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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef TIZEN_FILESYSTEM_H
+#define TIZEN_FILESYSTEM_H
+
+#include <FBaseString.h>
+#include <FBaseUtilStringUtil.h>
+#include <FIoDirectory.h>
+#include <FIoFile.h>
+
+#include "config.h"
+#include "common/scummsys.h"
+#include "common/stream.h"
+#include "backends/fs/abstract-fs.h"
+
+using namespace Tizen::Io;
+using namespace Tizen::Base;
+using namespace Tizen::Base::Utility;
+
+//
+// converts a Tizen (wchar) String into a scummVM (char) string
+//
+Common::String fromString(const Tizen::Base::String &in);
+
+//
+// Enumerates the possible system paths
+//
+enum SystemPath { kData, kResource, kSdCard, kMedia, kShared };
+
+/**
+ * Implementation of the ScummVM file system API based on TIZEN.
+ *
+ * Parts of this class are documented in the base interface class, AbstractFSNode.
+ */
+class TizenFilesystemNode : public AbstractFSNode {
+public:
+ /**
+ * Creates a TizenFilesystemNode for a given path.
+ *
+ * @param path the path the new node should point to.
+ */
+ TizenFilesystemNode(const Common::String &path);
+
+ /**
+ * Creates a TizenFilesystemNode from the given Tizen internal path
+ *
+ * @param path the path the new node should point to.
+ */
+ TizenFilesystemNode(SystemPath systemPath);
+
+ Common::String getDisplayName() const { return _displayName; }
+ Common::String getName() const { return _displayName; }
+ Common::String getPath() const { return _path; }
+
+ bool exists() const;
+ bool isDirectory() const;
+ bool isReadable() const;
+ bool isWritable() const;
+
+ AbstractFSNode *getChild(const Common::String &n) const;
+ bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const;
+ AbstractFSNode *getParent() const;
+
+ Common::SeekableReadStream *createReadStream();
+ Common::WriteStream *createWriteStream();
+
+protected:
+ TizenFilesystemNode(const Common::String &root, const Common::String &p);
+ void init(const Common::String &nodePath);
+
+ Common::String _displayName;
+ Common::String _path;
+ String _unicodePath;
+ bool _isValid;
+ bool _isVirtualDir;
+ FileAttributes _attr;
+};
+
+#endif