diff options
Diffstat (limited to 'backends/platform/symbian/src')
| -rw-r--r-- | backends/platform/symbian/src/SymbianActions.cpp | 18 | 
1 files changed, 10 insertions, 8 deletions
| diff --git a/backends/platform/symbian/src/SymbianActions.cpp b/backends/platform/symbian/src/SymbianActions.cpp index da127eaec6..60e402632f 100644 --- a/backends/platform/symbian/src/SymbianActions.cpp +++ b/backends/platform/symbian/src/SymbianActions.cpp @@ -129,12 +129,12 @@ void SymbianActions::initInstanceGame() {  	bool is_simon = (strncmp(gameid.c_str(), "simon", 5) == 0);  	bool is_sword1 = (gameid == "sword1");  	bool is_sword2 = (strcmp(gameid.c_str(), "sword2") == 0); -	bool is_sky = (strncmp(gameid.c_str(), "sky", 3) == 0); -	bool is_saga = (gameid == "saga"); +	bool is_queen = (gameid == "queen"); +	bool is_sky = (gameid == "sky");  	bool is_comi = (strncmp(gameid.c_str(), "comi", 4) == 0); -	bool is_queen = (strncmp(gameid.c_str(), "queen", 5) == 0);  	bool is_gob = (strncmp(gameid.c_str(), "gob", 3) == 0); -	bool is_kyra = (gameid == "kyra1"); +	bool is_saga = (gameid == "saga"); +	bool is_kyra = (strncmp(gameid.c_str(), "kyra",4) == 0);  	bool is_samnmax = (gameid == "samnmax");  	bool is_cine = (gameid == "cine");  	bool is_touche = (gameid == "touche"); @@ -142,6 +142,7 @@ void SymbianActions::initInstanceGame() {  	bool is_parallaction = (gameid == "parallaction");  	bool is_lure = (gameid == "lure");  	bool is_feeble = (gameid == "feeble"); +	bool is_drascula = (strncmp(gameid.c_str(), "drascula",8) == 0);  	Actions::initInstanceGame(); @@ -152,16 +153,16 @@ void SymbianActions::initInstanceGame() {  	// Save -	if (is_simon || is_sword2 || is_gob || is_kyra || is_touche) +	if (is_simon || is_sword2 || is_gob || is_kyra || is_touche || is_feeble)  		_action_enabled[ACTION_SAVE] = false;  	else {  		_action_enabled[ACTION_SAVE] = true;  		if (is_queen) { -			_key_action[ACTION_SAVE].setKey(Common::ASCII_F5, Common::KEYCODE_F5); // F1 key for FOTAQ +			_key_action[ACTION_SAVE].setKey(Common::ASCII_F1, Common::KEYCODE_F1); // F1 key for FOTAQ  		} else if (is_sky) {  			_key_action[ACTION_SAVE].setKey(Common::ASCII_F5, Common::KEYCODE_F5); -		} else if (is_cine) { +		} else if (is_cine || is_drascula) {  			_key_action[ACTION_SAVE].setKey(Common::ASCII_F10, Common::KEYCODE_F10); // F10  		} else if (is_agi) {  			_key_action[ACTION_SAVE].setKey(Common::ASCII_ESCAPE, Common::KEYCODE_ESCAPE); @@ -177,7 +178,8 @@ void SymbianActions::initInstanceGame() {  	// Skip text  	if (!is_cine && !is_parallaction)  		_action_enabled[ACTION_SKIP_TEXT] = true; -	if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_saga || is_kyra || is_touche || is_lure || is_feeble) +	if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob ||  +		is_saga || is_kyra || is_touche || is_lure || is_feeble || is_drascula)  		_key_action[ACTION_SKIP_TEXT].setKey(Common::KEYCODE_ESCAPE, Common::KEYCODE_ESCAPE); // Escape key  	else {  		_key_action[ACTION_SKIP_TEXT].setKey(SDLK_PERIOD); | 
