diff options
Diffstat (limited to 'backends/platform/wince/CEActionsSmartphone.cpp')
-rw-r--r-- | backends/platform/wince/CEActionsSmartphone.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/backends/platform/wince/CEActionsSmartphone.cpp b/backends/platform/wince/CEActionsSmartphone.cpp index a04c818070..fd67b16be9 100644 --- a/backends/platform/wince/CEActionsSmartphone.cpp +++ b/backends/platform/wince/CEActionsSmartphone.cpp @@ -117,6 +117,7 @@ void CEActionsSmartphone::initInstanceGame() { bool is_touche = (gameid == "touche"); bool is_agi = (gameid == "agi"); bool is_parallaction = (gameid == "parallaction"); + bool is_lure = (gameid == "lure"); GUI_Actions::initInstanceGame(); @@ -149,7 +150,7 @@ void CEActionsSmartphone::initInstanceGame() { } // Skip _action_enabled[SMARTPHONE_ACTION_SKIP] = true; - if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_saga || is_kyra || is_touche) + if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_saga || is_kyra || is_touche || is_lure) _key_action[SMARTPHONE_ACTION_SKIP].setKey(VK_ESCAPE); else _key_action[SMARTPHONE_ACTION_SKIP].setKey(KEY_ALL_SKIP); |