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-rw-r--r--backends/platform/sdl/sdl.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index 4d5ea3f548..69b85c7959 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -88,7 +88,7 @@ public:
// Set the depth and format of the video bitmap
// Typically, CLUT8
- virtual void initFormat(Graphics::ColorMode format);
+ virtual void initFormat(Graphics::PixelFormat format);
// Game screen
virtual Graphics::PixelFormat getScreenFormat() const { return _screenFormat; }
@@ -302,7 +302,7 @@ protected:
int screenWidth, screenHeight;
int overlayWidth, overlayHeight;
#ifdef ENABLE_16BIT
- Graphics::ColorMode format;
+ Graphics::PixelFormat format;
#endif
};
VideoState _videoMode, _oldVideoMode;