diff options
Diffstat (limited to 'backends/platform/wince/CEScaler.cpp')
-rw-r--r-- | backends/platform/wince/CEScaler.cpp | 74 |
1 files changed, 35 insertions, 39 deletions
diff --git a/backends/platform/wince/CEScaler.cpp b/backends/platform/wince/CEScaler.cpp index d26db3190f..0a71fda167 100644 --- a/backends/platform/wince/CEScaler.cpp +++ b/backends/platform/wince/CEScaler.cpp @@ -27,25 +27,25 @@ template<int bitFormat> void PocketPCPortraitTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { - uint8 *work; - int i; + uint16 *work; + // Various casts below go via (void *) to avoid warning. This is + // safe as these are all even addresses. while (height--) { - i = 0; - work = dstPtr; + work = (uint16 *)(void *)dstPtr; for (int i=0; i<width; i+=4) { // Work with 4 pixels - uint16 color1 = *(((const uint16 *)srcPtr) + i); - uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1)); - uint16 color3 = *(((const uint16 *)srcPtr) + (i + 2)); - uint16 color4 = *(((const uint16 *)srcPtr) + (i + 3)); + uint16 color1 = *(((const uint16 *)(const void *)srcPtr) + i); + uint16 color2 = *(((const uint16 *)(const void *)srcPtr) + (i + 1)); + uint16 color3 = *(((const uint16 *)(const void *)srcPtr) + (i + 2)); + uint16 color4 = *(((const uint16 *)(const void *)srcPtr) + (i + 3)); - *(((uint16 *)work) + 0) = interpolate32_3_1<bitFormat>(color1, color2); - *(((uint16 *)work) + 1) = interpolate32_1_1<bitFormat>(color2, color3); - *(((uint16 *)work) + 2) = interpolate32_3_1<bitFormat>(color4, color3); + work[0] = interpolate32_3_1<bitFormat>(color1, color2); + work[1] = interpolate32_1_1<bitFormat>(color2, color3); + work[2] = interpolate32_3_1<bitFormat>(color4, color3); - work += 3 * sizeof(uint16); + work += 3; } srcPtr += srcPitch; dstPtr += dstPitch; @@ -65,7 +65,8 @@ void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr int i,j; unsigned int p1, p2; - uint8 *inbuf, *outbuf, *instart, *outstart; + const uint8 *inbuf, *instart; + uint8 *outbuf, *outstart; #define RB(x) ((x & RBM)<<8) #define G(x) ((x & GM)<<3) @@ -77,34 +78,36 @@ void PocketPCLandscapeAspect(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr #define MAKEPIXEL(rb,g) ((((rb)>>8) & RBM | ((g)>>3) & GM)) - inbuf = (uint8 *)srcPtr; + inbuf = (const uint8 *)srcPtr; outbuf = (uint8 *)dstPtr; height /= 5; + // Various casts below go via (void *) to avoid warning. This is + // safe as these are all even addresses. for (i = 0; i < height; i++) { instart = inbuf; outstart = outbuf; for (j=0; j < width; j++) { - p1 = *(uint16*)inbuf; inbuf += srcPitch; - *(uint16*)outbuf = p1; outbuf += dstPitch; + p1 = *(const uint16*)(const void *)inbuf; inbuf += srcPitch; + *(uint16*)(void *)outbuf = p1; outbuf += dstPitch; - p2 = *(uint16*)inbuf; inbuf += srcPitch; - *(uint16*)outbuf = MAKEPIXEL(P20(RB(p1))+P80(RB(p2)),P20(G(p1))+P80(G(p2))); outbuf += dstPitch; + p2 = *(const uint16*)(const void *)inbuf; inbuf += srcPitch; + *(uint16*)(void *)outbuf = MAKEPIXEL(P20(RB(p1))+P80(RB(p2)),P20(G(p1))+P80(G(p2))); outbuf += dstPitch; p1 = p2; - p2 = *(uint16*)inbuf; inbuf += srcPitch; - *(uint16*)outbuf = MAKEPIXEL(P40(RB(p1))+P60(RB(p2)),P40(G(p1))+P60(G(p2))); outbuf += dstPitch; + p2 = *(const uint16*)(const void *)inbuf; inbuf += srcPitch; + *(uint16*)(void *)outbuf = MAKEPIXEL(P40(RB(p1))+P60(RB(p2)),P40(G(p1))+P60(G(p2))); outbuf += dstPitch; p1 = p2; - p2 = *(uint16*)inbuf; inbuf += srcPitch; - *(uint16*)outbuf = MAKEPIXEL(P60(RB(p1))+P40(RB(p2)),P60(G(p1))+P40(G(p2))); outbuf += dstPitch; + p2 = *(const uint16*)(const void *)inbuf; inbuf += srcPitch; + *(uint16*)(void *)outbuf = MAKEPIXEL(P60(RB(p1))+P40(RB(p2)),P60(G(p1))+P40(G(p2))); outbuf += dstPitch; p1 = p2; - p2 = *(uint16*)inbuf; - *(uint16*)outbuf = MAKEPIXEL(P80(RB(p1))+P20(RB(p2)),P80(G(p1))+P20(G(p2))); outbuf += dstPitch; + p2 = *(const uint16*)(const void *)inbuf; + *(uint16*)(void *)outbuf = MAKEPIXEL(P80(RB(p1))+P20(RB(p2)),P80(G(p1))+P20(G(p2))); outbuf += dstPitch; - *(uint16*)outbuf = p2; + *(uint16*)(void *)outbuf = p2; inbuf = inbuf - srcPitch*4 + sizeof(uint16); outbuf = outbuf - dstPitch*5 + sizeof(uint16); @@ -127,11 +130,9 @@ extern "C" { template<int bitFormat> void PocketPCHalfTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *work; - int i; uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16)); while ((height -= 2) >= 0) { - i = 0; work = dstPtr; for (int i=0; i<width; i+=2) { @@ -163,23 +164,20 @@ void PocketPCHalf(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 ds template<int bitFormat> void PocketPCHalfZoomTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { - uint8 *work; - int i; - uint16 srcPitch16 = (uint16)(srcPitch / sizeof(uint16)); + uint16 *work; if (!height) return; + // Various casts below go via (void *) to avoid warning. This is + // safe as these are all even addresses. while (height--) { - i = 0; - work = dstPtr; + work = (uint16 *)(void *)dstPtr; for (int i = 0; i < width; i += 2) { - uint16 color1 = *(((const uint16 *)srcPtr) + i); - uint16 color2 = *(((const uint16 *)srcPtr) + (i + 1)); - *(((uint16 *)work) + 0) = interpolate32_1_1<bitFormat>(color1, color2); - - work += sizeof(uint16); + uint16 color1 = *(((const uint16 *)(const void *)srcPtr) + i); + uint16 color2 = *(((const uint16 *)(const void *)srcPtr) + (i + 1)); + *work++ = interpolate32_1_1<bitFormat>(color1, color2); } srcPtr += srcPitch; dstPtr += dstPitch; @@ -190,11 +188,9 @@ MAKE_WRAPPER(PocketPCHalfZoom) template<int bitFormat> void SmartphoneLandscapeTemplate(const uint8 *srcPtr, uint32 srcPitch, uint8 *dstPtr, uint32 dstPitch, int width, int height) { uint8 *work; - int i; int line = 0; while (height--) { - i = 0; work = dstPtr; for (int i = 0; i < width; i += 3) { |