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-rw-r--r--backends/platform/psp/Makefile17
-rw-r--r--backends/platform/psp/README.PSP35
-rw-r--r--backends/platform/psp/display_client.cpp176
-rw-r--r--backends/platform/psp/display_client.h22
-rw-r--r--backends/platform/psp/display_manager.cpp26
-rw-r--r--backends/platform/psp/display_manager.h9
-rw-r--r--backends/platform/psp/dummy.cpp59
-rw-r--r--backends/platform/psp/elf32.h209
-rw-r--r--backends/platform/psp/image_viewer.cpp327
-rw-r--r--backends/platform/psp/image_viewer.h105
-rw-r--r--backends/platform/psp/input.cpp66
-rw-r--r--backends/platform/psp/input.h49
-rw-r--r--backends/platform/psp/main_prog.ld253
-rw-r--r--backends/platform/psp/module.mk5
-rw-r--r--backends/platform/psp/osys_psp.cpp12
-rw-r--r--backends/platform/psp/osys_psp.h4
-rw-r--r--backends/platform/psp/plugin.ld239
-rw-r--r--backends/platform/psp/plugin.syms8
-rw-r--r--backends/platform/psp/png_loader.cpp65
-rw-r--r--backends/platform/psp/png_loader.h8
-rw-r--r--backends/platform/psp/psp.spec2
-rw-r--r--backends/platform/psp/pspkeyboard.cpp7
-rw-r--r--backends/platform/psp/psploader.cpp732
-rw-r--r--backends/platform/psp/psploader.h137
24 files changed, 832 insertions, 1740 deletions
diff --git a/backends/platform/psp/Makefile b/backends/platform/psp/Makefile
index 7f9ae153eb..dab3c34b51 100644
--- a/backends/platform/psp/Makefile
+++ b/backends/platform/psp/Makefile
@@ -67,7 +67,7 @@ endif
# Variables for common Scummvm makefile
CXX = psp-g++
CXXFLAGS = -O3 -Wall -Wno-multichar -fno-exceptions -fno-rtti
-DEFINES = -D__PSP__ -DNONSTANDARD_PORT -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DUSE_ZLIB -DDISABLE_DOSBOX_OPL -DUSE_RGB_COLOR
+DEFINES = -D__PSP__ -DNONSTANDARD_PORT -DDISABLE_TEXT_CONSOLE -DDISABLE_COMMAND_LINE -DUSE_ZLIB -DDISABLE_DOSBOX_OPL -DUSE_RGB_COLOR -DUSE_ELF_LOADER -DMIPS_TARGET
LDFLAGS :=
INCDIR := $(srcdir) . $(srcdir)/engines/ $(PSPSDK)/include
@@ -87,8 +87,8 @@ CXX_UPDATE_DEP_FLAG = -Wp,-MMD,"$(*D)/$(DEPDIR)/$(*F).d",-MQ,"$@",-MP
# Variables for dynamic plugin building
PLUGIN_PREFIX =
PLUGIN_SUFFIX = .plg
-PLUGIN_EXTRA_DEPS = plugin.syms scummvm-psp.elf
-PLUGIN_LDFLAGS = -nostartfiles -Wl,-q,--just-symbols=scummvm-psp.org.elf,-Tplugin.ld,--retain-symbols-file,plugin.syms -lstdc++ -lc
+PLUGIN_EXTRA_DEPS = $(srcdir)/backends/plugins/elf/plugin.syms scummvm-psp.elf
+PLUGIN_LDFLAGS = -nostartfiles -Wl,-q,--just-symbols=scummvm-psp.org.elf,-T$(srcdir)/backends/plugins/psp/plugin.ld,--retain-symbols-file,$(srcdir)/backends/plugins/elf/plugin.syms -lstdc++ -lc
# PSP-specific variables
STRIP = psp-strip
@@ -126,7 +126,8 @@ endif
# PSP LIBS
PSPLIBS = -lpspprof -lpspvfpu -lpspdebug -lpspgu -lpspge -lpspdisplay -lpspctrl -lpspsdk \
-lpsputility -lpspuser -lpsppower -lpsphprm -lpspsdk -lpsprtc -lpspaudio -lpspaudiocodec \
- -lpspkernel
+ -lpspkernel -lpspnet_inet
+
# Add in PSPSDK includes and libraries.
LIBS += -lpng -lz -lstdc++ -lc -lm $(PSPLIBS)
@@ -142,14 +143,16 @@ OBJS := powerman.o \
input.o \
cursor.o \
trace.o \
- psploader.o \
pspkeyboard.o \
audio.o \
thread.o \
rtc.o \
mp3.o \
png_loader.o \
- tests.o
+ image_viewer.o \
+ tests.o \
+ dummy.o
+
BACKEND := psp
@@ -167,7 +170,7 @@ PSP_EBOOT_PIC1 = pic1.png
PSP_EBOOT_SND0 = NULL
PSP_EBOOT_PSAR = NULL
-LDFLAGS += -Wl,-Tmain_prog.ld
+LDFLAGS += -Wl,-T../../plugins/psp/main_prog.ld
all: $(PSP_EBOOT)
diff --git a/backends/platform/psp/README.PSP b/backends/platform/psp/README.PSP
index 0849d68c78..b83f1cab6d 100644
--- a/backends/platform/psp/README.PSP
+++ b/backends/platform/psp/README.PSP
@@ -6,6 +6,7 @@ Installation
- Copy the relevant game datafiles to your memory stick (location doesn't matter).
- Install ScummVM like any other homebrew.
- Run ScummVM and use the launcher to add games and run them.
+ - Press Start to return to the launcher and play another game.
Controls
========
@@ -20,9 +21,10 @@ Cross - Left Mouse Button (usually the main button)
Circle - Right Mouse Button (secondary button in some games)
Square - '.' (skip dialogue in some games e.g. Scumm)
Right trigger + Square - Spacebar (useful in Gobli*ns and SCI games)
-Start - Global Menu. Allows you to 'Return To Launcher' to play another game
Right trigger + Start - F5 (Main Menu in some games)
Select - Show/Hide Virtual Keyboard. Hold down to move keyboard onscreen (with D-Pad).
+Right trigger + Select - Show Image Viewer (see below)
+Start - Global Menu. Allows you to 'Return To Launcher' to play another game
Virtual Keyboard Mode
=====================
@@ -37,6 +39,34 @@ Buttons/Triggers - Choose a specific character in the square. The four center c
Analog - Moves in a direction (left/right/up/down) (Useful to keep moving
while typing in AGI games among other things)
+
+Image Viewer
+============
+For your convenience, I've included a simple image viewer in the PSP port.
+You can view anything you want while playing a game.
+There are a few simple rules to follow:
+
+- Images must be of PNG format. If you have images in another format, many
+ graphics utilities will convert them for you.
+- Images must be named psp_image1.png, psp_image2.png etc. This is to make
+ sure there's no possible conflict between image files and game files.
+- Images must be placed in the game directories. When using the image viewer,
+ only the images of the particular game being played will be available for viewing.
+- Don't place any images in the ScummVM directory, or you won't be able to see
+ the images in the game directories.
+- There's no guarantee that you'll be able to view your image. This is because
+ big images take a lot of memory (more than the size of the image on disk). If there
+ isn't enough memory left to show the image, ScummVM will tell you so. Try to make the
+ image smaller by either shrinking it or reducing the colors to 256 color palette mode.
+
+Image Viewer Controls:
+=====================
+Left/Right - previous/next image (e.g. go from psp_image1.png to psp_image2.png)
+Up/down - zoom in/out
+Analog - move around the image
+Triggers, Start: - exit image viewer
+
+
1st Person Game Mode (Can be ignored by most users)
====================
This is a special mode built for 1st person games like Lands of Lore. If you don't have these games you can
@@ -49,9 +79,12 @@ Square - Is the modifier key instead of Right Trigger.
Left/Right Trigger - Strafe left/right
D-Pad Left/Right - Turn left/right
Square + D-Pad - F1/F2/F3/F4
+Square + Select - Image Viewer
Square + Start - Esc (shows game menu)
+
+
Notes
=====
- Notice that you can switch between games! This is much faster than quitting
diff --git a/backends/platform/psp/display_client.cpp b/backends/platform/psp/display_client.cpp
index 916b6c1aae..9d4f573e28 100644
--- a/backends/platform/psp/display_client.cpp
+++ b/backends/platform/psp/display_client.cpp
@@ -347,7 +347,6 @@ void Buffer::copyFromRect(const byte *buf, uint32 pitch, int destX, int destY, u
PspMemory::fastCopy(dst, buf, _pixelFormat.pixelsToBytes(recHeight * recWidth));
} else {
do {
- //memcpy(dst, buf, recWidthInBytes);
if (_pixelFormat.swapRB)
PspMemorySwap::fastSwap(dst, buf, recWidthInBytes, _pixelFormat);
else
@@ -379,45 +378,45 @@ void Buffer::copyToArray(byte *dst, int pitch) {
} while (--h);
}
-/* We can size the buffer either by texture size (multiple of 2^n) or source size. The GU can
- really handle both, but is supposed to get only 2^n size buffers */
void Buffer::setSize(uint32 width, uint32 height, HowToSize textureOrSource/*=kSizeByTextureSize*/) {
DEBUG_ENTER_FUNC();
- PSP_DEBUG_PRINT("w[%u], h[%u], %s\n", width, height, textureOrSource ? "size by source" : "size by texture");
-
+
+ // We can size the buffer either by texture size (multiple of 2^n) or source size.
+ // At higher sizes, increasing the texture size to 2^n is a waste of space. At these sizes kSizeBySourceSize should be used.
+
_sourceSize.width = width;
_sourceSize.height = height;
- _textureSize.width = scaleUpToPowerOfTwo(width);
+ _textureSize.width = scaleUpToPowerOfTwo(width); // can only scale up to 512
_textureSize.height = scaleUpToPowerOfTwo(height);
-
+
if (textureOrSource == kSizeByTextureSize) {
_width = _textureSize.width;
_height = _textureSize.height;
- } else { /* kSizeBySourceSize */
- _width = _sourceSize.width;
+ } else { // sizeBySourceSize
+ _width = _sourceSize.width;
_height = _sourceSize.height;
+
+ // adjust allocated width to be divisible by 32.
+ // The GU can only handle multiples of 16 bytes. A 4 bit image x 32 will give us 16 bytes
+ // We don't necessarily know the depth of the pixels here. So just make it divisible by 32.
+ uint32 checkDiv = _width & 31;
+ if (checkDiv)
+ _width += 32 - checkDiv;
}
+
+ PSP_DEBUG_PRINT("width[%u], height[%u], texW[%u], texH[%u], sourceW[%d], sourceH[%d] %s\n", _width, _height, _textureSize.width, _textureSize.height, _sourceSize.width, _sourceSize.height, textureOrSource ? "size by source" : "size by texture");
}
-/* Scale a dimension (width/height) up to power of 2 for the texture */
+// Scale a dimension (width/height) up to power of 2 for the texture
+// Will only go up to 512 since that's the maximum PSP texture size
uint32 Buffer::scaleUpToPowerOfTwo(uint32 size) {
- uint32 textureDimension = 0;
- if (size <= 16)
- textureDimension = 16;
- else if (size <= 32)
- textureDimension = 32;
- else if (size <= 64)
- textureDimension = 64;
- else if (size <= 128)
- textureDimension = 128;
- else if (size <= 256)
- textureDimension = 256;
- else
- textureDimension = 512;
+ uint32 textureDimension = 16;
+ while (size > textureDimension && textureDimension < 512)
+ textureDimension <<= 1;
- PSP_DEBUG_PRINT("power of 2 = %u\n", textureDimension);
+ PSP_DEBUG_PRINT("size[%u]. power of 2[%u]\n", size, textureDimension);
return textureDimension;
}
@@ -540,51 +539,41 @@ void GuRenderer::render() {
DEBUG_ENTER_FUNC();
PSP_DEBUG_PRINT("Buffer[%p] Palette[%p]\n", _buffer->getPixels(), _palette->getRawValues());
- setMaxTextureOffsetByIndex(0, 0);
-
guProgramDrawBehavior();
if (_buffer->hasPalette())
guLoadPalette();
guProgramTextureFormat();
- guLoadTexture();
-
- Vertex *vertices = guGetVertices();
- fillVertices(vertices);
-
- guDrawVertices(vertices);
-
- if (_buffer->getSourceWidth() > 512) {
- setMaxTextureOffsetByIndex(1, 0);
- guLoadTexture();
-
- vertices = guGetVertices();
- fillVertices(vertices);
-
- guDrawVertices(vertices);
+ // Loop over patches of 512x512 pixel textures and draw them
+ for (uint32 j = 0; j < _buffer->getSourceHeight(); j += 512) {
+ _textureLoadOffset.y = j;
+
+ for (uint32 i = 0; i < _buffer->getSourceWidth(); i += 512) {
+ _textureLoadOffset.x = i;
+
+ guLoadTexture();
+ Vertex *vertices = guGetVertices();
+ fillVertices(vertices);
+
+ guDrawVertices(vertices);
+ }
}
}
-inline void GuRenderer::setMaxTextureOffsetByIndex(uint32 x, uint32 y) {
- DEBUG_ENTER_FUNC();
- const uint32 maxTextureSizeShift = 9; /* corresponds to 512 = max texture size*/
-
- _maxTextureOffset.x = x << maxTextureSizeShift; /* x times 512 */
- _maxTextureOffset.y = y << maxTextureSizeShift; /* y times 512 */
-}
-
inline void GuRenderer::guProgramDrawBehavior() {
DEBUG_ENTER_FUNC();
- PSP_DEBUG_PRINT("blending[%s] colorTest[%s] reverseAlpha[%s] keyColor[%u]\n", _blending ? "on" : "off", _colorTest ? "on" : "off", _alphaReverse ? "on" : "off", _keyColor);
+ PSP_DEBUG_PRINT("blending[%s] colorTest[%s] reverseAlpha[%s] keyColor[%u]\n",
+ _blending ? "on" : "off", _colorTest ? "on" : "off",
+ _alphaReverse ? "on" : "off", _keyColor);
if (_blending) {
sceGuEnable(GU_BLEND);
- if (_alphaReverse) // Reverse the alpha value (0 is 1)
+ if (_alphaReverse) // Reverse the alpha value (ie. 0 is 1) easier to do in some cases
sceGuBlendFunc(GU_ADD, GU_ONE_MINUS_SRC_ALPHA, GU_SRC_ALPHA, 0, 0);
- else // Normal alpha values
+ else // Normal alpha values
sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0);
} else
@@ -592,7 +581,9 @@ inline void GuRenderer::guProgramDrawBehavior() {
if (_colorTest) {
sceGuEnable(GU_COLOR_TEST);
- sceGuColorFunc(GU_NOTEQUAL, _keyColor, 0x00ffffff);
+ sceGuColorFunc(GU_NOTEQUAL, // show only colors not equal to this color
+ _keyColor,
+ 0x00ffffff); // match everything but alpha
} else
sceGuDisable(GU_COLOR_TEST);
}
@@ -613,7 +604,8 @@ inline void GuRenderer::guLoadPalette() {
PSP_DEBUG_PRINT("bpp[%d], pixelformat[%d], mask[%x]\n", _buffer->getBitsPerPixel(), _palette->getPixelFormat(), mask);
sceGuClutMode(convertToGuPixelFormat(_palette->getPixelFormat()), 0, mask, 0);
- sceGuClutLoad(_palette->getNumOfEntries() >> 3, _palette->getRawValues());
+ sceGuClutLoad(_palette->getNumOfEntries() >> 3, // it's in batches of 8 for some reason
+ _palette->getRawValues());
}
inline void GuRenderer::guProgramTextureFormat() {
@@ -659,7 +651,17 @@ inline uint32 GuRenderer::convertToGuPixelFormat(PSPPixelFormat::Type format) {
inline void GuRenderer::guLoadTexture() {
DEBUG_ENTER_FUNC();
- sceGuTexImage(0, _buffer->getTextureWidth(), _buffer->getTextureHeight(), _buffer->getWidth(), _buffer->getPixels() + _buffer->_pixelFormat.pixelsToBytes(_maxTextureOffset.x));
+ byte *startPoint = _buffer->getPixels();
+ if (_textureLoadOffset.x)
+ startPoint += _buffer->_pixelFormat.pixelsToBytes(_textureLoadOffset.x);
+ if (_textureLoadOffset.y)
+ startPoint += _buffer->getWidthInBytes() * _textureLoadOffset.y;
+
+ sceGuTexImage(0,
+ _buffer->getTextureWidth(), // texture width (must be power of 2)
+ _buffer->getTextureHeight(), // texture height (must be power of 2)
+ _buffer->getWidth(), // width of a line of the image (to get to the next line)
+ startPoint); // where to start reading
}
inline Vertex *GuRenderer::guGetVertices() {
@@ -677,40 +679,40 @@ void GuRenderer::fillVertices(Vertex *vertices) {
uint32 outputWidth = _displayManager->getOutputWidth();
uint32 outputHeight = _displayManager->getOutputHeight();
- float textureStartX, textureStartY, textureEndX, textureEndY;
-
// Texture adjustments for eliminating half-pixel artifacts from scaling
// Not necessary if we don't scale
- float textureAdjustment = 0.0f;
+ float textureFix = 0.0f;
if (_useGlobalScaler &&
- (_displayManager->getScaleX() != 1.0f || _displayManager->getScaleX() != 1.0f))
- textureAdjustment = 0.5f;
-
- textureStartX = textureAdjustment + _offsetInBuffer.x; //debug
- textureStartY = textureAdjustment + _offsetInBuffer.y;
- // We subtract maxTextureOffset because our shifted texture starts at 512 and will go to 640
- textureEndX = _offsetInBuffer.x + _drawSize.width - textureAdjustment - _maxTextureOffset.x;
- textureEndY = _offsetInBuffer.y + _drawSize.height - textureAdjustment;
-
+ (_displayManager->getScaleX() != 1.0f || _displayManager->getScaleY() != 1.0f))
+ textureFix = 0.5f;
+
+ // These coordinates describe an area within the texture. ie. we already loaded a square of texture,
+ // now the coordinates within it are 0 to the edge of the area of the texture we want to draw
+ float textureStartX = textureFix + _offsetInBuffer.x;
+ float textureStartY = textureFix + _offsetInBuffer.y;
+ // even when we draw one of several textures, we use the whole drawsize of the image. The GU
+ // will draw what it can with the texture it has and scale it properly for us.
+ float textureEndX = -textureFix + _offsetInBuffer.x + _drawSize.width - _textureLoadOffset.x;
+ float textureEndY = -textureFix + _offsetInBuffer.y + _drawSize.height - _textureLoadOffset.y;
// For scaling to the final image size, calculate the gaps on both sides
uint32 gapX = _useGlobalScaler ? (PSP_SCREEN_WIDTH - outputWidth) >> 1 : 0;
uint32 gapY = _useGlobalScaler ? (PSP_SCREEN_HEIGHT - outputHeight) >> 1 : 0;
// Save scaled offset on screen
- float scaledOffsetOnScreenX = scaleSourceToOutputX(_offsetOnScreen.x);
- float scaledOffsetOnScreenY = scaleSourceToOutputY(_offsetOnScreen.y);
-
- float imageStartX, imageStartY, imageEndX, imageEndY;
+ float scaledOffsetOnScreenX = scaleSourceToOutput(true, _offsetOnScreen.x);
+ float scaledOffsetOnScreenY = scaleSourceToOutput(false, _offsetOnScreen.y);
- imageStartX = gapX + scaledOffsetOnScreenX + (scaleSourceToOutputX(_maxTextureOffset.x));
- imageStartY = gapY + scaledOffsetOnScreenY;
+ float imageStartX = gapX + scaledOffsetOnScreenX + (scaleSourceToOutput(true, stretch(true, _textureLoadOffset.x)));
+ float imageStartY = gapY + scaledOffsetOnScreenY + (scaleSourceToOutput(false, stretch(false, _textureLoadOffset.y)));
+ float imageEndX, imageEndY;
+
if (_fullScreen) { // shortcut
imageEndX = PSP_SCREEN_WIDTH - gapX + scaledOffsetOnScreenX;
imageEndY = PSP_SCREEN_HEIGHT - gapY + scaledOffsetOnScreenY; // needed for screen shake
} else { /* !fullScreen */
- imageEndX = imageStartX + scaleSourceToOutputX(_drawSize.width);
- imageEndY = imageStartY + scaleSourceToOutputY(_drawSize.height);
+ imageEndX = gapX + scaledOffsetOnScreenX + scaleSourceToOutput(true, stretch(true, _drawSize.width));
+ imageEndY = gapY + scaledOffsetOnScreenY + scaleSourceToOutput(false, stretch(false, _drawSize.height));
}
vertices[0].u = textureStartX;
@@ -729,8 +731,8 @@ void GuRenderer::fillVertices(Vertex *vertices) {
PSP_DEBUG_PRINT("ImageStart: X[%f] Y[%f] ImageEnd: X[%.1f] Y[%.1f]\n", imageStartX, imageStartY, imageEndX, imageEndY);
}
-/* Scale the input X offset to appear in proper position on the screen */
-inline float GuRenderer::scaleSourceToOutputX(float offset) {
+/* Scale the input X/Y offset to appear in proper position on the screen */
+inline float GuRenderer::scaleSourceToOutput(bool x, float offset) {
float result;
if (!_useGlobalScaler)
@@ -738,28 +740,22 @@ inline float GuRenderer::scaleSourceToOutputX(float offset) {
else if (!offset)
result = 0.0f;
else
- result = offset * _displayManager->getScaleX();
+ result = x ? offset * _displayManager->getScaleX() : offset * _displayManager->getScaleY();
return result;
}
-/* Scale the input Y offset to appear in proper position on the screen */
-inline float GuRenderer::scaleSourceToOutputY(float offset) {
- float result;
-
- if (!_useGlobalScaler)
- result = offset;
- else if (!offset)
- result = 0.0f;
- else
- result = offset * _displayManager->getScaleY();
-
- return result;
+/* Scale the input X/Y offset to appear in proper position on the screen */
+inline float GuRenderer::stretch(bool x, float size) {
+ if (!_stretch)
+ return size;
+ return (x ? size * _stretchX : size * _stretchY);
}
inline void GuRenderer::guDrawVertices(Vertex *vertices) {
DEBUG_ENTER_FUNC();
+ // This function shouldn't need changing. The '32' here refers to floating point vertices.
sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF | GU_VERTEX_32BITF | GU_TRANSFORM_2D, 2, 0, vertices);
}
diff --git a/backends/platform/psp/display_client.h b/backends/platform/psp/display_client.h
index feec477282..005fc76c7c 100644
--- a/backends/platform/psp/display_client.h
+++ b/backends/platform/psp/display_client.h
@@ -174,8 +174,13 @@ protected:
class GuRenderer {
public:
// Constructors
- GuRenderer() : _useGlobalScaler(false), _buffer(0), _palette(0), _blending(false), _alphaReverse(false), _colorTest(false), _keyColor(0), _fullScreen(false) {}
- GuRenderer(Buffer *buffer, Palette *palette) : _useGlobalScaler(false), _buffer(buffer), _palette(palette), _blending(false), _alphaReverse(false), _colorTest(false), _keyColor(0), _fullScreen(false) {}
+ GuRenderer() : _useGlobalScaler(false), _buffer(0), _palette(0),
+ _blending(false), _alphaReverse(false), _colorTest(false),
+ _keyColor(0), _fullScreen(false), _stretch(false), _stretchX(1.0f), _stretchY(1.0f) {}
+ GuRenderer(Buffer *buffer, Palette *palette) :
+ _useGlobalScaler(false), _buffer(buffer), _palette(palette),
+ _blending(false), _alphaReverse(false), _colorTest(false),
+ _keyColor(0), _fullScreen(false), _stretch(false), _stretchX(1.0f), _stretchY(1.0f) {}
static void setDisplayManager(DisplayManager *dm) { _displayManager = dm; } // Called by the Display Manager
// Setters
@@ -190,8 +195,7 @@ public:
}
void setBuffer(Buffer *buffer) { _buffer = buffer; }
void setPalette(Palette *palette) { _palette = palette; }
- void setMaxTextureOffsetByIndex(uint32 x, uint32 y); // For drawing multiple textures
- void setOffsetOnScreen(uint32 x, uint32 y) { _offsetOnScreen.x = x; _offsetOnScreen.y = y; }
+ void setOffsetOnScreen(int x, int y) { _offsetOnScreen.x = x; _offsetOnScreen.y = y; }
void setOffsetInBuffer(uint32 x, uint32 y) { _offsetInBuffer.x = x; _offsetInBuffer.y = y; }
void setColorTest(bool value) { _colorTest = value; }
void setKeyColor(uint32 value) { _keyColor = _buffer->_pixelFormat.convertTo32BitColor(value); }
@@ -199,6 +203,8 @@ public:
void setAlphaReverse(bool value) { _alphaReverse = value; }
void setFullScreen(bool value) { _fullScreen = value; } // Shortcut for rendering
void setUseGlobalScaler(bool value) { _useGlobalScaler = value; } // Scale to screen
+ void setStretch(bool active) { _stretch = active; }
+ void setStretchXY(float x, float y) { _stretchX = x; _stretchY = y; }
static void cacheInvalidate(void *pointer, uint32 size);
@@ -216,11 +222,11 @@ protected:
void guDrawVertices(Vertex *vertices);
uint32 convertToGuPixelFormat(PSPPixelFormat::Type format);
- float scaleSourceToOutputX(float offset);
- float scaleSourceToOutputY(float offset);
+ float scaleSourceToOutput(bool x, float offset);
+ float stretch(bool x, float size);
friend class MasterGuRenderer;
- Point _maxTextureOffset; ///> For rendering textures > 512 pixels
+ Point _textureLoadOffset; ///> For rendering textures > 512 pixels
Point _offsetOnScreen; ///> Where on screen to draw
Point _offsetInBuffer; ///> Where in the texture to draw
bool _useGlobalScaler; ///> Scale to the output size on screen
@@ -233,6 +239,8 @@ protected:
bool _colorTest;
uint32 _keyColor; ///> Color to test against for color test. in 32 bits.
bool _fullScreen; ///> Speeds up for fullscreen rendering
+ bool _stretch; ///> Whether zooming is activated
+ float _stretchX, _stretchY;
};
#endif /* PSP_SCREEN_H */
diff --git a/backends/platform/psp/display_manager.cpp b/backends/platform/psp/display_manager.cpp
index 5d75ac531e..2c94882a63 100644
--- a/backends/platform/psp/display_manager.cpp
+++ b/backends/platform/psp/display_manager.cpp
@@ -34,6 +34,7 @@
#include "backends/platform/psp/default_display_client.h"
#include "backends/platform/psp/cursor.h"
#include "backends/platform/psp/pspkeyboard.h"
+#include "backends/platform/psp/image_viewer.h"
#define USE_DISPLAY_CALLBACK // to use callback for finishing the render
#include "backends/platform/psp/display_manager.h"
@@ -385,10 +386,12 @@ bool DisplayManager::renderAll() {
#endif /* USE_DISPLAY_CALLBACK */
// This is cheaper than checking time, so we do it first
+ // Any one of these being dirty causes everything to draw
if (!_screen->isDirty() &&
- (!_overlay->isDirty()) &&
- (!_cursor->isDirty()) &&
- (!_keyboard->isDirty())) {
+ !_overlay->isDirty() &&
+ !_cursor->isDirty() &&
+ !_keyboard->isDirty() &&
+ !_imageViewer->isDirty()) {
PSP_DEBUG_PRINT("Nothing dirty\n");
return true; // nothing to render
}
@@ -396,34 +399,35 @@ bool DisplayManager::renderAll() {
if (!isTimeToUpdate())
return false; // didn't render
- PSP_DEBUG_PRINT("screen[%s], overlay[%s], cursor[%s], keyboard[%s]\n",
+ PSP_DEBUG_PRINT("dirty: screen[%s], overlay[%s], cursor[%s], keyboard[%s], imageViewer[%s]\n",
_screen->isDirty() ? "true" : "false",
_overlay->isDirty() ? "true" : "false",
_cursor->isDirty() ? "true" : "false",
- _keyboard->isDirty() ? "true" : "false"
+ _keyboard->isDirty() ? "true" : "false",
+ _imageViewer->isDirty() ? "true" : "false",
);
_masterGuRenderer.guPreRender(); // Set up rendering
_screen->render();
-
_screen->setClean(); // clean out dirty bit
+
+ if (_imageViewer->isVisible())
+ _imageViewer->render();
+ _imageViewer->setClean();
if (_overlay->isVisible())
- _overlay->render();
-
+ _overlay->render();
_overlay->setClean();
if (_cursor->isVisible())
_cursor->render();
-
_cursor->setClean();
if (_keyboard->isVisible())
_keyboard->render();
-
_keyboard->setClean();
-
+
_masterGuRenderer.guPostRender();
return true; // rendered successfully
diff --git a/backends/platform/psp/display_manager.h b/backends/platform/psp/display_manager.h
index 00d3851243..4537af0096 100644
--- a/backends/platform/psp/display_manager.h
+++ b/backends/platform/psp/display_manager.h
@@ -96,6 +96,7 @@ class Screen;
class Overlay;
class Cursor;
class PSPKeyboard;
+class ImageViewer;
/**
* Class that manages all display clients
@@ -107,7 +108,8 @@ public:
KEEP_ASPECT_RATIO,
STRETCHED_FULL_SCREEN
};
- DisplayManager() : _screen(0), _cursor(0), _overlay(0), _keyboard(0), _lastUpdateTime(0), _graphicsMode(0) {}
+ DisplayManager() : _screen(0), _cursor(0), _overlay(0), _keyboard(0),
+ _imageViewer(0), _lastUpdateTime(0), _graphicsMode(0) {}
~DisplayManager();
void init();
@@ -118,11 +120,13 @@ public:
uint32 getDefaultGraphicsMode() const { return STRETCHED_FULL_SCREEN; }
const OSystem::GraphicsMode* getSupportedGraphicsModes() const { return _supportedModes; }
- // Setters
+ // Setters for pointers
void setScreen(Screen *screen) { _screen = screen; }
void setCursor(Cursor *cursor) { _cursor = cursor; }
void setOverlay(Overlay *overlay) { _overlay = overlay; }
void setKeyboard(PSPKeyboard *keyboard) { _keyboard = keyboard; }
+ void setImageViewer(ImageViewer *imageViewer) { _imageViewer = imageViewer; }
+
void setSizeAndPixelFormat(uint width, uint height, const Graphics::PixelFormat *format);
// Getters
@@ -148,6 +152,7 @@ private:
Cursor *_cursor;
Overlay *_overlay;
PSPKeyboard *_keyboard;
+ ImageViewer *_imageViewer;
MasterGuRenderer _masterGuRenderer;
uint32 _lastUpdateTime; // For limiting FPS
diff --git a/backends/platform/psp/dummy.cpp b/backends/platform/psp/dummy.cpp
new file mode 100644
index 0000000000..4236734d4b
--- /dev/null
+++ b/backends/platform/psp/dummy.cpp
@@ -0,0 +1,59 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
+ * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
+ *
+ */
+
+ //#include "common/scummsys.h"
+ #include <time.h>
+ #include <stdlib.h>
+ #include <stdio.h>
+ #include <png.h>
+ #include <sys/socket.h>
+
+//void userWriteFn(png_structp png_ptr, png_bytep data, png_size_t length) {
+//}
+
+//void userFlushFn(png_structp png_ptr) {
+//}
+
+ // Dummy functions are pulled in so that we don't need to build the plugins with certain libs
+
+ int dummyFunc() {
+
+ // For Broken Sword 2.5
+ volatile int i;
+ i = clock();
+ rename("dummyA", "dummyB");
+
+ png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
+ png_set_write_fn(png_ptr, NULL, NULL, NULL);
+ png_infop info_ptr;
+ png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL);
+ png_destroy_write_struct(&png_ptr, &info_ptr);
+
+ // For lua's usage of libc: very heavy usage so it pulls in sockets?
+ setsockopt(0, 0, 0, NULL, 0);
+ getsockopt(0, 0, 0, NULL, NULL);
+
+ return i;
+} \ No newline at end of file
diff --git a/backends/platform/psp/elf32.h b/backends/platform/psp/elf32.h
deleted file mode 100644
index 616cc4b4d2..0000000000
--- a/backends/platform/psp/elf32.h
+++ /dev/null
@@ -1,209 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef BACKENDS_ELF_H
-#define BACKENDS_ELF_H
-
-/* ELF stuff */
-
-typedef unsigned short Elf32_Half, Elf32_Section;
-typedef unsigned int Elf32_Word, Elf32_Addr, Elf32_Off;
-typedef signed int Elf32_Sword;
-typedef Elf32_Half Elf32_Versym;
-
-#define EI_NIDENT (16)
-#define SELFMAG 6
-
-/* ELF File format structures. Look up ELF structure for more details */
-
-// ELF header (contains info about the file)
-typedef struct {
- unsigned char e_ident[EI_NIDENT]; /* Magic number and other info */
- Elf32_Half e_type; /* Object file type */
- Elf32_Half e_machine; /* Architecture */
- Elf32_Word e_version; /* Object file version */
- Elf32_Addr e_entry; /* Entry point virtual address */
- Elf32_Off e_phoff; /* Program header table file offset */
- Elf32_Off e_shoff; /* Section header table file offset */
- Elf32_Word e_flags; /* Processor-specific flags */
- Elf32_Half e_ehsize; /* ELF header size in bytes */
- Elf32_Half e_phentsize; /* Program header table entry size */
- Elf32_Half e_phnum; /* Program header table entry count */
- Elf32_Half e_shentsize; /* Section header table entry size */
- Elf32_Half e_shnum; /* Section header table entry count */
- Elf32_Half e_shstrndx; /* Section header string table index */
-} Elf32_Ehdr;
-
-// Should be in e_ident
-#define ELFMAG "\177ELF\1\1" /* ELF Magic number */
-
-// e_type values
-#define ET_NONE 0 /* no file type */
-#define ET_REL 1 /* relocatable */
-#define ET_EXEC 2 /* executable */
-#define ET_DYN 3 /* shared object */
-#define ET_CORE 4 /* core file */
-
-// e_machine values
-#define EM_MIPS 8
-
-
-// Program header (contains info about segment)
-typedef struct {
- Elf32_Word p_type; /* Segment type */
- Elf32_Off p_offset; /* Segment file offset */
- Elf32_Addr p_vaddr; /* Segment virtual address */
- Elf32_Addr p_paddr; /* Segment physical address */
- Elf32_Word p_filesz; /* Segment size in file */
- Elf32_Word p_memsz; /* Segment size in memory */
- Elf32_Word p_flags; /* Segment flags */
- Elf32_Word p_align; /* Segment alignment */
-} Elf32_Phdr;
-
-// p_type values
-#define PT_NULL 0 /* ignored */
-#define PT_LOAD 1 /* loadable segment */
-#define PT_DYNAMIC 2 /* dynamic linking info */
-#define PT_INTERP 3 /* info about interpreter */
-#define PT_NOTE 4 /* note segment */
-#define PT_SHLIB 5 /* reserved */
-#define PT_PHDR 6 /* Program header table */
-#define PT_MIPS_REGINFO 0x70000000 /* register usage info */
-
-// p_flags value
-#define PF_X 1 /* execute */
-#define PF_W 2 /* write */
-#define PF_R 4 /* read */
-
-// Section header (contains info about section)
-typedef struct {
- Elf32_Word sh_name; /* Section name (string tbl index) */
- Elf32_Word sh_type; /* Section type */
- Elf32_Word sh_flags; /* Section flags */
- Elf32_Addr sh_addr; /* Section virtual addr at execution */
- Elf32_Off sh_offset; /* Section file offset */
- Elf32_Word sh_size; /* Section size in bytes */
- Elf32_Word sh_link; /* Link to another section */
- Elf32_Word sh_info; /* Additional section information */
- Elf32_Word sh_addralign; /* Section alignment */
- Elf32_Word sh_entsize; /* Entry size if section holds table */
-} Elf32_Shdr;
-
-// sh_type values
-#define SHT_NULL 0 /* Inactive section */
-#define SHT_PROGBITS 1 /* Proprietary */
-#define SHT_SYMTAB 2 /* Symbol table */
-#define SHT_STRTAB 3 /* String table */
-#define SHT_RELA 4 /* Relocation entries with addend */
-#define SHT_HASH 5 /* Symbol hash table */
-#define SHT_DYNAMIC 6 /* Info for dynamic linking */
-#define SHT_NOTE 7 /* Note section */
-#define SHT_NOBITS 8 /* Occupies no space */
-#define SHT_REL 9 /* Relocation entries without addend */
-#define SHT_SHLIB 10 /* Reserved */
-#define SHT_DYNSYM 11 /* Minimal set of dynamic linking symbols */
-#define SHT_MIPS_LIBLSIT 0x70000000 /* Info about dynamic shared object libs */
-#define SHT_MIPS_CONFLICT 0x70000002 /* Conflicts btw executables and shared objects */
-#define SHT_MIPS_GPTAB 0x70000003 /* Global pointer table */
-
-// sh_flags values
-#define SHF_WRITE 0 /* writable section */
-#define SHF_ALLOC 2 /* section occupies memory */
-#define SHF_EXECINSTR 4 /* machine instructions */
-#define SHF_MIPS_GPREL 0x10000000 /* Must be made part of global data area */
-
-
-// Symbol entry (contain info about a symbol)
-typedef struct {
- Elf32_Word st_name; /* Symbol name (string tbl index) */
- Elf32_Addr st_value; /* Symbol value */
- Elf32_Word st_size; /* Symbol size */
- unsigned char st_info; /* Symbol type and binding */
- unsigned char st_other; /* Symbol visibility */
- Elf32_Section st_shndx; /* Section index */
-} Elf32_Sym;
-
-// Extract from the st_info
-#define SYM_TYPE(x) ((x)&0xF)
-#define SYM_BIND(x) ((x)>>4)
-
-
-// Symbol binding values from st_info
-#define STB_LOCAL 0 /* Symbol not visible outside object */
-#define STB_GLOBAL 1 /* Symbol visible to all object files */
-#define STB_WEAK 2 /* Similar to STB_GLOBAL */
-
-// Symbol type values from st_info
-#define STT_NOTYPE 0 /* Not specified */
-#define STT_OBJECT 1 /* Data object e.g. variable */
-#define STT_FUNC 2 /* Function */
-#define STT_SECTION 3 /* Section */
-#define STT_FILE 4 /* Source file associated with object file */
-
-// Special section header index values from st_shndex
-#define SHN_UNDEF 0
-#define SHN_LOPROC 0xFF00 /* Extended values */
-#define SHN_ABS 0xFFF1 /* Absolute value: don't relocate */
-#define SHN_COMMON 0xFFF2 /* Common block. Not allocated yet */
-#define SHN_HIPROC 0xFF1F
-#define SHN_HIRESERVE 0xFFFF
-
-// Relocation entry (info about how to relocate)
-typedef struct {
- Elf32_Addr r_offset; /* Address */
- Elf32_Word r_info; /* Relocation type and symbol index */
-} Elf32_Rel;
-
-// Access macros for the relocation info
-#define REL_TYPE(x) ((x)&0xFF) /* Extract relocation type */
-#define REL_INDEX(x) ((x)>>8) /* Extract relocation index into symbol table */
-
-// MIPS relocation types
-#define R_MIPS_NONE 0
-#define R_MIPS_16 1
-#define R_MIPS_32 2
-#define R_MIPS_REL32 3
-#define R_MIPS_26 4
-#define R_MIPS_HI16 5
-#define R_MIPS_LO16 6
-#define R_MIPS_GPREL16 7
-#define R_MIPS_LITERAL 8
-#define R_MIPS_GOT16 9
-#define R_MIPS_PC16 10
-#define R_MIPS_CALL16 11
-#define R_MIPS_GPREL32 12
-#define R_MIPS_GOTHI16 13
-#define R_MIPS_GOTLO16 14
-#define R_MIPS_CALLHI16 15
-#define R_MIPS_CALLLO16 16
-
-// Mock function to get value of global pointer
-#define getGP() ({ \
- unsigned int __valgp; \
- __asm__ ("add %0, $gp, $0" : "=r"(__valgp) : ); \
- __valgp; \
-})
-
-#endif /* BACKENDS_ELF_H */
diff --git a/backends/platform/psp/image_viewer.cpp b/backends/platform/psp/image_viewer.cpp
new file mode 100644
index 0000000000..26b7f31c97
--- /dev/null
+++ b/backends/platform/psp/image_viewer.cpp
@@ -0,0 +1,327 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
+ * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
+ *
+ */
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "common/scummsys.h"
+#include "common/str.h"
+#include "common/stream.h"
+#include "common/archive.h"
+#include "common/events.h"
+#include "common/ptr.h"
+#include "gui/message.h"
+#include "engines/engine.h"
+#include "backends/platform/psp/input.h"
+#include "backends/platform/psp/display_manager.h"
+#include "backends/platform/psp/display_client.h"
+#include "backends/platform/psp/image_viewer.h"
+#include "backends/platform/psp/png_loader.h"
+#include "backends/platform/psp/thread.h"
+
+static const char *imageName = "psp_image";
+#define PSP_SCREEN_HEIGHT 272
+#define PSP_SCREEN_WIDTH 480
+
+bool ImageViewer::load(int imageNum) {
+ if (_init)
+ unload();
+
+ // build string
+ char number[8];
+ sprintf(number, "%d", imageNum);
+ Common::String imageNameStr(imageName);
+ Common::String specificImageName = imageNameStr + Common::String(number) + Common::String(".png");
+
+ // search for image file
+ if (!SearchMan.hasFile(specificImageName)) {
+ PSP_ERROR("file %s not found\n", specificImageName.c_str());
+ return false;
+ }
+
+ Common::ScopedPtr<Common::SeekableReadStream> file(SearchMan.createReadStreamForMember(specificImageName));
+
+ _buffer = new Buffer();
+ _palette = new Palette();
+ _renderer = new GuRenderer();
+
+ assert(_buffer);
+ assert(_palette);
+ assert(_renderer);
+
+ // Load a PNG into our buffer and palette. Size it by the actual size of the image
+ PngLoader image(file, *_buffer, *_palette, Buffer::kSizeBySourceSize);
+
+ PngLoader::Status status = image.allocate(); // allocate the buffers for the file
+
+ char error[100];
+ if (status == PngLoader::BAD_FILE) {
+ sprintf(error, "Cannot display %s. Not a proper PNG file", specificImageName.c_str());
+ GUI::TimedMessageDialog dialog(error, 4000);
+ dialog.runModal();
+ return false;
+ } else if (status == PngLoader::OUT_OF_MEMORY) {
+ sprintf(error, "Out of memory loading %s. Try making the image smaller", specificImageName.c_str());
+ GUI::TimedMessageDialog dialog(error, 4000);
+ dialog.runModal();
+ return false;
+ }
+ // try to load the image file
+ if (!image.load()) {
+ sprintf(error, "Cannot display %s. Not a proper PNG file", specificImageName.c_str());
+ GUI::TimedMessageDialog dialog(error, 4000);
+ dialog.runModal();
+ return false;
+ }
+
+ setConstantRendererOptions();
+ setFullScreenImageParams(); // prepare renderer for full screen view
+
+ _imageNum = imageNum; // now we can say we displayed this image
+ _init = true;
+
+ return true;
+}
+
+void ImageViewer::setConstantRendererOptions() {
+ _renderer->setBuffer(_buffer);
+ _renderer->setPalette(_palette);
+
+ _renderer->setAlphaBlending(false);
+ _renderer->setColorTest(false);
+ _renderer->setUseGlobalScaler(false);
+ _renderer->setStretch(true);
+ _renderer->setOffsetInBuffer(0, 0);
+ _renderer->setDrawWholeBuffer();
+}
+
+void ImageViewer::unload() {
+ _init = false;
+ delete _buffer;
+ delete _palette;
+ delete _renderer;
+ _buffer = 0;
+ _palette = 0;
+ _renderer = 0;
+}
+
+void ImageViewer::resetOnEngineDone() {
+ _imageNum = 0;
+}
+
+void ImageViewer::setVisible(bool visible) {
+ DEBUG_ENTER_FUNC();
+
+ if (_visible == visible)
+ return;
+
+ // from here on, we're making the loader visible
+ if (visible && g_engine) { // we can only run the image viewer when there's an engine
+ g_engine->pauseEngine(true);
+
+ load(_imageNum ? _imageNum : 1); // load the 1st image or the current
+ }
+
+ if (visible && _init) { // we managed to load
+ _visible = true;
+ setViewerButtons(true);
+
+ { // so dialog goes out of scope, destroying all allocations
+ GUI::TimedMessageDialog dialog("Image Viewer", 1000);
+ dialog.runModal();
+ }
+
+ runLoop(); // only listen to viewer events
+ } else { // we were asked to make invisible or failed to load
+ _visible = false;
+ unload();
+ setViewerButtons(false);
+
+ if (g_engine && g_engine->isPaused())
+ g_engine->pauseEngine(false);
+ }
+ setDirty();
+}
+
+// This is the only way we can truly pause the games
+// Sad but true.
+void ImageViewer::runLoop() {
+ while (_visible) {
+ Common::Event event;
+ PspThread::delayMillis(30);
+ _inputHandler->getAllInputs(event);
+ _displayManager->renderAll();
+ }
+}
+
+void ImageViewer::setViewerButtons(bool active) {
+ _inputHandler->setImageViewerMode(active);
+}
+
+void ImageViewer::loadNextImage() {
+ if (!load(_imageNum+1)) { // try to load the next image
+ if (!load(_imageNum)) // we failed, so reload the current image
+ setVisible(false); // just hide
+ }
+ setDirty();
+}
+
+void ImageViewer::loadLastImage() {
+ if (_imageNum - 1 > 0) {
+ if (!load(_imageNum-1))
+ if (!load(_imageNum))
+ setVisible(false); // we can't even show the old image so hide
+ }
+ setDirty();
+}
+
+void ImageViewer::setFullScreenImageParams() {
+ // we try to fit the image fullscreen at least in one dimension
+ uint32 width = _buffer->getSourceWidth();
+ uint32 height = _buffer->getSourceHeight();
+
+ _centerX = PSP_SCREEN_WIDTH / 2.0f;
+ _centerY = PSP_SCREEN_HEIGHT / 2.0f;
+
+ // see if we fit width wise
+ if (PSP_SCREEN_HEIGHT >= (int)((height * PSP_SCREEN_WIDTH) / (float)width)) {
+ setZoom(PSP_SCREEN_WIDTH / (float)width);
+ } else {
+ setZoom(PSP_SCREEN_HEIGHT / (float)height);
+ }
+}
+
+void ImageViewer::render() {
+ if (_init) {
+ assert(_buffer);
+ assert(_renderer);
+
+ // move the image slightly. Note that we count on the renderer's timing
+ switch (_movement) {
+ case EVENT_MOVE_LEFT:
+ moveImageX(-_visibleWidth / 100.0f);
+ break;
+ case EVENT_MOVE_UP:
+ moveImageY(-_visibleHeight / 100.0f);
+ break;
+ case EVENT_MOVE_RIGHT:
+ moveImageX(_visibleWidth / 100.0f);
+ break;
+ case EVENT_MOVE_DOWN:
+ moveImageY(_visibleHeight / 100.0f);
+ break;
+ default:
+ break;
+ }
+ _renderer->render();
+ }
+}
+
+void ImageViewer::modifyZoom(bool up) {
+ float factor = _zoomFactor;
+ if (up)
+ factor += 0.1f;
+ else // down
+ factor -= 0.1f;
+
+ setZoom(factor);
+}
+
+void ImageViewer::setZoom(float value) {
+ if (value <= 0.0f) // don't want 0 or negative zoom
+ return;
+
+ _zoomFactor = value;
+ _renderer->setStretchXY(value, value);
+ setOffsetParams();
+}
+
+void ImageViewer::moveImageX(float val) {
+ float newVal = _centerX + val;
+
+ if (newVal - (_visibleWidth / 2) > PSP_SCREEN_WIDTH - 4 || newVal + (_visibleWidth / 2) < 4)
+ return;
+ _centerX = newVal;
+ setOffsetParams();
+}
+
+void ImageViewer::moveImageY(float val) {
+ float newVal = _centerY + val;
+
+ if (newVal - (_visibleHeight / 2) > PSP_SCREEN_HEIGHT - 4 || newVal + (_visibleHeight / 2) < 4)
+ return;
+ _centerY = newVal;
+ setOffsetParams();
+}
+
+// Set the renderer with the proper offset on the screen
+//
+void ImageViewer::setOffsetParams() {
+ _visibleWidth = _zoomFactor * _buffer->getSourceWidth();
+ _visibleHeight = _zoomFactor * _buffer->getSourceHeight();
+
+ int offsetX = _centerX - (int)(_visibleWidth * 0.5f);
+ int offsetY = _centerY - (int)(_visibleHeight * 0.5f);
+
+ _renderer->setOffsetOnScreen(offsetX, offsetY);
+ setDirty();
+}
+
+// Handler events coming in from the inputHandler
+//
+void ImageViewer::handleEvent(uint32 event) {
+ DEBUG_ENTER_FUNC();
+
+ switch (event) {
+ case EVENT_HIDE:
+ setVisible(false);
+ break;
+ case EVENT_SHOW:
+ setVisible(true);
+ break;
+ case EVENT_ZOOM_IN:
+ modifyZoom(true);
+ break;
+ case EVENT_ZOOM_OUT:
+ modifyZoom(false);
+ break;
+ case EVENT_MOVE_LEFT:
+ case EVENT_MOVE_UP:
+ case EVENT_MOVE_RIGHT:
+ case EVENT_MOVE_DOWN:
+ case EVENT_MOVE_STOP:
+ _movement = (Event)event;
+ break;
+ case EVENT_NEXT_IMAGE:
+ loadNextImage();
+ break;
+ case EVENT_LAST_IMAGE:
+ loadLastImage();
+ break;
+ default:
+ PSP_ERROR("Unknown event %d\n", event);
+ break;
+ }
+} \ No newline at end of file
diff --git a/backends/platform/psp/image_viewer.h b/backends/platform/psp/image_viewer.h
new file mode 100644
index 0000000000..ef8b196dbe
--- /dev/null
+++ b/backends/platform/psp/image_viewer.h
@@ -0,0 +1,105 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $
+ * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $
+ *
+ */
+
+#ifndef PSP_IMAGE_VIEWER_H
+#define PSP_IMAGE_VIEWER_H
+
+class InputHandler;
+
+class ImageViewer : public DisplayClient {
+public:
+ enum Event {
+ EVENT_NONE = -1,
+ EVENT_HIDE = 0,
+ EVENT_SHOW = 1,
+ EVENT_ZOOM_IN,
+ EVENT_ZOOM_OUT,
+ EVENT_MOVE_LEFT,
+ EVENT_MOVE_UP,
+ EVENT_MOVE_RIGHT,
+ EVENT_MOVE_DOWN,
+ EVENT_MOVE_STOP,
+ EVENT_NEXT_IMAGE,
+ EVENT_LAST_IMAGE,
+ };
+
+private:
+ Buffer *_buffer;
+ Palette *_palette;
+ GuRenderer *_renderer;
+ bool _visible;
+ bool _dirty;
+ bool _init;
+ uint32 _imageNum; // current image number
+ float _zoomFactor; // how much we're zooming in/out on the image
+ float _visibleHeight, _visibleWidth;
+ float _centerX, _centerY;
+ Event _movement;
+
+ InputHandler *_inputHandler;
+ DisplayManager *_displayManager;
+
+ void setFullScreenImageParams();
+ void loadNextImage();
+ void loadLastImage();
+ void setViewerButtons(bool active);
+ void setConstantRendererOptions();
+ void moveImageX(float val);
+ void moveImageY(float val);
+ bool load(int imageNum);
+ void unload();
+ void runLoop(); // to get total pausing we have to do our own loop
+
+ void setZoom(float value);
+ void setOffsetParams();
+ void modifyZoom(bool up); // up or down
+ void setVisible(bool visible);
+
+public:
+
+ ImageViewer() : _buffer(0), _palette(0), _visible(false),
+ _dirty(false), _init(false), _imageNum(0),
+ _zoomFactor(0.0f), _visibleHeight(0.0f), _visibleWidth(0.0f),
+ _centerX(0.0f), _centerY(0.0f), _movement(EVENT_MOVE_STOP),
+ _inputHandler(0), _displayManager(0) {}
+ ~ImageViewer() { unload(); } // deallocate images
+ bool load();
+ void render();
+ bool isVisible() { return _visible; }
+ bool isDirty() { return _dirty; }
+ void setDirty() { _dirty = true; }
+ void setClean() { if (!_visible) // otherwise we want to keep rendering
+ _dirty = false;
+ }
+ void resetOnEngineDone();
+
+ void handleEvent(uint32 event);
+
+ // pointer setters
+ void setInputHandler(InputHandler *inputHandler) { _inputHandler = inputHandler; }
+ void setDisplayManager(DisplayManager *displayManager) { _displayManager = displayManager; }
+};
+
+#endif /* PSP_IMAGE_VIEWER_H */ \ No newline at end of file
diff --git a/backends/platform/psp/input.cpp b/backends/platform/psp/input.cpp
index ed868ef375..0dad31e5ae 100644
--- a/backends/platform/psp/input.cpp
+++ b/backends/platform/psp/input.cpp
@@ -95,7 +95,7 @@ const uint32 ButtonPad::_buttonMap[] = {
};
ButtonPad::ButtonPad() : _prevButtonState(0), _shifted(UNSHIFTED), _padMode(PAD_MODE_NORMAL),
- _comboMode(false) {
+ _comboMode(false), _combosEnabled(true) {
for (int i = UNSHIFTED; i < SHIFTED_MODE_LAST; i++)
_buttonsChanged[i] = 0;
clearButtons();
@@ -154,6 +154,7 @@ void ButtonPad::initButtonsNormalMode() {
_button[BTN_START][SHIFTED].setKey(Common::KEYCODE_F5, Common::ASCII_F5);
_button[BTN_START][UNSHIFTED].setKey(Common::KEYCODE_F5, Common::ASCII_F5, Common::KBD_CTRL);
_button[BTN_SELECT][UNSHIFTED].setPspEvent(PSP_EVENT_SHOW_VIRTUAL_KB, true, PSP_EVENT_NONE, 0);
+ _button[BTN_SELECT][SHIFTED].setPspEvent(PSP_EVENT_IMAGE_VIEWER, true, PSP_EVENT_NONE, 0);
}
void ButtonPad::initButtonsLolMode() {
@@ -199,7 +200,8 @@ bool ButtonPad::getEvent(Common::Event &event, PspEvent &pspEvent, SceCtrlData &
uint32 curButtonState = PSP_ALL_BUTTONS & pad.Buttons; // we only care about these
- modifyButtonsForCombos(pad); // change buttons for combos
+ if (_combosEnabled)
+ modifyButtonsForCombos(pad); // change buttons for combos
return getEventFromButtonState(event, pspEvent, curButtonState);
}
@@ -369,6 +371,7 @@ void InputHandler::init() {
sceCtrlSetSamplingMode(1); // analog
_buttonPad.initButtons();
+ _nub.init();
}
bool InputHandler::getAllInputs(Common::Event &event) {
@@ -460,6 +463,12 @@ bool InputHandler::handlePspEvent(Common::Event &event, PspEvent &pspEvent) {
/*case PSP_EVENT_CHANGE_SPEED:
handleSpeedChange(pspEvent.data);
break;*/
+ case PSP_EVENT_IMAGE_VIEWER:
+ _imageViewer->handleEvent(pspEvent.data);
+ break;
+ case PSP_EVENT_IMAGE_VIEWER_SET_BUTTONS:
+ setImageViewerMode(pspEvent.data);
+ break;
default:
PSP_ERROR("Unhandled PSP Event[%d]\n", pspEvent.type);
break;
@@ -509,3 +518,56 @@ void InputHandler::handleSpeedChange(bool up) {
GUI::TimedMessageDialog dialog(_padModeText[_padMode], 1500);
dialog.runModal();
}*/
+
+void InputHandler::setImageViewerMode(bool active) {
+ if (_buttonPad.isButtonDown() || _nub.isButtonDown()) { // can't switch yet
+ PSP_DEBUG_PRINT("postponing image viewer on event\n");
+ _pendingPspEvent.type = PSP_EVENT_IMAGE_VIEWER_SET_BUTTONS; // queue it to be done later
+ _pendingPspEvent.data = active;
+ } else if (active) {
+ _nub.setDpadMode(true);
+ _buttonPad.enableCombos(false); // disable combos
+ setButtonsForImageViewer();
+ } else { // deactivate
+ _nub.setDpadMode(false);
+ _nub.init();
+ _buttonPad.enableCombos(true); // re-enable combos
+ _buttonPad.initButtons();
+ }
+}
+
+void InputHandler::setButtonsForImageViewer() {
+ DEBUG_ENTER_FUNC();
+
+ // Dpad
+ _buttonPad.clearButtons();
+ _buttonPad.getButton(ButtonPad::BTN_UP, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_ZOOM_IN,
+ PSP_EVENT_NONE, false);
+ _buttonPad.getButton(ButtonPad::BTN_DOWN, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_ZOOM_OUT,
+ PSP_EVENT_NONE, false);
+ _buttonPad.getButton(ButtonPad::BTN_LEFT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_LAST_IMAGE,
+ PSP_EVENT_NONE, false);
+ _buttonPad.getButton(ButtonPad::BTN_RIGHT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_NEXT_IMAGE,
+ PSP_EVENT_NONE, false);
+ _buttonPad.getButton(ButtonPad::BTN_LTRIGGER, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
+ PSP_EVENT_NONE, false);
+ _buttonPad.getButton(ButtonPad::BTN_RTRIGGER, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
+ PSP_EVENT_NONE, false);
+ _buttonPad.getButton(ButtonPad::BTN_START, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
+ PSP_EVENT_NONE, false);
+ _buttonPad.getButton(ButtonPad::BTN_SELECT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_HIDE,
+ PSP_EVENT_NONE, false);
+
+ //Nub
+ _nub.getPad().clearButtons();
+ _nub.getPad().getButton(ButtonPad::BTN_UP, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_UP,
+ PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_STOP);
+ _nub.getPad().getButton(ButtonPad::BTN_DOWN, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_DOWN,
+ PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_STOP);
+ _nub.getPad().getButton(ButtonPad::BTN_LEFT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_LEFT,
+ PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_STOP);
+ _nub.getPad().getButton(ButtonPad::BTN_RIGHT, UNSHIFTED).setPspEvent(PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_RIGHT,
+ PSP_EVENT_IMAGE_VIEWER, ImageViewer::EVENT_MOVE_STOP);
+}
+
+
diff --git a/backends/platform/psp/input.h b/backends/platform/psp/input.h
index acca04f376..9a1ab6faab 100644
--- a/backends/platform/psp/input.h
+++ b/backends/platform/psp/input.h
@@ -30,6 +30,7 @@
#include "common/events.h"
#include "backends/platform/psp/pspkeyboard.h"
#include "backends/platform/psp/cursor.h"
+#include "backends/platform/psp/image_viewer.h"
#include <pspctrl.h>
enum PspEventType {
@@ -40,10 +41,11 @@ enum PspEventType {
PSP_EVENT_RBUTTON,
PSP_EVENT_MODE_SWITCH,
PSP_EVENT_CHANGE_SPEED,
+ PSP_EVENT_IMAGE_VIEWER,
+ PSP_EVENT_IMAGE_VIEWER_SET_BUTTONS,
PSP_EVENT_LAST
};
-
struct PspEvent {
PspEventType type;
uint32 data;
@@ -112,59 +114,77 @@ private:
ShiftMode _shifted;
PspPadMode _padMode;
bool _comboMode; // are we in the middle of combos
- static const uint32 _buttonMap[]; // maps the buttons to their values
+ bool _combosEnabled; // can we do combos
+ static const uint32 _buttonMap[]; // maps the buttons to their values
void initButtonsNormalMode();
void initButtonsLolMode();
void modifyButtonsForCombos(SceCtrlData &pad);
- void clearButtons();
public:
ButtonPad();
+ void initButtons(); // set the buttons to the mode that's selected
+ void clearButtons(); // empty the buttons of all events
+
bool getEvent(Common::Event &event, PspEvent &pspEvent, SceCtrlData &pad);
bool getEventFromButtonState(Common::Event &event, PspEvent &pspEvent, uint32 buttonState);
+
void setShifted(ShiftMode shifted) { _shifted = shifted; }
void setPadMode(PspPadMode mode) { _padMode = mode; }
bool isButtonDown() { return _prevButtonState; }
- void initButtons();
+
+ void enableCombos(bool value) { _combosEnabled = value; }
+ Button &getButton(ButtonType type, ShiftMode mode) { return _button[type][mode]; }
};
class Nub {
private:
Cursor *_cursor; // to enable changing/getting cursor position
- ButtonPad _buttonPad; // private buttonpad for dpad mode
ShiftMode _shifted;
bool _dpadMode;
-
+
+ ButtonPad _buttonPad; // private buttonpad for dpad mode
+
+ int32 modifyNubAxisMotion(int32 input);
+ void translateToDpadState(int dpadX, int dpadY, uint32 &buttonState); // convert nub data to dpad data
public:
- Nub() : _shifted(UNSHIFTED), _dpadMode(false) { _buttonPad.initButtons(); }
+ Nub() : _shifted(UNSHIFTED), _dpadMode(false) { }
+ void init() { _buttonPad.initButtons(); }
void setCursor(Cursor *cursor) { _cursor = cursor; }
+
+ // setters
void setDpadMode(bool active) { _dpadMode = active; }
void setShifted(ShiftMode shifted) { _shifted = shifted; }
- bool isButtonDown();
+ // getters
+ bool isButtonDown();
bool getEvent(Common::Event &event, PspEvent &pspEvent, SceCtrlData &pad);
- int32 modifyNubAxisMotion(int32 input);
- void translateToDpadState(int dpadX, int dpadY, uint32 &buttonState); // convert nub data to dpad data
+ ButtonPad &getPad() { return _buttonPad; }
};
class InputHandler {
public:
- InputHandler() : _keyboard(0), _cursor(0), _padMode(PAD_MODE_NORMAL), _lastPadCheckTime(0) {}
+ InputHandler() : _keyboard(0), _cursor(0), _imageViewer(0), _padMode(PAD_MODE_NORMAL),
+ _lastPadCheckTime(0) {}
+ // pointer setters
void setKeyboard(PSPKeyboard *keyboard) { _keyboard = keyboard; }
void setCursor(Cursor *cursor) { _cursor = cursor; _nub.setCursor(cursor); }
+ void setImageViewer(ImageViewer *imageViewer) { _imageViewer = imageViewer; }
void init();
bool getAllInputs(Common::Event &event);
+ void setImageViewerMode(bool active);
private:
+ Nub _nub;
+ ButtonPad _buttonPad;
+
+ // Pointers to relevant other classes
PSPKeyboard *_keyboard;
Cursor *_cursor;
-
- Nub _nub;
- ButtonPad _buttonPad;
+ ImageViewer *_imageViewer;
PspPadMode _padMode; // whice mode we're in
PspEvent _pendingPspEvent; // an event that can't be handled yet
@@ -176,6 +196,7 @@ private:
void handleMouseEvent(Common::Event &event, Common::EventType type, const char *string);
void handleShiftEvent(ShiftMode shifted);
void handleModeSwitchEvent();
+ void setButtonsForImageViewer();
};
#endif /* PSP_INPUT_H */
diff --git a/backends/platform/psp/main_prog.ld b/backends/platform/psp/main_prog.ld
deleted file mode 100644
index 4216e7f0ab..0000000000
--- a/backends/platform/psp/main_prog.ld
+++ /dev/null
@@ -1,253 +0,0 @@
-OUTPUT_FORMAT("elf32-littlemips", "elf32-bigmips",
- "elf32-littlemips")
-OUTPUT_ARCH(mips:allegrex)
-ENTRY(_start)
-/* Do we need any of these for elf?
- __DYNAMIC = 0; */
-SECTIONS
-{
- /* Read-only sections, merged into text segment: */
- PROVIDE (__executable_start = 0x08900000); . = 0x08900000;
- .interp : { *(.interp) }
- .reginfo : { *(.reginfo) }
- .dynamic : { *(.dynamic) }
- .hash : { *(.hash) }
- .dynsym : { *(.dynsym) }
- .dynstr : { *(.dynstr) }
- .gnu.version : { *(.gnu.version) }
- .gnu.version_d : { *(.gnu.version_d) }
- .gnu.version_r : { *(.gnu.version_r) }
- .rel.init : { *(.rel.init) }
- .rela.init : { *(.rela.init) }
- .rel.text : { *(.rel.text .rel.text.* .rel.gnu.linkonce.t.*) }
- .rela.text : { *(.rela.text .rela.text.* .rela.gnu.linkonce.t.*) }
- .rel.fini : { *(.rel.fini) }
- .rela.fini : { *(.rela.fini) }
- /* PSP-specific relocations. */
- .rel.sceStub.text : { *(.rel.sceStub.text) *(SORT(.rel.sceStub.text.*)) }
- .rel.lib.ent.top : { *(.rel.lib.ent.top) }
- .rel.lib.ent : { *(.rel.lib.ent) }
- .rel.lib.ent.btm : { *(.rel.lib.ent.btm) }
- .rel.lib.stub.top : { *(.rel.lib.stub.top) }
- .rel.lib.stub : { *(.rel.lib.stub) }
- .rel.lib.stub.btm : { *(.rel.lib.stub.btm) }
- .rel.rodata.sceModuleInfo : { *(.rel.rodata.sceModuleInfo) }
- .rel.rodata.sceResident : { *(.rel.rodata.sceResident) }
- .rel.rodata.sceNid : { *(.rel.rodata.sceNid) }
- .rel.rodata.sceVstub : { *(.rel.rodata.sceVstub) *(SORT(.rel.rodata.sceVstub.*)) }
- .rel.rodata : { *(.rel.rodata .rel.rodata.* .rel.gnu.linkonce.r.*) }
- .rela.rodata : { *(.rela.rodata .rela.rodata.* .rela.gnu.linkonce.r.*) }
- .rel.data.rel.ro : { *(.rel.data.rel.ro*) }
- .rela.data.rel.ro : { *(.rel.data.rel.ro*) }
- .rel.data : { *(.rel.data .rel.data.* .rel.gnu.linkonce.d.*) }
- .rela.data : { *(.rela.data .rela.data.* .rela.gnu.linkonce.d.*) }
- .rel.tdata : { *(.rel.tdata .rel.tdata.* .rel.gnu.linkonce.td.*) }
- .rela.tdata : { *(.rela.tdata .rela.tdata.* .rela.gnu.linkonce.td.*) }
- .rel.tbss : { *(.rel.tbss .rel.tbss.* .rel.gnu.linkonce.tb.*) }
- .rela.tbss : { *(.rela.tbss .rela.tbss.* .rela.gnu.linkonce.tb.*) }
- .rel.ctors : { *(.rel.ctors) }
- .rela.ctors : { *(.rela.ctors) }
- .rel.dtors : { *(.rel.dtors) }
- .rela.dtors : { *(.rela.dtors) }
- .rel.got : { *(.rel.got) }
- .rela.got : { *(.rela.got) }
- .rel.sdata : { *(.rel.sdata .rel.sdata.* .rel.gnu.linkonce.s.*) }
- .rela.sdata : { *(.rela.sdata .rela.sdata.* .rela.gnu.linkonce.s.*) }
- .rel.sbss : { *(.rel.sbss .rel.sbss.* .rel.gnu.linkonce.sb.*) }
- .rela.sbss : { *(.rela.sbss .rela.sbss.* .rela.gnu.linkonce.sb.*) }
- .rel.sdata2 : { *(.rel.sdata2 .rel.sdata2.* .rel.gnu.linkonce.s2.*) }
- .rela.sdata2 : { *(.rela.sdata2 .rela.sdata2.* .rela.gnu.linkonce.s2.*) }
- .rel.sbss2 : { *(.rel.sbss2 .rel.sbss2.* .rel.gnu.linkonce.sb2.*) }
- .rela.sbss2 : { *(.rela.sbss2 .rela.sbss2.* .rela.gnu.linkonce.sb2.*) }
- .rel.bss : { *(.rel.bss .rel.bss.* .rel.gnu.linkonce.b.*) }
- .rela.bss : { *(.rela.bss .rela.bss.* .rela.gnu.linkonce.b.*) }
- .rel.plt : { *(.rel.plt) }
- .rela.plt : { *(.rela.plt) }
- .init :
- {
- KEEP (*(.init))
- } =0
- .plt : { *(.plt) }
- .text :
- {
- _ftext = . ;
- *(.text .stub .text.* .gnu.linkonce.t.*)
- KEEP (*(.text.*personality*))
- /* .gnu.warning sections are handled specially by elf32.em. */
- *(.gnu.warning)
- *(.mips16.fn.*) *(.mips16.call.*)
- } =0
- .fini :
- {
- KEEP (*(.fini))
- } =0
- /* PSP library stub functions. */
- .sceStub.text : { *(.sceStub.text) *(SORT(.sceStub.text.*)) }
- PROVIDE (__etext = .);
- PROVIDE (_etext = .);
- PROVIDE (etext = .);
- /* PSP library entry table and library stub table. */
- .lib.ent.top : { *(.lib.ent.top) }
- .lib.ent : { *(.lib.ent) }
- .lib.ent.btm : { *(.lib.ent.btm) }
- .lib.stub.top : { *(.lib.stub.top) }
- .lib.stub : { *(.lib.stub) }
- .lib.stub.btm : { *(.lib.stub.btm) }
- /* PSP read-only data for module info, NIDs, and Vstubs. The
- .rodata.sceModuleInfo section must appear before the .rodata section
- otherwise it would get absorbed into .rodata and the PSP bootloader
- would be unable to locate the module info structure. */
- .rodata.sceModuleInfo : { *(.rodata.sceModuleInfo) }
- .rodata.sceResident : { *(.rodata.sceResident) }
- .rodata.sceNid : { *(.rodata.sceNid) }
- .rodata.sceVstub : { *(.rodata.sceVstub) *(SORT(.rodata.sceVstub.*)) }
- .rodata : { *(.rodata .rodata.* .gnu.linkonce.r.*) }
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- .sdata2 : { *(.sdata2 .sdata2.* .gnu.linkonce.s2.*) }
- .sbss2 : { *(.sbss2 .sbss2.* .gnu.linkonce.sb2.*) }
- .eh_frame_hdr : { *(.eh_frame_hdr) }
- .eh_frame : ONLY_IF_RO { KEEP (*(.eh_frame)) }
- .gcc_except_table : ONLY_IF_RO { KEEP (*(.gcc_except_table)) *(.gcc_except_table.*) }
- /* Adjust the address for the data segment. We want to adjust up to
- the same address within the page on the next page up. */
- . = ALIGN(256) + (. & (256 - 1));
- /* Exception handling */
- .eh_frame : ONLY_IF_RW { KEEP (*(.eh_frame)) }
- .gcc_except_table : ONLY_IF_RW { KEEP (*(.gcc_except_table)) *(.gcc_except_table.*) }
- /* Thread Local Storage sections */
- .tdata : { *(.tdata .tdata.* .gnu.linkonce.td.*) }
- .tbss : { *(.tbss .tbss.* .gnu.linkonce.tb.*) *(.tcommon) }
- /* Ensure the __preinit_array_start label is properly aligned. We
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- the linker would then create the section even if it turns out to
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- . = ALIGN(32 / 8);
- PROVIDE (__preinit_array_start = .);
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- .ctors :
- {
- /* gcc uses crtbegin.o to find the start of
- the constructors, so we make sure it is
- first. Because this is a wildcard, it
- doesn't matter if the user does not
- actually link against crtbegin.o; the
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- is in. */
- KEEP (*crtbegin*.o(.ctors))
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- The .ctor section from the crtend file contains the
- end of ctors marker and it must be last */
- KEEP (*(EXCLUDE_FILE (*crtend*.o ) .ctors))
- KEEP (*(SORT(.ctors.*)))
- KEEP (*(.ctors))
- }
- .dtors :
- {
- KEEP (*crtbegin*.o(.dtors))
- KEEP (*(EXCLUDE_FILE (*crtend*.o ) .dtors))
- KEEP (*(SORT(.dtors.*)))
- KEEP (*(.dtors))
- }
- .jcr : { KEEP (*(.jcr)) }
- .data.rel.ro : { *(.data.rel.ro.local) *(.data.rel.ro*) }
- .data :
- {
- _fdata = . ;
- *(.data .data.* .gnu.linkonce.d.*)
- KEEP (*(.gnu.linkonce.d.*personality*))
- SORT(CONSTRUCTORS)
- }
- .data1 : { *(.data1) }
- . = .;
- _gp = ALIGN(16) + 0x7ff0;
- .got : { *(.got.plt) *(.got) }
- /* We want the small data sections together, so single-instruction offsets
- can access them all, and initialized data all before uninitialized, so
- we can shorten the on-disk segment size. */
- .sdata :
- {
- *(.sdata .sdata.* .gnu.linkonce.s.*)
- }
- .lit8 : { *(.lit8) }
- .lit4 : { *(.lit4) }
- _edata = .;
- PROVIDE (edata = .);
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- _fbss = .;
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- *(.dynsbss)
- *(.sbss .sbss.* .gnu.linkonce.sb.*)
- *(.scommon)
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- /* make a gap to put the plugins' short data here */
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- . = _gp + 0x7ff0;
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- COMMON :
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- . = ALIGN(32 / 8);
- .bss :
- {
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- *(.bss .bss.* .gnu.linkonce.b.*)
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- _end. Align after .bss to ensure correct alignment even if the
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- . = ALIGN(32 / 8);
- }
- . = ALIGN(32 / 8);
- _end = .;
- PROVIDE (end = .);
- /* Stabs debugging sections. */
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- .stab.index 0 : { *(.stab.index) }
- .stab.indexstr 0 : { *(.stab.indexstr) }
- .comment 0 : { *(.comment) }
- /* DWARF debug sections.
- Symbols in the DWARF debugging sections are relative to the beginning
- of the section so we begin them at 0. */
- /* DWARF 1 */
- .debug 0 : { *(.debug) }
- .line 0 : { *(.line) }
- /* GNU DWARF 1 extensions */
- .debug_srcinfo 0 : { *(.debug_srcinfo) }
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- /DISCARD/ : { *(.comment) *(.pdr) }
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-}
diff --git a/backends/platform/psp/module.mk b/backends/platform/psp/module.mk
index f96c4ef583..e3eac153dd 100644
--- a/backends/platform/psp/module.mk
+++ b/backends/platform/psp/module.mk
@@ -11,14 +11,15 @@ MODULE_OBJS := powerman.o \
input.o \
cursor.o \
trace.o \
- psploader.o \
pspkeyboard.o \
audio.o \
thread.o \
rtc.o \
mp3.o \
png_loader.o \
- tests.o
+ image_viewer.o \
+ tests.o \
+ dummy.o
# We don't use rules.mk but rather manually update OBJS and MODULE_DIRS.
MODULE_OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS))
diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp
index 047ec1957f..40c074ae00 100644
--- a/backends/platform/psp/osys_psp.cpp
+++ b/backends/platform/psp/osys_psp.cpp
@@ -76,12 +76,18 @@ void OSystem_PSP::initBackend() {
_displayManager.setScreen(&_screen);
_displayManager.setOverlay(&_overlay);
_displayManager.setKeyboard(&_keyboard);
+ _displayManager.setImageViewer(&_imageViewer);
_displayManager.init();
// Set pointers for input handler
_inputHandler.setCursor(&_cursor);
_inputHandler.setKeyboard(&_keyboard);
+ _inputHandler.setImageViewer(&_imageViewer);
_inputHandler.init();
+
+ // Set pointers for image viewer
+ _imageViewer.setInputHandler(&_inputHandler);
+ _imageViewer.setDisplayManager(&_displayManager);
_savefile = new PSPSaveFileManager;
@@ -97,6 +103,12 @@ void OSystem_PSP::initBackend() {
OSystem::initBackend();
}
+// Let's us know an engine
+void OSystem_PSP::engineDone() {
+ // for now, all we need is to reset the image number on the viewer
+ _imageViewer.resetOnEngineDone();
+}
+
bool OSystem_PSP::hasFeature(Feature f) {
return (f == kFeatureOverlaySupportsAlpha || f == kFeatureCursorHasPalette);
}
diff --git a/backends/platform/psp/osys_psp.h b/backends/platform/psp/osys_psp.h
index 5721296c94..52b8f4e887 100644
--- a/backends/platform/psp/osys_psp.h
+++ b/backends/platform/psp/osys_psp.h
@@ -32,10 +32,12 @@
#include "sound/mixer_intern.h"
#include "backends/base-backend.h"
#include "backends/fs/psp/psp-fs-factory.h"
+
#include "backends/platform/psp/display_client.h"
#include "backends/platform/psp/default_display_client.h"
#include "backends/platform/psp/cursor.h"
#include "backends/platform/psp/pspkeyboard.h"
+#include "backends/platform/psp/image_viewer.h"
#include "backends/platform/psp/display_manager.h"
#include "backends/platform/psp/input.h"
#include "backends/platform/psp/audio.h"
@@ -60,6 +62,7 @@ private:
InputHandler _inputHandler;
PspAudio _audio;
PspTimer _pspTimer;
+ ImageViewer _imageViewer;
public:
OSystem_PSP() : _savefile(0), _mixer(0), _timer(0), _pendingUpdate(false), _pendingUpdateCounter(0) {}
@@ -146,6 +149,7 @@ public:
Common::SaveFileManager *getSavefileManager() { return _savefile; }
FilesystemFactory *getFilesystemFactory() { return &PSPFilesystemFactory::instance(); }
void getTimeAndDate(TimeDate &t) const;
+ virtual void engineDone();
void quit();
diff --git a/backends/platform/psp/plugin.ld b/backends/platform/psp/plugin.ld
deleted file mode 100644
index 7534c15290..0000000000
--- a/backends/platform/psp/plugin.ld
+++ /dev/null
@@ -1,239 +0,0 @@
-OUTPUT_FORMAT("elf32-littlemips", "elf32-bigmips",
- "elf32-littlemips")
-OUTPUT_ARCH(mips:allegrex)
-PHDRS
-{
- plugin PT_LOAD ;
- shorts PT_LOAD ;
-}
-/* Do we need any of these for elf?
- __DYNAMIC = 0; */
-SECTIONS
-{
- /* Read-only sections, merged into text segment: */
- . = 0;
- .interp : { *(.interp) } : plugin
- .reginfo : { *(.reginfo) } : plugin
- .dynamic : { *(.dynamic) }
- .hash : { *(.hash) }
- .dynsym : { *(.dynsym) }
- .dynstr : { *(.dynstr) }
- .gnu.version : { *(.gnu.version) }
- .gnu.version_d : { *(.gnu.version_d) }
- .gnu.version_r : { *(.gnu.version_r) }
- .rel.init : { *(.rel.init) }
- .rela.init : { *(.rela.init) }
- .rel.text : { *(.rel.text .rel.text.* .rel.gnu.linkonce.t.*) }
- .rela.text : { *(.rela.text .rela.text.* .rela.gnu.linkonce.t.*) }
- .rel.fini : { *(.rel.fini) }
- .rela.fini : { *(.rela.fini) }
- /* PSP-specific relocations. */
- .rel.sceStub.text : { *(.rel.sceStub.text) *(SORT(.rel.sceStub.text.*)) }
- .rel.lib.ent.top : { *(.rel.lib.ent.top) }
- .rel.lib.ent : { *(.rel.lib.ent) }
- .rel.lib.ent.btm : { *(.rel.lib.ent.btm) }
- .rel.lib.stub.top : { *(.rel.lib.stub.top) }
- .rel.lib.stub : { *(.rel.lib.stub) }
- .rel.lib.stub.btm : { *(.rel.lib.stub.btm) }
- .rel.rodata.sceModuleInfo : { *(.rel.rodata.sceModuleInfo) }
- .rel.rodata.sceResident : { *(.rel.rodata.sceResident) }
- .rel.rodata.sceNid : { *(.rel.rodata.sceNid) }
- .rel.rodata.sceVstub : { *(.rel.rodata.sceVstub) *(SORT(.rel.rodata.sceVstub.*)) }
- .rel.rodata : { *(.rel.rodata .rel.rodata.* .rel.gnu.linkonce.r.*) }
- .rela.rodata : { *(.rela.rodata .rela.rodata.* .rela.gnu.linkonce.r.*) }
- .rel.data.rel.ro : { *(.rel.data.rel.ro*) }
- .rela.data.rel.ro : { *(.rel.data.rel.ro*) }
- .rel.data : { *(.rel.data .rel.data.* .rel.gnu.linkonce.d.*) }
- .rela.data : { *(.rela.data .rela.data.* .rela.gnu.linkonce.d.*) }
- .rel.tdata : { *(.rel.tdata .rel.tdata.* .rel.gnu.linkonce.td.*) }
- .rela.tdata : { *(.rela.tdata .rela.tdata.* .rela.gnu.linkonce.td.*) }
- .rel.tbss : { *(.rel.tbss .rel.tbss.* .rel.gnu.linkonce.tb.*) }
- .rela.tbss : { *(.rela.tbss .rela.tbss.* .rela.gnu.linkonce.tb.*) }
- .rel.ctors : { *(.rel.ctors) }
- .rela.ctors : { *(.rela.ctors) }
- .rel.dtors : { *(.rel.dtors) }
- .rela.dtors : { *(.rela.dtors) }
- .rel.got : { *(.rel.got) }
- .rela.got : { *(.rela.got) }
- .rel.sdata : { *(.rel.sdata .rel.sdata.* .rel.gnu.linkonce.s.*) }
- .rela.sdata : { *(.rela.sdata .rela.sdata.* .rela.gnu.linkonce.s.*) }
- .rel.sbss : { *(.rel.sbss .rel.sbss.* .rel.gnu.linkonce.sb.*) }
- .rela.sbss : { *(.rela.sbss .rela.sbss.* .rela.gnu.linkonce.sb.*) }
- .rel.sdata2 : { *(.rel.sdata2 .rel.sdata2.* .rel.gnu.linkonce.s2.*) }
- .rela.sdata2 : { *(.rela.sdata2 .rela.sdata2.* .rela.gnu.linkonce.s2.*) }
- .rel.sbss2 : { *(.rel.sbss2 .rel.sbss2.* .rel.gnu.linkonce.sb2.*) }
- .rela.sbss2 : { *(.rela.sbss2 .rela.sbss2.* .rela.gnu.linkonce.sb2.*) }
- .rel.bss : { *(.rel.bss .rel.bss.* .rel.gnu.linkonce.b.*) }
- .rela.bss : { *(.rela.bss .rela.bss.* .rela.gnu.linkonce.b.*) }
- .rel.plt : { *(.rel.plt) }
- .rela.plt : { *(.rela.plt) }
- .init :
- {
- KEEP (*(.init))
- } =0
- .plt : { *(.plt) }
- .text :
- {
- _ftext = . ;
- *(.text .stub .text.* .gnu.linkonce.t.*)
- KEEP (*(.text.*personality*))
- /* .gnu.warning sections are handled specially by elf32.em. */
- *(.gnu.warning)
- *(.mips16.fn.*) *(.mips16.call.*)
- } =0
- .fini :
- {
- KEEP (*(.fini))
- } =0
- /* PSP library stub functions. */
- .sceStub.text : { *(.sceStub.text) *(SORT(.sceStub.text.*)) }
- PROVIDE (__etext = .);
- PROVIDE (_etext = .);
- PROVIDE (etext = .);
- /* PSP library entry table and library stub table. */
- .lib.ent.top : { *(.lib.ent.top) }
- .lib.ent : { *(.lib.ent) }
- .lib.ent.btm : { *(.lib.ent.btm) }
- .lib.stub.top : { *(.lib.stub.top) }
- .lib.stub : { *(.lib.stub) }
- .lib.stub.btm : { *(.lib.stub.btm) }
- /* PSP read-only data for module info, NIDs, and Vstubs. The
- .rodata.sceModuleInfo section must appear before the .rodata section
- otherwise it would get absorbed into .rodata and the PSP bootloader
- would be unable to locate the module info structure. */
- .rodata.sceModuleInfo : { *(.rodata.sceModuleInfo) }
- .rodata.sceResident : { *(.rodata.sceResident) }
- .rodata.sceNid : { *(.rodata.sceNid) }
- .rodata.sceVstub : { *(.rodata.sceVstub) *(SORT(.rodata.sceVstub.*)) }
- .rodata : { *(.rodata .rodata.* .gnu.linkonce.r.*) }
- .rodata1 : { *(.rodata1) }
- .sdata2 : { *(.sdata2 .sdata2.* .gnu.linkonce.s2.*) }
- .sbss2 : { *(.sbss2 .sbss2.* .gnu.linkonce.sb2.*) }
- .eh_frame_hdr : { *(.eh_frame_hdr) }
- .eh_frame : ONLY_IF_RO { KEEP (*(.eh_frame)) }
- .gcc_except_table : ONLY_IF_RO { KEEP (*(.gcc_except_table)) *(.gcc_except_table.*) }
- /* Adjust the address for the data segment. We want to adjust up to
- the same address within the page on the next page up. */
- . = ALIGN(256) + (. & (256 - 1));
- /* Exception handling */
- .eh_frame : ONLY_IF_RW { KEEP (*(.eh_frame)) }
- .gcc_except_table : ONLY_IF_RW { KEEP (*(.gcc_except_table)) *(.gcc_except_table.*) }
- /* Thread Local Storage sections */
- .tdata : { *(.tdata .tdata.* .gnu.linkonce.td.*) }
- .tbss : { *(.tbss .tbss.* .gnu.linkonce.tb.*) *(.tcommon) }
- /* Ensure the __preinit_array_start label is properly aligned. We
- could instead move the label definition inside the section, but
- the linker would then create the section even if it turns out to
- be empty, which isn't pretty. */
- . = ALIGN(32 / 8);
- PROVIDE (__preinit_array_start = .);
- .preinit_array : { KEEP (*(.preinit_array)) }
- PROVIDE (__preinit_array_end = .);
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- .init_array : { KEEP (*(.init_array)) }
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- .fini_array : { KEEP (*(.fini_array)) }
- PROVIDE (__fini_array_end = .);
- .ctors :
- {
- ___plugin_ctors = .;
- KEEP (*(SORT(.ctors.*)))
- KEEP (*(.ctors))
- ___plugin_ctors_end = .;
- }
- .dtors :
- {
- ___plugin_dtors = .;
- KEEP (*(SORT(.dtors.*)))
- KEEP (*(.dtors))
- ___plugin_dtors_end = .;
- }
- .jcr : { KEEP (*(.jcr)) }
- .data.rel.ro : { *(.data.rel.ro.local) *(.data.rel.ro*) }
- .data :
- {
- _fdata = . ;
- *(.data .data.* .gnu.linkonce.d.*)
- KEEP (*(.gnu.linkonce.d.*personality*))
- SORT(CONSTRUCTORS)
- }
- .data1 : { *(.data1) }
- . = .;
- .bss :
- {
- *(.dynbss)
- *(.bss .bss.* .gnu.linkonce.b.*)
- *(COMMON)
- /* Align here to ensure that the .bss section occupies space up to
- _end. Align after .bss to ensure correct alignment even if the
- .bss section disappears because there are no input sections. */
- . = ALIGN(32 / 8);
- }
- . = ALIGN(32 / 8);
- _end = .;
- PROVIDE (end = .);
- /* Stabs debugging sections. */
- .stab 0 : { *(.stab) }
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- .stab.excl 0 : { *(.stab.excl) }
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- .stab.index 0 : { *(.stab.index) }
- .stab.indexstr 0 : { *(.stab.indexstr) }
- .comment 0 : { *(.comment) }
- /* DWARF debug sections.
- Symbols in the DWARF debugging sections are relative to the beginning
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- /* DWARF 1 */
- .debug 0 : { *(.debug) }
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- /* GNU DWARF 1 extensions */
- .debug_srcinfo 0 : { *(.debug_srcinfo) }
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- /* DWARF 1.1 and DWARF 2 */
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- /* DWARF 2 */
- .debug_info 0 : { *(.debug_info .gnu.linkonce.wi.*) }
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- .debug_str 0 : { *(.debug_str) }
- .debug_loc 0 : { *(.debug_loc) }
- .debug_macinfo 0 : { *(.debug_macinfo) }
- /* SGI/MIPS DWARF 2 extensions */
- .debug_weaknames 0 : { *(.debug_weaknames) }
- .debug_funcnames 0 : { *(.debug_funcnames) }
- .debug_typenames 0 : { *(.debug_typenames) }
- .debug_varnames 0 : { *(.debug_varnames) }
- /DISCARD/ : { *(.comment) *(.pdr) }
- /DISCARD/ : { *(.note.GNU-stack) }
-
- . = __plugin_hole_start;
- .got : { *(.got.plt) *(.got) } : shorts
- /* We want the small data sections together, so single-instruction offsets
- can access them all, and initialized data all before uninitialized, so
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- .sdata :
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-}
diff --git a/backends/platform/psp/plugin.syms b/backends/platform/psp/plugin.syms
deleted file mode 100644
index 24ee1a19dc..0000000000
--- a/backends/platform/psp/plugin.syms
+++ /dev/null
@@ -1,8 +0,0 @@
-PLUGIN_getVersion
-PLUGIN_getType
-PLUGIN_getTypeVersion
-PLUGIN_getObject
-___plugin_ctors
-___plugin_ctors_end
-___plugin_dtors
-___plugin_dtors_end
diff --git a/backends/platform/psp/png_loader.cpp b/backends/platform/psp/png_loader.cpp
index 978db3eaf9..08f370f36d 100644
--- a/backends/platform/psp/png_loader.cpp
+++ b/backends/platform/psp/png_loader.cpp
@@ -23,32 +23,43 @@
*
*/
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
#include "common/scummsys.h"
#include "common/stream.h"
#include "backends/platform/psp/psppixelformat.h"
#include "backends/platform/psp/display_client.h"
#include "backends/platform/psp/png_loader.h"
+//#define __PSP_DEBUG_FUNCS__ /* For debugging function calls */
+//#define __PSP_DEBUG_PRINT__ /* For debug printouts */
+
+#include "backends/platform/psp/trace.h"
+
PngLoader::Status PngLoader::allocate() {
+ DEBUG_ENTER_FUNC();
+
if (!findImageDimensions()) {
PSP_ERROR("failed to get image dimensions\n");
return BAD_FILE;
}
- PSP_DEBUG_PRINT("width[%d], height[%d], paletteSize[%d], bitDepth[%d]\n", _width, _height, _paletteSize, _bitDepth);
_buffer->setSize(_width, _height, _sizeBy);
+ uint32 bitsPerPixel = _bitDepth * _channels;
+
if (_paletteSize) { // 8 or 4-bit image
- if (_paletteSize <= 16) { // 4 bit
+ if (bitsPerPixel == 4) {
_buffer->setPixelFormat(PSPPixelFormat::Type_Palette_4bit);
_palette->setPixelFormats(PSPPixelFormat::Type_4444, PSPPixelFormat::Type_Palette_4bit);
- _paletteSize = 16;
- } else if (_paletteSize <= 256) { // 8-bit image
- _paletteSize = 256;
+ _paletteSize = 16; // round up
+ } else if (bitsPerPixel == 8) { // 8-bit image
_buffer->setPixelFormat(PSPPixelFormat::Type_Palette_8bit);
_palette->setPixelFormats(PSPPixelFormat::Type_4444, PSPPixelFormat::Type_Palette_8bit);
+ _paletteSize = 256; // round up
} else {
- PSP_ERROR("palette of %d too big!\n", _paletteSize);
+ PSP_ERROR("too many bits per pixel[%d] for a palette\n", bitsPerPixel);
return BAD_FILE;
}
@@ -60,7 +71,7 @@ PngLoader::Status PngLoader::allocate() {
PSP_ERROR("failed to allocate buffer\n");
return OUT_OF_MEMORY;
}
- if (!_palette->allocate()) {
+ if (_buffer->hasPalette() && !_palette->allocate()) {
PSP_ERROR("failed to allocate palette\n");
return OUT_OF_MEMORY;
}
@@ -68,6 +79,7 @@ PngLoader::Status PngLoader::allocate() {
}
bool PngLoader::load() {
+ DEBUG_ENTER_FUNC();
// Try to load the image
_file->seek(0); // Go back to start
@@ -98,6 +110,7 @@ void PngLoader::libReadFunc(png_structp pngPtr, png_bytep data, png_size_t lengt
}
bool PngLoader::basicImageLoad() {
+ DEBUG_ENTER_FUNC();
_pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (!_pngPtr)
return false;
@@ -119,7 +132,8 @@ bool PngLoader::basicImageLoad() {
int interlaceType;
png_get_IHDR(_pngPtr, _infoPtr, (png_uint_32 *)&_width, (png_uint_32 *)&_height, &_bitDepth,
&_colorType, &interlaceType, int_p_NULL, int_p_NULL);
-
+ _channels = png_get_channels(_pngPtr, _infoPtr);
+
if (_colorType & PNG_COLOR_MASK_PALETTE)
_paletteSize = _infoPtr->num_palette;
@@ -130,11 +144,11 @@ bool PngLoader::basicImageLoad() {
bool PngLoader::findImageDimensions() {
DEBUG_ENTER_FUNC();
- if (!basicImageLoad())
- return false;
+ bool status = basicImageLoad();
+ PSP_DEBUG_PRINT("width[%d], height[%d], paletteSize[%d], bitDepth[%d], channels[%d], rowBytes[%d]\n", _width, _height, _paletteSize, _bitDepth, _channels, _infoPtr->rowbytes);
png_destroy_read_struct(&_pngPtr, &_infoPtr, png_infopp_NULL);
- return true;
+ return status;
}
//
@@ -143,16 +157,16 @@ bool PngLoader::findImageDimensions() {
bool PngLoader::loadImageIntoBuffer() {
DEBUG_ENTER_FUNC();
- if (!basicImageLoad())
+ if (!basicImageLoad()) {
+ png_destroy_read_struct(&_pngPtr, &_infoPtr, png_infopp_NULL);
return false;
-
- // Strip off 16 bit channels. Not really needed but whatever
- png_set_strip_16(_pngPtr);
+ }
+ png_set_strip_16(_pngPtr); // Strip off 16 bit channels in case they occur
if (_paletteSize) {
// Copy the palette
png_colorp srcPal = _infoPtr->palette;
- for (int i = 0; i < (int)_paletteSize; i++) {
+ for (int i = 0; i < _infoPtr->num_palette; i++) {
unsigned char alphaVal = (i < _infoPtr->num_trans) ? _infoPtr->trans[i] : 0xFF; // Load alpha if it's there
_palette->setSingleColorRGBA(i, srcPal->red, srcPal->green, srcPal->blue, alphaVal);
srcPal++;
@@ -163,10 +177,21 @@ bool PngLoader::loadImageIntoBuffer() {
if (png_get_valid(_pngPtr, _infoPtr, PNG_INFO_tRNS))
png_set_tRNS_to_alpha(_pngPtr); // Convert trans channel to alpha for 32 bits
- png_set_filler(_pngPtr, 0xff, PNG_FILLER_AFTER); // Filler for alpha?
+ png_set_add_alpha(_pngPtr, 0xff, PNG_FILLER_AFTER); // Filler for alpha if none exists
}
- unsigned char *line = (unsigned char*) malloc(_infoPtr->rowbytes);
+ uint32 rowBytes = png_get_rowbytes(_pngPtr, _infoPtr);
+
+ // there seems to be a bug in libpng where it doesn't increase the rowbytes or the
+ // channel even after we add the alpha channel
+ if (_channels == 3 && (rowBytes / _width) == 3) {
+ _channels = 4;
+ rowBytes = _width * _channels;
+ }
+
+ PSP_DEBUG_PRINT("rowBytes[%d], channels[%d]\n", rowBytes, _channels);
+
+ unsigned char *line = (unsigned char*) malloc(rowBytes);
if (!line) {
png_destroy_read_struct(&_pngPtr, png_infopp_NULL, png_infopp_NULL);
PSP_ERROR("Couldn't allocate line\n");
@@ -175,11 +200,9 @@ bool PngLoader::loadImageIntoBuffer() {
for (size_t y = 0; y < _height; y++) {
png_read_row(_pngPtr, line, png_bytep_NULL);
- _buffer->copyFromRect(line, _infoPtr->rowbytes, 0, y, _width, 1); // Copy into buffer
+ _buffer->copyFromRect(line, rowBytes, 0, y, _width, 1); // Copy into buffer
}
-
free(line);
-
png_read_end(_pngPtr, _infoPtr);
png_destroy_read_struct(&_pngPtr, &_infoPtr, png_infopp_NULL);
diff --git a/backends/platform/psp/png_loader.h b/backends/platform/psp/png_loader.h
index 6b0282621a..4119bfef2b 100644
--- a/backends/platform/psp/png_loader.h
+++ b/backends/platform/psp/png_loader.h
@@ -44,11 +44,14 @@ private:
uint32 _width;
uint32 _height;
uint32 _paletteSize;
- int _bitDepth;
Buffer::HowToSize _sizeBy;
+
+ // PNG lib values
+ int _bitDepth;
png_structp _pngPtr;
png_infop _infoPtr;
int _colorType;
+ uint32 _channels;
public:
enum Status {
@@ -61,7 +64,8 @@ public:
Buffer::HowToSize sizeBy = Buffer::kSizeByTextureSize) :
_file(file), _buffer(&buffer), _palette(&palette),
_width(0), _height(0), _paletteSize(0),
- _bitDepth(0), _sizeBy(sizeBy), _pngPtr(0), _infoPtr(0), _colorType(0) {}
+ _bitDepth(0), _sizeBy(sizeBy), _pngPtr(0),
+ _infoPtr(0), _colorType(0), _channels(0) {}
PngLoader::Status allocate();
bool load();
diff --git a/backends/platform/psp/psp.spec b/backends/platform/psp/psp.spec
index ac325b7fd6..7177413373 100644
--- a/backends/platform/psp/psp.spec
+++ b/backends/platform/psp/psp.spec
@@ -1,3 +1,3 @@
%rename lib old_lib
*lib:
-%(old_lib) -lz -lstdc++ -lc -lm -lpspprof -lpspvfpu -lpspdebug -lpspgu -lpspge -lpspdisplay -lpspctrl -lpspsdk -lpsputility -lpspuser -lpsppower -lpsphprm -lpsprtc -lpspaudio -lpspaudiocodec -lpspkernel
+%(old_lib) -lz -lstdc++ -lc -lm -lpspprof -lpspvfpu -lpspdebug -lpspgu -lpspge -lpspdisplay -lpspctrl -lpspsdk -lpsputility -lpspuser -lpsppower -lpsphprm -lpsprtc -lpspaudio -lpspaudiocodec -lpspkernel -lpspnet_inet
diff --git a/backends/platform/psp/pspkeyboard.cpp b/backends/platform/psp/pspkeyboard.cpp
index 3dd5e9789b..f210726692 100644
--- a/backends/platform/psp/pspkeyboard.cpp
+++ b/backends/platform/psp/pspkeyboard.cpp
@@ -23,6 +23,9 @@
*
*/
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
//#define PSP_KB_SHELL /* Need a hack to properly load the keyboard from the PSP shell */
#ifdef PSP_KB_SHELL
@@ -78,9 +81,9 @@ short PSPKeyboard::_modeChar[MODE_COUNT][5][6] = {
},
{ //numbers
{ K('1'), K('2'), K('3'), K('4'), K(0), K(0) },
- { C(F5), C(F8), C(F7), C(F6), C(F9), C(F10) },
+ { C(F5), C(F6), C(F7), C(F8), C(F9), C(F10) },
{ K('5'), K('6'), K('7'), K('8'), K(0), K(0) },
- { C(F1), C(F4), C(F3), C(F2), K(0), K(0) },
+ { C(F1), C(F2), C(F3), C(F4), K(0), K(0) },
{ K('\b'), K('0'), K(' '), K('9'), K(0), K(0) }
},
{ //symbols
diff --git a/backends/platform/psp/psploader.cpp b/backends/platform/psp/psploader.cpp
deleted file mode 100644
index 464e20770c..0000000000
--- a/backends/platform/psp/psploader.cpp
+++ /dev/null
@@ -1,732 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#if defined(DYNAMIC_MODULES) && defined(__PSP__)
-
-#include <string.h>
-#include <stdarg.h>
-#include <stdio.h>
-#include <malloc.h>
-#include <unistd.h>
-#include <sys/_default_fcntl.h>
-
-#include <psputils.h>
-
-#include "backends/platform/psp/psploader.h"
-#include "backends/platform/psp/powerman.h"
-
-//#define __PSP_DEBUG_FUNCS__ /* For debugging the stack */
-//#define __PSP_DEBUG_PRINT__
-
-#include "backends/platform/psp/trace.h"
-
-extern char __plugin_hole_start; // Indicates start of hole in program file for shorts
-extern char __plugin_hole_end; // Indicates end of hole in program file
-extern char _gp[]; // Value of gp register
-
-DECLARE_SINGLETON(ShortSegmentManager) // For singleton
-
-// Get rid of symbol table in memory
-void DLObject::discard_symtab() {
- DEBUG_ENTER_FUNC();
- free(_symtab);
- free(_strtab);
- _symtab = NULL;
- _strtab = NULL;
- _symbol_cnt = 0;
-}
-
-// Unload all objects from memory
-void DLObject::unload() {
- DEBUG_ENTER_FUNC();
- discard_symtab();
- free(_segment);
- _segment = NULL;
-
- if (_shortsSegment) {
- ShortsMan.deleteSegment(_shortsSegment);
- _shortsSegment = NULL;
- }
-}
-
-/**
- * Follow the instruction of a relocation section.
- *
- * @param fd File Descriptor
- * @param offset Offset into the File
- * @param size Size of relocation section
- * @param relSegment Base address of relocated segment in memory (memory offset)
- *
- */
-bool DLObject::relocate(int fd, unsigned long offset, unsigned long size, void *relSegment) {
- DEBUG_ENTER_FUNC();
- Elf32_Rel *rel = NULL; // relocation entry
-
- // Allocate memory for relocation table
- if (!(rel = (Elf32_Rel *)malloc(size))) {
- PSP_ERROR("Out of memory.");
- return false;
- }
-
- // Read in our relocation table
- if (lseek(fd, offset, SEEK_SET) < 0 ||
- read(fd, rel, size) != (ssize_t)size) {
- PSP_ERROR("Relocation table load failed.");
- free(rel);
- return false;
- }
-
- // Treat each relocation entry. Loop over all of them
- int cnt = size / sizeof(*rel);
-
- PSP_DEBUG_PRINT("Loaded relocation table. %d entries. base address=%p\n", cnt, relSegment);
-
- bool seenHi16 = false; // For treating HI/LO16 commands
- int firstHi16 = -1; // Mark the point of the first hi16 seen
- Elf32_Addr ahl = 0; // Calculated addend
- int a = 0; // Addend: taken from the target
-
- unsigned int *lastTarget = 0; // For processing hi16 when lo16 arrives
- unsigned int relocation = 0;
- int debugRelocs[10] = {0}; // For debugging
- int extendedHi16 = 0; // Count extended hi16 treatments
- Elf32_Addr lastHiSymVal = 0;
- bool hi16InShorts = false;
-
-#define DEBUG_NUM 2
-
- // Loop over relocation entries
- for (int i = 0; i < cnt; i++) {
- // Get the symbol this relocation entry is referring to
- Elf32_Sym *sym = (Elf32_Sym *)(_symtab) + (REL_INDEX(rel[i].r_info));
-
- // Get the target instruction in the code
- unsigned int *target = (unsigned int *)((char *)relSegment + rel[i].r_offset);
-
- PSP_DEBUG_DO(unsigned int origTarget = *target); // Save for debugging
-
- // Act differently based on the type of relocation
- switch (REL_TYPE(rel[i].r_info)) {
-
- case R_MIPS_HI16: // Absolute addressing.
- if (sym->st_shndx < SHN_LOPROC && // Only shift for plugin section (ie. has a real section index)
- firstHi16 < 0) { // Only process first in block of HI16s
- firstHi16 = i; // Keep the first Hi16 we saw
- seenHi16 = true;
- ahl = (*target & 0xffff) << 16; // Take lower 16 bits shifted up
-
- lastHiSymVal = sym->st_value;
- hi16InShorts = (ShortsMan.inGeneralSegment((char *)sym->st_value)); // Fix for problem with switching btw segments
- if (debugRelocs[0]++ < DEBUG_NUM) // Print only a set number
- PSP_DEBUG_PRINT("R_MIPS_HI16: i=%d, offset=%x, ahl = %x, target = %x\n",
- i, rel[i].r_offset, ahl, *target);
- }
- break;
-
- case R_MIPS_LO16: // Absolute addressing. Needs a HI16 to come before it
- if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section. (ie. has a real section index)
- if (!seenHi16) { // We MUST have seen HI16 first
- PSP_ERROR("R_MIPS_LO16 w/o preceding R_MIPS_HI16 at relocation %d!\n", i);
- free(rel);
- return false;
- }
-
- // Fix: bug in gcc makes LO16s connect to wrong HI16s sometimes (shorts and regular segment)
- // Note that we can check the entire shorts segment because the executable's shorts don't belong to this plugin section
- // and will be screened out above
- bool lo16InShorts = ShortsMan.inGeneralSegment((char *)sym->st_value);
-
- // Correct the bug by getting the proper value in ahl (taken from the current symbol)
- if ((hi16InShorts && !lo16InShorts) || (!hi16InShorts && lo16InShorts)) {
- ahl -= (lastHiSymVal & 0xffff0000); // We assume gcc meant the same offset
- ahl += (sym->st_value & 0xffff0000);
- }
-
- ahl &= 0xffff0000; // Clean lower 16 bits for repeated LO16s
- a = *target & 0xffff; // Take lower 16 bits of the target
- a = (a << 16) >> 16; // Sign extend them
- ahl += a; // Add lower 16 bits. AHL is now complete
-
- // Fix: we can have LO16 access to the short segment sometimes
- if (lo16InShorts) {
- relocation = ahl + _shortsSegment->getOffset(); // Add in the short segment offset
- } else // It's in the regular segment
- relocation = ahl + (Elf32_Addr)_segment; // Add in the new offset for the segment
-
- if (firstHi16 >= 0) { // We haven't treated the HI16s yet so do it now
- for (int j = firstHi16; j < i; j++) {
- if (REL_TYPE(rel[j].r_info) != R_MIPS_HI16) continue; // Skip over non-Hi16s
-
- lastTarget = (unsigned int *)((char *)relSegment + rel[j].r_offset); // get hi16 target
- *lastTarget &= 0xffff0000; // Clear the lower 16 bits of the last target
- *lastTarget |= (relocation >> 16) & 0xffff; // Take the upper 16 bits of the relocation
- if (relocation & 0x8000)(*lastTarget)++; // Subtle: we need to add 1 to the HI16 in this case
- }
- firstHi16 = -1; // Reset so we'll know we treated it
- } else {
- extendedHi16++;
- }
-
- *target &= 0xffff0000; // Clear the lower 16 bits of current target
- *target |= relocation & 0xffff; // Take the lower 16 bits of the relocation
-
- if (debugRelocs[1]++ < DEBUG_NUM)
- PSP_DEBUG_PRINT("R_MIPS_LO16: i=%d, offset=%x, a=%x, ahl = %x, lastTarget = %x, origt = %x, target = %x\n",
- i, rel[i].r_offset, a, ahl, *lastTarget, origTarget, *target);
- if (lo16InShorts && debugRelocs[2]++ < DEBUG_NUM)
- PSP_DEBUG_PRINT("R_MIPS_LO16s: i=%d, offset=%x, a=%x, ahl = %x, lastTarget = %x, origt = %x, target = %x\n",
- i, rel[i].r_offset, a, ahl, *lastTarget, origTarget, *target);
- }
- break;
-
- case R_MIPS_26: // Absolute addressing (for jumps and branches only)
- if (sym->st_shndx < SHN_LOPROC) { // Only relocate for main segment
- a = *target & 0x03ffffff; // Get 26 bits' worth of the addend
- a = (a << 6) >> 6; // Sign extend a
- relocation = ((a << 2) + (Elf32_Addr)_segment) >> 2; // a already points to the target. Subtract our offset
- *target &= 0xfc000000; // Clean lower 26 target bits
- *target |= (relocation & 0x03ffffff);
-
- if (debugRelocs[3]++ < DEBUG_NUM)
- PSP_DEBUG_PRINT("R_MIPS_26: i=%d, offset=%x, symbol=%d, stinfo=%x, a=%x, origTarget=%x, target=%x\n",
- i, rel[i].r_offset, REL_INDEX(rel[i].r_info), sym->st_info, a, origTarget, *target);
- } else {
- if (debugRelocs[4]++ < DEBUG_NUM)
- PSP_DEBUG_PRINT("R_MIPS_26: i=%d, offset=%x, symbol=%d, stinfo=%x, a=%x, origTarget=%x, target=%x\n",
- i, rel[i].r_offset, REL_INDEX(rel[i].r_info), sym->st_info, a, origTarget, *target);
- }
- break;
-
- case R_MIPS_GPREL16: // GP Relative addressing
- if (_shortsSegment->getOffset() != 0 && // Only relocate if we shift the shorts section
- ShortsMan.inGeneralSegment((char *)sym->st_value)) { // Only relocate things in the plugin hole
- a = *target & 0xffff; // Get 16 bits' worth of the addend
- a = (a << 16) >> 16; // Sign extend it
-
- relocation = a + _shortsSegment->getOffset();
-
- *target &= 0xffff0000; // Clear the lower 16 bits of the target
- *target |= relocation & 0xffff;
-
- if (debugRelocs[5]++ < DEBUG_NUM)
- PSP_DEBUG_PRINT("R_MIPS_GPREL16: i=%d, a=%x, gpVal=%x, origTarget=%x, target=%x, offset=%x\n",
- i, a, _gpVal, origTarget, *target, _shortsSegment->getOffset());
- }
-
- break;
-
- case R_MIPS_32: // Absolute addressing
- if (sym->st_shndx < SHN_LOPROC) { // Only shift for plugin section.
- a = *target; // Get full 32 bits of addend
-
- if (ShortsMan.inGeneralSegment((char *)sym->st_value)) // Check if we're in the shorts segment
- relocation = a + _shortsSegment->getOffset(); // Shift by shorts offset
- else // We're in the main section
- relocation = a + (Elf32_Addr)_segment; // Shift by main offset
- *target = relocation;
-
- if (debugRelocs[6]++ < DEBUG_NUM)
- PSP_DEBUG_PRINT("R_MIPS_32: i=%d, a=%x, origTarget=%x, target=%x\n", i, a, origTarget, *target);
- }
- break;
-
- default:
- PSP_ERROR("Unknown relocation type %x at relocation %d.\n", REL_TYPE(rel[i].r_info), i);
- free(rel);
- return false;
- }
- }
-
- PSP_DEBUG_PRINT("Done with relocation. extendedHi16=%d\n\n", extendedHi16);
-
- free(rel);
- return true;
-}
-
-bool DLObject::readElfHeader(int fd, Elf32_Ehdr *ehdr) {
- DEBUG_ENTER_FUNC();
- // Start reading the elf header. Check for errors
- if (read(fd, ehdr, sizeof(*ehdr)) != sizeof(*ehdr) ||
- memcmp(ehdr->e_ident, ELFMAG, SELFMAG) || // Check MAGIC
- ehdr->e_type != ET_EXEC || // Check for executable
- ehdr->e_machine != EM_MIPS || // Check for MIPS machine type
- ehdr->e_phentsize < sizeof(Elf32_Phdr) || // Check for size of program header
- ehdr->e_shentsize != sizeof(Elf32_Shdr)) { // Check for size of section header
- PSP_ERROR("Invalid file type.");
- return false;
- }
-
- PSP_DEBUG_PRINT("phoff = %d, phentsz = %d, phnum = %d\n",
- ehdr->e_phoff, ehdr->e_phentsize, ehdr->e_phnum);
-
- return true;
-}
-
-bool DLObject::readProgramHeaders(int fd, Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, int num) {
- DEBUG_ENTER_FUNC();
- // Read program header
- if (lseek(fd, ehdr->e_phoff + sizeof(*phdr)*num, SEEK_SET) < 0 ||
- read(fd, phdr, sizeof(*phdr)) != sizeof(*phdr)) {
- PSP_ERROR("Program header load failed.");
- return false;
- }
-
- // Check program header values
- if (phdr->p_type != PT_LOAD || phdr->p_filesz > phdr->p_memsz) {
- PSP_ERROR("Invalid program header.");
- return false;
- }
-
- PSP_DEBUG_PRINT("offs = %x, filesz = %x, memsz = %x, align = %x\n",
- phdr->p_offset, phdr->p_filesz, phdr->p_memsz, phdr->p_align);
-
- return true;
-
-}
-
-bool DLObject::loadSegment(int fd, Elf32_Phdr *phdr) {
- DEBUG_ENTER_FUNC();
-
- char *baseAddress = 0;
-
- // We need to take account of non-allocated segment for shorts
- if (phdr->p_flags & PF_X) { // This is a relocated segment
-
- // Attempt to allocate memory for segment
- int extra = phdr->p_vaddr % phdr->p_align; // Get extra length TODO: check logic here
- PSP_DEBUG_PRINT("extra mem is %x\n", extra);
-
- if (phdr->p_align < 0x10000) phdr->p_align = 0x10000; // Fix for wrong alignment on e.g. AGI
-
- if (!(_segment = (char *)memalign(phdr->p_align, phdr->p_memsz + extra))) {
- PSP_ERROR("Out of memory.\n");
- return false;
- }
- PSP_DEBUG_PRINT("allocated segment @ %p\n", _segment);
-
- // Get offset to load segment into
- baseAddress = (char *)_segment + phdr->p_vaddr;
- _segmentSize = phdr->p_memsz + extra;
- } else { // This is a shorts section.
- _shortsSegment = ShortsMan.newSegment(phdr->p_memsz, (char *)phdr->p_vaddr);
-
- baseAddress = _shortsSegment->getStart();
- PSP_DEBUG_PRINT("shorts segment @ %p to %p. Segment wants to be at %x. Offset=%x\n",
- _shortsSegment->getStart(), _shortsSegment->getEnd(), phdr->p_vaddr, _shortsSegment->getOffset());
-
- }
-
- // Set bss segment to 0 if necessary (assumes bss is at the end)
- if (phdr->p_memsz > phdr->p_filesz) {
- PSP_DEBUG_PRINT("Setting %p to %p to 0 for bss\n", baseAddress + phdr->p_filesz, baseAddress + phdr->p_memsz);
- memset(baseAddress + phdr->p_filesz, 0, phdr->p_memsz - phdr->p_filesz);
- }
- // Read the segment into memory
- if (lseek(fd, phdr->p_offset, SEEK_SET) < 0 ||
- read(fd, baseAddress, phdr->p_filesz) != (ssize_t)phdr->p_filesz) {
- PSP_ERROR("Segment load failed.");
- return false;
- }
-
- return true;
-}
-
-
-Elf32_Shdr * DLObject::loadSectionHeaders(int fd, Elf32_Ehdr *ehdr) {
- DEBUG_ENTER_FUNC();
-
- Elf32_Shdr *shdr = NULL;
-
- // Allocate memory for section headers
- if (!(shdr = (Elf32_Shdr *)malloc(ehdr->e_shnum * sizeof(*shdr)))) {
- PSP_ERROR("Out of memory.");
- return NULL;
- }
-
- // Read from file into section headers
- if (lseek(fd, ehdr->e_shoff, SEEK_SET) < 0 ||
- read(fd, shdr, ehdr->e_shnum * sizeof(*shdr)) !=
- (ssize_t)(ehdr->e_shnum * sizeof(*shdr))) {
- PSP_ERROR("Section headers load failed.");
- return NULL;
- }
-
- return shdr;
-}
-
-int DLObject::loadSymbolTable(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
- DEBUG_ENTER_FUNC();
-
- // Loop over sections, looking for symbol table linked to a string table
- for (int i = 0; i < ehdr->e_shnum; i++) {
- PSP_DEBUG_PRINT("Section %d: type = %x, size = %x, entsize = %x, link = %x\n",
- i, shdr[i].sh_type, shdr[i].sh_size, shdr[i].sh_entsize, shdr[i].sh_link);
-
- if (shdr[i].sh_type == SHT_SYMTAB &&
- shdr[i].sh_entsize == sizeof(Elf32_Sym) &&
- shdr[i].sh_link < ehdr->e_shnum &&
- shdr[shdr[i].sh_link].sh_type == SHT_STRTAB &&
- _symtab_sect < 0) {
- _symtab_sect = i;
- }
- }
-
- // Check for no symbol table
- if (_symtab_sect < 0) {
- PSP_ERROR("No symbol table.");
- return -1;
- }
-
- PSP_DEBUG_PRINT("Symbol section at section %d, size %x\n", _symtab_sect, shdr[_symtab_sect].sh_size);
-
- // Allocate memory for symbol table
- if (!(_symtab = malloc(shdr[_symtab_sect].sh_size))) {
- PSP_ERROR("Out of memory.");
- return -1;
- }
-
- // Read symbol table into memory
- if (lseek(fd, shdr[_symtab_sect].sh_offset, SEEK_SET) < 0 ||
- read(fd, _symtab, shdr[_symtab_sect].sh_size) !=
- (ssize_t)shdr[_symtab_sect].sh_size) {
- PSP_ERROR("Symbol table load failed.");
- return -1;
- }
-
- // Set number of symbols
- _symbol_cnt = shdr[_symtab_sect].sh_size / sizeof(Elf32_Sym);
- PSP_DEBUG_PRINT("Loaded %d symbols.\n", _symbol_cnt);
-
- return _symtab_sect;
-
-}
-
-bool DLObject::loadStringTable(int fd, Elf32_Shdr *shdr) {
- DEBUG_ENTER_FUNC();
-
- int string_sect = shdr[_symtab_sect].sh_link;
-
- // Allocate memory for string table
- if (!(_strtab = (char *)malloc(shdr[string_sect].sh_size))) {
- PSP_ERROR("Out of memory.");
- return false;
- }
-
- // Read string table into memory
- if (lseek(fd, shdr[string_sect].sh_offset, SEEK_SET) < 0 ||
- read(fd, _strtab, shdr[string_sect].sh_size) !=
- (ssize_t)shdr[string_sect].sh_size) {
- PSP_ERROR("Symbol table strings load failed.");
- return false;
- }
- return true;
-}
-
-void DLObject::relocateSymbols(Elf32_Addr offset, Elf32_Addr shortsOffset) {
- DEBUG_ENTER_FUNC();
-
- int shortsCount = 0, othersCount = 0;
- PSP_DEBUG_PRINT("Relocating symbols by %x. Shorts offset=%x\n", offset, shortsOffset);
-
- // Loop over symbols, add relocation offset
- Elf32_Sym *s = (Elf32_Sym *)_symtab;
- for (int c = _symbol_cnt; c--; s++) {
- // Make sure we don't relocate special valued symbols
- if (s->st_shndx < SHN_LOPROC) {
- if (!ShortsMan.inGeneralSegment((char *)s->st_value)) {
- othersCount++;
- s->st_value += offset;
- if (s->st_value < (Elf32_Addr)_segment || s->st_value > (Elf32_Addr)_segment + _segmentSize)
- PSP_ERROR("Symbol out of bounds! st_value = %x\n", s->st_value);
- } else { // shorts section
- shortsCount++;
- s->st_value += shortsOffset;
- if (!_shortsSegment->inSegment((char *)s->st_value))
- PSP_ERROR("Symbol out of bounds! st_value = %x\n", s->st_value);
- }
-
- }
-
- }
-
- PSP_DEBUG_PRINT("Relocated %d short symbols, %d others.\n", shortsCount, othersCount);
-}
-
-bool DLObject::relocateRels(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr) {
- DEBUG_ENTER_FUNC();
-
- // Loop over sections, finding relocation sections
- for (int i = 0; i < ehdr->e_shnum; i++) {
-
- Elf32_Shdr *curShdr = &(shdr[i]);
- //Elf32_Shdr *linkShdr = &(shdr[curShdr->sh_info]);
-
- if (curShdr->sh_type == SHT_REL && // Check for a relocation section
- curShdr->sh_entsize == sizeof(Elf32_Rel) && // Check for proper relocation size
- (int)curShdr->sh_link == _symtab_sect && // Check that the sh_link connects to our symbol table
- curShdr->sh_info < ehdr->e_shnum && // Check that the relocated section exists
- (shdr[curShdr->sh_info].sh_flags & SHF_ALLOC)) { // Check if relocated section resides in memory
- if (!ShortsMan.inGeneralSegment((char *)shdr[curShdr->sh_info].sh_addr)) { // regular segment
- if (!relocate(fd, curShdr->sh_offset, curShdr->sh_size, _segment)) {
- return false;
- }
- } else { // In Shorts segment
- if (!relocate(fd, curShdr->sh_offset, curShdr->sh_size, (void *)_shortsSegment->getOffset())) {
- return false;
- }
- }
-
- }
- }
-
- return true;
-}
-
-
-bool DLObject::load(int fd) {
- DEBUG_ENTER_FUNC();
-
- Elf32_Ehdr ehdr; // ELF header
- Elf32_Phdr phdr; // Program header
- Elf32_Shdr *shdr; // Section header
- bool ret = true;
-
- if (readElfHeader(fd, &ehdr) == false) {
- return false;
- }
-
- for (int i = 0; i < ehdr.e_phnum; i++) { // Load our 2 segments
- PSP_DEBUG_PRINT("Loading segment %d\n", i);
-
- if (readProgramHeaders(fd, &ehdr, &phdr, i) == false)
- return false;
-
- if (!loadSegment(fd, &phdr))
- return false;
- }
-
- if ((shdr = loadSectionHeaders(fd, &ehdr)) == NULL)
- ret = false;
-
- if (ret && ((_symtab_sect = loadSymbolTable(fd, &ehdr, shdr)) < 0))
- ret = false;
-
- if (ret && (loadStringTable(fd, shdr) == false))
- ret = false;
-
- if (ret)
- relocateSymbols((Elf32_Addr)_segment, _shortsSegment->getOffset()); // Offset by our segment allocated address
-
- if (ret && (relocateRels(fd, &ehdr, shdr) == false))
- ret = false;
-
- free(shdr);
-
- return ret;
-}
-
-bool DLObject::open(const char *path) {
- DEBUG_ENTER_FUNC();
- int fd;
- void *ctors_start, *ctors_end;
-
- PSP_DEBUG_PRINT("open(\"%s\")\n", path);
-
- // Get the address of the global pointer
- _gpVal = (unsigned int) & _gp;
- PSP_DEBUG_PRINT("_gpVal is %x\n", _gpVal);
-
- PowerMan.beginCriticalSection();
-
- if ((fd = ::open(path, O_RDONLY)) < 0) {
- PSP_ERROR("%s not found.", path);
- return false;
- }
-
- // Try to load and relocate
- if (!load(fd)) {
- ::close(fd);
- unload();
- return false;
- }
-
- ::close(fd);
-
- PowerMan.endCriticalSection();
-
- // flush data cache
- sceKernelDcacheWritebackAll();
-
- // Get the symbols for the global constructors and destructors
- ctors_start = symbol("___plugin_ctors");
- ctors_end = symbol("___plugin_ctors_end");
- _dtors_start = symbol("___plugin_dtors");
- _dtors_end = symbol("___plugin_dtors_end");
-
- if (ctors_start == NULL || ctors_end == NULL || _dtors_start == NULL ||
- _dtors_end == NULL) {
- PSP_ERROR("Missing ctors/dtors.");
- _dtors_start = _dtors_end = NULL;
- unload();
- return false;
- }
-
- PSP_DEBUG_PRINT("Calling constructors.\n");
- for (void (**f)(void) = (void (**)(void))ctors_start; f != ctors_end; f++)
- (**f)();
-
- PSP_DEBUG_PRINT("%s opened ok.\n", path);
- return true;
-}
-
-bool DLObject::close() {
- DEBUG_ENTER_FUNC();
- if (_dtors_start != NULL && _dtors_end != NULL)
- for (void (**f)(void) = (void (**)(void))_dtors_start; f != _dtors_end; f++)
- (**f)();
- _dtors_start = _dtors_end = NULL;
- unload();
- return true;
-}
-
-void *DLObject::symbol(const char *name) {
- DEBUG_ENTER_FUNC();
- PSP_DEBUG_PRINT("symbol(\"%s\")\n", name);
-
- if (_symtab == NULL || _strtab == NULL || _symbol_cnt < 1) {
- PSP_ERROR("No symbol table loaded.");
- return NULL;
- }
-
- Elf32_Sym *s = (Elf32_Sym *)_symtab;
- for (int c = _symbol_cnt; c--; s++) {
-
- // We can only import symbols that are global or weak in the plugin
- if ((SYM_BIND(s->st_info) == STB_GLOBAL || SYM_BIND(s->st_info) == STB_WEAK) &&
- /*_strtab[s->st_name] == '_' && */ // Try to make this more efficient
- !strcmp(name, _strtab + s->st_name)) {
-
- // We found the symbol
- PSP_DEBUG_PRINT("=> %p\n", (void*)s->st_value);
- return (void*)s->st_value;
- }
- }
-
- PSP_ERROR("Symbol \"%s\" not found.", name);
- return NULL;
-}
-
-
-
-ShortSegmentManager::ShortSegmentManager() {
- DEBUG_ENTER_FUNC();
- _shortsStart = &__plugin_hole_start ;
- _shortsEnd = &__plugin_hole_end;
-}
-
-ShortSegmentManager::Segment *ShortSegmentManager::newSegment(int size, char *origAddr) {
- DEBUG_ENTER_FUNC();
- char *lastAddress = origAddr;
- Common::List<Segment *>::iterator i;
-
- // Find a block that fits, starting from the beginning
- for (i = _list.begin(); i != _list.end(); ++i) {
- char *currAddress = (*i)->getStart();
-
- if ((int)(currAddress - lastAddress) >= size) break;
-
- lastAddress = (*i)->getEnd();
- }
-
- if ((Elf32_Addr)lastAddress & 3)
- lastAddress += 4 - ((Elf32_Addr)lastAddress & 3); // Round up to multiple of 4
-
- if (lastAddress + size > _shortsEnd) {
- PSP_ERROR("No space in shorts segment for %x bytes. Last address is %p, max address is %p.\n",
- size, lastAddress, _shortsEnd);
- return NULL;
- }
-
- Segment *seg = new Segment(lastAddress, size, origAddr); // Create a new segment
-
- if (lastAddress + size > _highestAddress) _highestAddress = lastAddress + size; // Keep track of maximum
-
- _list.insert(i, seg);
-
- PSP_DEBUG_PRINT("Shorts segment size %x allocated. End = %p. Remaining space = %x. Highest so far is %p.\n",
- size, lastAddress + size, _shortsEnd - _list.back()->getEnd(), _highestAddress);
-
- return seg;
-}
-
-void ShortSegmentManager::deleteSegment(ShortSegmentManager::Segment *seg) {
- DEBUG_ENTER_FUNC();
- PSP_DEBUG_PRINT("Deleting shorts segment from %p to %p.\n\n", seg->getStart(), seg->getEnd());
- _list.remove(seg);
- delete seg;
-}
-
-static char dlerr[MAXDLERRLEN];
-
-void *dlopen(const char *filename, int flags) {
- DLObject *obj = new DLObject(dlerr);
- if (obj->open(filename))
- return (void *)obj;
- delete obj;
- return NULL;
-}
-
-int dlclose(void *handle) {
- DLObject *obj = (DLObject *)handle;
- if (obj == NULL) {
- strcpy(dlerr, "Handle is NULL.");
- return -1;
- }
- if (obj->close()) {
- delete obj;
- return 0;
- }
- return -1;
-}
-
-void *dlsym(void *handle, const char *symbol) {
- if (handle == NULL) {
- strcpy(dlerr, "Handle is NULL.");
- return NULL;
- }
- return ((DLObject *)handle)->symbol(symbol);
-}
-
-const char *dlerror() {
- return dlerr;
-}
-
-void dlforgetsyms(void *handle) {
- if (handle != NULL)
- ((DLObject *)handle)->discard_symtab();
-}
-
-
-#endif /* DYNAMIC_MODULES && __PSP__ */
diff --git a/backends/platform/psp/psploader.h b/backends/platform/psp/psploader.h
deleted file mode 100644
index 13dcf6ef98..0000000000
--- a/backends/platform/psp/psploader.h
+++ /dev/null
@@ -1,137 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef PSPLOADER_H
-#define PSPLOADER_H
-
-#include "elf32.h"
-#include "common/list.h"
-#include "common/singleton.h"
-
-#define MAXDLERRLEN 80
-
-#define ShortsMan ShortSegmentManager::instance()
-
-class ShortSegmentManager : public Common::Singleton<ShortSegmentManager> {
-private:
- char *_shortsStart;
- char *_shortsEnd;
-
-public:
- char *getShortsStart() {
- return _shortsStart;
- }
- bool inGeneralSegment(char *addr) {
- return ((char *)addr >= _shortsStart && (char *)addr < _shortsEnd);
- }
-
- class Segment {
- private:
- friend class ShortSegmentManager;
- Segment(char *start, int size, char *origAddr) : _startAddress(start), _size(size), _origAddress(origAddr) {}
- ~Segment() {}
- char *_startAddress; // Start of shorts segment in memory
- int _size; // Size of shorts segment
- char *_origAddress; // Original address this segment was supposed to be at
- public:
- char *getStart() {
- return _startAddress;
- }
- char *getEnd() {
- return (_startAddress + _size);
- }
- Elf32_Addr getOffset() {
- return (Elf32_Addr)(_startAddress - _origAddress);
- }
- bool inSegment(char *addr) {
- return ((char *)addr >= _startAddress && (char *)addr <= _startAddress + _size);
- }
- };
-
- Segment *newSegment(int size, char *origAddr);
- void deleteSegment(Segment *);
-
-private:
- ShortSegmentManager();
- friend class Common::Singleton<ShortSegmentManager>;
- Common::List<Segment *> _list;
- char *_highestAddress;
-};
-
-
-
-
-class DLObject {
-protected:
- char *_errbuf; /* For error messages, at least MAXDLERRLEN in size */
-
- ShortSegmentManager::Segment *_shortsSegment; // For assigning shorts ranges
- void *_segment, *_symtab;
- char *_strtab;
- int _symbol_cnt;
- int _symtab_sect;
- void *_dtors_start, *_dtors_end;
-
- unsigned int _gpVal; // Value of Global Pointer
- int _segmentSize;
-
- void seterror(const char *fmt, ...);
- void unload();
- bool relocate(int fd, unsigned long offset, unsigned long size, void *);
- bool load(int fd);
-
- bool readElfHeader(int fd, Elf32_Ehdr *ehdr);
- bool readProgramHeaders(int fd, Elf32_Ehdr *ehdr, Elf32_Phdr *phdr, int num);
- bool loadSegment(int fd, Elf32_Phdr *phdr);
- Elf32_Shdr *loadSectionHeaders(int fd, Elf32_Ehdr *ehdr);
- int loadSymbolTable(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
- bool loadStringTable(int fd, Elf32_Shdr *shdr);
- void relocateSymbols(Elf32_Addr offset, Elf32_Addr shortsOffset);
- bool relocateRels(int fd, Elf32_Ehdr *ehdr, Elf32_Shdr *shdr);
-
-public:
- bool open(const char *path);
- bool close();
- void *symbol(const char *name);
- void discard_symtab();
-
- DLObject(char *errbuf = NULL) : _errbuf(_errbuf), _shortsSegment(NULL), _segment(NULL), _symtab(NULL),
- _strtab(NULL), _symbol_cnt(0), _symtab_sect(-1), _dtors_start(NULL), _dtors_end(NULL), _gpVal(0) ,
- _segmentSize(0) {}
-};
-
-
-
-#define RTLD_LAZY 0
-
-extern "C" {
- void *dlopen(const char *filename, int flags);
- int dlclose(void *handle);
- void *dlsym(void *handle, const char *symbol);
- const char *dlerror();
- void dlforgetsyms(void *handle);
-}
-
-#endif /* PSPLOADER_H */