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-rw-r--r--backends/platform/sdl/win32/win32_wrapper.cpp6
-rw-r--r--backends/platform/sdl/win32/win32_wrapper.h8
2 files changed, 8 insertions, 6 deletions
diff --git a/backends/platform/sdl/win32/win32_wrapper.cpp b/backends/platform/sdl/win32/win32_wrapper.cpp
index 844c6bad52..7efcb00aa1 100644
--- a/backends/platform/sdl/win32/win32_wrapper.cpp
+++ b/backends/platform/sdl/win32/win32_wrapper.cpp
@@ -81,7 +81,7 @@ bool confirmWindowsVersion(int majorVersion, int minorVersion) {
return VerifyVersionInfoFunc(&versionInfo, VER_MAJORVERSION | VER_MINORVERSION, conditionMask);
}
-wchar_t *ansiToUnicode(const char *s, unsigned int codePage) {
+wchar_t *ansiToUnicode(const char *s, uint codePage) {
DWORD size = MultiByteToWideChar(codePage, 0, s, -1, NULL, 0);
if (size > 0) {
@@ -93,7 +93,7 @@ wchar_t *ansiToUnicode(const char *s, unsigned int codePage) {
return NULL;
}
-char *unicodeToAnsi(const wchar_t *s, unsigned int codePage) {
+char *unicodeToAnsi(const wchar_t *s, uint codePage) {
DWORD size = WideCharToMultiByte(codePage, 0, s, -1, NULL, 0, 0, 0);
if (size > 0) {
@@ -105,7 +105,7 @@ char *unicodeToAnsi(const wchar_t *s, unsigned int codePage) {
return NULL;
}
-unsigned int getCurrentCharset() {
+uint getCurrentCharset() {
#ifdef USE_TRANSLATION
Common::String charset = TransMan.getCurrentCharset();
if (charset == "iso-8859-2")
diff --git a/backends/platform/sdl/win32/win32_wrapper.h b/backends/platform/sdl/win32/win32_wrapper.h
index f2e16faeb2..9fa1a16210 100644
--- a/backends/platform/sdl/win32/win32_wrapper.h
+++ b/backends/platform/sdl/win32/win32_wrapper.h
@@ -23,6 +23,8 @@
#ifndef PLATFORM_SDL_WIN32_WRAPPER_H
#define PLATFORM_SDL_WIN32_WRAPPER_H
+#include "common/scummsys.h"
+
HRESULT SHGetFolderPathFunc(HWND hwnd, int csidl, HANDLE hToken, DWORD dwFlags, LPSTR pszPath);
// Helper functions
@@ -45,7 +47,7 @@ bool confirmWindowsVersion(int majorVersion, int minorVersion);
*
* @note Return value must be freed by the caller.
*/
-wchar_t *ansiToUnicode(const char *s, unsigned int codePage = CP_ACP);
+wchar_t *ansiToUnicode(const char *s, uint codePage = CP_ACP);
/**
* Converts a Windows wide-character string into a C string.
* Used to interact with Win32 Unicode APIs with no ANSI fallback.
@@ -55,9 +57,9 @@ wchar_t *ansiToUnicode(const char *s, unsigned int codePage = CP_ACP);
*
* @note Return value must be freed by the caller.
*/
-char *unicodeToAnsi(const wchar_t *s, unsigned int codePage = CP_ACP);
+char *unicodeToAnsi(const wchar_t *s, uint codePage = CP_ACP);
-unsigned int getCurrentCharset();
+uint getCurrentCharset();
}