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-rw-r--r--backends/platform/android/gfx.cpp4
-rw-r--r--backends/platform/android/texture.cpp10
-rw-r--r--backends/platform/dc/display.cpp6
-rw-r--r--backends/platform/dc/selector.cpp2
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp23
-rw-r--r--backends/platform/iphone/iphone_video.mm6
-rw-r--r--backends/platform/iphone/osys_main.cpp4
-rw-r--r--backends/platform/iphone/osys_video.mm22
-rw-r--r--backends/platform/n64/osys_n64_base.cpp6
-rw-r--r--backends/platform/ps2/Gs2dScreen.cpp8
-rw-r--r--backends/platform/psp/default_display_client.cpp7
-rw-r--r--backends/platform/tizen/application.cpp22
-rw-r--r--backends/platform/tizen/audio.cpp36
-rw-r--r--backends/platform/tizen/audio.h4
-rw-r--r--backends/platform/tizen/form.cpp25
-rw-r--r--backends/platform/tizen/form.h9
-rw-r--r--backends/platform/tizen/fs.cpp1
-rw-r--r--backends/platform/tizen/graphics.cpp7
-rw-r--r--backends/platform/tizen/sscanf.cpp2
-rw-r--r--backends/platform/tizen/system.cpp6
-rw-r--r--backends/platform/wii/osystem_gfx.cpp11
21 files changed, 121 insertions, 100 deletions
diff --git a/backends/platform/android/gfx.cpp b/backends/platform/android/gfx.cpp
index cd0fd88484..882dcff9a4 100644
--- a/backends/platform/android/gfx.cpp
+++ b/backends/platform/android/gfx.cpp
@@ -552,7 +552,7 @@ Graphics::Surface *OSystem_Android::lockScreen() {
GLTHREADCHECK;
Graphics::Surface *surface = _game_texture->surface();
- assert(surface->pixels);
+ assert(surface->getPixels());
return surface;
}
@@ -645,7 +645,7 @@ void OSystem_Android::grabOverlay(void *buf, int pitch) {
assert(surface->format.bytesPerPixel == sizeof(uint16));
byte *dst = (byte *)buf;
- const byte *src = (const byte *)surface->pixels;
+ const byte *src = (const byte *)surface->getPixels();
uint h = surface->h;
do {
diff --git a/backends/platform/android/texture.cpp b/backends/platform/android/texture.cpp
index b174e93191..cc41c0d8a6 100644
--- a/backends/platform/android/texture.cpp
+++ b/backends/platform/android/texture.cpp
@@ -233,7 +233,7 @@ void GLESTexture::allocBuffer(GLuint w, GLuint h) {
_pixels = new byte[w * h * _surface.format.bytesPerPixel];
assert(_pixels);
- _surface.pixels = _pixels;
+ _surface.setPixels(_pixels);
fillBuffer(0);
@@ -256,7 +256,7 @@ void GLESTexture::updateBuffer(GLuint x, GLuint y, GLuint w, GLuint h,
}
void GLESTexture::fillBuffer(uint32 color) {
- assert(_surface.pixels);
+ assert(_surface.getPixels());
if (_pixelFormat.bytesPerPixel == 1 ||
((color & 0xff) == ((color >> 8) & 0xff)))
@@ -377,7 +377,7 @@ void GLESFakePaletteTexture::allocBuffer(GLuint w, GLuint h) {
assert(_pixels);
// fixup surface, for the outside this is a CLUT8 surface
- _surface.pixels = _pixels;
+ _surface.setPixels(_pixels);
fillBuffer(0);
@@ -386,8 +386,8 @@ void GLESFakePaletteTexture::allocBuffer(GLuint w, GLuint h) {
}
void GLESFakePaletteTexture::fillBuffer(uint32 color) {
- assert(_surface.pixels);
- memset(_surface.pixels, color & 0xff, _surface.pitch * _surface.h);
+ assert(_surface.getPixels());
+ memset(_surface.getPixels(), color & 0xff, _surface.pitch * _surface.h);
setDirty();
}
diff --git a/backends/platform/dc/display.cpp b/backends/platform/dc/display.cpp
index cc5798fc10..54ee6000ed 100644
--- a/backends/platform/dc/display.cpp
+++ b/backends/platform/dc/display.cpp
@@ -711,11 +711,7 @@ Graphics::Surface *OSystem_Dreamcast::lockScreen()
if (!screen)
return 0;
- _framebuffer.pixels = screen;
- _framebuffer.w = _screen_w;
- _framebuffer.h = _screen_h;
- _framebuffer.pitch = SCREEN_W*2;
- _framebuffer.format = screenFormats[_screenFormat];
+ _framebuffer.init(_screen_w, _screen_h, SCREEN_W*2, screen, screenFormats[_screenFormat]);
return &_framebuffer;
}
diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp
index 339e5df62d..4026c7dde6 100644
--- a/backends/platform/dc/selector.cpp
+++ b/backends/platform/dc/selector.cpp
@@ -219,7 +219,7 @@ static int findGames(Game *games, int max, bool use_ini)
if (use_ini) {
ConfMan.loadDefaultConfigFile();
- Common::ConfigManager::DomainMap &game_domains = ConfMan.getGameDomains();
+ const Common::ConfigManager::DomainMap &game_domains = ConfMan.getGameDomains();
for(Common::ConfigManager::DomainMap::const_iterator i =
game_domains.begin(); curr_game < max && i != game_domains.end(); i++) {
Common::String path = (*i)._value["path"];
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index 2f6358d8ee..f109983fbc 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -296,7 +296,7 @@ void OSystem_DS::copyRectToScreen(const void *buf, int pitch, int x, int y, int
// to save a few pennies/euro cents on the hardware.
if (_frameBufferExists) {
- bg = (u16 *)_framebuffer.pixels;
+ bg = (u16 *)_framebuffer.getPixels();
stride = _framebuffer.pitch;
} else {
bg = (u16 *)DS::get8BitBackBuffer();
@@ -455,7 +455,7 @@ void OSystem_DS::copyRectToScreen(const void *buf, int pitch, int x, int y, int
dmaCopyHalfWords(3, src, dest1, w);
- if ((!_frameBufferExists) || (buf == _framebuffer.pixels)) {
+ if ((!_frameBufferExists) || (buf == _framebuffer.getPixels())) {
dmaCopyHalfWords(2, src, dest2, w);
}
@@ -476,7 +476,7 @@ void OSystem_DS::updateScreen() {
_frameBufferExists = false;
// Copy temp framebuffer back to screen
- copyRectToScreen((byte *)_framebuffer.pixels, _framebuffer.pitch, 0, 0, _framebuffer.w, _framebuffer.h);
+ copyRectToScreen((byte *)_framebuffer.getPixels(), _framebuffer.pitch, 0, 0, _framebuffer.w, _framebuffer.h);
}
DS::displayMode16BitFlipBuffer();
@@ -755,11 +755,8 @@ Graphics::Surface *OSystem_DS::createTempFrameBuffer() {
if (DS::isCpuScalerEnabled()) {
- _framebuffer.pixels = DS::getScalerBuffer();
- _framebuffer.w = DS::getGameWidth();
- _framebuffer.h = DS::getGameHeight();
- _framebuffer.pitch = DS::getGameWidth();
- _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8();
+ _framebuffer.init(DS::getGameWidth(), DS::getGameHeight(), DS::getGameWidth(),
+ DS::getScalerBuffer(), Graphics::PixelFormat::createFormatCLUT8());
} else {
@@ -780,11 +777,7 @@ Graphics::Surface *OSystem_DS::createTempFrameBuffer() {
dmaCopyHalfWords(3, srcLine, destLine, width);
}
- _framebuffer.pixels = dest;
- _framebuffer.w = width;
- _framebuffer.h = height;
- _framebuffer.pitch = width;
- _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8();
+ _framebuffer.init(width, height, width, dest, Graphics::PixelFormat::createFormatCLUT8());
}
@@ -798,8 +791,8 @@ Graphics::Surface *OSystem_DS::createTempFrameBuffer() {
for (int y = 0; y < DS::getGameHeight(); y++) {
DC_FlushRange(image + (y * imageStrideInWords), DS::getGameWidth());
for (int x = 0; x < DS::getGameWidth() >> 1; x++) {
- *(((u16 *) (_framebuffer.pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[(y * imageStrideInWords) + x];
-// *(((u16 *) (surf->pixels)) + y * (DS::getGameWidth() >> 1) + x) = image[y * imageStrideInWords + x];
+ *(((u16 *) (_framebuffer.getPixels())) + y * (DS::getGameWidth() >> 1) + x) = image[(y * imageStrideInWords) + x];
+// *(((u16 *) (surf->getPixels())) + y * (DS::getGameWidth() >> 1) + x) = image[y * imageStrideInWords + x];
}
}*/
diff --git a/backends/platform/iphone/iphone_video.mm b/backends/platform/iphone/iphone_video.mm
index 0bfae30fc7..f2c1527658 100644
--- a/backends/platform/iphone/iphone_video.mm
+++ b/backends/platform/iphone/iphone_video.mm
@@ -365,7 +365,7 @@ const char *iPhone_getDocumentsDir() {
_mouseTexCoords[5] = _mouseTexCoords[7] = _videoContext.mouseHeight / (GLfloat)_videoContext.mouseTexture.h;
glBindTexture(GL_TEXTURE_2D, _mouseCursorTexture); printOpenGLError();
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _videoContext.mouseTexture.w, _videoContext.mouseTexture.h, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _videoContext.mouseTexture.pixels); printOpenGLError();
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _videoContext.mouseTexture.w, _videoContext.mouseTexture.h, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _videoContext.mouseTexture.getPixels()); printOpenGLError();
}
- (void)updateMainSurface {
@@ -377,7 +377,7 @@ const char *iPhone_getDocumentsDir() {
// Unfortunately we have to update the whole texture every frame, since glTexSubImage2D is actually slower in all cases
// due to the iPhone internals having to convert the whole texture back from its internal format when used.
// In the future we could use several tiled textures instead.
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, _videoContext.screenTexture.w, _videoContext.screenTexture.h, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, _videoContext.screenTexture.pixels); printOpenGLError();
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, _videoContext.screenTexture.w, _videoContext.screenTexture.h, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, _videoContext.screenTexture.getPixels()); printOpenGLError();
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); printOpenGLError();
}
@@ -386,7 +386,7 @@ const char *iPhone_getDocumentsDir() {
glTexCoordPointer(2, GL_FLOAT, 0, _overlayTexCoords); printOpenGLError();
glBindTexture(GL_TEXTURE_2D, _overlayTexture); printOpenGLError();
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _videoContext.overlayTexture.w, _videoContext.overlayTexture.h, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _videoContext.overlayTexture.pixels); printOpenGLError();
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, _videoContext.overlayTexture.w, _videoContext.overlayTexture.h, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, _videoContext.overlayTexture.getPixels()); printOpenGLError();
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); printOpenGLError();
}
diff --git a/backends/platform/iphone/osys_main.cpp b/backends/platform/iphone/osys_main.cpp
index 460d3fd2ac..a814495b80 100644
--- a/backends/platform/iphone/osys_main.cpp
+++ b/backends/platform/iphone/osys_main.cpp
@@ -77,8 +77,8 @@ OSystem_IPHONE::~OSystem_IPHONE() {
delete _mixer;
// Prevent accidental freeing of the screen texture here. This needs to be
// checked since we might use the screen texture as framebuffer in the case
- // of hi-color games for example.
- if (_framebuffer.pixels == _videoContext->screenTexture.pixels)
+ // of hi-color games for example. Otherwise this can lead to a double free.
+ if (_framebuffer.getPixels() != _videoContext->screenTexture.getPixels())
_framebuffer.free();
_mouseBuffer.free();
}
diff --git a/backends/platform/iphone/osys_video.mm b/backends/platform/iphone/osys_video.mm
index a11bf32c54..ce7f94f5bd 100644
--- a/backends/platform/iphone/osys_video.mm
+++ b/backends/platform/iphone/osys_video.mm
@@ -76,8 +76,8 @@ void OSystem_IPHONE::initSize(uint width, uint height, const Graphics::PixelForm
// In case we use the screen texture as frame buffer we reset the pixels
// pointer here to avoid freeing the screen texture.
- if (_framebuffer.pixels == _videoContext->screenTexture.pixels)
- _framebuffer.pixels = 0;
+ if (_framebuffer.getPixels() == _videoContext->screenTexture.getPixels())
+ _framebuffer.setPixels(0);
// Create the screen texture right here. We need to do this here, since
// when a game requests hi-color mode, we actually set the framebuffer
@@ -310,7 +310,7 @@ void OSystem_IPHONE::hideOverlay() {
void OSystem_IPHONE::clearOverlay() {
//printf("clearOverlay()\n");
- bzero(_videoContext->overlayTexture.getBasePtr(0, 0), _videoContext->overlayTexture.h * _videoContext->overlayTexture.pitch);
+ bzero(_videoContext->overlayTexture.getPixels(), _videoContext->overlayTexture.h * _videoContext->overlayTexture.pitch);
dirtyFullOverlayScreen();
}
@@ -319,7 +319,7 @@ void OSystem_IPHONE::grabOverlay(void *buf, int pitch) {
int h = _videoContext->overlayHeight;
byte *dst = (byte *)buf;
- const byte *src = (const byte *)_videoContext->overlayTexture.getBasePtr(0, 0);
+ const byte *src = (const byte *)_videoContext->overlayTexture.getPixels();
do {
memcpy(dst, src, _videoContext->overlayWidth * sizeof(uint16));
src += _videoContext->overlayTexture.pitch;
@@ -417,7 +417,7 @@ void OSystem_IPHONE::setMouseCursor(const void *buf, uint w, uint h, int hotspot
#endif
assert(pixelFormat.bytesPerPixel == 1 || pixelFormat.bytesPerPixel == 2);
- if (_mouseBuffer.w != w || _mouseBuffer.h != h || _mouseBuffer.format != pixelFormat || !_mouseBuffer.pixels)
+ if (_mouseBuffer.w != w || _mouseBuffer.h != h || _mouseBuffer.format != pixelFormat || !_mouseBuffer.getPixels())
_mouseBuffer.create(w, h, pixelFormat);
_videoContext->mouseWidth = w;
@@ -428,7 +428,7 @@ void OSystem_IPHONE::setMouseCursor(const void *buf, uint w, uint h, int hotspot
_mouseKeyColor = keycolor;
- memcpy(_mouseBuffer.getBasePtr(0, 0), buf, h * _mouseBuffer.pitch);
+ memcpy(_mouseBuffer.getPixels(), buf, h * _mouseBuffer.pitch);
_mouseDirty = true;
_mouseNeedTextureUpdate = true;
@@ -464,7 +464,7 @@ void OSystem_IPHONE::updateMouseTexture() {
else
palette = _gamePaletteRGBA5551;
- uint16 *mouseBuf = (uint16 *)mouseTexture.getBasePtr(0, 0);
+ uint16 *mouseBuf = (uint16 *)mouseTexture.getPixels();
for (uint x = 0; x < _videoContext->mouseWidth; ++x) {
for (uint y = 0; y < _videoContext->mouseHeight; ++y) {
const byte color = *(const byte *)_mouseBuffer.getBasePtr(x, y);
@@ -475,12 +475,12 @@ void OSystem_IPHONE::updateMouseTexture() {
}
}
} else {
- if (crossBlit((byte *)mouseTexture.getBasePtr(0, 0), (const byte *)_mouseBuffer.getBasePtr(0, 0), mouseTexture.pitch,
+ if (crossBlit((byte *)mouseTexture.getPixels(), (const byte *)_mouseBuffer.getPixels(), mouseTexture.pitch,
_mouseBuffer.pitch, _mouseBuffer.w, _mouseBuffer.h, mouseTexture.format, _mouseBuffer.format)) {
if (!_mouseBuffer.format.aBits()) {
// Apply color keying since the original cursor had no alpha channel.
- const uint16 *src = (const uint16 *)_mouseBuffer.getBasePtr(0, 0);
- uint8 *dstRaw = (uint8 *)mouseTexture.getBasePtr(0, 0);
+ const uint16 *src = (const uint16 *)_mouseBuffer.getPixels();
+ uint8 *dstRaw = (uint8 *)mouseTexture.getPixels();
for (uint y = 0; y < _mouseBuffer.h; ++y, dstRaw += mouseTexture.pitch) {
uint16 *dst = (uint16 *)dstRaw;
@@ -495,7 +495,7 @@ void OSystem_IPHONE::updateMouseTexture() {
} else {
// TODO: Log this!
// Make the cursor all transparent... we really need a better fallback ;-).
- memset(mouseTexture.getBasePtr(0, 0), 0, mouseTexture.h * mouseTexture.pitch);
+ memset(mouseTexture.getPixels(), 0, mouseTexture.h * mouseTexture.pitch);
}
}
diff --git a/backends/platform/n64/osys_n64_base.cpp b/backends/platform/n64/osys_n64_base.cpp
index afd93f5e09..36e5085764 100644
--- a/backends/platform/n64/osys_n64_base.cpp
+++ b/backends/platform/n64/osys_n64_base.cpp
@@ -605,11 +605,7 @@ void OSystem_N64::updateScreen() {
}
Graphics::Surface *OSystem_N64::lockScreen() {
- _framebuffer.pixels = _offscreen_pal;
- _framebuffer.w = _gameWidth;
- _framebuffer.h = _gameHeight;
- _framebuffer.pitch = _screenWidth;
- _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8();
+ _framebuffer.init(_gameWidth, _gameHeight, _screenWidth, _offscreen_pal, Graphics::PixelFormat::createFormatCLUT8());
return &_framebuffer;
}
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp
index e818305c29..58667c0230 100644
--- a/backends/platform/ps2/Gs2dScreen.cpp
+++ b/backends/platform/ps2/Gs2dScreen.cpp
@@ -392,12 +392,8 @@ void Gs2dScreen::copyScreenRect(const uint8 *buf, int pitch, int x, int y, int w
Graphics::Surface *Gs2dScreen::lockScreen() {
WaitSema(g_DmacSema);
- _framebuffer.pixels = _screenBuf;
- _framebuffer.w = _width;
- _framebuffer.h = _height;
- _framebuffer.pitch = _width; // -not- _pitch; ! It's EE mem, not Tex
- _framebuffer.format = Graphics::PixelFormat::createFormatCLUT8();
-
+ // -not- _pitch; ! It's EE mem, not Tex
+ _framebuffer.init(_width, _height, _width, _screenBuf, Graphics::PixelFormat::createFormatCLUT8());
return &_framebuffer;
}
diff --git a/backends/platform/psp/default_display_client.cpp b/backends/platform/psp/default_display_client.cpp
index bc252144fa..6d6eb641f7 100644
--- a/backends/platform/psp/default_display_client.cpp
+++ b/backends/platform/psp/default_display_client.cpp
@@ -192,11 +192,8 @@ void Screen::setScummvmPixelFormat(const Graphics::PixelFormat *format) {
Graphics::Surface *Screen::lockAndGetForEditing() {
DEBUG_ENTER_FUNC();
- _frameBuffer.pixels = _buffer.getPixels();
- _frameBuffer.w = _buffer.getSourceWidth();
- _frameBuffer.h = _buffer.getSourceHeight();
- _frameBuffer.pitch = _buffer.getBytesPerPixel() * _buffer.getWidth();
- _frameBuffer.format = _pixelFormat;
+ _frameBuffer.init(_buffer.getSourceWidth(), _buffer.getSourceHeight(), _buffer.getBytesPerPixel() * _buffer.getWidth(),
+ _buffer.getPixels(), _pixelFormat);
// We'll set to dirty once we unlock the screen
return &_frameBuffer;
diff --git a/backends/platform/tizen/application.cpp b/backends/platform/tizen/application.cpp
index 8236ebef67..a73efacf58 100644
--- a/backends/platform/tizen/application.cpp
+++ b/backends/platform/tizen/application.cpp
@@ -31,7 +31,7 @@ Application *TizenScummVM::createInstance() {
return new TizenScummVM();
}
-TizenScummVM::TizenScummVM() : _appForm(0) {
+TizenScummVM::TizenScummVM() : _appForm(NULL) {
logEntered();
}
@@ -41,7 +41,7 @@ TizenScummVM::~TizenScummVM() {
TizenSystem *system = (TizenSystem *)g_system;
system->destroyBackend();
delete system;
- g_system = 0;
+ g_system = NULL;
}
}
@@ -68,17 +68,19 @@ bool TizenScummVM::OnAppTerminating(AppRegistry &appRegistry, bool forcedTermina
}
void TizenScummVM::OnUserEventReceivedN(RequestId requestId, IList *args) {
+ logEntered();
MessageBox messageBox;
int modalResult;
+ String *message;
- logEntered();
-
- if (requestId == USER_MESSAGE_EXIT) {
+ switch (requestId) {
+ case USER_MESSAGE_EXIT:
// normal program termination
Terminate();
- } else if (requestId == USER_MESSAGE_EXIT_ERR) {
+ break;
+
+ case USER_MESSAGE_EXIT_ERR:
// assertion failure termination
- String *message = NULL;
if (args) {
message = (String *)args->GetAt(0);
}
@@ -88,12 +90,15 @@ void TizenScummVM::OnUserEventReceivedN(RequestId requestId, IList *args) {
messageBox.Construct(L"Oops...", *message, MSGBOX_STYLE_OK);
messageBox.ShowAndWait(modalResult);
Terminate();
- } else if (requestId == USER_MESSAGE_EXIT_ERR_CONFIG) {
+ break;
+
+ case USER_MESSAGE_EXIT_ERR_CONFIG:
// the config file was corrupted
messageBox.Construct(L"Config file corrupted",
L"Settings have been reverted, please restart.", MSGBOX_STYLE_OK);
messageBox.ShowAndWait(modalResult);
Terminate();
+ break;
}
}
@@ -132,7 +137,6 @@ void TizenScummVM::pauseGame(bool pause) {
if (pause && g_engine && !g_engine->isPaused()) {
_appForm->pushKey(Common::KEYCODE_SPACE);
}
-
if (g_system) {
((TizenSystem *)g_system)->setMute(pause);
}
diff --git a/backends/platform/tizen/audio.cpp b/backends/platform/tizen/audio.cpp
index 313a10eaa8..f9ac80a583 100644
--- a/backends/platform/tizen/audio.cpp
+++ b/backends/platform/tizen/audio.cpp
@@ -26,8 +26,9 @@
#include "backends/platform/tizen/audio.h"
#include "backends/platform/tizen/system.h"
-#define TIMER_INTERVAL 10
-#define VOLUME 99
+#define TIMER_INTERVAL 10
+#define VOLUME 96
+#define MIN_TIMER_INTERVAL 5
AudioThread::AudioThread() :
_mixer(0),
@@ -38,6 +39,7 @@ AudioThread::AudioThread() :
_ready(0),
_interval(TIMER_INTERVAL),
_playing(-1),
+ _size(0),
_muted(true) {
}
@@ -70,7 +72,7 @@ void AudioThread::setMute(bool on) {
if (on) {
_timer->Cancel();
} else {
- _timer->StartAsRepeatable(_interval);
+ _timer->Start(_interval);
}
}
}
@@ -105,13 +107,14 @@ bool AudioThread::OnStart(void) {
}
}
+ _size = _audioBuffer[0].GetCapacity();
_timer = new Timer();
if (!_timer || IsFailed(_timer->Construct(*this))) {
AppLog("Failed to create audio timer");
return false;
}
- if (IsFailed(_timer->StartAsRepeatable(_interval))) {
+ if (IsFailed(_timer->Start(_interval))) {
AppLog("failed to start audio timer");
return false;
}
@@ -137,6 +140,7 @@ void AudioThread::OnStop(void) {
if (_audioOut) {
_audioOut->Reset();
+ _audioOut->Unprepare();
delete _audioOut;
}
}
@@ -161,21 +165,33 @@ void AudioThread::OnAudioOutBufferEndReached(Tizen::Media::AudioOut &src) {
_tail = (_tail + 1) % NUM_AUDIO_BUFFERS;
_ready--;
} else {
- // audio buffer empty: decrease timer inverval
+ // audio buffer empty: decrease timer interval
_playing = -1;
+ _interval -= 1;
+ if (_interval < MIN_TIMER_INTERVAL) {
+ _interval = MIN_TIMER_INTERVAL;
+ }
}
+
}
void AudioThread::OnTimerExpired(Timer &timer) {
if (_ready < NUM_AUDIO_BUFFERS) {
- uint len = _audioBuffer[_head].GetCapacity();
- int samples = _mixer->mixCallback((byte *)_audioBuffer[_head].GetPointer(), len);
- if (samples) {
- _head = (_head + 1) % NUM_AUDIO_BUFFERS;
- _ready++;
+ if (_playing != _head) {
+ if (_mixer->mixCallback((byte *)_audioBuffer[_head].GetPointer(), _size)) {
+ _head = (_head + 1) % NUM_AUDIO_BUFFERS;
+ _ready++;
+ }
}
+ } else {
+ // audio buffer full: restore timer interval
+ _interval = TIMER_INTERVAL;
}
+
if (_ready && _playing == -1) {
OnAudioOutBufferEndReached(*_audioOut);
}
+
+ _timer->Start(_interval);
}
+
diff --git a/backends/platform/tizen/audio.h b/backends/platform/tizen/audio.h
index 8d7835042d..a304231578 100644
--- a/backends/platform/tizen/audio.h
+++ b/backends/platform/tizen/audio.h
@@ -54,6 +54,7 @@ public:
bool isSilentMode();
void setMute(bool on);
+private:
bool OnStart(void);
void OnStop(void);
void OnAudioOutErrorOccurred(Tizen::Media::AudioOut &src, result r);
@@ -62,12 +63,11 @@ public:
void OnAudioOutBufferEndReached(Tizen::Media::AudioOut &src);
void OnTimerExpired(Timer &timer);
-private:
Audio::MixerImpl *_mixer;
Tizen::Base::Runtime::Timer *_timer;
Tizen::Media::AudioOut *_audioOut;
Tizen::Base::ByteBuffer _audioBuffer[NUM_AUDIO_BUFFERS];
- int _head, _tail, _ready, _interval, _playing;
+ int _head, _tail, _ready, _interval, _playing, _size;
bool _muted;
};
diff --git a/backends/platform/tizen/form.cpp b/backends/platform/tizen/form.cpp
index 5050699ca9..10d51cc610 100644
--- a/backends/platform/tizen/form.cpp
+++ b/backends/platform/tizen/form.cpp
@@ -52,7 +52,7 @@ TizenAppForm::TizenAppForm() :
_eventQueueLock(NULL),
_state(kInitState),
_buttonState(kLeftButton),
- _shortcut(kShowKeypad) {
+ _shortcut(kEscapeKey) {
}
result TizenAppForm::Construct() {
@@ -157,6 +157,8 @@ result TizenAppForm::OnInitializing(void) {
AddOrientationEventListener(*this);
AddTouchEventListener(*this);
SetMultipointTouchEnabled(true);
+ SetFormBackEventListener(this);
+ SetFormMenuEventListener(this);
// set focus to enable receiving key events
SetEnabled(true);
@@ -316,16 +318,16 @@ void TizenAppForm::invokeShortcut() {
case kControlMouse:
setButtonShortcut();
break;
-
+
case kEscapeKey:
pushKey(Common::KEYCODE_ESCAPE);
break;
-
+
case kGameMenu:
_buttonState = kLeftButton;
pushKey(Common::KEYCODE_F5);
break;
-
+
case kShowKeypad:
showKeypad();
break;
@@ -354,8 +356,6 @@ void TizenAppForm::OnTouchDoublePressed(const Control &source,
if (_buttonState != kMoveOnly) {
pushEvent(_buttonState == kLeftButton ? Common::EVENT_LBUTTONDOWN : Common::EVENT_RBUTTONDOWN,
currentPosition);
- pushEvent(_buttonState == kLeftButton ? Common::EVENT_LBUTTONDOWN : Common::EVENT_RBUTTONDOWN,
- currentPosition);
}
}
@@ -417,3 +417,16 @@ void TizenAppForm::OnTouchReleased(const Control &source,
}
}
+void TizenAppForm::OnFormBackRequested(Form &source) {
+ logEntered();
+ if (_state == kActiveState) {
+ invokeShortcut();
+ }
+}
+
+void TizenAppForm::OnFormMenuRequested(Form &source) {
+ logEntered();
+ if (_state == kActiveState) {
+ setShortcut();
+ }
+}
diff --git a/backends/platform/tizen/form.h b/backends/platform/tizen/form.h
index 64c447d409..e419c14d24 100644
--- a/backends/platform/tizen/form.h
+++ b/backends/platform/tizen/form.h
@@ -29,6 +29,8 @@
#include <FBase.h>
#include <FUiITouchEventListener.h>
#include <FUiITextEventListener.h>
+#include <FUiCtrlIFormBackEventListener.h>
+#include <FUiCtrlIFormMenuEventListener.h>
#include "config.h"
#include "common/scummsys.h"
@@ -40,6 +42,7 @@
using namespace Tizen::Ui;
using namespace Tizen::Graphics;
using namespace Tizen::Base::Runtime;
+using namespace Tizen::Ui::Controls;
//
// TizenAppForm
@@ -48,7 +51,9 @@ class TizenAppForm :
public Controls::Form,
public IRunnable,
public IOrientationEventListener,
- public ITouchEventListener {
+ public ITouchEventListener,
+ public IFormBackEventListener,
+ public IFormMenuEventListener {
public:
TizenAppForm();
@@ -89,6 +94,8 @@ private:
void OnTouchReleased(const Control &source,
const Point &currentPosition,
const TouchEventInfo &touchInfo);
+ void OnFormBackRequested(Form &source);
+ void OnFormMenuRequested(Form &source);
void pushEvent(Common::EventType type, const Point &currentPosition);
void terminate();
diff --git a/backends/platform/tizen/fs.cpp b/backends/platform/tizen/fs.cpp
index f8b32f4239..8145cd5638 100644
--- a/backends/platform/tizen/fs.cpp
+++ b/backends/platform/tizen/fs.cpp
@@ -339,7 +339,6 @@ bool TizenFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, boo
if (_isVirtualDir && mode != Common::FSNode::kListFilesOnly && _path == "/") {
// present well known TIZEN file system areas
myList.push_back(new TizenFilesystemNode(kData));
- myList.push_back(new TizenFilesystemNode(kResource));
myList.push_back(new TizenFilesystemNode(kSdCard));
myList.push_back(new TizenFilesystemNode(kMedia));
myList.push_back(new TizenFilesystemNode(kShared));
diff --git a/backends/platform/tizen/graphics.cpp b/backends/platform/tizen/graphics.cpp
index bf255cd264..2cafb9f781 100644
--- a/backends/platform/tizen/graphics.cpp
+++ b/backends/platform/tizen/graphics.cpp
@@ -100,6 +100,8 @@ void TizenGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
}
void TizenGraphicsManager::setReady() {
+ logEntered();
+ _appForm->GetVisualElement()->SetShowState(true);
_initState = false;
}
@@ -176,7 +178,9 @@ bool TizenGraphicsManager::loadEgl() {
systemError("eglMakeCurrent() failed");
return false;
}
-
+ if (!_initState) {
+ _appForm->GetVisualElement()->SetShowState(true);
+ }
logLeaving();
return true;
}
@@ -213,6 +217,7 @@ void TizenGraphicsManager::internUpdateScreen() {
void TizenGraphicsManager::unloadGFXMode() {
logEntered();
+ _appForm->GetVisualElement()->SetShowState(false);
if (_eglDisplay != EGL_NO_DISPLAY) {
eglMakeCurrent(_eglDisplay, NULL, NULL, NULL);
diff --git a/backends/platform/tizen/sscanf.cpp b/backends/platform/tizen/sscanf.cpp
index aa846698f6..75f009cc61 100644
--- a/backends/platform/tizen/sscanf.cpp
+++ b/backends/platform/tizen/sscanf.cpp
@@ -93,7 +93,7 @@ bool scanStringUntil(const char **in, va_list *ap, char c_end) {
char *arg = va_arg(*ap, char*);
while (**in && **in != c_end) {
*arg = **in;
- *arg++;
+ arg++;
(*in)++;
}
*arg = 0;
diff --git a/backends/platform/tizen/system.cpp b/backends/platform/tizen/system.cpp
index 54d92146e5..3448dc1421 100644
--- a/backends/platform/tizen/system.cpp
+++ b/backends/platform/tizen/system.cpp
@@ -513,13 +513,15 @@ TizenAppForm *systemStart(Tizen::App::Application *app) {
}
if (E_SUCCESS != appForm->Construct() ||
- E_SUCCESS != appFrame->AddControl(*appForm)) {
+ E_SUCCESS != appFrame->AddControl(appForm)) {
delete appForm;
AppLog("Failed to construct appForm");
return NULL;
}
appFrame->SetCurrentForm(appForm);
+ appForm->GetVisualElement()->SetShowState(false);
+
logLeaving();
return appForm;
}
@@ -531,7 +533,7 @@ void systemError(const char *message) {
AppLog("Fatal system error: %s", message);
if (strspn(message, "Config file buggy:") > 0) {
- Tizen::Io::File::Remove(DEFAULT_CONFIG_FILE);
+ Tizen::Io::File::Remove(App::GetInstance()->GetAppDataPath() + DEFAULT_CONFIG_FILE);
Application::GetInstance()->SendUserEvent(USER_MESSAGE_EXIT_ERR_CONFIG, NULL);
} else {
ArrayList *args = new ArrayList();
diff --git a/backends/platform/wii/osystem_gfx.cpp b/backends/platform/wii/osystem_gfx.cpp
index a9bcdbb8d1..92c890b0a9 100644
--- a/backends/platform/wii/osystem_gfx.cpp
+++ b/backends/platform/wii/osystem_gfx.cpp
@@ -528,16 +528,13 @@ void OSystem_Wii::updateScreen() {
}
Graphics::Surface *OSystem_Wii::lockScreen() {
- _surface.pixels = _gamePixels;
- _surface.w = _gameWidth;
- _surface.h = _gameHeight;
+ _surface.init(_gameWidth, _gameHeight,
#ifdef USE_RGB_COLOR
- _surface.pitch = _gameWidth * _pfGame.bytesPerPixel;
- _surface.format = _pfGame;
+ _gameWidth * _pfGame.bytesPerPixel, _gamePixels, _pfGame
#else
- _surface.pitch = _gameWidth;
- _surface.format = Graphics::PixelFormat::createFormatCLUT8();
+ _gameWidth, _gamePixels, Graphics::PixelFormat::createFormatCLUT8()
#endif
+ );
return &_surface;
}