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Diffstat (limited to 'backends/platform/sdl/sdl.h')
-rw-r--r--backends/platform/sdl/sdl.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index 2cb9451a0d..aee15fcbd0 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -81,7 +81,7 @@ public:
void beginGFXTransaction(void);
TransactionError endGFXTransaction(void);
-#ifdef ENABLE_16BIT
+#ifdef ENABLE_RGB_COLOR
// Set the depth and format of the video bitmap
// Typically, CLUT8
virtual void initFormat(Graphics::PixelFormat format);
@@ -92,7 +92,6 @@ public:
// Highest supported
virtual Graphics::PixelFormat getBestFormat() const {
//TODO scale down 16/32 bit based on hardware support
-#if (defined ENABLE_32BIT) || (defined ENABLE_16BIT)
{
SDL_PixelFormat *HWFormat = SDL_GetVideoInfo()->vfmt;
#ifdef ENABLE_32BIT
@@ -105,7 +104,6 @@ public:
if (HWFormat->BitsPerPixel >= 16)
return Graphics::PixelFormat::createFormatRGB565();
}
-#endif //ENABLE_32BIT or ENABLE_16BIT
return Graphics::PixelFormat::createFormatCLUT8();
}
#endif
@@ -142,7 +140,7 @@ public:
// Set the bitmap that's used when drawing the cursor.
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale); // overloaded by CE backend (FIXME)
-#ifdef ENABLE_16BIT
+#ifdef ENABLE_RGB_COLOR
virtual void setCursorFormat(Graphics::PixelFormat format);
#endif
@@ -260,7 +258,7 @@ protected:
// unseen game screen
SDL_Surface *_screen;
-#ifdef ENABLE_16BIT
+#ifdef ENABLE_RGB_COLOR
Graphics::PixelFormat _screenFormat;
Graphics::PixelFormat _cursorFormat;
#endif
@@ -297,7 +295,7 @@ protected:
bool needHotswap;
bool needUpdatescreen;
bool normal1xScaler;
-#ifdef ENABLE_16BIT
+#ifdef ENABLE_RGB_COLOR
bool formatChanged;
#endif
};
@@ -314,7 +312,7 @@ protected:
int screenWidth, screenHeight;
int overlayWidth, overlayHeight;
-#ifdef ENABLE_16BIT
+#ifdef ENABLE_RGB_COLOR
Graphics::PixelFormat format;
#endif
};