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Diffstat (limited to 'backends/platform/wince/CEgui/GUIElement.h')
-rw-r--r-- | backends/platform/wince/CEgui/GUIElement.h | 67 |
1 files changed, 0 insertions, 67 deletions
diff --git a/backends/platform/wince/CEgui/GUIElement.h b/backends/platform/wince/CEgui/GUIElement.h deleted file mode 100644 index 57c6e321e7..0000000000 --- a/backends/platform/wince/CEgui/GUIElement.h +++ /dev/null @@ -1,67 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef CEGUI_GUIELEMENT_H -#define CEGUI_GUIELEMENT_H - -#include <windows.h> - -#include "common/scummsys.h" -#include "common/system.h" - -struct SDL_Surface; - -namespace CEGUI { - -class SDL_ImageResource; - -class GUIElement { -public: - bool setBackground(WORD backgroundReference); - void setVisible(bool visibility); - virtual void forceRedraw(); - virtual bool draw(SDL_Surface *surface); - virtual ~GUIElement(); - void move(int x, int y); - int getWidth(); - int getHeight(); - int getX(); - int getY(); - virtual bool action(int x, int y, bool pushed) = 0; - bool visible(); - bool drawn(); -protected: - GUIElement(int x = 0, int y = 0, int width = 0, int height = 0); - bool checkInside(int x, int y); - bool _visible; - SDL_ImageResource *_background; - int _x; - int _y; - bool _drawn; -private: - int _width; - int _height; -}; - -} // End of namespace CEGUI - -#endif |