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-rw-r--r--backends/platform/psp/powerman.cpp297
-rw-r--r--backends/platform/psp/powerman.h87
2 files changed, 0 insertions, 384 deletions
diff --git a/backends/platform/psp/powerman.cpp b/backends/platform/psp/powerman.cpp
deleted file mode 100644
index c553669fc3..0000000000
--- a/backends/platform/psp/powerman.cpp
+++ /dev/null
@@ -1,297 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "./powerman.h"
-#include "./trace.h"
-
-DECLARE_SINGLETON(PowerManager);
-
- /*******************************************
-*
-* Constructor
-*
-********************************************/
-PowerManager::PowerManager() {
- _flagMutex = NULL; /* Init mutex handle */
- _listMutex = NULL; /* Init mutex handle */
- _condSuspendable = NULL; /* Init condition variable */
- _condPM = NULL;
-
- _condSuspendable = SDL_CreateCond();
- if (_condSuspendable <= 0) {
- PSPDebugTrace("PowerManager::PowerManager(): Couldn't create condSuspendable\n");
- }
-
- _condPM = SDL_CreateCond();
- if (_condPM <= 0) {
- PSPDebugTrace("PowerManager::PowerManager(): Couldn't create condPM\n");
- }
-
- _flagMutex = SDL_CreateMutex();
- if (_flagMutex <= 0) {
- PSPDebugTrace("PowerManager::PowerManager(): Couldn't create flagMutex\n");
- }
-
- _listMutex = SDL_CreateMutex();
- if (_listMutex <= 0) {
- PSPDebugTrace("PowerManager::PowerManager(): Couldn't create listMutex\n");
- }
-
- _suspendFlag = false;
- _criticalCounter = 0;
- }
-
-/*******************************************
-*
-* Function to register to be notified when suspend/resume time comes
-*
-********************************************/
-int PowerManager::registerSuspend(Suspendable *item) {
- // Register in list
- PSPDebugTrace("In registerSuspend\n");
-
- if (SDL_mutexP(_listMutex) != 0) {
- PSPDebugTrace("PowerManager::registerSuspend(): Couldn't lock _listMutex %d\n", _listMutex);
- }
-
- _suspendList.push_front(item);
-
- if (SDL_mutexV(_listMutex) != 0) {
- PSPDebugTrace("PowerManager::registerSuspend(): Couldn't unlock _listMutex %d\n", _listMutex);
- }
-
- PSPDebugTrace("Out of registerSuspend\n");
-
- return 0;
-}
-
-/*******************************************
-*
-* Function to unregister to be notified when suspend/resume time comes
-*
-********************************************/
-int PowerManager::unregisterSuspend(Suspendable *item) {
-
- PSPDebugTrace("In unregisterSuspend\n");
-
- // Unregister from stream list
- if (SDL_mutexP(_listMutex) != 0) {
- PSPDebugTrace("PowerManager::unregisterSuspend(): Couldn't unlock _listMutex %d\n", _listMutex);
- }
-
- _suspendList.remove(item);
-
- if (SDL_mutexV(_listMutex) != 0) {
- PSPDebugTrace("PowerManager::unregisterSuspend(): Couldn't unlock _listMutex %d\n", _listMutex);
- }
-
- PSPDebugTrace("Out of unregisterSuspend\n");
-
- return 0;
- }
-
- /*******************************************
-*
-* Destructor
-*
-********************************************/
- PowerManager::~PowerManager() {
- SDL_DestroyCond(_condSuspendable);
- _condSuspendable = 0;
-
- SDL_DestroyCond(_condPM);
- _condPM = 0;
-
- SDL_DestroyMutex(_flagMutex);
- _flagMutex = 0;
-
- SDL_DestroyMutex(_listMutex);
- _listMutex = 0;
- }
-
-
- /*******************************************
-*
-* Function to be called by threads wanting to block on the PSP entering suspend
-*
-********************************************/
- int PowerManager::blockOnSuspend() {
- return beginCriticalSection(true);
-}
-
- /*
- * Function to block on a suspend, then start a non-suspendable critical section
- */
-int PowerManager::beginCriticalSection(bool justBlock) {
- int ret = PowerManager::NotBlocked;
-
- if (SDL_mutexP(_flagMutex) != 0) {
- PSPDebugTrace("PowerManager::blockOnSuspend(): Couldn't lock flagMutex %d\n", _flagMutex);
- ret = PowerManager::Error;
- }
-
- // Check the access flag
- if (_suspendFlag == true) {
- PSPDebugTrace("Blocking!!\n");
- ret = PowerManager::Blocked;
-
- // If it's true, we wait for a signal to continue
- if( SDL_CondWait(_condSuspendable, _flagMutex) != 0) {
- PSPDebugTrace("PowerManager::blockOnSuspend(): Couldn't wait on cond %d\n", _condSuspendable);
- }
-
- PSPDebugTrace("We got blocked!!\n");
- }
-
- // Now put the pm to sleep
- if (justBlock == false)
- _criticalCounter++;
-
- if (SDL_mutexV(_flagMutex) != 0) {
- PSPDebugTrace("PowerManager::blockOnSuspend(): Couldn't unlock flagMutex %d\n", _flagMutex);
- ret = PowerManager::Error;
- }
-
- return ret;
-}
-
-int PowerManager::endCriticalSection() {
- int ret = 0;
-
- if (SDL_mutexP(_flagMutex) != 0) {
- PSPDebugTrace("PowerManager::endCriticalSection(): Couldn't lock flagMutex %d\n", _flagMutex);
- ret = PowerManager::Error;
- }
-
- // We're done with our critical section
- _criticalCounter--;
-
- if (_criticalCounter <= 0) {
- if(_suspendFlag == true) PSPDebugTrace("Waking up the PM and suspendFlag is true\n");
-
- SDL_CondBroadcast(_condPM);
-
- if (_criticalCounter < 0) {
- PSPDebugTrace("PowerManager::endCriticalSection(): Error! Critical counter is %d\n", _criticalCounter);
- }
- }
-
- if (SDL_mutexV(_flagMutex) != 0) {
- PSPDebugTrace("PowerManager::endCriticalSection(): Couldn't unlock flagMutex %d\n", _flagMutex);
- ret = PowerManager::Error;
- }
-
- return ret;
-}
-
- /*******************************************
-*
-* Callback function to be called to put every Suspendable to suspend
-*
-********************************************/
-int PowerManager::suspend() {
- int ret = 0;
-
- // First we set the suspend flag to true
- if (SDL_mutexP(_flagMutex) != 0) {
- PSPDebugTrace("PowerManager::suspend(): Couldn't lock flagMutex %d\n", _flagMutex);
- ret = -1;
- }
-
- _suspendFlag = true;
-
- if (_criticalCounter > 0)
- SDL_CondWait(_condPM, _flagMutex);
-
- if (SDL_mutexV(_flagMutex) != 0) {
- PSPDebugTrace("PowerManager::suspend(): Couldn't unlock flagMutex %d\n", _flagMutex);
- ret = -1;
- }
-
- // Loop over list, calling suspend()
- if (SDL_mutexP(_listMutex) != 0) {
- PSPDebugTrace("PowerManager::suspend(): Couldn't lock listMutex %d\n", _listMutex);
- ret = -1;
- }
-
- Common::List<Suspendable *>::iterator i = _suspendList.begin();
-
- for (; i != _suspendList.end(); i++) {
- (*i)->suspend();
- }
-
- if (SDL_mutexV(_listMutex) != 0) {
- PSPDebugTrace("PowerManager::suspend(): Couldn't unlock listMutex %d\n", _listMutex);
- ret = -1;
- }
-
- return ret;
-}
-
-/*******************************************
-*
-* Callback function to resume every Suspendable
-*
-********************************************/
-int PowerManager::resume() {
- int ret = 0;
-
- // First we notify our Suspendables. Loop over list, calling resume()
- if (SDL_mutexP(_listMutex) != 0) {
- PSPDebugTrace("PowerManager::resume(): Couldn't lock listMutex %d\n", _listMutex);
- ret = -1;
- }
-
- Common::List<Suspendable *>::iterator i = _suspendList.begin();
-
- for (; i != _suspendList.end(); i++) {
- (*i)->resume();
- }
-
- if (SDL_mutexV(_listMutex) != 0) {
- PSPDebugTrace("PowerManager::resume(): Couldn't unlock listMutex %d\n", _listMutex);
- ret = -1;
- }
-
- // Now we set the suspend flag to false
- if (SDL_mutexP(_flagMutex) != 0) {
- PSPDebugTrace("PowerManager::resume(): Couldn't lock flagMutex %d\n", _flagMutex);
- ret = -1;
- }
- _suspendFlag = false;
-
- // Signal the other threads to wake up
- if (SDL_CondBroadcast(_condSuspendable) != 0) {
- PSPDebugTrace("PowerManager::resume(): Couldn't broadcast condition %d\n", _condSuspendable);
- ret = -1;
- }
-
- if (SDL_mutexV(_flagMutex) != 0) {
- PSPDebugTrace("PowerManager::resume(): Couldn't unlock flagMutex %d\n", _flagMutex);
- ret = -1;
- }
-
- return ret;
-}
diff --git a/backends/platform/psp/powerman.h b/backends/platform/psp/powerman.h
deleted file mode 100644
index 0a5f7a2361..0000000000
--- a/backends/platform/psp/powerman.h
+++ /dev/null
@@ -1,87 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#ifndef POWERMAN_H
-#define POWERMAN_H
-
-#include <SDL/SDL_thread.h>
-#include <SDL/SDL_mutex.h>
-#include "common/singleton.h"
-#include "common/list.h"
-
- /*
- * Implement this class (interface) if you want to use PowerManager's suspend callback functionality
- *
- */
- class Suspendable {
- public:
- virtual ~Suspendable() {}
- virtual int suspend() = 0;
- virtual int resume() = 0;
- };
-
- /******************************************************************************************************
- *
- * This class will call a Suspendable when the PSP goes to suspend/resumes. It also provides the ability to block
- * a thread when the PSP is going to suspend/suspending, and to wake it up when the PSP is resumed.
- * This ability is very useful for managing the PSPIoStream class, but may be found useful by other classes as well.
- *
- *******************************************************************************************************/
- class PowerManager: public Common::Singleton<PowerManager> {
-private:
- friend class Common::Singleton<PowerManager>;
- PowerManager();
- ~PowerManager();
-
- Common::List<Suspendable *> _suspendList; /* list to register in */
-
- bool _suspendFlag; /* protected variable */
- SDL_mutex *_flagMutex; /* mutex to access access flag */
- SDL_mutex *_listMutex; /* mutex to access Suspendable list */
- SDL_cond *_condSuspendable; /* signal to synchronize accessing threads */
- SDL_cond *_condPM; /* signal to wake up the PM from a critical section */
- int _criticalCounter; /* Counter of how many threads are in a critical section */
-
-public:
- int blockOnSuspend(); /* block if suspending */
- int beginCriticalSection(bool justBlock = false); /* Use a critical section to block (if suspend was already pressed) */
- int endCriticalSection(); /* and to prevent the PSP from suspending in a particular section */
- int registerSuspend(Suspendable *item); /* register to be called to suspend/resume */
- int unregisterSuspend(Suspendable *item); /* remove from suspend/resume list */
- int suspend(); /* callback to have all items in list suspend */
- int resume(); /* callback to have all items in list resume */
-
- enum {
- Error = -1,
- NotBlocked = 0,
- Blocked = 1
- };
-
- };
-
- // For easy access
-#define PowerMan PowerManager::instance()
-
- #endif /* POWERMAN_H */