diff options
Diffstat (limited to 'backends/psp/osys_psp.cpp')
-rw-r--r-- | backends/psp/osys_psp.cpp | 64 |
1 files changed, 21 insertions, 43 deletions
diff --git a/backends/psp/osys_psp.cpp b/backends/psp/osys_psp.cpp index 56d7e270b1..9db5e10b5d 100644 --- a/backends/psp/osys_psp.cpp +++ b/backends/psp/osys_psp.cpp @@ -80,43 +80,35 @@ OSystem_PSP::~OSystem_PSP() { if (_mouseBuf) free(_mouseBuf); } -bool OSystem_PSP::hasFeature(Feature f) -{ +bool OSystem_PSP::hasFeature(Feature f) { return false; } -void OSystem_PSP::setFeatureState(Feature f, bool enable) -{ +void OSystem_PSP::setFeatureState(Feature f, bool enable) { } -bool OSystem_PSP::getFeatureState(Feature f) -{ +bool OSystem_PSP::getFeatureState(Feature f) { return false; } -const OSystem::GraphicsMode* OSystem_PSP::getSupportedGraphicsModes() const -{ +const OSystem::GraphicsMode* OSystem_PSP::getSupportedGraphicsModes() const { return s_supportedGraphicsModes; } -int OSystem_PSP::getDefaultGraphicsMode() const -{ +int OSystem_PSP::getDefaultGraphicsMode() const { return -1; } -bool OSystem_PSP::setGraphicsMode(int mode) -{ +bool OSystem_PSP::setGraphicsMode(int mode) { return true; } -bool OSystem_PSP::setGraphicsMode(const char *name) -{ +bool OSystem_PSP::setGraphicsMode(const char *name) { return true; } -int OSystem_PSP::getGraphicsMode() const -{ +int OSystem_PSP::getGraphicsMode() const { return -1; } @@ -240,29 +232,24 @@ void OSystem_PSP::setShakePos(int shakeOffset) { _shakePos = shakeOffset; } -void OSystem_PSP::showOverlay () -{ +void OSystem_PSP::showOverlay() { _overlayVisible = true; } -void OSystem_PSP::hideOverlay () -{ +void OSystem_PSP::hideOverlay() { PSPDebugTrace("OSystem_PSP::hideOverlay called\n"); _overlayVisible = false; } -void OSystem_PSP::clearOverlay () -{ +void OSystem_PSP::clearOverlay() { PSPDebugTrace("clearOverlay\n"); bzero(_overlayBuffer, _overlayWidth * _overlayHeight * sizeof(OverlayColor)); } -void OSystem_PSP::grabOverlay (OverlayColor *buf, int pitch) -{ +void OSystem_PSP::grabOverlay(OverlayColor *buf, int pitch) { } -void OSystem_PSP::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) -{ +void OSystem_PSP::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) { PSPDebugTrace("copyRectToOverlay\n"); //Clip the coordinates @@ -302,30 +289,25 @@ void OSystem_PSP::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, i } } -int16 OSystem_PSP::getOverlayWidth() -{ +int16 OSystem_PSP::getOverlayWidth() { return _overlayWidth; } -int16 OSystem_PSP::getOverlayHeight() -{ +int16 OSystem_PSP::getOverlayHeight() { return _overlayHeight; } -OverlayColor OSystem_PSP::RGBToColor(uint8 r, uint8 g, uint8 b) -{ +OverlayColor OSystem_PSP::RGBToColor(uint8 r, uint8 g, uint8 b) { return (((r >> 3) & 0x1F) | (((g >> 3) & 0x1F) << 5) | (((b >> 3) & 0x1F) << 10 ) ) | 0x8000; } -void OSystem_PSP::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b) -{ +void OSystem_PSP::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b) { r = ((color & 0x1F) << 3); g = (((color >> 5) & 0x1F) << 3); b = (((color >> 10) & 0x1F) << 3); } -OverlayColor OSystem_PSP::ARGBToColor(uint8 a, uint8 r, uint8 g, uint8 b) -{ +OverlayColor OSystem_PSP::ARGBToColor(uint8 a, uint8 r, uint8 g, uint8 b) { OverlayColor color = RGBToColor(r, g, b); if(a == 255) @@ -334,8 +316,7 @@ OverlayColor OSystem_PSP::ARGBToColor(uint8 a, uint8 r, uint8 g, uint8 b) return color; } -void OSystem_PSP::colorToARGB(OverlayColor color, uint8 &a, uint8 &r, uint8 &g, uint8 &b) -{ +void OSystem_PSP::colorToARGB(OverlayColor color, uint8 &a, uint8 &r, uint8 &g, uint8 &b) { colorToRGB(color, r, g, b); if(color & 0x8000) a = 255; @@ -343,13 +324,11 @@ void OSystem_PSP::colorToARGB(OverlayColor color, uint8 &a, uint8 &r, uint8 &g, a = 0; } -void OSystem_PSP::grabPalette(byte *colors, uint start, uint num) -{ +void OSystem_PSP::grabPalette(byte *colors, uint start, uint num) { uint i; uint16 color; - for(i=start; i < start+num; i++) - { + for (i = start; i < start + num; i++) { color = _palette[i]; *colors++ = ((color & 0x1F) << 3); *colors++ = (((color >> 5) & 0x1F) << 3); @@ -530,7 +509,6 @@ uint32 OSystem_PSP::getMillis() { } void OSystem_PSP::delayMillis(uint msecs) { - sceKernelDelayThread(1); // Sleep thread for 1 millionth of a second to allow callback threads to run SDL_Delay(msecs); } |