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Diffstat (limited to 'backends/platform/psp/thread.cpp')
-rw-r--r--backends/platform/psp/thread.cpp41
1 files changed, 38 insertions, 3 deletions
diff --git a/backends/platform/psp/thread.cpp b/backends/platform/psp/thread.cpp
index 88e7b6fe38..4e7d5eada9 100644
--- a/backends/platform/psp/thread.cpp
+++ b/backends/platform/psp/thread.cpp
@@ -29,6 +29,7 @@
#include <pspthreadman.h>
#include "backends/platform/psp/thread.h"
+#include "backends/platform/psp/trace.h"
void PspThread::delayMillis(uint32 ms) {
sceKernelDelayThread(ms * 1000);
@@ -38,15 +39,49 @@ void PspThread::delayMicros(uint32 us) {
sceKernelDelayThread(us);
}
-uint32 PspThread::getMillis() {
+void PspRtc::init() { // init our starting ticks
uint32 ticks[2];
sceRtcGetCurrentTick((u64 *)ticks);
- return (ticks[0]/1000);
+
+ _startMillis = ticks[0]/1000;
+ _startMicros = ticks[0];
+ //_lastMillis = ticks[0]/1000; //debug - only when we don't subtract startMillis
+}
+
+#define MS_LOOP_AROUND 4294967 /* We loop every 2^32 / 1000 = 71 minutes */
+#define MS_LOOP_CHECK 60000 /* Threading can cause weird mixups without this */
+
+// Note that after we fill up 32 bits ie 50 days we'll loop back to 0, which may cause
+// unpredictable results
+uint32 PspRtc::getMillis() {
+ uint32 ticks[2];
+
+ sceRtcGetCurrentTick((u64 *)ticks); // can introduce weird thread delays
+
+ uint32 millis = ticks[0]/1000;
+ millis -= _startMillis; // get ms since start of program
+
+ if ((int)_lastMillis - (int)millis > MS_LOOP_CHECK) { // we must have looped around
+ if (_looped == false) { // check to make sure threads do this once
+ _looped = true;
+ _milliOffset += MS_LOOP_AROUND; // add the needed offset
+ PSP_DEBUG_PRINT("looping around. last ms[%d], curr ms[%d]\n", _lastMillis, millis);
+ }
+ } else {
+ _looped = false;
+ }
+
+ _lastMillis = millis;
+
+ return millis + _milliOffset;
}
-uint32 PspThread::getMicros() {
+uint32 PspRtc::getMicros() {
uint32 ticks[2];
+
sceRtcGetCurrentTick((u64 *)ticks);
+ ticks[0] -= _startMicros;
+
return ticks[0];
}