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-rw-r--r--backends/platform/3ds/config.cpp4
-rw-r--r--backends/platform/3ds/config.h2
-rw-r--r--backends/platform/3ds/gui.h2
-rw-r--r--backends/platform/3ds/main.cpp4
-rw-r--r--backends/platform/3ds/options-dialog.cpp8
-rw-r--r--backends/platform/3ds/options-dialog.h4
-rw-r--r--backends/platform/3ds/osystem-audio.cpp18
-rw-r--r--backends/platform/3ds/osystem-events.cpp32
-rw-r--r--backends/platform/3ds/osystem-graphics.cpp46
-rw-r--r--backends/platform/3ds/osystem.cpp4
-rw-r--r--backends/platform/3ds/osystem.h40
-rw-r--r--backends/platform/3ds/sprite.cpp4
-rw-r--r--backends/platform/3ds/sprite.h6
-rw-r--r--backends/platform/androidsdl/androidsdl-sdl.cpp6
-rw-r--r--backends/platform/ds/arm9/source/gbampsave.h2
-rw-r--r--backends/platform/ios7/ios7_osys_events.cpp12
-rw-r--r--backends/platform/ios7/ios7_video.mm2
-rw-r--r--backends/platform/ps2/irxboot.cpp2
-rw-r--r--backends/platform/ps2/systemps2.cpp2
-rw-r--r--backends/platform/sdl/macosx/macosx.cpp2
-rw-r--r--backends/platform/sdl/macosx/macosx.h2
-rw-r--r--backends/platform/sdl/posix/posix.h2
-rw-r--r--backends/platform/tizen/form.cpp8
-rw-r--r--backends/platform/tizen/graphics.cpp2
24 files changed, 108 insertions, 108 deletions
diff --git a/backends/platform/3ds/config.cpp b/backends/platform/3ds/config.cpp
index 117b979d9f..bfadc5ac06 100644
--- a/backends/platform/3ds/config.cpp
+++ b/backends/platform/3ds/config.cpp
@@ -57,7 +57,7 @@ void loadConfig() {
config.stretchToFit = confGetBool("stretchtofit", false);
config.sensitivity = confGetInt("sensitivity", -5);
config.screen = confGetInt("screen", kScreenBoth);
-
+
// Turn off the backlight of any screen not used
if (R_SUCCEEDED(gspLcdInit())) {
if (config.screen == kScreenTop) {
@@ -70,7 +70,7 @@ void loadConfig() {
GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTH);
gspLcdExit();
}
-
+
OSystem_3DS *osys = (OSystem_3DS *)g_system;
osys->updateConfig();
}
diff --git a/backends/platform/3ds/config.h b/backends/platform/3ds/config.h
index c8b75736ad..02560b2040 100644
--- a/backends/platform/3ds/config.h
+++ b/backends/platform/3ds/config.h
@@ -26,7 +26,7 @@
#include "common/str.h"
namespace _3DS {
-
+
struct Config {
bool showCursor;
bool snapToBorder;
diff --git a/backends/platform/3ds/gui.h b/backends/platform/3ds/gui.h
index 66c6547139..8e82c6c851 100644
--- a/backends/platform/3ds/gui.h
+++ b/backends/platform/3ds/gui.h
@@ -33,7 +33,7 @@ public:
protected:
virtual void close();
-
+
uint32 _timer;
static StatusMessageDialog* _opened;
};
diff --git a/backends/platform/3ds/main.cpp b/backends/platform/3ds/main.cpp
index 6cc2c5cf5d..e9046d7c28 100644
--- a/backends/platform/3ds/main.cpp
+++ b/backends/platform/3ds/main.cpp
@@ -41,13 +41,13 @@ int main(int argc, char *argv[]) {
scummvm_main(0, nullptr);
delete dynamic_cast<_3DS::OSystem_3DS*>(g_system);
-
+
// Turn on both screen backlights before exiting.
if (R_SUCCEEDED(gspLcdInit())) {
GSPLCD_PowerOnBacklight(GSPLCD_SCREEN_BOTH);
gspLcdExit();
}
-
+
cfguExit();
gfxExit();
return 0;
diff --git a/backends/platform/3ds/options-dialog.cpp b/backends/platform/3ds/options-dialog.cpp
index 0f8bfd0c66..60fe7f818f 100644
--- a/backends/platform/3ds/options-dialog.cpp
+++ b/backends/platform/3ds/options-dialog.cpp
@@ -33,11 +33,11 @@
#include "common/translation.h"
namespace _3DS {
-
+
bool optionMenuOpened = false;
OptionsDialog::OptionsDialog() : GUI::Dialog(20, 20, 280, 200) {
-
+
optionMenuOpened = true;
new GUI::ButtonWidget(this, 120, 180, 72, 16, _("~C~lose"), 0, GUI::kCloseCmd);
@@ -45,10 +45,10 @@ OptionsDialog::OptionsDialog() : GUI::Dialog(20, 20, 280, 200) {
_showCursorCheckbox = new GUI::CheckboxWidget(this, 5, 5, 130, 20, _("Show mouse cursor"), 0, 0, 'T');
_showCursorCheckbox->setState(config.showCursor);
-
+
_snapToBorderCheckbox = new GUI::CheckboxWidget(this, 5, 22, 130, 20, _("Snap to edges"), 0, 0, 'T');
_snapToBorderCheckbox->setState(config.snapToBorder);
-
+
_stretchToFitCheckbox = new GUI::CheckboxWidget(this, 140, 5, 130, 20, _("Stretch to fit"), 0, 0, 'T');
_stretchToFitCheckbox->setState(config.stretchToFit);
diff --git a/backends/platform/3ds/options-dialog.h b/backends/platform/3ds/options-dialog.h
index 6673b88e7b..d8c0d7bc7d 100644
--- a/backends/platform/3ds/options-dialog.h
+++ b/backends/platform/3ds/options-dialog.h
@@ -33,7 +33,7 @@
#include "scumm/dialogs.h"
namespace _3DS {
-
+
enum {
kSave = 0x10000000,
kScreenRadioGroup,
@@ -41,7 +41,7 @@ enum {
kScreenBottom,
kScreenBoth,
};
-
+
extern bool optionMenuOpened;
class OptionsDialog : public GUI::Dialog {
diff --git a/backends/platform/3ds/osystem-audio.cpp b/backends/platform/3ds/osystem-audio.cpp
index 17e419c36d..58262372cc 100644
--- a/backends/platform/3ds/osystem-audio.cpp
+++ b/backends/platform/3ds/osystem-audio.cpp
@@ -41,31 +41,31 @@ static void audioThreadFunc(void *arg) {
uint32 lastTime = osys->getMillis(true);
uint32 time = lastTime;
ndspWaveBuf buffers[bufferCount];
-
+
for (i = 0; i < bufferCount; ++i) {
memset(&buffers[i], 0, sizeof(ndspWaveBuf));
buffers[i].data_vaddr = linearAlloc(bufferSize);
buffers[i].looping = false;
buffers[i].status = NDSP_WBUF_FREE;
}
-
+
ndspChnReset(channel);
ndspChnSetInterp(channel, NDSP_INTERP_LINEAR);
ndspChnSetRate(channel, sampleRate);
ndspChnSetFormat(channel, NDSP_FORMAT_STEREO_PCM16);
- while (!osys->exiting) {
+ while (!osys->exiting) {
osys->delayMillis(100); // Note: Increasing the delay requires a bigger buffer
-
+
time = osys->getMillis(true);
sampleLen = (time - lastTime) * 22 * 4; // sampleRate / 1000 * channelCount * sizeof(int16);
lastTime = time;
-
+
if (!osys->sleeping && sampleLen > 0) {
bufferIndex++;
bufferIndex %= bufferCount;
ndspWaveBuf *buf = &buffers[bufferIndex];
-
+
buf->nsamples = mixer->mixCallback(buf->data_adpcm, sampleLen);
if (buf->nsamples > 0) {
DSP_FlushDataCache(buf->data_vaddr, bufferSize);
@@ -73,14 +73,14 @@ static void audioThreadFunc(void *arg) {
}
}
}
-
+
for (i = 0; i < bufferCount; ++i)
linearFree(buffers[i].data_pcm8);
}
void OSystem_3DS::initAudio() {
_mixer = new Audio::MixerImpl(this, 22050);
-
+
hasAudio = R_SUCCEEDED(ndspInit());
_mixer->setReady(false);
@@ -97,7 +97,7 @@ void OSystem_3DS::destroyAudio() {
threadFree(audioThread);
ndspExit();
}
-
+
delete _mixer;
_mixer = 0;
}
diff --git a/backends/platform/3ds/osystem-events.cpp b/backends/platform/3ds/osystem-events.cpp
index ae8a9b8b2b..064540fa66 100644
--- a/backends/platform/3ds/osystem-events.cpp
+++ b/backends/platform/3ds/osystem-events.cpp
@@ -44,7 +44,7 @@ static void pushEventQueue(Common::Queue<Common::Event> *queue, Common::Event &e
static void eventThreadFunc(void *arg) {
OSystem_3DS *osys = (OSystem_3DS *)g_system;
auto eventQueue = (Common::Queue<Common::Event> *)arg;
-
+
uint32 touchStartTime = osys->getMillis();
touchPosition lastTouch = {0, 0};
bool isRightClick = false;
@@ -55,19 +55,19 @@ static void eventThreadFunc(void *arg) {
int circleDeadzone = 20;
int borderSnapZone = 6;
Common::Event event;
-
+
while (!osys->exiting) {
do {
osys->delayMillis(10);
} while (osys->sleeping && !osys->exiting);
-
+
hidScanInput();
touchPosition touch;
circlePosition circle;
u32 held = hidKeysHeld();
u32 keysPressed = hidKeysDown();
u32 keysReleased = hidKeysUp();
-
+
// C-Pad used to control the cursor
hidCircleRead(&circle);
if (circle.dx < circleDeadzone && circle.dx > -circleDeadzone)
@@ -76,7 +76,7 @@ static void eventThreadFunc(void *arg) {
circle.dy = 0;
cursorDeltaX = (0.0002f + config.sensitivity / 100000.f) * circle.dx * abs(circle.dx);
cursorDeltaY = (0.0002f + config.sensitivity / 100000.f) * circle.dy * abs(circle.dy);
-
+
// Touch screen events
if (held & KEY_TOUCH) {
hidTouchRead(&touch);
@@ -97,7 +97,7 @@ static void eventThreadFunc(void *arg) {
osys->warpMouse(touch.px, touch.py);
event.mouse.x = touch.px;
event.mouse.y = touch.py;
-
+
if (keysPressed & KEY_TOUCH) {
touchStartTime = osys->getMillis();
isRightClick = (held & KEY_X || held & KEY_DUP);
@@ -109,7 +109,7 @@ static void eventThreadFunc(void *arg) {
event.type = Common::EVENT_MOUSEMOVE;
pushEventQueue(eventQueue, event);
}
-
+
lastTouch = touch;
} else if (keysReleased & KEY_TOUCH) {
event.mouse.x = lastTouch.px;
@@ -136,13 +136,13 @@ static void eventThreadFunc(void *arg) {
lastTouch.px = cursorX;
lastTouch.py = cursorY;
osys->transformPoint(lastTouch);
- osys->warpMouse(lastTouch.px, lastTouch.py);
+ osys->warpMouse(lastTouch.px, lastTouch.py);
event.mouse.x = lastTouch.px;
event.mouse.y = lastTouch.py;
event.type = Common::EVENT_MOUSEMOVE;
pushEventQueue(eventQueue, event);
}
-
+
// Button events
if (keysPressed & KEY_R) {
if (inputMode == MODE_DRAG) {
@@ -195,7 +195,7 @@ static void eventThreadFunc(void *arg) {
event.kbd.flags = 0;
pushEventQueue(eventQueue, event);
}
-
+
// TODO: EVENT_PREDICTIVE_DIALOG
// EVENT_SCREEN_CHANGED
}
@@ -203,7 +203,7 @@ static void eventThreadFunc(void *arg) {
static void aptHookFunc(APT_HookType hookType, void *param) {
OSystem_3DS *osys = (OSystem_3DS *)g_system;
-
+
switch (hookType) {
case APTHOOK_ONSUSPEND:
case APTHOOK_ONSLEEP:
@@ -246,7 +246,7 @@ void OSystem_3DS::initEvents() {
svcGetThreadPriority(&prio, CUR_THREAD_HANDLE);
_timerThread = threadCreate(&timerThreadFunc, this, 32 * 1024, prio - 1, -2, false);
_eventThread = threadCreate(&eventThreadFunc, &_eventQueue, 32 * 1024, prio - 1, -2, false);
-
+
aptHook(&cookie, aptHookFunc, this);
}
@@ -277,7 +277,7 @@ bool OSystem_3DS::pollEvent(Common::Event &event) {
StatusMessageDialog dialog(messageOSD, 800);
dialog.runModal();
}
-
+
aptMainLoop(); // Call apt hook when necessary
if (optionMenuOpening) {
@@ -289,12 +289,12 @@ bool OSystem_3DS::pollEvent(Common::Event &event) {
if (g_engine)
g_engine->pauseEngine(false);
}
-
+
Common::StackLock lock(*eventMutex);
-
+
if (_eventQueue.empty())
return false;
-
+
event = _eventQueue.pop();
return true;
}
diff --git a/backends/platform/3ds/osystem-graphics.cpp b/backends/platform/3ds/osystem-graphics.cpp
index 0cfd70c9cd..ec60956805 100644
--- a/backends/platform/3ds/osystem-graphics.cpp
+++ b/backends/platform/3ds/osystem-graphics.cpp
@@ -35,7 +35,7 @@
GX_TRANSFER_SCALING(GX_TRANSFER_SCALE_NO))
namespace _3DS {
-
+
void OSystem_3DS::initGraphics() {
_pfGame = Graphics::PixelFormat::createFormatCLUT8();
_pfGameTexture = Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0);
@@ -60,23 +60,23 @@ void OSystem_3DS::initGraphics() {
shaderProgramInit(&_program);
shaderProgramSetVsh(&_program, &_dvlb->DVLE[0]);
C3D_BindProgram(&_program);
-
+
_projectionLocation = shaderInstanceGetUniformLocation(_program.vertexShader, "projection");
_modelviewLocation = shaderInstanceGetUniformLocation(_program.vertexShader, "modelView");
-
+
C3D_AttrInfo *attrInfo = C3D_GetAttrInfo();
AttrInfo_Init(attrInfo);
AttrInfo_AddLoader(attrInfo, 0, GPU_FLOAT, 3); // v0=position
AttrInfo_AddLoader(attrInfo, 1, GPU_FLOAT, 2); // v1=texcoord
-
+
Mtx_OrthoTilt(&_projectionTop, 0.0, 400.0, 240.0, 0.0, 0.0, 1.0);
Mtx_OrthoTilt(&_projectionBottom, 0.0, 320.0, 240.0, 0.0, 0.0, 1.0);
-
+
C3D_TexEnv *env = C3D_GetTexEnv(0);
C3D_TexEnvSrc(env, C3D_Both, GPU_TEXTURE0, 0, 0);
C3D_TexEnvOp(env, C3D_Both, 0, 0, 0);
C3D_TexEnvFunc(env, C3D_Both, GPU_REPLACE);
-
+
C3D_DepthTest(false, GPU_GEQUAL, GPU_WRITE_ALL);
C3D_CullFace(GPU_CULL_NONE);
}
@@ -148,14 +148,14 @@ void OSystem_3DS::initSize(uint width, uint height,
_gameHeight = height;
_gameTopTexture.create(width, height, _pfGameTexture);
_overlay.create(getOverlayWidth(), getOverlayHeight(), _pfGameTexture);
-
+
if (format) {
debug("pixelformat: %d %d %d %d %d", format->bytesPerPixel, format->rBits(), format->gBits(), format->bBits(), format->aBits());;
_pfGame = *format;
}
_gameScreen.create(width, height, _pfGame);
-
+
_focusDirty = true;
_focusRect = Common::Rect(_gameWidth, _gameHeight);
@@ -169,7 +169,7 @@ void OSystem_3DS::updateSize() {
_gameBottomTexture.setScale(320.f / _gameWidth, 240.f / _gameHeight);
} else {
float ratio = static_cast<float>(_gameWidth) / _gameHeight;
-
+
if (ratio > 400.f / 240.f) {
float r = 400.f / _gameWidth;
_gameTopTexture.setScale(r, r);
@@ -224,7 +224,7 @@ OSystem::TransactionError OSystem_3DS::endGFXTransaction() {
void OSystem_3DS::setPalette(const byte *colors, uint start, uint num) {
assert(start + num <= 256);
memcpy(_palette + 3 * start, colors, 3 * num);
-
+
// Manually update all color that were changed
if (_gameScreen.format.bytesPerPixel == 1) {
flushGameScreen();
@@ -240,10 +240,10 @@ void OSystem_3DS::copyRectToScreen(const void *buf, int pitch, int x,
Common::Rect rect(x, y, x+w, y+h);
_gameScreen.copyRectToSurface(buf, pitch, x, y, w, h);
Graphics::Surface subSurface = _gameScreen.getSubArea(rect);
-
+
Graphics::Surface *convertedSubSurface = subSurface.convertTo(_pfGameTexture, _palette);
_gameTopTexture.copyRectToSurface(*convertedSubSurface, x, y, Common::Rect(w, h));
-
+
convertedSubSurface->free();
delete convertedSubSurface;
_gameTopTexture.markDirty();
@@ -268,7 +268,7 @@ void OSystem_3DS::updateScreen() {
if (sleeping || exiting)
return;
-
+
// updateFocus();
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
@@ -288,7 +288,7 @@ void OSystem_3DS::updateScreen() {
_cursorTexture.render();
}
}
-
+
// Render bottom screen
C3D_FrameDrawOn(_renderTargetBottom);
if (config.screen == kScreenBottom || config.screen == kScreenBoth) {
@@ -327,7 +327,7 @@ void OSystem_3DS::clearFocusRectangle() {
}
void OSystem_3DS::updateFocus() {
-
+
if (_focusClearTime && getMillis() - _focusClearTime > 5000) {
_focusClearTime = 0;
_focusDirty = true;
@@ -361,26 +361,26 @@ void OSystem_3DS::updateFocus() {
_focusStepScaleX = duration * (_focusTargetScaleX - _focusScaleX);
_focusStepScaleY = duration * (_focusTargetScaleY - _focusScaleY);
}
-
+
if (_focusDirty || _focusPosX != _focusTargetPosX || _focusPosY != _focusTargetPosY ||
_focusScaleX != _focusTargetScaleX || _focusScaleY != _focusTargetScaleY) {
_focusDirty = false;
-
+
if ((_focusStepPosX > 0 && _focusPosX > _focusTargetPosX) || (_focusStepPosX < 0 && _focusPosX < _focusTargetPosX))
_focusPosX = _focusTargetPosX;
else if (_focusPosX != _focusTargetPosX)
_focusPosX += _focusStepPosX;
-
+
if ((_focusStepPosY > 0 && _focusPosY > _focusTargetPosY) || (_focusStepPosY < 0 && _focusPosY < _focusTargetPosY))
_focusPosY = _focusTargetPosY;
else if (_focusPosY != _focusTargetPosY)
_focusPosY += _focusStepPosY;
-
+
if ((_focusStepScaleX > 0 && _focusScaleX > _focusTargetScaleX) || (_focusStepScaleX < 0 && _focusScaleX < _focusTargetScaleX))
_focusScaleX = _focusTargetScaleX;
else if (_focusScaleX != _focusTargetScaleX)
_focusScaleX += _focusStepScaleX;
-
+
if ((_focusStepScaleY > 0 && _focusScaleY > _focusTargetScaleY) || (_focusStepScaleY < 0 && _focusScaleY < _focusTargetScaleY))
_focusScaleY = _focusTargetScaleY;
else if (_focusScaleY != _focusTargetScaleY)
@@ -476,10 +476,10 @@ void OSystem_3DS::setMouseCursor(const void *buf, uint w, uint h,
_cursor.create(w, h, _pfCursor);
_cursorTexture.create(w, h, _pfGameTexture);
}
-
+
_cursor.copyRectToSurface(buf, w, 0, 0, w, h);
flushCursor();
-
+
warpMouse(_cursorX, _cursorY);
}
@@ -497,7 +497,7 @@ void OSystem_3DS::flushCursor() {
_cursorTexture.markDirty();
converted->free();
delete converted;
-
+
if (_pfCursor.bytesPerPixel == 1) {
uint* dest = (uint*) _cursorTexture.getPixels();
byte* src = (byte*) _cursor.getPixels();
diff --git a/backends/platform/3ds/osystem.cpp b/backends/platform/3ds/osystem.cpp
index f6278eb16b..e19ff8f8de 100644
--- a/backends/platform/3ds/osystem.cpp
+++ b/backends/platform/3ds/osystem.cpp
@@ -85,7 +85,7 @@ OSystem_3DS::~OSystem_3DS() {
destroyEvents();
destroyAudio();
destroyGraphics();
-
+
delete _timerManager;
_timerManager = 0;
}
@@ -109,7 +109,7 @@ void OSystem_3DS::initBackend() {
_timerManager = new DefaultTimerManager();
_savefileManager = new DefaultSaveFileManager("/3ds/scummvm/saves/");
-
+
initGraphics();
initAudio();
initEvents();
diff --git a/backends/platform/3ds/osystem.h b/backends/platform/3ds/osystem.h
index 478085acba..5df49fe593 100644
--- a/backends/platform/3ds/osystem.h
+++ b/backends/platform/3ds/osystem.h
@@ -57,12 +57,12 @@ class OSystem_3DS : public EventsBaseBackend, public PaletteManager {
public:
OSystem_3DS();
virtual ~OSystem_3DS();
-
+
volatile bool exiting;
volatile bool sleeping;
virtual void initBackend();
-
+
virtual bool hasFeature(OSystem::Feature f);
virtual void setFeatureState(OSystem::Feature f, bool enable);
virtual bool getFeatureState(OSystem::Feature f);
@@ -72,22 +72,22 @@ public:
virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual void getTimeAndDate(TimeDate &t) const;
-
+
virtual MutexRef createMutex();
virtual void lockMutex(MutexRef mutex);
virtual void unlockMutex(MutexRef mutex);
virtual void deleteMutex(MutexRef mutex);
virtual void logMessage(LogMessageType::Type type, const char *message);
-
+
virtual Audio::Mixer *getMixer();
virtual PaletteManager *getPaletteManager() { return this; }
virtual Common::String getSystemLanguage() const;
virtual void fatalError();
virtual void quit();
-
+
virtual Common::String getDefaultConfigFileName();
-
+
// Graphics
virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
int getDefaultGraphicsMode() const;
@@ -131,16 +131,16 @@ public:
int hotspotY, uint32 keycolor, bool dontScale = false,
const Graphics::PixelFormat *format = NULL);
void setCursorPalette(const byte *colors, uint start, uint num);
-
+
// Transform point from touchscreen coords into gamescreen coords
void transformPoint(touchPosition &point);
-
+
void setCursorDelta(float deltaX, float deltaY);
-
+
void updateFocus();
void updateConfig();
void updateSize();
-
+
private:
void initGraphics();
void destroyGraphics();
@@ -148,18 +148,18 @@ private:
void destroyAudio();
void initEvents();
void destroyEvents();
-
+
void flushGameScreen();
void flushCursor();
-
+
protected:
Audio::MixerImpl *_mixer;
-
+
private:
u16 _gameWidth, _gameHeight;
u16 _gameTopX, _gameTopY;
u16 _gameBottomX, _gameBottomY;
-
+
// Audio
Thread audioThread;
@@ -169,15 +169,15 @@ private:
Graphics::PixelFormat _pfCursor;
byte _palette[3 * 256];
byte _cursorPalette[3 * 256];
-
+
Graphics::Surface _gameScreen;
Sprite _gameTopTexture;
Sprite _gameBottomTexture;
Sprite _overlay;
-
+
int _screenShakeOffset;
bool _overlayVisible;
-
+
DVLB_s *_dvlb;
shaderProgram_s _program;
int _projectionLocation;
@@ -186,7 +186,7 @@ private:
C3D_Mtx _projectionBottom;
C3D_RenderTarget* _renderTargetTop;
C3D_RenderTarget* _renderTargetBottom;
-
+
// Focus
Common::Rect _focusRect;
bool _focusDirty;
@@ -198,12 +198,12 @@ private:
float _focusTargetScaleX, _focusTargetScaleY;
float _focusStepScaleX, _focusStepScaleY;
uint32 _focusClearTime;
-
+
// Events
Thread _eventThread;
Thread _timerThread;
Common::Queue<Common::Event> _eventQueue;
-
+
// Cursor
Graphics::Surface _cursor;
Sprite _cursorTexture;
diff --git a/backends/platform/3ds/sprite.cpp b/backends/platform/3ds/sprite.cpp
index f97c611473..842729c051 100644
--- a/backends/platform/3ds/sprite.cpp
+++ b/backends/platform/3ds/sprite.cpp
@@ -57,7 +57,7 @@ Sprite::~Sprite() {
void Sprite::create(uint16 width, uint16 height, const Graphics::PixelFormat &f) {
free();
-
+
actualWidth = width;
actualHeight = height;
format = f;
@@ -73,7 +73,7 @@ void Sprite::create(uint16 width, uint16 height, const Graphics::PixelFormat &f)
assert(pixels && texture.data);
clear();
}
-
+
float x = 0.f, y = 0.f;
float u = (float)width/w;
float v = (float)height/h;
diff --git a/backends/platform/3ds/sprite.h b/backends/platform/3ds/sprite.h
index 6d88ae4ce1..129c2689e7 100644
--- a/backends/platform/3ds/sprite.h
+++ b/backends/platform/3ds/sprite.h
@@ -46,16 +46,16 @@ public:
void render();
void clear(uint32 color = 0);
void markDirty(){ dirtyPixels = true; }
-
+
void setPosition(int x, int y);
void setScale(float x, float y);
float getScaleX(){ return scaleX; }
float getScaleY(){ return scaleY; }
C3D_Mtx* getMatrix();
-
+
uint16 actualWidth;
uint16 actualHeight;
-
+
private:
bool dirtyPixels;
bool dirtyMatrix;
diff --git a/backends/platform/androidsdl/androidsdl-sdl.cpp b/backends/platform/androidsdl/androidsdl-sdl.cpp
index b4a575e1f6..3d0429e098 100644
--- a/backends/platform/androidsdl/androidsdl-sdl.cpp
+++ b/backends/platform/androidsdl/androidsdl-sdl.cpp
@@ -28,7 +28,7 @@
void OSystem_ANDROIDSDL::initBackend() {
// Create the backend custom managers
-
+
if (_eventSource == 0)
_eventSource = new AndroidSdlEventSource();
@@ -37,10 +37,10 @@ void OSystem_ANDROIDSDL::initBackend() {
if (!ConfMan.hasKey("browser_lastpath"))
ConfMan.set("browser_lastpath", "/storage");
-
+
if (!ConfMan.hasKey("gfx_mode"))
ConfMan.set("gfx_mode", "2x");
-
+
// Call parent implementation of this method
OSystem_POSIX::initBackend();
}
diff --git a/backends/platform/ds/arm9/source/gbampsave.h b/backends/platform/ds/arm9/source/gbampsave.h
index d30e3ab177..065ea7de68 100644
--- a/backends/platform/ds/arm9/source/gbampsave.h
+++ b/backends/platform/ds/arm9/source/gbampsave.h
@@ -29,7 +29,7 @@ class GBAMPSaveFileManager : public Common::SaveFileManager {
public:
virtual void updateSavefilesList(Common::StringArray &lockedFiles);
virtual Common::InSaveFile *openRawFile(const Common::String &filename);
-
+
virtual Common::OutSaveFile *openForSaving(const Common::String &filename, bool compress = true);
virtual Common::InSaveFile *openForLoading(const Common::String &filename);
diff --git a/backends/platform/ios7/ios7_osys_events.cpp b/backends/platform/ios7/ios7_osys_events.cpp
index 3621c084db..da467cf5d6 100644
--- a/backends/platform/ios7/ios7_osys_events.cpp
+++ b/backends/platform/ios7/ios7_osys_events.cpp
@@ -91,16 +91,16 @@ bool OSystem_iOS7::pollEvent(Common::Event &event) {
if (!handleEvent_secondMouseUp(event, internalEvent.value1, internalEvent.value2))
return false;
break;
-
+
case kInputKeyPressed:
handleEvent_keyPressed(event, internalEvent.value1);
break;
-
+
case kInputSwipe:
if (!handleEvent_swipe(event, internalEvent.value1, internalEvent.value2))
return false;
break;
-
+
case kInputTap:
if (!handleEvent_tap(event, (UIViewTapDescription) internalEvent.value1, internalEvent.value2))
return false;
@@ -109,7 +109,7 @@ bool OSystem_iOS7::pollEvent(Common::Event &event) {
default:
break;
}
-
+
return true;
}
return false;
@@ -499,14 +499,14 @@ bool OSystem_iOS7::handleEvent_swipe(Common::Event &event, int direction, int to
}
break;
}
-
+
event.kbd.keycode = _queuedInputEvent.kbd.keycode = keycode;
event.kbd.ascii = _queuedInputEvent.kbd.ascii = 0;
event.type = Common::EVENT_KEYDOWN;
_queuedInputEvent.type = Common::EVENT_KEYUP;
event.kbd.flags = _queuedInputEvent.kbd.flags = 0;
_queuedEventTime = getMillis() + kQueuedInputEventDelay;
-
+
return true;
}
else if (touches == 2) {
diff --git a/backends/platform/ios7/ios7_video.mm b/backends/platform/ios7/ios7_video.mm
index 5c0434d43e..8dbfb71b74 100644
--- a/backends/platform/ios7/ios7_video.mm
+++ b/backends/platform/ios7/ios7_video.mm
@@ -931,7 +931,7 @@ uint getSizeNextPOT(uint size) {
CGPoint point = [touch locationInView:self];
if (![self getMouseCoords:point eventX:&x eventY:&y])
return;
-
+
[self addEvent:InternalEvent(kInputMouseSecondDragged, x, y)];
}
}
diff --git a/backends/platform/ps2/irxboot.cpp b/backends/platform/ps2/irxboot.cpp
index 0e05047c6e..64d6e989d6 100644
--- a/backends/platform/ps2/irxboot.cpp
+++ b/backends/platform/ps2/irxboot.cpp
@@ -151,7 +151,7 @@ int loadIrxModules(int device, const char *irxPath, IrxReference **modules, IrxT
irxFiles = irxType[type];
numFiles = numIrx[type];
resModules = (IrxReference *)memalign(64, numFiles * sizeof(IrxReference));
- curModule = resModules;
+ curModule = resModules;
for (int i = 0; i < numFiles; i++) {
curModule->fileRef = irxFiles + i;
diff --git a/backends/platform/ps2/systemps2.cpp b/backends/platform/ps2/systemps2.cpp
index 1aa74b7d9b..e914cdb9c9 100644
--- a/backends/platform/ps2/systemps2.cpp
+++ b/backends/platform/ps2/systemps2.cpp
@@ -628,7 +628,7 @@ bool OSystem_PS2::usbMassPresent(void) {
}
bool OSystem_PS2::netPresent(void) {
- if (_useNet)
+ if (_useNet)
return true;
return false;
diff --git a/backends/platform/sdl/macosx/macosx.cpp b/backends/platform/sdl/macosx/macosx.cpp
index 212af6723e..e90d459e67 100644
--- a/backends/platform/sdl/macosx/macosx.cpp
+++ b/backends/platform/sdl/macosx/macosx.cpp
@@ -56,7 +56,7 @@ void OSystem_MacOSX::init() {
// Initialize taskbar manager
_taskbarManager = new MacOSXTaskbarManager();
#endif
-
+
// Invoke parent implementation of this method
OSystem_POSIX::init();
}
diff --git a/backends/platform/sdl/macosx/macosx.h b/backends/platform/sdl/macosx/macosx.h
index 929f2f91fa..72bb4a4787 100644
--- a/backends/platform/sdl/macosx/macosx.h
+++ b/backends/platform/sdl/macosx/macosx.h
@@ -35,7 +35,7 @@ public:
virtual bool hasTextInClipboard();
virtual Common::String getTextFromClipboard();
-
+
virtual bool openUrl(const Common::String &url);
virtual Common::String getSystemLanguage() const;
diff --git a/backends/platform/sdl/posix/posix.h b/backends/platform/sdl/posix/posix.h
index e5110ff632..bd3a069d5b 100644
--- a/backends/platform/sdl/posix/posix.h
+++ b/backends/platform/sdl/posix/posix.h
@@ -65,7 +65,7 @@ protected:
virtual Common::WriteStream *createLogFile();
virtual AudioCDManager *createAudioCDManager();
-
+
bool launchBrowser(const Common::String& client, const Common::String &url);
};
diff --git a/backends/platform/tizen/form.cpp b/backends/platform/tizen/form.cpp
index 568829dc96..2a9a3967cc 100644
--- a/backends/platform/tizen/form.cpp
+++ b/backends/platform/tizen/form.cpp
@@ -318,16 +318,16 @@ void TizenAppForm::invokeShortcut() {
case kControlMouse:
setButtonShortcut();
break;
-
+
case kEscapeKey:
pushKey(Common::KEYCODE_ESCAPE);
break;
-
+
case kGameMenu:
_buttonState = kLeftButton;
pushKey(Common::KEYCODE_F5);
break;
-
+
case kShowKeypad:
showKeypad();
break;
@@ -338,7 +338,7 @@ void TizenAppForm::showKeypad() {
// display the soft keyboard
if (_state == kActiveState) {
_buttonState = kLeftButton;
-
+
Common::Event e;
e.type = Common::EVENT_VIRTUAL_KEYBOARD;
if (_eventQueueLock) {
diff --git a/backends/platform/tizen/graphics.cpp b/backends/platform/tizen/graphics.cpp
index 61dbfc38fb..85dbbd2c08 100644
--- a/backends/platform/tizen/graphics.cpp
+++ b/backends/platform/tizen/graphics.cpp
@@ -103,7 +103,7 @@ Common::List<Graphics::PixelFormat> TizenGraphicsManager::getSupportedFormats()
}
bool TizenGraphicsManager::hasFeature(OSystem::Feature f) {
- bool result =
+ bool result =
(f == OSystem::kFeatureVirtualKeyboard ||
OpenGLGraphicsManager::hasFeature(f));
return result;