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diff --git a/backends/platform/sdl/macosx/macosx_wrapper.mm b/backends/platform/sdl/macosx/macosx_wrapper.mm
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+// Disable symbol overrides so that we can use system headers.
+#define FORBIDDEN_SYMBOL_ALLOW_ALL
+
+#include "backends/platform/sdl/macosx/macosx_wrapper.h"
+
+#include <AppKit/NSPasteboard.h>
+#include <Foundation/NSArray.h>
+
+bool hasTextInClipboardMacOSX() {
+ return [[NSPasteboard generalPasteboard] availableTypeFromArray:[NSArray arrayWithObject:NSStringPboardType]] != nil;
+}
+
+Common::String getTextFromClipboardMacOSX() {
+ if (!hasTextInClipboardMacOSX())
+ return Common::String();
+ // Note: on OS X 10.6 and above it is recommanded to use NSPasteboardTypeString rather than NSStringPboardType.
+ // But since we still target older version use NSStringPboardType.
+ NSPasteboard *pb = [NSPasteboard generalPasteboard];
+ NSString* str = [pb stringForType:NSStringPboardType];
+ if (str == nil)
+ return Common::String();
+ // If the string cannot be represented using the requested encoding we get a null pointer below.
+ // This is fine as ScummVM would not know what to do with non-ASCII characters (although maybe
+ // we should use NSISOLatin1StringEncoding?).
+ return Common::String([str cStringUsingEncoding:NSASCIIStringEncoding]);
+}