diff options
Diffstat (limited to 'backends/platform/sdl/graphics.cpp')
-rw-r--r-- | backends/platform/sdl/graphics.cpp | 105 |
1 files changed, 1 insertions, 104 deletions
diff --git a/backends/platform/sdl/graphics.cpp b/backends/platform/sdl/graphics.cpp index b3ef101e9e..82670cfcb7 100644 --- a/backends/platform/sdl/graphics.cpp +++ b/backends/platform/sdl/graphics.cpp @@ -469,12 +469,7 @@ void OSystem_SDL::initSize(uint w, uint h, const Graphics::PixelFormat *format) _videoMode.screenWidth = w; _videoMode.screenHeight = h; - _cksumNum = (w * h / (8 * 8)); - _transactionDetails.sizeChanged = true; - - free(_dirtyChecksums); - _dirtyChecksums = (uint32 *)calloc(_cksumNum * 2, sizeof(uint32)); } int OSystem_SDL::effectiveScreenHeight() const { @@ -976,16 +971,7 @@ void OSystem_SDL::copyRectToScreen(const byte *src, int pitch, int x, int y, int assert(h > 0 && y + h <= _videoMode.screenHeight); assert(w > 0 && x + w <= _videoMode.screenWidth); - if (IS_ALIGNED(src, 4) && pitch == _videoMode.screenWidth && x == 0 && y == 0 && - w == _videoMode.screenWidth && h == _videoMode.screenHeight && _modeFlags & DF_WANT_RECT_OPTIM) { - /* Special, optimized case for full screen updates. - * It tries to determine what areas were actually changed, - * and just updates those, on the actual display. */ - addDirtyRgnAuto(src); - } else { - _cksumValid = false; - addDirtyRect(x, y, w, h); - } + addDirtyRect(x, y, w, h); // Try to lock the screen surface if (SDL_LockSurface(_screen) == -1) @@ -1131,89 +1117,6 @@ void OSystem_SDL::addDirtyRect(int x, int y, int w, int h, bool realCoordinates) } } - -void OSystem_SDL::makeChecksums(const byte *buf) { - assert(buf); - uint32 *sums = _dirtyChecksums; - uint x,y; - const uint last_x = (uint)_videoMode.screenWidth / 8; - const uint last_y = (uint)_videoMode.screenHeight / 8; - - const uint BASE = 65521; /* largest prime smaller than 65536 */ - - /* the 8x8 blocks in buf are enumerated starting in the top left corner and - * reading each line at a time from left to right */ - for (y = 0; y != last_y; y++, buf += _videoMode.screenWidth * (8 - 1)) - for (x = 0; x != last_x; x++, buf += 8) { - // Adler32 checksum algorithm (from RFC1950, used by gzip and zlib). - // This computes the Adler32 checksum of a 8x8 pixel block. Note - // that we can do the modulo operation (which is the slowest part) - // of the algorithm) at the end, instead of doing each iteration, - // since we only have 64 iterations in total - and thus s1 and - // s2 can't overflow anyway. - uint32 s1 = 1; - uint32 s2 = 0; - const byte *ptr = buf; - for (int subY = 0; subY < 8; subY++) { - for (int subX = 0; subX < 8; subX++) { - s1 += ptr[subX]; - s2 += s1; - } - ptr += _videoMode.screenWidth; - } - - s1 %= BASE; - s2 %= BASE; - - /* output the checksum for this block */ - *sums++ = (s2 << 16) + s1; - } -} - -void OSystem_SDL::addDirtyRgnAuto(const byte *buf) { - assert(buf); - assert(IS_ALIGNED(buf, 4)); - - /* generate a table of the checksums */ - makeChecksums(buf); - - if (!_cksumValid) { - _forceFull = true; - _cksumValid = true; - } - - /* go through the checksum list, compare it with the previous checksums, - and add all dirty rectangles to a list. try to combine small rectangles - into bigger ones in a simple way */ - if (!_forceFull) { - int x, y, w; - uint32 *ck = _dirtyChecksums; - - for (y = 0; y != _videoMode.screenHeight / 8; y++) { - for (x = 0; x != _videoMode.screenWidth / 8; x++, ck++) { - if (ck[0] != ck[_cksumNum]) { - /* found a dirty 8x8 block, now go as far to the right as possible, - and at the same time, unmark the dirty status by setting old to new. */ - w=0; - do { - ck[w + _cksumNum] = ck[w]; - w++; - } while (x + w != _videoMode.screenWidth / 8 && ck[w] != ck[w + _cksumNum]); - - addDirtyRect(x * 8, y * 8, w * 8, 8); - - if (_forceFull) - goto get_out; - } - } - } - } else { - get_out:; - /* Copy old checksums to new */ - memcpy(_dirtyChecksums + _cksumNum, _dirtyChecksums, _cksumNum * sizeof(uint32)); - } -} - int16 OSystem_SDL::getHeight() { return _videoMode.screenHeight; } @@ -1432,7 +1335,6 @@ void OSystem_SDL::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, i return; // Mark the modified region as dirty - _cksumValid = false; addDirtyRect(x, y, w, h); if (SDL_LockSurface(_overlayscreen) == -1) @@ -1771,7 +1673,6 @@ void OSystem_SDL::drawMouse() { SDL_Rect dst; int scale; - int width, height; int hotX, hotY; dst.x = _mouseCurState.x; @@ -1779,16 +1680,12 @@ void OSystem_SDL::drawMouse() { if (!_overlayVisible) { scale = _videoMode.scaleFactor; - width = _videoMode.screenWidth; - height = _videoMode.screenHeight; dst.w = _mouseCurState.vW; dst.h = _mouseCurState.vH; hotX = _mouseCurState.vHotX; hotY = _mouseCurState.vHotY; } else { scale = 1; - width = _videoMode.overlayWidth; - height = _videoMode.overlayHeight; dst.w = _mouseCurState.rW; dst.h = _mouseCurState.rH; hotX = _mouseCurState.rHotX; |