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-rw-r--r--backends/platform/sdl/events.cpp2
-rw-r--r--backends/platform/sdl/graphics.cpp304
-rw-r--r--backends/platform/sdl/main.cpp2
-rw-r--r--backends/platform/sdl/sdl.cpp62
-rw-r--r--backends/platform/sdl/sdl.h43
5 files changed, 347 insertions, 66 deletions
diff --git a/backends/platform/sdl/events.cpp b/backends/platform/sdl/events.cpp
index feb2c9a9c5..e6c8d716e3 100644
--- a/backends/platform/sdl/events.cpp
+++ b/backends/platform/sdl/events.cpp
@@ -186,6 +186,8 @@ bool OSystem_SDL::pollEvent(Common::Event &event) {
}
while (SDL_PollEvent(&ev)) {
+ preprocessEvents(&ev);
+
switch (ev.type) {
case SDL_KEYDOWN:{
b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
diff --git a/backends/platform/sdl/graphics.cpp b/backends/platform/sdl/graphics.cpp
index 78b8bd8c63..89e3a38bcb 100644
--- a/backends/platform/sdl/graphics.cpp
+++ b/backends/platform/sdl/graphics.cpp
@@ -26,6 +26,9 @@
#include "backends/platform/sdl/sdl.h"
#include "common/mutex.h"
#include "common/util.h"
+#ifdef USE_RGB_COLOR
+#include "common/list.h"
+#endif
#include "graphics/font.h"
#include "graphics/fontman.h"
#include "graphics/scaler.h"
@@ -97,6 +100,9 @@ void OSystem_SDL::beginGFXTransaction(void) {
_transactionDetails.needUpdatescreen = false;
_transactionDetails.normal1xScaler = false;
+#ifdef USE_RGB_COLOR
+ _transactionDetails.formatChanged = false;
+#endif
_oldVideoMode = _videoMode;
}
@@ -120,6 +126,13 @@ OSystem::TransactionError OSystem_SDL::endGFXTransaction(void) {
_videoMode.mode = _oldVideoMode.mode;
_videoMode.scaleFactor = _oldVideoMode.scaleFactor;
+#ifdef USE_RGB_COLOR
+ } else if (_videoMode.format != _oldVideoMode.format) {
+ errors |= kTransactionFormatNotSupported;
+
+ _videoMode.format = _oldVideoMode.format;
+ _screenFormat = _videoMode.format;
+#endif
} else if (_videoMode.screenWidth != _oldVideoMode.screenWidth || _videoMode.screenHeight != _oldVideoMode.screenHeight) {
errors |= kTransactionSizeChangeFailed;
@@ -143,7 +156,11 @@ OSystem::TransactionError OSystem_SDL::endGFXTransaction(void) {
}
}
+#ifdef USE_RGB_COLOR
+ if (_transactionDetails.sizeChanged || _transactionDetails.formatChanged) {
+#else
if (_transactionDetails.sizeChanged) {
+#endif
unloadGFXMode();
if (!loadGFXMode()) {
if (_oldVideoMode.setup) {
@@ -186,12 +203,94 @@ OSystem::TransactionError OSystem_SDL::endGFXTransaction(void) {
} else if (_transactionDetails.needUpdatescreen) {
setGraphicsModeIntern();
internUpdateScreen();
- }
+ }
_transactionMode = kTransactionNone;
return (TransactionError)errors;
}
+#ifdef USE_RGB_COLOR
+const Graphics::PixelFormat RGBList[] = {
+#ifdef ENABLE_32BIT
+ // RGBA8888, ARGB8888, RGB888
+ Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0),
+ Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24),
+ Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0),
+#endif
+ // RGB565, XRGB1555, RGB555, RGBA4444, ARGB4444
+ Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0),
+ Graphics::PixelFormat(2, 5, 5, 5, 1, 10, 5, 0, 15),
+ Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0),
+ Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0),
+ Graphics::PixelFormat(2, 4, 4, 4, 4, 8, 4, 0, 12)
+};
+const Graphics::PixelFormat BGRList[] = {
+#ifdef ENABLE_32BIT
+ // ABGR8888, BGRA8888, BGR888
+ Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24),
+ Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0),
+ Graphics::PixelFormat(3, 8, 8, 8, 0, 0, 8, 16, 0),
+#endif
+ // BGR565, XBGR1555, BGR555, ABGR4444, BGRA4444
+ Graphics::PixelFormat(2, 5, 6, 5, 0, 0, 5, 11, 0),
+ Graphics::PixelFormat(2, 5, 5, 5, 1, 0, 5, 10, 15),
+ Graphics::PixelFormat(2, 5, 5, 5, 0, 0, 5, 10, 0),
+ Graphics::PixelFormat(2, 4, 4, 4, 4, 0, 4, 8, 12),
+ Graphics::PixelFormat(2, 4, 4, 4, 4, 4, 8, 12, 0)
+};
+
+// TODO: prioritize matching alpha masks
+Common::List<Graphics::PixelFormat> OSystem_SDL::getSupportedFormats() {
+ static Common::List<Graphics::PixelFormat> list;
+ static bool inited = false;
+
+ if (inited)
+ return list;
+
+ bool BGR = false;
+ int listLength = ARRAYSIZE(RGBList);
+
+ Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
+ if (_hwscreen) {
+ // Get our currently set hardware format
+ format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel,
+ 8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss,
+ 8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss,
+ _hwscreen->format->Rshift, _hwscreen->format->Gshift,
+ _hwscreen->format->Bshift, _hwscreen->format->Ashift);
+
+ // Workaround to MacOSX SDL not providing an accurate Aloss value.
+ if (_hwscreen->format->Amask == 0)
+ format.aLoss = 8;
+
+ // Push it first, as the prefered format.
+ list.push_back(format);
+
+ if (format.bShift > format.rShift)
+ BGR = true;
+
+ // Mark that we don't need to do this any more.
+ inited = true;
+ }
+
+ for (int i = 0; i < listLength; i++) {
+ if (inited && (RGBList[i].bytesPerPixel > format.bytesPerPixel))
+ continue;
+ if (BGR) {
+ if (BGRList[i] != format)
+ list.push_back(BGRList[i]);
+ list.push_back(RGBList[i]);
+ } else {
+ if (RGBList[i] != format)
+ list.push_back(RGBList[i]);
+ list.push_back(BGRList[i]);
+ }
+ }
+ list.push_back(Graphics::PixelFormat::createFormatCLUT8());
+ return list;
+}
+#endif
+
bool OSystem_SDL::setGraphicsMode(int mode) {
Common::StackLock lock(_graphicsMutex);
@@ -340,9 +439,27 @@ int OSystem_SDL::getGraphicsMode() const {
return _videoMode.mode;
}
-void OSystem_SDL::initSize(uint w, uint h) {
+void OSystem_SDL::initSize(uint w, uint h, const Graphics::PixelFormat *format) {
assert(_transactionMode == kTransactionActive);
+#ifdef USE_RGB_COLOR
+ //avoid redundant format changes
+ Graphics::PixelFormat newFormat;
+ if (!format)
+ newFormat = Graphics::PixelFormat::createFormatCLUT8();
+ else
+ newFormat = *format;
+
+ assert(newFormat.bytesPerPixel > 0);
+
+ if (newFormat != _videoMode.format)
+ {
+ _videoMode.format = newFormat;
+ _transactionDetails.formatChanged = true;
+ _screenFormat = newFormat;
+ }
+#endif
+
// Avoid redundant res changes
if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
return;
@@ -358,13 +475,55 @@ void OSystem_SDL::initSize(uint w, uint h) {
_dirtyChecksums = (uint32 *)calloc(_cksumNum * 2, sizeof(uint32));
}
+
+static void fixupResolutionForAspectRatio(AspectRatio desiredAspectRatio, int &width, int &height) {
+ assert(&width != &height);
+
+ if (desiredAspectRatio.isAuto())
+ return;
+
+ int kw = desiredAspectRatio.kw();
+ int kh = desiredAspectRatio.kh();
+
+ const int w = width;
+ const int h = height;
+
+ SDL_Rect const* const*availableModes = SDL_ListModes(NULL, SDL_FULLSCREEN|SDL_SWSURFACE); //TODO : Maybe specify a pixel format
+ assert(availableModes);
+
+ const SDL_Rect *bestMode = NULL;
+ uint bestMetric = (uint)-1; // Metric is wasted space
+ while (const SDL_Rect *mode = *availableModes++) {
+ if (mode->w < w)
+ continue;
+ if (mode->h < h)
+ continue;
+ if (mode->h * kw != mode->w * kh)
+ continue;
+ //printf("%d %d\n", mode->w, mode->h);
+
+ uint metric = mode->w * mode->h - w * h;
+ if (metric > bestMetric)
+ continue;
+
+ bestMetric = metric;
+ bestMode = mode;
+ }
+
+ if (!bestMode) {
+ warning("Unable to enforce the desired aspect ratio!");
+ return;
+ }
+ //printf("%d %d\n", bestMode->w, bestMode->h);
+ width = bestMode->w;
+ height = bestMode->h;
+}
+
bool OSystem_SDL::loadGFXMode() {
assert(_inited);
_forceFull = true;
- int hwW, hwH;
-
-#ifndef __MAEMO__
+#if !defined(__MAEMO__) && !defined(GP2XWIZ)
_videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
_videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
@@ -374,25 +533,41 @@ bool OSystem_SDL::loadGFXMode() {
if (_videoMode.aspectRatioCorrection)
_videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
- hwW = _videoMode.screenWidth * _videoMode.scaleFactor;
- hwH = effectiveScreenHeight();
+ _videoMode.hardwareWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+ _videoMode.hardwareHeight = effectiveScreenHeight();
#else
- hwW = _videoMode.overlayWidth;
- hwH = _videoMode.overlayHeight;
+ _videoMode.hardwareWidth = _videoMode.overlayWidth;
+ _videoMode.hardwareHeight = _videoMode.overlayHeight;
#endif
//
// Create the surface that contains the 8 bit game data
//
+#ifdef USE_RGB_COLOR
+ _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight,
+ _screenFormat.bytesPerPixel << 3,
+ ((1 << _screenFormat.rBits()) - 1) << _screenFormat.rShift ,
+ ((1 << _screenFormat.gBits()) - 1) << _screenFormat.gShift ,
+ ((1 << _screenFormat.bBits()) - 1) << _screenFormat.bShift ,
+ ((1 << _screenFormat.aBits()) - 1) << _screenFormat.aShift );
+ if (_screen == NULL)
+ error("allocating _screen failed");
+
+#else
_screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight, 8, 0, 0, 0, 0);
if (_screen == NULL)
error("allocating _screen failed");
+#endif
//
// Create the surface that contains the scaled graphics in 16 bit mode
//
- _hwscreen = SDL_SetVideoMode(hwW, hwH, 16,
+ if (_videoMode.fullscreen) {
+ fixupResolutionForAspectRatio(_videoMode.desiredAspectRatio, _videoMode.hardwareWidth, _videoMode.hardwareHeight);
+ }
+
+ _hwscreen = SDL_SetVideoMode(_videoMode.hardwareWidth, _videoMode.hardwareHeight, 16,
_videoMode.fullscreen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
);
if (_hwscreen == NULL) {
@@ -525,8 +700,8 @@ bool OSystem_SDL::hotswapGFXMode() {
// Keep around the old _screen & _overlayscreen so we can restore the screen data
// after the mode switch.
SDL_Surface *old_screen = _screen;
- SDL_Surface *old_overlayscreen = _overlayscreen;
_screen = NULL;
+ SDL_Surface *old_overlayscreen = _overlayscreen;
_overlayscreen = NULL;
// Release the HW screen surface
@@ -675,7 +850,7 @@ void OSystem_SDL::internUpdateScreen() {
for (r = _dirtyRectList; r != lastRect; ++r) {
dst = *r;
- dst.x++; // Shift rect by one since 2xSai needs to acces the data around
+ dst.x++; // Shift rect by one since 2xSai needs to access the data around
dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0)
@@ -800,30 +975,6 @@ void OSystem_SDL::copyRectToScreen(const byte *src, int pitch, int x, int y, int
* and just updates those, on the actual display. */
addDirtyRgnAuto(src);
} else {
- /* Clip the coordinates */
- if (x < 0) {
- w += x;
- src -= x;
- x = 0;
- }
-
- if (y < 0) {
- h += y;
- src -= y * pitch;
- y = 0;
- }
-
- if (w > _videoMode.screenWidth - x) {
- w = _videoMode.screenWidth - x;
- }
-
- if (h > _videoMode.screenHeight - y) {
- h = _videoMode.screenHeight - y;
- }
-
- if (w <= 0 || h <= 0)
- return;
-
_cksumValid = false;
addDirtyRect(x, y, w, h);
}
@@ -832,8 +983,19 @@ void OSystem_SDL::copyRectToScreen(const byte *src, int pitch, int x, int y, int
if (SDL_LockSurface(_screen) == -1)
error("SDL_LockSurface failed: %s", SDL_GetError());
+#ifdef USE_RGB_COLOR
+ byte *dst = (byte *)_screen->pixels + y * _videoMode.screenWidth * _screenFormat.bytesPerPixel + x * _screenFormat.bytesPerPixel;
+ if (_videoMode.screenWidth == w && pitch == w * _screenFormat.bytesPerPixel) {
+ memcpy(dst, src, h*w*_screenFormat.bytesPerPixel);
+ } else {
+ do {
+ memcpy(dst, src, w * _screenFormat.bytesPerPixel);
+ src += pitch;
+ dst += _videoMode.screenWidth * _screenFormat.bytesPerPixel;
+ } while (--h);
+ }
+#else
byte *dst = (byte *)_screen->pixels + y * _videoMode.screenWidth + x;
-
if (_videoMode.screenWidth == pitch && pitch == w) {
memcpy(dst, src, h*w);
} else {
@@ -843,6 +1005,7 @@ void OSystem_SDL::copyRectToScreen(const byte *src, int pitch, int x, int y, int
dst += _videoMode.screenWidth;
} while (--h);
}
+#endif
// Unlock the screen surface
SDL_UnlockSurface(_screen);
@@ -866,7 +1029,11 @@ Graphics::Surface *OSystem_SDL::lockScreen() {
_framebuffer.w = _screen->w;
_framebuffer.h = _screen->h;
_framebuffer.pitch = _screen->pitch;
+#ifdef USE_RGB_COLOR
+ _framebuffer.bytesPerPixel = _screenFormat.bytesPerPixel;
+#else
_framebuffer.bytesPerPixel = 1;
+#endif
return &_framebuffer;
}
@@ -1050,6 +1217,11 @@ int16 OSystem_SDL::getWidth() {
void OSystem_SDL::setPalette(const byte *colors, uint start, uint num) {
assert(colors);
+#ifdef USE_RGB_COLOR
+ if (_screenFormat.bytesPerPixel > 1)
+ return; //not using a paletted pixel format
+#endif
+
// Setting the palette before _screen is created is allowed - for now -
// since we don't actually set the palette until the screen is updated.
// But it could indicate a programming error, so let's warn about it.
@@ -1103,10 +1275,10 @@ void OSystem_SDL::setCursorPalette(const byte *colors, uint start, uint num) {
}
_cursorPaletteDisabled = false;
-
blitCursor();
}
+
void OSystem_SDL::setShakePos(int shake_pos) {
assert (_transactionMode == kTransactionNone);
@@ -1311,7 +1483,17 @@ void OSystem_SDL::warpMouse(int x, int y) {
}
}
-void OSystem_SDL::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale) {
+void OSystem_SDL::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) {
+#ifdef USE_RGB_COLOR
+ if (!format)
+ _cursorFormat = Graphics::PixelFormat::createFormatCLUT8();
+ else if (format->bytesPerPixel <= _screenFormat.bytesPerPixel)
+ _cursorFormat = *format;
+ keycolor &= (1 << (_cursorFormat.bytesPerPixel << 3)) - 1;
+#else
+ keycolor &= 0xFF;
+#endif
+
if (w == 0 || h == 0)
return;
@@ -1345,16 +1527,26 @@ void OSystem_SDL::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x,
}
free(_mouseData);
-
+#ifdef USE_RGB_COLOR
+ _mouseData = (byte *)malloc(w * h * _cursorFormat.bytesPerPixel);
+ memcpy(_mouseData, buf, w * h * _cursorFormat.bytesPerPixel);
+#else
_mouseData = (byte *)malloc(w * h);
memcpy(_mouseData, buf, w * h);
+#endif
+
blitCursor();
}
void OSystem_SDL::blitCursor() {
byte *dstPtr;
const byte *srcPtr = _mouseData;
+#ifdef USE_RGB_COLOR
+ uint32 color;
+ uint32 colormask = (1 << (_cursorFormat.bytesPerPixel << 3)) - 1;
+#else
byte color;
+#endif
int w, h, i, j;
if (!_mouseOrigSurface || !_mouseData)
@@ -1388,13 +1580,29 @@ void OSystem_SDL::blitCursor() {
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
- color = *srcPtr;
- if (color != _mouseKeyColor) { // transparent, don't draw
- *(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format,
- palette[color].r, palette[color].g, palette[color].b);
+#ifdef USE_RGB_COLOR
+ if (_cursorFormat.bytesPerPixel > 1) {
+ color = (*(uint32 *) srcPtr) & colormask;
+ if (color != _mouseKeyColor) { // transparent, don't draw
+ uint8 r,g,b;
+ _cursorFormat.colorToRGB(color,r,g,b);
+ *(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format,
+ r, g, b);
+ }
+ dstPtr += 2;
+ srcPtr += _cursorFormat.bytesPerPixel;
+ } else {
+#endif
+ color = *srcPtr;
+ if (color != _mouseKeyColor) { // transparent, don't draw
+ *(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format,
+ palette[color].r, palette[color].g, palette[color].b);
+ }
+ dstPtr += 2;
+ srcPtr++;
+#ifdef USE_RGB_COLOR
}
- dstPtr += 2;
- srcPtr++;
+#endif
}
dstPtr += _mouseOrigSurface->pitch - w * 2;
}
@@ -1719,7 +1927,7 @@ void OSystem_SDL::handleScalerHotkeys(const SDL_KeyboardEvent &key) {
);
displayMessageOnOSD(buffer);
#endif
-
+ internUpdateScreen();
return;
}
@@ -1775,7 +1983,7 @@ void OSystem_SDL::handleScalerHotkeys(const SDL_KeyboardEvent &key) {
}
}
#endif
-
+ internUpdateScreen();
}
}
diff --git a/backends/platform/sdl/main.cpp b/backends/platform/sdl/main.cpp
index 021bda155c..fa8f6ededb 100644
--- a/backends/platform/sdl/main.cpp
+++ b/backends/platform/sdl/main.cpp
@@ -37,7 +37,7 @@
#include "SymbianOs.h"
#endif
-#if !defined(__MAEMO__) && !defined(_WIN32_WCE) && !defined(GP2XWIZ)
+#if !defined(__MAEMO__) && !defined(_WIN32_WCE) && !defined(GP2XWIZ)&& !defined(LINUXMOTO)
#if defined (WIN32)
int __stdcall WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*iShowCmd*/) {
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
index c11c97c041..547720d435 100644
--- a/backends/platform/sdl/sdl.cpp
+++ b/backends/platform/sdl/sdl.cpp
@@ -33,7 +33,7 @@
#include "common/archive.h"
#include "common/config-manager.h"
#include "common/debug.h"
-#include "common/events.h"
+#include "common/EventRecorder.h"
#include "common/util.h"
#ifdef UNIX
@@ -85,6 +85,31 @@ static Uint32 timer_handler(Uint32 interval, void *param) {
return interval;
}
+AspectRatio::AspectRatio(int w, int h) {
+ // TODO : Validation and so on...
+ // Currently, we just ensure the program don't instantiate non-supported aspect ratios
+ _kw = w;
+ _kh = h;
+}
+
+static const size_t AR_COUNT = 4;
+static const char* desiredAspectRatioAsStrings[AR_COUNT] = { "auto", "4/3", "16/9", "16/10" };
+static const AspectRatio desiredAspectRatios[AR_COUNT] = { AspectRatio(0, 0), AspectRatio(4,3), AspectRatio(16,9), AspectRatio(16,10) };
+static AspectRatio getDesiredAspectRatio() {
+ //TODO : We could parse an arbitrary string, if we code enough proper validation
+ Common::String desiredAspectRatio = ConfMan.get("desired_screen_aspect_ratio");
+
+ for (size_t i = 0; i < AR_COUNT; i++) {
+ assert(desiredAspectRatioAsStrings[i] != NULL);
+
+ if (!scumm_stricmp(desiredAspectRatio.c_str(), desiredAspectRatioAsStrings[i])) {
+ return desiredAspectRatios[i];
+ }
+ }
+ // TODO : Report a warning
+ return AspectRatio(0, 0);
+}
+
void OSystem_SDL::initBackend() {
assert(!_inited);
@@ -124,6 +149,7 @@ void OSystem_SDL::initBackend() {
_videoMode.mode = GFX_DOUBLESIZE;
_videoMode.scaleFactor = 2;
_videoMode.aspectRatioCorrection = ConfMan.getBool("aspect_ratio");
+ _videoMode.desiredAspectRatio = getDesiredAspectRatio();
_scalerProc = Normal2x;
#else // for small screen platforms
_videoMode.mode = GFX_NORMAL;
@@ -196,6 +222,10 @@ OSystem_SDL::OSystem_SDL()
_osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0),
#endif
_hwscreen(0), _screen(0), _tmpscreen(0),
+#ifdef USE_RGB_COLOR
+ _screenFormat(Graphics::PixelFormat::createFormatCLUT8()),
+ _cursorFormat(Graphics::PixelFormat::createFormatCLUT8()),
+#endif
_overlayVisible(false),
_overlayscreen(0), _tmpscreen2(0),
_samplesPerSec(0),
@@ -257,7 +287,7 @@ OSystem_SDL::~OSystem_SDL() {
uint32 OSystem_SDL::getMillis() {
uint32 millis = SDL_GetTicks();
- getEventManager()->processMillis(millis);
+ g_eventRec.processMillis(millis);
return millis;
}
@@ -391,13 +421,20 @@ Common::WriteStream *OSystem_SDL::createConfigWriteStream() {
}
void OSystem_SDL::setWindowCaption(const char *caption) {
- Common::String cap(caption);
+ Common::String cap;
+ byte c;
+
+ // The string caption is supposed to be in LATIN-1 encoding.
+ // SDL expects UTF-8. So we perform the conversion here.
+ while ((c = *(const byte *)caption++)) {
+ if (c < 0x80)
+ cap += c;
+ else {
+ cap += 0xC0 | (c >> 6);
+ cap += 0x80 | (c & 0x3F);
+ }
+ }
- // Filter out any non-ASCII characters, replacing them by question marks.
- // At some point, we may wish to allow LATIN 1 or UTF-8.
- for (uint i = 0; i < cap.size(); ++i)
- if ((byte)cap[i] > 0x7F)
- cap.setChar('?', i);
SDL_WM_SetCaption(cap.c_str(), cap.c_str());
}
@@ -483,7 +520,7 @@ void OSystem_SDL::quit() {
void OSystem_SDL::setupIcon() {
int x, y, w, h, ncols, nbytes, i;
unsigned int rgba[256];
- unsigned int *icon;
+ unsigned int *icon;
sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes);
if ((w > 512) || (h > 512) || (ncols > 255) || (nbytes > 1)) {
@@ -658,7 +695,6 @@ void OSystem_SDL::mixCallback(void *sys, byte *samples, int len) {
void OSystem_SDL::setupMixer() {
SDL_AudioSpec desired;
- SDL_AudioSpec obtained;
// Determine the desired output sampling frequency.
_samplesPerSec = 0;
@@ -688,7 +724,7 @@ void OSystem_SDL::setupMixer() {
_mixer = new Audio::MixerImpl(this);
assert(_mixer);
- if (SDL_OpenAudio(&desired, &obtained) != 0) {
+ if (SDL_OpenAudio(&desired, &_obtainedRate) != 0) {
warning("Could not open audio device: %s", SDL_GetError());
_samplesPerSec = 0;
_mixer->setReady(false);
@@ -696,7 +732,7 @@ void OSystem_SDL::setupMixer() {
// Note: This should be the obtained output rate, but it seems that at
// least on some platforms SDL will lie and claim it did get the rate
// even if it didn't. Probably only happens for "weird" rates, though.
- _samplesPerSec = obtained.freq;
+ _samplesPerSec = _obtainedRate.freq;
debug(1, "Output sample rate: %d Hz", _samplesPerSec);
// Tell the mixer that we are ready and start the sound processing
@@ -704,7 +740,7 @@ void OSystem_SDL::setupMixer() {
_mixer->setReady(true);
#ifdef MIXER_DOUBLE_BUFFERING
- initThreadedMixer(_mixer, obtained.samples * 4);
+ initThreadedMixer(_mixer, _obtainedRate.samples * 4);
#endif
// start the sound system
diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h
index 7498f48b08..82c1e7bf1b 100644
--- a/backends/platform/sdl/sdl.h
+++ b/backends/platform/sdl/sdl.h
@@ -70,6 +70,18 @@ enum {
GFX_DOTMATRIX = 11
};
+class AspectRatio {
+ int _kw, _kh;
+public:
+ AspectRatio() { _kw = _kh = 0; }
+ AspectRatio(int w, int h);
+
+ bool isAuto() const { return (_kw | _kh) == 0; }
+
+ int kw() const { return _kw; }
+ int kh() const { return _kh; }
+};
+
class OSystem_SDL : public BaseBackend {
public:
@@ -81,9 +93,17 @@ public:
void beginGFXTransaction(void);
TransactionError endGFXTransaction(void);
- // Set the size of the video bitmap.
- // Typically, 320x200
- virtual void initSize(uint w, uint h); // overloaded by CE backend
+#ifdef USE_RGB_COLOR
+ // Game screen
+ virtual Graphics::PixelFormat getScreenFormat() const { return _screenFormat; }
+
+ // Highest supported
+ virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
+#endif
+
+ // Set the size and format of the video bitmap.
+ // Typically, 320x200 CLUT8
+ virtual void initSize(uint w, uint h, const Graphics::PixelFormat *format); // overloaded by CE backend
virtual int getScreenChangeID() const { return _screenChangeCount; }
@@ -112,7 +132,7 @@ public:
virtual void warpMouse(int x, int y); // overloaded by CE backend (FIXME)
// Set the bitmap that's used when drawing the cursor.
- virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale); // overloaded by CE backend (FIXME)
+ virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format); // overloaded by CE backend (FIXME)
// Set colors of cursor palette
void setCursorPalette(const byte *colors, uint start, uint num);
@@ -174,6 +194,7 @@ public:
// Overlay
virtual Graphics::PixelFormat getOverlayFormat() const { return _overlayFormat; }
+
virtual void showOverlay();
virtual void hideOverlay();
virtual void clearOverlay();
@@ -195,6 +216,7 @@ public:
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
+ virtual void preprocessEvents(SDL_Event *event) {};
#ifdef USE_OSD
void displayMessageOnOSD(const char *msg);
@@ -209,6 +231,7 @@ public:
protected:
bool _inited;
+ SDL_AudioSpec _obtainedRate;
#ifdef USE_OSD
SDL_Surface *_osdSurface;
@@ -227,6 +250,10 @@ protected:
// unseen game screen
SDL_Surface *_screen;
+#ifdef USE_RGB_COLOR
+ Graphics::PixelFormat _screenFormat;
+ Graphics::PixelFormat _cursorFormat;
+#endif
// temporary screen (for scalers)
SDL_Surface *_tmpscreen;
@@ -260,6 +287,9 @@ protected:
bool needHotswap;
bool needUpdatescreen;
bool normal1xScaler;
+#ifdef USE_RGB_COLOR
+ bool formatChanged;
+#endif
};
TransactionDetails _transactionDetails;
@@ -268,12 +298,17 @@ protected:
bool fullscreen;
bool aspectRatioCorrection;
+ AspectRatio desiredAspectRatio;
int mode;
int scaleFactor;
int screenWidth, screenHeight;
int overlayWidth, overlayHeight;
+ int hardwareWidth, hardwareHeight;
+#ifdef USE_RGB_COLOR
+ Graphics::PixelFormat format;
+#endif
};
VideoState _videoMode, _oldVideoMode;