- sceGuClearColor(0xff000000);
- sceGuClear(GU_COLOR_BUFFER_BIT);
-
- sceGuClutMode(GU_PSM_5551, 0, 0xff, 0);
- sceGuClutLoad(32, clut256); // upload 32*8 entries (256)
- sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image
- if (_screenWidth == 320)
- sceGuTexImage(0, 512, 256, _screenWidth, _offscreen);
- else
- sceGuTexImage(0, 512, 512, _screenWidth, _offscreen);
- sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB);
- sceGuTexFilter(GU_LINEAR, GU_LINEAR);
- sceGuTexOffset(0,0);
- sceGuAmbientColor(0xffffffff);
- sceGuColor(0xffffffff);
-
- struct Vertex* vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex));
- vertices[0].u = 0.5; vertices[0].v = 0.5;
- vertices[1].u = _screenWidth - 0.5; vertices[1].v = _screenHeight - 0.5;
- switch(_graphicMode) {
- case CENTERED_320X200:
- vertices[0].x = (PSP_SCREEN_WIDTH - 320) / 2; vertices[0].y = (PSP_SCREEN_HEIGHT - 200) / 2; vertices[0].z = 0;
- vertices[1].x = PSP_SCREEN_WIDTH - (PSP_SCREEN_WIDTH - 320) / 2; vertices[1].y = PSP_SCREEN_HEIGHT - (PSP_SCREEN_HEIGHT - 200) / 2; vertices[1].z = 0;
- break;
- case CENTERED_435X272:
- vertices[0].x = (PSP_SCREEN_WIDTH - 435) / 2; vertices[0].y = 0; vertices[0].z = 0;
- vertices[1].x = PSP_SCREEN_WIDTH - (PSP_SCREEN_WIDTH - 435) / 2; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0;
- break;
- case STRETCHED_480X272:
- vertices[0].x = 0; vertices[0].y = 0; vertices[0].z = 0;
- vertices[1].x = PSP_SCREEN_WIDTH; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0;
- break;
- case CENTERED_362X272:
- vertices[0].x = (PSP_SCREEN_WIDTH - 362) / 2; vertices[0].y = 0; vertices[0].z = 0;
- vertices[1].x = PSP_SCREEN_WIDTH - (PSP_SCREEN_WIDTH - 362) / 2; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0;
- break;
- }
-
- if (_shakePos) {
- vertices[0].y += _shakePos;
- vertices[1].y += _shakePos;
- }
-
- sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices);
- if (_screenWidth == 640) {
- sceGuTexImage(0, 512, 512, _screenWidth, _offscreen+512);
- vertices[0].u = 512 + 0.5; vertices[1].v = _screenHeight - 0.5;
- vertices[0].x += (vertices[1].x - vertices[0].x) * 511 / 640; vertices[0].y = 0; vertices[0].z = 0;
- sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices);
- }
-
-
- // draw overlay
- if (_overlayVisible) {
- vertices[0].x = 0; vertices[0].y = 0; vertices[0].z = 0;
- vertices[1].x = PSP_SCREEN_WIDTH; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0;
- vertices[0].u = 0.5; vertices[0].v = 0.5;
- vertices[1].u = _overlayWidth - 0.5; vertices[1].v = _overlayHeight - 0.5;
- sceGuTexMode(GU_PSM_4444, 0, 0, 0); // 16-bit image
- sceGuDisable(GU_ALPHA_TEST);
- sceGuEnable(GU_BLEND);
-
- //sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0);
- sceGuBlendFunc(GU_ADD, GU_FIX, GU_ONE_MINUS_SRC_ALPHA, 0xFFFFFFFF, 0);
-
- if (_overlayWidth > 320)
- sceGuTexImage(0, 512, 512, _overlayWidth, _overlayBuffer);
- else
- sceGuTexImage(0, 512, 256, _overlayWidth, _overlayBuffer);
-
- sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA);
- sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertices);
- // need to render twice for textures > 512
- if ( _overlayWidth > 512) {
- sceGuTexImage(0, 512, 512, _overlayWidth, _overlayBuffer + 512);
- vertices[0].u = 512 + 0.5; vertices[1].v = _overlayHeight - 0.5;
- vertices[0].x = PSP_SCREEN_WIDTH * 512 / 640; vertices[0].y = 0; vertices[0].z = 0;
- sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices);
- }
- sceGuDisable(GU_BLEND);
- }
-
- // draw mouse
- if (_mouseVisible) {
- sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image
- sceGuClutMode(GU_PSM_5551, 0, 0xff, 0);
- sceGuClutLoad(32, mouseClut); // upload 32*8 entries (256)
- sceGuAlphaFunc(GU_GREATER,0,0xff);
- sceGuEnable(GU_ALPHA_TEST);
- sceGuTexImage(0, MOUSE_SIZE, MOUSE_SIZE, MOUSE_SIZE, _mouseBuf);
- sceGuTexFunc(GU_TFX_MODULATE, GU_TCC_RGBA);
-
- vertices[0].u = 0.5; vertices[0].v = 0.5;
- vertices[1].u = _mouseWidth - 0.5; vertices[1].v = _mouseHeight - 0.5;
-
- //adjust cursor position
- int mX = _mouseX - _mouseHotspotX;
- int mY = _mouseY - _mouseHotspotY;
-
- if (_overlayVisible) {
- float scalex, scaley;
-
- scalex = (float)PSP_SCREEN_WIDTH /_overlayWidth;
- scaley = (float)PSP_SCREEN_HEIGHT /_overlayHeight;
-
- vertices[0].x = mX * scalex; vertices[0].y = mY * scaley; vertices[0].z = 0;
- vertices[1].x = vertices[0].x + _mouseWidth * scalex; vertices[1].y = vertices[0].y + _mouseHeight * scaley; vertices[0].z = 0;
- } else
- switch(_graphicMode) {
- case CENTERED_320X200:
- vertices[0].x = (PSP_SCREEN_WIDTH - 320) / 2 + mX; vertices[0].y = (PSP_SCREEN_HEIGHT - 200) / 2 + mY; vertices[0].z = 0;
- vertices[1].x = vertices[0].x+_mouseWidth; vertices[1].y = vertices[0].y + _mouseHeight; vertices[1].z = 0;
- break;
- case CENTERED_435X272:
- {
- float scalex, scaley;
-
- scalex = 435.0f / _screenWidth;
- scaley = 272.0f / _screenHeight;
-
- vertices[0].x = (PSP_SCREEN_WIDTH - 435) / 2 + mX * scalex; vertices[0].y = mY * scaley; vertices[0].z = 0;
- vertices[1].x = vertices[0].x + _mouseWidth * scalex; vertices[1].y = vertices[0].y + _mouseHeight * scaley; vertices[0].z = 0;
-
- }
- break;
- case CENTERED_362X272:
- {
- float scalex, scaley;
-
- scalex = 362.0f / _screenWidth;
- scaley = 272.0f / _screenHeight;
-
- vertices[0].x = (PSP_SCREEN_WIDTH - 362) / 2 + mX * scalex; vertices[0].y = mY * scaley; vertices[0].z = 0;
- vertices[1].x = vertices[0].x + _mouseWidth * scalex; vertices[1].y = vertices[0].y + _mouseHeight * scaley; vertices[0].z = 0;
- }
- break;
- case STRETCHED_480X272:
- {
- float scalex, scaley;
-
- scalex = (float)PSP_SCREEN_WIDTH / _screenWidth;
- scaley = (float)PSP_SCREEN_HEIGHT / _screenHeight;
-
- vertices[0].x = mX * scalex; vertices[0].y = mY * scaley; vertices[0].z = 0;
- vertices[1].x = vertices[0].x + _mouseWidth * scalex; vertices[1].y = vertices[0].y + _mouseHeight * scaley; vertices[0].z = 0;
- }
- break;
- }
- sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices);
- }
-
- if (_keyboardVisible) {
- sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image
- sceGuClutMode(GU_PSM_4444, 0, 0xff, 0);
- sceGuClutLoad(32, kbClut); // upload 32*8 entries (256)
- sceGuDisable(GU_ALPHA_TEST);
- sceGuEnable(GU_BLEND);
- sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0);
- switch(_keyboardMode) {
- case 0:
- sceGuTexImage(0, 512, 512, 480, keyboard_letters);
- break;
- case CAPS_LOCK:
- sceGuTexImage(0, 512, 512, 480, keyboard_letters_shift);
- break;
- case SYMBOLS:
- sceGuTexImage(0, 512, 512, 480, keyboard_symbols);
- break;
- case (CAPS_LOCK | SYMBOLS):
- sceGuTexImage(0, 512, 512, 480, keyboard_symbols_shift);
- break;
- }
- sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA);
-
- vertices[0].u = 0.5; vertices[0].v = 0.5;
- vertices[1].u = PSP_SCREEN_WIDTH-0.5; vertices[1].v = PSP_SCREEN_HEIGHT-0.5;
- vertices[0].x = 0; vertices[0].y = 0; vertices[0].z = 0;
- vertices[1].x = PSP_SCREEN_WIDTH; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[0].z = 0;
- sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertices);
- sceGuDisable(GU_BLEND);
- }
- sceKernelDcacheWritebackAll();
-
- sceGuFinish();
- sceGuSync(0,0);
-
- sceDisplayWaitVblankStart();
- sceGuSwapBuffers();
-
- //sceKernelDcacheWritebackAll();
-}
-
-bool OSystem_PSP_GU::pollEvent(Common::Event &event) {
- float nub_angle = -1;
- int x, y;
-
- sceCtrlSetSamplingCycle(0);
- sceCtrlSetSamplingMode(1);
- sceCtrlReadBufferPositive(&pad, 1);
-
- uint32 buttonsChanged = pad.Buttons ^ _prevButtons;
-
- if ((buttonsChanged & PSP_CTRL_SELECT) || (pad.Buttons & PSP_CTRL_SELECT)) {
- if ( !(pad.Buttons & PSP_CTRL_SELECT) )
- _keyboardVisible = !_keyboardVisible;
- _prevButtons = pad.Buttons;
- return false;
- }
-
- if (!_keyboardVisible)
- return OSystem_PSP::pollEvent(event);
-
- if ( (buttonsChanged & PSP_CTRL_RTRIGGER) && !(pad.Buttons & PSP_CTRL_RTRIGGER))
- _keyboardMode ^= CAPS_LOCK;
-
- if ( (buttonsChanged & PSP_CTRL_LTRIGGER) && !(pad.Buttons & PSP_CTRL_LTRIGGER))
- _keyboardMode ^= SYMBOLS;
-
- if ( (buttonsChanged & PSP_CTRL_LEFT) && !(pad.Buttons & PSP_CTRL_LEFT)) {
- event.kbd.flags = 0;
- event.kbd.ascii = 0;
- event.kbd.keycode = Common::KEYCODE_LEFT;
- _prevButtons = pad.Buttons;
- return true;
- }
-
- if ( (buttonsChanged & PSP_CTRL_RIGHT) && !(pad.Buttons & PSP_CTRL_RIGHT)) {
- event.kbd.flags = 0;
- event.kbd.ascii = 0;
- event.kbd.keycode = Common::KEYCODE_RIGHT;
- _prevButtons = pad.Buttons;
- return true;
- }
-
- if ( (buttonsChanged & PSP_CTRL_UP) && !(pad.Buttons & PSP_CTRL_UP)) {
- event.kbd.flags = 0;
- event.kbd.ascii = 0;
- event.kbd.keycode = Common::KEYCODE_UP;
- _prevButtons = pad.Buttons;
- return true;
- }
-
- if ( (buttonsChanged & PSP_CTRL_DOWN) && !(pad.Buttons & PSP_CTRL_DOWN)) {
- event.kbd.flags = 0;
- event.kbd.ascii = 0;
- event.kbd.keycode = Common::KEYCODE_DOWN;
- _prevButtons = pad.Buttons;
- return true;
- }
-
- // compute nub direction
- x = pad.Lx-128;
- y = pad.Ly-128;
- _kbdClut[_keySelected] = 0xf888;
- if (x*x + y*y > 10000) {
- nub_angle = atan2(y, x);
- _keySelected = (int)(1 + (M_PI + nub_angle) * 30 / (2 * M_PI));
- _keySelected -= 2;
- if (_keySelected < 1)
- _keySelected += 30;
- _kbdClut[_keySelected] = 0xffff;
-
- if (buttonsChanged & PSP_CTRL_CROSS) {
- event.type = (pad.Buttons & PSP_CTRL_CROSS) ? Common::EVENT_KEYDOWN : Common::EVENT_KEYUP;
- if (_keySelected > 26) {
- event.kbd.flags = 0;
- switch(_keySelected) {
- case 27:
- event.kbd.ascii = ' ';
- event.kbd.keycode = Common::KEYCODE_SPACE;
- break;
- case 28:
- event.kbd.ascii = 127;
- event.kbd.keycode = Common::KEYCODE_DELETE;
- break;
- case 29:
- event.kbd.ascii = 8;
- event.kbd.keycode = Common::KEYCODE_BACKSPACE;
- break;
- case 30:
- event.kbd.ascii = 13;
- event.kbd.keycode = Common::KEYCODE_RETURN;
- break;
- }
- } else {
- switch( _keyboardMode) {
- case 0:
- event.kbd.flags = 0;
- event.kbd.ascii = 'a'+_keySelected-1;
- event.kbd.keycode = (Common::KeyCode)(Common::KEYCODE_a + _keySelected-1);
- break;
- case CAPS_LOCK:
- event.kbd.ascii = 'A'+_keySelected-1;
- event.kbd.keycode = (Common::KeyCode)(Common::KEYCODE_a + _keySelected-1);
- event.kbd.flags = Common::KBD_SHIFT;
- break;
- case SYMBOLS:
- if (_keySelected < 21) {
- event.kbd.flags = 0;
- event.kbd.ascii = kbd_ascii[_keySelected-1];
- event.kbd.keycode = kbd_code[ _keySelected-1];
- }
- break;
- case (SYMBOLS|CAPS_LOCK):
- if (_keySelected < 21) {
- event.kbd.flags = 0;
- event.kbd.ascii = kbd_ascii_cl[_keySelected-1];
- event.kbd.keycode = kbd_code_cl[ _keySelected-1];
- }
- break;
- }
- }
- _prevButtons = pad.Buttons;
- return true;
- }
- }
-
- _prevButtons = pad.Buttons;
- return false;
-}
-