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-rw-r--r--backends/platform/psp/png_loader.cpp187
1 files changed, 187 insertions, 0 deletions
diff --git a/backends/platform/psp/png_loader.cpp b/backends/platform/psp/png_loader.cpp
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+++ b/backends/platform/psp/png_loader.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/scummsys.h"
+#include "common/stream.h"
+#include "backends/platform/psp/psppixelformat.h"
+#include "backends/platform/psp/display_client.h"
+#include "backends/platform/psp/png_loader.h"
+
+PngLoader::Status PngLoader::allocate() {
+ if (!findImageDimensions()) {
+ PSP_ERROR("failed to get image dimensions\n");
+ return BAD_FILE;
+ }
+
+ PSP_DEBUG_PRINT("width[%d], height[%d], paletteSize[%d], bitDepth[%d]\n", _width, _height, _paletteSize, _bitDepth);
+ _buffer->setSize(_width, _height, _sizeBy);
+
+ if (_paletteSize) { // 8 or 4-bit image
+ if (_paletteSize <= 16) { // 4 bit
+ _buffer->setPixelFormat(PSPPixelFormat::Type_Palette_4bit);
+ _palette->setPixelFormats(PSPPixelFormat::Type_4444, PSPPixelFormat::Type_Palette_4bit);
+ _paletteSize = 16;
+ } else if (_paletteSize <= 256) { // 8-bit image
+ _paletteSize = 256;
+ _buffer->setPixelFormat(PSPPixelFormat::Type_Palette_8bit);
+ _palette->setPixelFormats(PSPPixelFormat::Type_4444, PSPPixelFormat::Type_Palette_8bit);
+ } else {
+ PSP_ERROR("palette of %d too big!\n", _paletteSize);
+ return BAD_FILE;
+ }
+
+ } else { // 32-bit image
+ _buffer->setPixelFormat(PSPPixelFormat::Type_8888);
+ }
+
+ if (!_buffer->allocate()) {
+ PSP_ERROR("failed to allocate buffer\n");
+ return OUT_OF_MEMORY;
+ }
+ if (!_palette->allocate()) {
+ PSP_ERROR("failed to allocate palette\n");
+ return OUT_OF_MEMORY;
+ }
+ return OK;
+}
+
+bool PngLoader::load() {
+ // Try to load the image
+ _file->seek(0); // Go back to start
+
+ if (!loadImageIntoBuffer()) {
+ PSP_DEBUG_PRINT("failed to load image\n");
+ return false;
+ }
+
+ PSP_DEBUG_PRINT("succeded in loading image\n");
+
+ if (_paletteSize == 16) // 4-bit
+ _buffer->flipNibbles(); // required because of PNG 4-bit format
+ return true;
+}
+
+void PngLoader::warningFn(png_structp png_ptr, png_const_charp warning_msg) {
+ // ignore PNG warnings
+}
+
+// Read function for png library to be able to read from our SeekableReadStream
+//
+void PngLoader::libReadFunc(png_structp pngPtr, png_bytep data, png_size_t length) {
+ Common::SeekableReadStream *file;
+
+ file = (Common::SeekableReadStream *)pngPtr->io_ptr;
+
+ file->read(data, length);
+}
+
+bool PngLoader::basicImageLoad() {
+ _pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
+ if (!_pngPtr)
+ return false;
+
+ png_set_error_fn(_pngPtr, (png_voidp) NULL, (png_error_ptr) NULL, warningFn);
+
+ _infoPtr = png_create_info_struct(_pngPtr);
+ if (!_infoPtr) {
+ png_destroy_read_struct(&_pngPtr, png_infopp_NULL, png_infopp_NULL);
+ return false;
+ }
+ // Set the png lib to use our read function
+ png_set_read_fn(_pngPtr, (void *)_file, libReadFunc);
+
+ unsigned int sig_read = 0;
+
+ png_set_sig_bytes(_pngPtr, sig_read);
+ png_read_info(_pngPtr, _infoPtr);
+ int interlaceType;
+ png_get_IHDR(_pngPtr, _infoPtr, (png_uint_32 *)&_width, (png_uint_32 *)&_height, &_bitDepth,
+ &_colorType, &interlaceType, int_p_NULL, int_p_NULL);
+
+ if (_colorType & PNG_COLOR_MASK_PALETTE)
+ _paletteSize = _infoPtr->num_palette;
+
+ return true;
+}
+
+/* Get the width and height of a png image */
+bool PngLoader::findImageDimensions() {
+ DEBUG_ENTER_FUNC();
+
+ if (!basicImageLoad())
+ return false;
+
+ png_destroy_read_struct(&_pngPtr, &_infoPtr, png_infopp_NULL);
+ return true;
+}
+
+//
+// Load a texture from a png image
+//
+bool PngLoader::loadImageIntoBuffer() {
+ DEBUG_ENTER_FUNC();
+
+ if (!basicImageLoad())
+ return false;
+
+ // Strip off 16 bit channels. Not really needed but whatever
+ png_set_strip_16(_pngPtr);
+
+ if (_paletteSize) {
+ // Copy the palette
+ png_colorp srcPal = _infoPtr->palette;
+ for (int i = 0; i < (int)_paletteSize; i++) {
+ unsigned char alphaVal = (i < _infoPtr->num_trans) ? _infoPtr->trans[i] : 0xFF; // Load alpha if it's there
+ _palette->setSingleColorRGBA(i, srcPal->red, srcPal->green, srcPal->blue, alphaVal);
+ srcPal++;
+ }
+ } else { // Not a palettized image
+ if (_colorType == PNG_COLOR_TYPE_GRAY && _bitDepth < 8)
+ png_set_gray_1_2_4_to_8(_pngPtr); // Round up grayscale images
+ if (png_get_valid(_pngPtr, _infoPtr, PNG_INFO_tRNS))
+ png_set_tRNS_to_alpha(_pngPtr); // Convert trans channel to alpha for 32 bits
+
+ png_set_filler(_pngPtr, 0xff, PNG_FILLER_AFTER); // Filler for alpha?
+ }
+
+ unsigned char *line = (unsigned char*) malloc(_infoPtr->rowbytes);
+ if (!line) {
+ png_destroy_read_struct(&_pngPtr, png_infopp_NULL, png_infopp_NULL);
+ PSP_ERROR("Couldn't allocate line\n");
+ return false;
+ }
+
+ for (size_t y = 0; y < _height; y++) {
+ png_read_row(_pngPtr, line, png_bytep_NULL);
+ _buffer->copyFromRect(line, _infoPtr->rowbytes, 0, y, _width, 1); // Copy into buffer
+ }
+
+ free(line);
+
+ png_read_end(_pngPtr, _infoPtr);
+ png_destroy_read_struct(&_pngPtr, &_infoPtr, png_infopp_NULL);
+
+ return true;
+}