diff options
Diffstat (limited to 'backends/platform/wince/CEkeys')
-rw-r--r-- | backends/platform/wince/CEkeys/CEKeys.h | 23 | ||||
-rw-r--r-- | backends/platform/wince/CEkeys/EventsBuffer.cpp | 78 | ||||
-rw-r--r-- | backends/platform/wince/CEkeys/EventsBuffer.h | 44 |
3 files changed, 0 insertions, 145 deletions
diff --git a/backends/platform/wince/CEkeys/CEKeys.h b/backends/platform/wince/CEkeys/CEKeys.h deleted file mode 100644 index 31f5ba839c..0000000000 --- a/backends/platform/wince/CEkeys/CEKeys.h +++ /dev/null @@ -1,23 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "EventsBuffer.h" diff --git a/backends/platform/wince/CEkeys/EventsBuffer.cpp b/backends/platform/wince/CEkeys/EventsBuffer.cpp deleted file mode 100644 index b4fdc0010d..0000000000 --- a/backends/platform/wince/CEkeys/EventsBuffer.cpp +++ /dev/null @@ -1,78 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "backends/platform/sdl/sdl-sys.h" - -#include "EventsBuffer.h" - -namespace CEKEYS { - -bool EventsBuffer::simulateKey(GUI::Key *key, bool pushed) { - SDL_Event ev = {0}; - - if (!key->keycode()) - key->setKey(key->ascii(), key->ascii()); - else if (!key->ascii()) - key->setKey(key->keycode()); - - ev.type = (pushed ? SDL_KEYDOWN : SDL_KEYUP); - ev.key.keysym.unicode = (SDLMod)key->flags(); // HACK: put the flags into the unused unicode field - ev.key.keysym.sym = (SDLKey)key->keycode(); - ev.key.keysym.mod = KMOD_RESERVED; - return (SDL_PushEvent(&ev) == 0); -} - -bool EventsBuffer::simulateMouseMove(int x, int y) { - SDL_Event ev = {0}; - - ev.type = SDL_MOUSEMOTION; - ev.motion.x = x; - ev.motion.y = y; - return (SDL_PushEvent(&ev) == 0); -} - -bool EventsBuffer::simulateMouseLeftClick(int x, int y, bool pushed) { - SDL_Event ev = {0}; - static bool state = false; - - if (pushed == state) return 0; - state = pushed; - ev.type = (pushed ? SDL_MOUSEBUTTONDOWN : SDL_MOUSEBUTTONUP); - ev.button.button = SDL_BUTTON_LEFT; - ev.button.x = x; - ev.button.y = y; - return (SDL_PushEvent(&ev) == 0); -} - -bool EventsBuffer::simulateMouseRightClick(int x, int y, bool pushed) { - SDL_Event ev = {0}; - static bool state = false; - - if (pushed == state) return 0; - state = pushed; - ev.type = (pushed ? SDL_MOUSEBUTTONDOWN : SDL_MOUSEBUTTONUP); - ev.button.button = SDL_BUTTON_RIGHT; - ev.button.x = x; - ev.button.y = y; - return (SDL_PushEvent(&ev) == 0); -} -} diff --git a/backends/platform/wince/CEkeys/EventsBuffer.h b/backends/platform/wince/CEkeys/EventsBuffer.h deleted file mode 100644 index 6c1b12cc24..0000000000 --- a/backends/platform/wince/CEkeys/EventsBuffer.h +++ /dev/null @@ -1,44 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef CEKEYS_EVENTSBUFFER_H -#define CEKEYS_EVENTSBUFFER_H - -#include "common/scummsys.h" -#include "common/system.h" -#include "common/list.h" - -#include "gui/Key.h" - -namespace CEKEYS { - -class EventsBuffer { -public: - static bool simulateKey(GUI::Key *key, bool pushed); - static bool simulateMouseMove(int x, int y); - static bool simulateMouseLeftClick(int x, int y, bool pushed); - static bool simulateMouseRightClick(int x, int y, bool pushed); - -}; -} - -#endif |