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Diffstat (limited to 'backends/platform/wince/CEgui/ToolbarHandler.cpp')
-rw-r--r--backends/platform/wince/CEgui/ToolbarHandler.cpp125
1 files changed, 0 insertions, 125 deletions
diff --git a/backends/platform/wince/CEgui/ToolbarHandler.cpp b/backends/platform/wince/CEgui/ToolbarHandler.cpp
deleted file mode 100644
index 534b338cdb..0000000000
--- a/backends/platform/wince/CEgui/ToolbarHandler.cpp
+++ /dev/null
@@ -1,125 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "backends/platform/sdl/sdl-sys.h"
-#include "ToolbarHandler.h"
-
-namespace CEGUI {
-
-ToolbarHandler::ToolbarHandler():
- _current(""), _active(NULL) {
-}
-
-
-bool ToolbarHandler::add(const String &name, const Toolbar &toolbar) {
- _toolbarMap[name] = (Toolbar *)&toolbar;
-
- if (!_active) {
- _active = &((Toolbar &)toolbar);
- _current = name;
- }
-
- return true;
-}
-
-String ToolbarHandler::activeName() {
- return _current;
-}
-
-bool ToolbarHandler::setActive(const String &name) {
- if (!_toolbarMap.contains(name))
- return false;
- if (_current == name)
- return true;
- _active->action(0, 0, false); // make sure any items are unpushed when changing toolbars (e.g. forced VK->main panel)
- _current = name;
- _active = _toolbarMap[name];
- _active->forceRedraw();
- return true;
-}
-
-bool ToolbarHandler::action(int x, int y, bool pushed) {
- if (_active && _active->visible()) {
- // FIXME !
- if (_offset > 240)
- return _active->action(x / 2, (y - _offset) / 2, pushed);
- else
- return _active->action(x, y - _offset, pushed);
- } else
- return false;
-}
-
-void ToolbarHandler::setVisible(bool visible) {
- if (_active)
- _active->setVisible(visible);
-}
-
-bool ToolbarHandler::visible() {
- if (_active)
- return _active->visible();
- else
- return false;
-}
-
-void ToolbarHandler::forceRedraw() {
- if (_active)
- _active->forceRedraw();
-}
-
-bool ToolbarHandler::drawn() {
- if (_active)
- return _active->drawn();
- else
- return false;
-}
-
-bool ToolbarHandler::draw(SDL_Surface *surface, SDL_Rect *rect) {
- if (_active) {
- bool result = _active->draw(surface);
- if (result) {
- rect->x = _active->getX();
- rect->y = _active->getY();
- rect->w = _active->getWidth();
- rect->h = _active->getHeight();
- }
- return result;
- } else
- return false;
-}
-
-void ToolbarHandler::setOffset(int offset) {
- _offset = offset;
-}
-
-int ToolbarHandler::getOffset() {
- return _offset;
-}
-
-Toolbar *ToolbarHandler::active() {
- return _active;
-}
-
-ToolbarHandler::~ToolbarHandler() {
- _toolbarMap.clear();
-}
-
-} // End of namespace CEGUI