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Diffstat (limited to 'backends/platform/wince/CEgui/SDL_ImageResource.cpp')
-rw-r--r--backends/platform/wince/CEgui/SDL_ImageResource.cpp83
1 files changed, 0 insertions, 83 deletions
diff --git a/backends/platform/wince/CEgui/SDL_ImageResource.cpp b/backends/platform/wince/CEgui/SDL_ImageResource.cpp
deleted file mode 100644
index ec430fc848..0000000000
--- a/backends/platform/wince/CEgui/SDL_ImageResource.cpp
+++ /dev/null
@@ -1,83 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "backends/platform/sdl/sdl-sys.h"
-#include "SDL_ImageResource.h"
-
-namespace CEGUI {
-
-SDL_ImageResource::SDL_ImageResource() :
- _surface(0) {
-}
-
-SDL_Surface *SDL_ImageResource::load(WORD resourceID) {
- HRSRC resource;
- HGLOBAL resourceGlobal;
- LPVOID resourcePointer;
- DWORD resourceSize;
- SDL_RWops *surfaceData;
- HMODULE moduleHandle;
-
- moduleHandle = GetModuleHandle(NULL);
- resource = FindResource(moduleHandle, MAKEINTRESOURCE(resourceID), TEXT("BINARY"));
- if (!resource)
- return NULL;
- resourceSize = SizeofResource(moduleHandle, resource);
- if (!resourceSize)
- return NULL;
- resourceGlobal = LoadResource(moduleHandle, resource);
- if (!resourceGlobal)
- return NULL;
- resourcePointer = LockResource(resourceGlobal);
- if (!resourcePointer)
- return NULL;
-
- surfaceData = SDL_RWFromMem(resourcePointer, resourceSize);
- if (!surfaceData)
- return NULL;
- _surface = SDL_LoadBMP_RW(surfaceData, 1);
-
- return _surface;
-}
-
-SDL_Surface *SDL_ImageResource::get() {
- return _surface;
-}
-
-int SDL_ImageResource::height() {
- if (_surface)
- return _surface->h;
- return 0;
-}
-
-int SDL_ImageResource::width() {
- if (_surface)
- return _surface->w;
- return 0;
-}
-
-SDL_ImageResource::~SDL_ImageResource() {
- if (_surface)
- SDL_FreeSurface(_surface);
-}
-
-} // End of namespace CEGUI