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Diffstat (limited to 'backends/platform/wii/osystem.h')
-rw-r--r-- | backends/platform/wii/osystem.h | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/backends/platform/wii/osystem.h b/backends/platform/wii/osystem.h new file mode 100644 index 0000000000..f65310bada --- /dev/null +++ b/backends/platform/wii/osystem.h @@ -0,0 +1,163 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +#ifndef _WII_OSYSTEM_H_ +#define _WII_OSYSTEM_H_ + +#include "common/system.h" +#include "base/main.h" + +#include "common/rect.h" +#include "common/events.h" + +#include "backends/saves/default/default-saves.h" +#include "backends/timer/default/default-timer.h" +#include "graphics/surface.h" +#include "sound/mixer.h" + +#include <gctypes.h> +#include <gccore.h> +#include <ogcsys.h> + +class OSystem_Wii : public OSystem { +private: + s64 _startup_time; + syswd_t _alarm; + + u16 *_palette; + u16 *_cursorPalette; + bool _cursorPaletteDisabled; + + u16 _gameWidth, _gameHeight; + u8 *_gamePixels; + Graphics::Surface _surface; + + bool _overlayVisible; + u16 _overlayWidth, _overlayHeight; + u32 _overlaySize; + OverlayColor *_overlayPixels; + + u32 _lastScreenUpdate; + u16 *_texture; + u16 _currentWidth, _currentHeight; + + OSystem::GraphicsMode *_supportedGraphicsModes; + s32 _activeGraphicsMode; + + bool _mouseVisible; + s32 _mouseX, _mouseY; + u32 _mouseWidth, _mouseHeight; + s32 _mouseHotspotX, _mouseHotspotY; + u8 _mouseKeyColor; + u8 *_mouseCursor; + + u32 _lastPadCheck; + + void initGfx(); + void deinitGfx(); + + void initSfx(); + void deinitSfx(); + + void initEvents(); + void deinitEvents(); + void updateEventScreenResolution(); + +protected: + Common::SaveFileManager *_savefile; + Audio::Mixer *_mixer; + DefaultTimerManager *_timer; + +public: + OSystem_Wii(); + virtual ~OSystem_Wii(); + + virtual void initBackend(); + + virtual bool hasFeature(Feature f); + virtual void setFeatureState(Feature f, bool enable); + virtual bool getFeatureState(Feature f); + virtual const GraphicsMode *getSupportedGraphicsModes() const; + virtual int getDefaultGraphicsMode() const; + bool setGraphicsMode(const char *name); + virtual bool setGraphicsMode(int mode); + virtual int getGraphicsMode() const; + virtual void initSize(uint width, uint height); + virtual int16 getWidth(); + virtual int16 getHeight(); + virtual void setPalette(const byte *colors, uint start, uint num); + virtual void grabPalette(byte *colors, uint start, uint num); + virtual void setCursorPalette(const byte *colors, uint start, uint num); + virtual void disableCursorPalette(bool disable); + virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, + int w, int h); + virtual void updateScreen(); + virtual Graphics::Surface *lockScreen(); + virtual void unlockScreen(); + virtual void setShakePos(int shakeOffset); + + virtual void showOverlay(); + virtual void hideOverlay(); + virtual void clearOverlay(); + virtual void grabOverlay(OverlayColor *buf, int pitch); + virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, + int x, int y, int w, int h); + virtual int16 getOverlayWidth(); + virtual int16 getOverlayHeight(); + + virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b); + virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b); + virtual OverlayColor ARGBToColor(uint8 a, uint8 r, uint8 g, uint8 b); + virtual void colorToARGB(OverlayColor color, uint8 &a, uint8 &r, + uint8 &g, uint8 &b); + + virtual bool showMouse(bool visible); + + virtual void warpMouse(int x, int y); + virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, + int hotspotY, byte keycolor = 255, + int cursorTargetScale = 1); + + virtual bool pollEvent(Common::Event &event); + virtual uint32 getMillis(); + virtual void delayMillis(uint msecs); + + virtual MutexRef createMutex(); + virtual void lockMutex(MutexRef mutex); + virtual void unlockMutex(MutexRef mutex); + virtual void deleteMutex(MutexRef mutex); + + typedef void (*SoundProc)(void *param, byte *buf, int len); + virtual int getOutputSampleRate() const; + + virtual void quit(); + + virtual void setWindowCaption(const char *caption); + + virtual Common::SaveFileManager *getSavefileManager(); + virtual Audio::Mixer *getMixer(); + virtual Common::TimerManager *getTimerManager(); + FilesystemFactory *getFilesystemFactory(); + void getTimeAndDate(struct tm &t) const; +}; + +#endif + |