diff options
Diffstat (limited to 'backends/platform/wince/CEgui/ToolbarHandler.cpp')
-rw-r--r-- | backends/platform/wince/CEgui/ToolbarHandler.cpp | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/backends/platform/wince/CEgui/ToolbarHandler.cpp b/backends/platform/wince/CEgui/ToolbarHandler.cpp deleted file mode 100644 index 534b338cdb..0000000000 --- a/backends/platform/wince/CEgui/ToolbarHandler.cpp +++ /dev/null @@ -1,125 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "backends/platform/sdl/sdl-sys.h" -#include "ToolbarHandler.h" - -namespace CEGUI { - -ToolbarHandler::ToolbarHandler(): - _current(""), _active(NULL) { -} - - -bool ToolbarHandler::add(const String &name, const Toolbar &toolbar) { - _toolbarMap[name] = (Toolbar *)&toolbar; - - if (!_active) { - _active = &((Toolbar &)toolbar); - _current = name; - } - - return true; -} - -String ToolbarHandler::activeName() { - return _current; -} - -bool ToolbarHandler::setActive(const String &name) { - if (!_toolbarMap.contains(name)) - return false; - if (_current == name) - return true; - _active->action(0, 0, false); // make sure any items are unpushed when changing toolbars (e.g. forced VK->main panel) - _current = name; - _active = _toolbarMap[name]; - _active->forceRedraw(); - return true; -} - -bool ToolbarHandler::action(int x, int y, bool pushed) { - if (_active && _active->visible()) { - // FIXME ! - if (_offset > 240) - return _active->action(x / 2, (y - _offset) / 2, pushed); - else - return _active->action(x, y - _offset, pushed); - } else - return false; -} - -void ToolbarHandler::setVisible(bool visible) { - if (_active) - _active->setVisible(visible); -} - -bool ToolbarHandler::visible() { - if (_active) - return _active->visible(); - else - return false; -} - -void ToolbarHandler::forceRedraw() { - if (_active) - _active->forceRedraw(); -} - -bool ToolbarHandler::drawn() { - if (_active) - return _active->drawn(); - else - return false; -} - -bool ToolbarHandler::draw(SDL_Surface *surface, SDL_Rect *rect) { - if (_active) { - bool result = _active->draw(surface); - if (result) { - rect->x = _active->getX(); - rect->y = _active->getY(); - rect->w = _active->getWidth(); - rect->h = _active->getHeight(); - } - return result; - } else - return false; -} - -void ToolbarHandler::setOffset(int offset) { - _offset = offset; -} - -int ToolbarHandler::getOffset() { - return _offset; -} - -Toolbar *ToolbarHandler::active() { - return _active; -} - -ToolbarHandler::~ToolbarHandler() { - _toolbarMap.clear(); -} - -} // End of namespace CEGUI |