diff options
Diffstat (limited to 'backends/plugins/ds/ds-provider.cpp')
-rw-r--r-- | backends/plugins/ds/ds-provider.cpp | 75 |
1 files changed, 75 insertions, 0 deletions
diff --git a/backends/plugins/ds/ds-provider.cpp b/backends/plugins/ds/ds-provider.cpp new file mode 100644 index 0000000000..c188b6c9df --- /dev/null +++ b/backends/plugins/ds/ds-provider.cpp @@ -0,0 +1,75 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#if defined(DYNAMIC_MODULES) && defined(__DS__) + +#include <malloc.h> +#include <nds.h> + +#include "backends/plugins/ds/ds-provider.h" +#include "backends/plugins/elf/arm-loader.h" + +class DSDLObject : public ARMDLObject { +public: + DSDLObject() : + ARMDLObject() { + } + + virtual ~DSDLObject() { + unload(); + } + +protected: + virtual void *allocSegment(size_t boundary, size_t size) const { + return memalign(boundary, size); + } + + virtual void freeSegment(void *segment) const { + free(segment); + } + + virtual void flushDataCache(void *ptr, uint32 len) const { + DC_FlushRange(ptr, len); + IC_InvalidateRange(ptr, len); + } +}; + +class DSPlugin : public ELFPlugin { +public: + DSPlugin(const Common::String &filename) : + ELFPlugin(filename) { + } + + virtual DLObject *makeDLObject() { + return new DSDLObject(); + } +}; + +Plugin *DSPluginProvider::createPlugin(const Common::FSNode &node) const { + return new DSPlugin(node.getPath()); +} + +#endif // defined(DYNAMIC_MODULES) && defined(__DS__) + |